Dead In Vinland on Steam - User reviews, Price & Information

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DEAD IN VINLAND is a survival/management game, mixed with RPG and adventure elements, about a Viking family trying their best to survive on a mysterious island.

Dead In Vinland is a rpg, strategy and survival game developed and published by Ishtar Games.
Released on April 12th 2018 is available on Windows, MacOS and Linux in 8 languages: English, French, German, Simplified Chinese, Italian, Polish, Russian and Spanish - Latin America.

It has received 1,691 reviews of which 1,313 were positive and 378 were negative resulting in a rating of 7.5 out of 10. 😊

The game is currently priced at 19.99€ on Steam, but you can find it for 0.49€ on Gamivo.


The Steam community has classified Dead In Vinland into these genres:

Media & Screenshots

Get an in-depth look at Dead In Vinland through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Microsoft® Windows® 7 SP1
  • Processor: AMD Athlon II X4 640 3.0GHz
  • Memory: 2 GB RAM
  • Graphics: GeForce GTS 450
  • DirectX: Version 9.0
  • Storage: 2 GB available space
  • Additional Notes: 1280x720 minimal screen resolution
MacOS
  • OS: MacOS X 10.6
  • Processor: Intel Core 2 Duo 2.4GHz
  • Memory: 2 GB RAM
  • Graphics: GeForce GTS 450
  • Storage: 2 GB available space
  • Additional Notes: 1280x720 minimal screen resolution

