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Dawn of Man on Steam - User reviews, Price & Information

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Command a settlement of ancient humans, guide them through the ages in their struggle for survival. Hunt, gather, craft tools, fight, research new techs and face the challenges the environment will throw at you.

Dawn of Man is a city builder, colony sim and survival game developed and published by Madruga Works.
Released on March 01st 2019 is available on Windows, MacOS, Steam Deck and Steam Machine in 4 languages: English, French, German and Spanish - Spain.

It has received 17,097 reviews of which 14,845 were positive and 2,252 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 24.50€ on Steam, but you can find it for 8.44€ on Gamivo.


The Steam community has classified Dawn of Man into these genres:

Media & Screenshots

Get an in-depth look at Dawn of Man through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/10 (64 bit)
  • Processor: 2 GHz Dual Core
  • Memory: 4 GB RAM
  • Graphics: 1 GB VRAM (Shader Model 3)
  • DirectX: Version 11
  • Storage: 2 GB available space
MacOS
  • OS: 10.14
  • Processor: 2 GHz Dual Core
  • Memory: 4 GB RAM
  • Graphics: 1 GB VRAM (Shader Model 3)
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

703 hours played
May 2026
It is a solid game that keeps your imagination going for hours. Well thought out. I wish that the author had continued the game into more ages, with late iron age inventions and weapons and the invading armies getting larger and more suffistacated. If you come across similar games that have gone on to more advanced ages, let me know. I have played others, but none have the depth of this game.
273 hours played
March 2026
I don't play a lot of games for long stretches of time. And when I do play a game for long periods, after I've done the majority of things to do, I usually don't come back to that game unless there is new content added or the game is in early access with a major update, or something like that. Dawn of Man is one of the few games that breaks this trend for me. I played it for a bunch of hours/days/weeks after its release, and fell in love with the game, its mechanics, and learning all the things it had to offer. Then I would switch to something else for a while, but as I scrolled through my library for something new to play, I would often find myself hesitating with my mouse hovering over Dawn of Man... and inevitably, I would play it again. And 250+ hours and several years later, I still enjoy this game! I am actually thinking about starting another playthrough and see how many hardcore milestones and achievements I can unlock (I still haven't unlocked everything...). I consider myself a "regular, average, every-day gamer"; I don't aspire to be a content creator or reviewer; and I definitely don't have tons of extra time on my hands to become an expert gamer whether by skill mastery or content knowledge (by any definition or stretch of the imagination). Because of my time limitations, I often gravitate towards games that I can pick up easily (low-skill-level entry), that are not too challenging (if I only have an hour or so to play, I don't want to feel like a miserable failure with no hope of success within 30 minutes), and I can save progress and easily get back in the mindset of where I was when I come back to the game after a few days (or perhaps even a week or two) away. Dawn of Man checks all those boxes and a whole lot more for me. There is just enough management to keep me engaged, but not so much micro that I am overwhelmed or have a hard time keeping track between sessions. The theme is well-suited to the gameplay and the two actually intertwine quite nicely in my opinion. I "feel" like I'm leading a pre-historic tribe/village, with the perfect balance between immersion and abstraction. The difficulty levels seem appropriate given the target/intended gamer skill-level at each, with hardcore really being about no save-cheating instead of making the game engine/AI impossible. The developers continue to support the finished product, which really says a lot about the game itself as well as the dev team as a whole. Madruga Works takes pride in their accomplishment and wants to ensure that it continues to run smoothly and without vulns. And while many gamers often complain when developers stop creating new content for their completed work, in my opinion, for the devs that care about their art, it means they've finished what they set out to do. Admittedly, sometimes that is negative, meaning a game was "abandoned", or had a lot of potential, but the ideas or ambition just got away from the team and they had to move on. But this is NOT the case with Dawn of Man. It IS a complete game. It FEELS like a complete game. And yes, Madruga Works has moved on to their next project. But that doesn't mean they abandoned this game or what they set out to do with it. I am very much looking forward to their next endeavor, Planetbase2, which they have already stated several times, will build on the lessons learned from this game, Dawn of Man, and expand in a natural, logical progression. With the care and attention given to Dawn of Man, I have no doubts. Now, of course, this game isn't for everyone. Not all gamers enjoy city-builder/colony-sim style games. Not all gamers like survival type games. Not all gamers like games that don't seem to have end-goals or objectives that progress a player to a "victory" (meaning, the player is left to create their own sense of "victory" within the game). So, if you are not interest in any of those types of games, then you won't be satisfied with or be engaged by Dawn of Man. But if you are at all interested in any of these, whether separately or combined, even just a little bit, then I absolutely, without reservation, recommend you try this game. It's worth your time to try, and it is worth the money, if anything to support a dev team that cares about their art and seeks to achieve excellence in their craft.
225 hours played
Jan. 2026
One of the Most Addicting Colony Survival Sims I've Played There is a lot that keeps bringing me back to Dawn of Man, even after I felt like I got my fill out of it. For starts, it's charming and grounded. The mechanics make sense, the UI is clean and simple, the presentation is beautiful, and every action, even sequence of actions, feels important. Give your people too much to do, and they'll get overwhelmed; don't give them enough to do, and they may soon face some crucial shortfall in resources or infrastructure as famine, blizzards, or raiders descend upon their tribe -- sometimes, all at once. Crucially, all of your tribesmen have needs, which, if not met, will decrease their efficiency, make them ill, or outright kill them. Hardcore mode takes things even further by eliminating real-time pause and allowing other tribes to develop at their own pace, making technological development and defense far more urgent matters. But really, what keeps bringing me back to Dawn of Man are the stories that can form from each play. These are not stories written into the game, and there is no dialogue, but they are of the tribesmen, their actions, and how you, as their god, respond. I once watched a Paleolithic tribeswoman named Marah return from a wooly mammoth hunt, spoils of her kill in tow, followed by the band of hunters she went out with. Marah had delivered the killing blow on the mammoth, and its meat would sustain the tribe through the winter. Unfortunately, Marah was gored by a tusk during the hunt, and contracted an infection right before a blizzard hit. Marah ate some mammoth meat and went to a tent to ride out the storm -- food and rest, the recipe for any illness. Sadly, once the blizzard passed and Marah woke up, her condition had worsened. As her last action, Marah went to the skull pole outside the communal storage hut and prayed. In the middle of her prayer, she died. She was the first of the tribe to go. I didn't have burial rituals, so Marah laid where she fell. From then on, I decided for myself that it would be a holy site for the tribe, deified Marah as Goddess of the Hunt, and named the site "The Temple of Marah." As time went on, the site developed. Ultimately, this is a resource management sim that never loses its focus. It succeeds at making you feel like you're in the shoes of your ancestors at the dawn of civilization. My only complaint is that the end game feels...eh. You find yourself with a big settlement and not much else to do besides keep expanding and defending against raiders until the map's resources run out. Could just be that I'm playing too much. Anyway, yeah, highly recommend for anyone who's a fan of the colony sim genre, or of anthropological prehistory.
313 hours played
Nov. 2025
Steep learning curve; first play through can be difficult. When you have a good grasp of this games mechanics it is a LOT of fun. I highly recommend this game and rate it 9.5 of 10.
40 hours played
Sept. 2025
If you do not like overly difficult games, this one might not be for you. As a gamer, this game has the worst game play curve and difficulty scales I've ever seen. As an archaeologist, this game is pure black tar heroin. 10/10 would recommend.

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Frequently Asked Questions

Dawn of Man is currently priced at 24.50€ on Steam.

No, Dawn of Man is currently not on sale. You can purchase it for 24.50€ on Steam.

Yes, Dawn of Man received 14,845 positive votes out of a total of 17,097 achieving a rating of 8.49.
😎

Dawn of Man was developed and published by Madruga Works.

Yes, Dawn of Man is playable and fully supported on Windows.

Yes, Dawn of Man is playable and fully supported on MacOS.

No, Dawn of Man is not playable on Linux.

Yes, Dawn of Man is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Dawn of Man is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Dawn of Man does not support VR.

Dawn of Man is a single-player game.

No, Dawn of Man does not currently offer any DLC.

Yes, Dawn of Man is fully integrated with Steam Workshop. Visit Steam Workshop.

No, Dawn of Man does not support Steam Remote Play.

Yes, Dawn of Man is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Dawn of Man.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 07 September 2026 14:33 UTC
SteamSpy data 05 September 2026 07:48 UTC
Steam price 11 September 2026 18:20 UTC
Steam reviews 09 September 2026 11:55 UTC

If you'd like to dive deeper into the details about Dawn of Man, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Dawn of Man
  • SteamCharts - Analysis of Dawn of Man concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Dawn of Man compatibility
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