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
Great comfy game on custom difficulty, not so much on the official difficulties lol. Can't imagine being masochistic enough to play on anything harder than the easiest official setting, but I'm also not great at pushing through and recovering from set backs. I'm the kinda player that wants a x2 surplus of all resources and bench characters if they have above 1/4 depression or exhaustion and that's just straight up not how you're supposed to play, but the game lets you change the settings enough that you can at the expense of achievements. Not for anyone that's hated by RNG, that's for sure! But the actual mechanics and gameplay are fun, and the characters are great. It's the sorta point and click game you can play easily while curled up listening to something else but also has enough depth and management to keep you thinking. Good for bad brain and sick days, imo. (Also, if you have a cat that likes to play with you but doesn't like it when you move your arms too much.) There are some puzzles I don't have the patience for on repeat playthroughs, but there's nothing I couldn't figure out through trial and error on my first playthrough. The characters are really good, there's only one character I didn't enjoy overall, and that's mostly because I liked another character so much and they butt heads. The combat ui is a bit annoying, but the combat itself is good and rewards you for being clever about placement and comp. And, it's turn-based, which is a big bonus in my books. My one major complaint overall is that the relationship gains are brutal, it takes so long and compromising efficiency to raise people's relationships if they aren't naturally bffs, and several weeks of work can be wiped out by a single scripted event where you don't even get a say. Doing so is also rarely rewarded with special scenes, and don't effect the endings you will get at all. In most cases, except a few RNG questions, you really can't effect the character's trajectories. That story line will play out no matter what you do if they're both present, and a single bad RNG roll on the few imputes you do get will permanently cut off certain endings you were going for. I don't mind the RNG for survival gameplay, but the relationship sims side of things should be more controllable, because it just doesn't feel good and there's no way to recover. Overall, a lot of minor flaws and it would make certain types of players ragequit pretty quick, but if you like unfairly difficult games OR you are fine abusing the hell out of the difficulty customisation it's a fun, replayable game.
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Feb. 2025
Dead in Vinland is one of my favorite games of all time: - It has great characters and a great story line - It has an awesome Colony Sim aspect - And it has Interesting fights based on a risk-reward system The characters and story line are probably the first thing you notice. You like some characters, you hate some, but I think they all have personality. And you will start to hate the main Antagonist and his Hunchmen sooo much. The colony Sim part is probably the best aspect of the game. I think Dead in Vinland does it better, than any other game out here. Especially the Tribute system (which is packaged nicely in the story) always keeps you on your toes and ensure you are never really "settled". You always have to look out to increase your productivity. There is always several important upgrades to build and several characters you could need healing. And you have to chose what is most pressing. And while the fight system itself is not praised, I think it does a great job. There is a lot of depth to it and more importantly there is a great Risk-Reward system in several dimensions. If you fight, you get XP and some loot, but also can get injured. And if you level up, you can level up your fighting skills or some productivity aspect of your character. So the fighting ensures, that you have interesting choices to make at each step. This game has some drawbacks and maybe some "balancing issues": - Some mood related negative modifiers or illnesses you can get in the early game, are probably to devastating. - Finding Loki in the late game is too gamechanging, because it makes certain economy aspects trivial. - Blodeuwedd`s fighting skills are probably too uniquely strong (but maybe that is intentional, as she is a Viking Shieldmaiden Mother who protects her kids). - Some buildings have questionable usefulness, such as Drying rack or Garden. But overall these negative aspects are minor. Every Management and every Sim Game I ever encountered has some of these issues and in this game they at least seem minor. So if you like Sim and Management games, where you have to "earn" your win, and if you like a story that keeps you connected to the characters: Then you might love this game as much as I do.
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Dec. 2024
I really really like this game. It's sort of sadistic but not in a negative way, you can set your limits and savescum if you really object to the way something turned out but if you let it the game will give you a bounty of narratively meaningful/character defining nasty little surprises in addition to the rng survival surprises which all add up to a deep sense of satisfaction if you're able to overcome them and build a (mostly) stable community in this hostile world. Even when you aren't able to overcome them there's usually (at least for me, I might just be weird) value in accepting some of its seemingly random/unfair outcomes because they add that bite and viciousness to the game that makes whatever payoff you reach hit harder. Having poked around the forums a bit it seems like at launch the game was significantly more brutal and random and openly unfair in certain instances but with player feedback they toned down many things and outright removed certain run-ending mechanics that weren't telegraphed very clearly so I feel like my assessment that the game is trying to be harsh but still fun is relatively accurate and that it isn't just fucking with you for no reason. Having said all that, the dog dlc can absolutely snap the game balance in half if you invest enough resources into him (and he's fucking adorable and adds a little to the narrative so why wouldn't you) so big recommend if I've made it sound too daunting and big recommend the "Norse side stories" dlc so that the optional characters will talk to each other at night instead of only the core family, having played the game with and without it makes a massive improvement to the feeling that you're building a village and providing stability for people and the writing is pretty universally excellent. The game isn't really something you can get a sense of whether you will or won't like it within steam's refund window so if you're unsure after reading this maybe wait for a sale.
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Aug. 2024
On sale? Definitely get it. Otherwise, no. I can see what other reviewers meant by the dialogue; that and the art often feel amateur at worst and just rough draft version at best. I enjoyed Dead in Bermuda less than this, I'll give it that, and I enjoyed Banner Saga more; this is essentially a blend of the two. It really needs another pass from an experienced dialogue editor and character artist.
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June 2024
The tactical combat portion of the game is pretty dull, but don’t fool yourself, in reality this is mainly a management game, and a very good at that. Manage resources, relationships and character stats, and while doing it, solve a mystery involving the norse gods and find a way to beat a bully. If in doubt play dead in bermuda demo from the save developer, it’s the same recipe.
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Frequently Asked Questions

Dead In Vinland is currently priced at 19.99€ on Steam.

Dead In Vinland is currently not on sale. You can purchase it for 19.99€ on Steam.

Dead In Vinland received 1,313 positive votes out of a total of 1,691 achieving a rating of 7.47.
😊

Dead In Vinland was developed and published by Ishtar Games.

Dead In Vinland is playable and fully supported on Windows.

Dead In Vinland is playable and fully supported on MacOS.

Dead In Vinland is playable and fully supported on Linux.

Dead In Vinland is a single-player game.

There are 4 DLCs available for Dead In Vinland. Explore additional content available for Dead In Vinland on Steam.

Dead In Vinland does not support mods via Steam Workshop.

Dead In Vinland does not support Steam Remote Play.

Dead In Vinland is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Dead In Vinland.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 05 June 2025 08:23
SteamSpy data 09 June 2025 03:12
Steam price 14 June 2025 20:40
Steam reviews 12 June 2025 20:01

If you'd like to dive deeper into the details about Dead In Vinland, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Dead In Vinland
  • SteamCharts - Analysis of Dead In Vinland concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Dead In Vinland compatibility
Dead In Vinland
7.5
1,313
378
Game modes
Features
Online players
23
Developer
Ishtar Games
Publisher
Ishtar Games
Release 12 Apr 2018
Platforms
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