Death Howl on Steam - User reviews, Price & Information

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Master the grid, defy death. Enter a grim Spirit Realm in this open-world deck builder. Craft lethal decks from 160+ cards, claim powerful Totems, and defeat foes in tactical grid combat. Fight as the desperate hunter Ro to bring her son back from beyond the veil.

Death Howl is a deckbuilding, card game and turn-based game developed by The Outer Zone and published by 11 bit studios.
Released on December 09th 2025 is available only on Windows in 10 languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Danish and Polish.

It has received 1,303 reviews of which 1,208 were positive and 95 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 19.99€ on Steam, but you can find it for 9.36€ on K4G.


The Steam community has classified Death Howl into these genres:

Media & Screenshots

Get an in-depth look at Death Howl through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: 3.2 GHz Quad Core Processor
  • Memory: 4 GB RAM
  • Graphics: GeForce 960, Radeon RX 570 or equivalent with 4GB of video RAM
  • DirectX: Version 11
  • Storage: 4 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2026
Should you play Death Howl? In my opinion the answer is a definitive yes and I've been trying to pitch the game to all of my friends. As it turns out, however, it's a bit of a tough sell for reasons I'm not quite certain of. Perhaps the pixelart graphics aren't to everyone's tastes or the combat style seems odd to card game fans more used to the rogue-like gameplay of games like Slay the Spire. Maybe the unfortunate 'soulslike' marketing turns a few people away as well. So, let me try to make clear what Death Howl is and is not: It's not a game with infinite replayability and RNG-based card gain, nor is it a soulslike. Sure, the game has what essentially amounts to a bonfire mechanic, a lose-on-death upgrade currency and a dark setting, but it is nowhere near as punishing in reality. For the most part, currency is easy to recover, battles can be reattempted immediately and death, overall, is a minor inconvenience. That doesn't mean Death Howl is easy, far from it. But if you felt put off by the idea of a game that thrives on unfairly punishing its players, then don't worry. Death Howl is not like that. It is at its core an RPG that wants to take you on a journey. The environments are haunting, but beautiful. Once you become more familiar with the themes of the game, there is a lot to discover both in the environment as well as the card art and animations. You're meant to wander, you're meant to backtrack and I personally could not put the game down until my journey had reached its conclusion, even though I could guess at how it would end. Now admittedly, there are a couple of pain points: - backtracking with quest items (which disable fast travel) can be frustrating - enemies provide little information about their moveset beyond the range of tiles they can move and some enemies can feel unfair until you learn to abuse their behaviour (looking at you, Dreadfin) -some grind is required upon entering a new region before you have a servicable new deck However, I find these complaints to be minor nuisances at best. If there is one recommendation I would make for first time players, it's to move south into the Realm of Hostile Plains after conquering the first of the four major regions, instead of north into the Realm of Piercing winds . The difficulty curve, in my opinion, feels more manageable that way. Overall I will once again recommend Death Howl and keep on recommending it to anyone who will listen, because it is a unique game that carries its theme well and truly deserves your attention.
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Dec. 2025
I can't believe it a deck builder that isn't a rouge-like, your actually building a deck. haven't play something this good since inscription. Interesting solid card game with a solid story and premise that isn't a rouge-like I can not express that enough.
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Dec. 2025
I will start this review by saying I don't like deck builders. I have them filtered out on steam. A friend recommended I try it and this game is absolutely amazing. It's like a mix of deck builder and Into the Breach. 10/10 game, try it out. Edit: I just finished the game. This game is a masterpiece.
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Dec. 2025
-Exploration and progression like Elden ring -Gameplay like into the breach -Deckbuilding like slay the spire
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Dec. 2025
I'm not one to typically write reviews, but this game just came out and I imagine many are skeptical to buy it, so I figured it would be helpful to give my thoughts so far. I bought this game on a whim after seeing the steam page, and knowing nothing about it/the development process. As of right now (~10 hours into the game, which seems like it could easily last another 30), I have next to no complaints. First and foremost, the art style is absolutely gorgeous. The game sees you wandering through different regions of the spirit realm, and each one feels completely unique, while having a consistent stylistic DNA. The color combinations are beautiful (my graphic designer is slipping out), and despite being pixel art, the art still feels very much inspired by the indigenous culture/mythology which the plot is centered around (I believe Inuit? But it is never stated so I may be mistaken). The gameplay didn't seem like it would be my cup of tea early on, but it quickly becomes addicting. The core gameplay is centered on finding combinations of cards that work well together, and strategically using these to deal extremely satisfying combos while confined to an isometric grid. Simple, at first. But then, other gimmicks begin to seep their way in. Enemies have the ability to give you debuff cards that take up slots in your deck and have negative effects unless you expend energy to remove them. You discover "combine" cards which can be used like alongside other combinable cards to create a slew of craftable cards. You gain titular death howls which act as the currency of this game and can decide whether you want to spend them on unlocking new cards, or on leveling up a skill tree. And, crucially, each region has a separate set of cards, a separate skill tree, and separate enemies, requiring a constant switchup of strategies and playstyles. I'm sure even more complexity will arise as I get even deeper into this game. But, long story short, it keeps itself interesting with its wide range of variables. The game describes itself as a "soulslike," which at first confused me, but after 10 hours I can explain why this is not actually too weird of a descriptor. While of course the game is nothing like any of the souls games in terms of the gameplay itself, similar to souls games, there are spirit rings (akin to e.g. sites of grace in Elden Ring) where you can recover your health, but respawn all the enemies. And, if you die, you lose the death howls (souls/runes) that you've been saving up. And, importantly, it is also hard. These details tie into my one complaint with the game so far. You will be backtracking a lot, rebeating the same groups of enemies, and probably having to restart fights that you would be able to win because of having lost too much health to make it through a gauntlet of the following 2-3 fights with no opportunities for healing. This is actually a more minor complaint than it sounds like, because the game is meant to be hard, and even if you do backtrack through fights you've previously won, you generally will enter the battle grid from a different direction making the fight feel unique anyway. And speaking of, I just love the way the grid fades in as you approach it. One other detail I'd like to mention are the sounds. I've realized recently how important good sounds are to a game. And this game has some absolutely beautiful sound work. So satisfying. All in all, I think this is genuinely an incredible game. I'm not big on deckbuilders, but I'm addicted. I highly recommend supporting the developers of this game, as you can easily see how much passion was put in throughout every second of your playthrough.
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Frequently Asked Questions

Death Howl is currently priced at 19.99€ on Steam.

Death Howl is currently not on sale. You can purchase it for 19.99€ on Steam.

Death Howl received 1,208 positive votes out of a total of 1,303 achieving a rating of 8.78.
😎

Death Howl was developed by The Outer Zone and published by 11 bit studios.

Death Howl is playable and fully supported on Windows.

Death Howl is not playable on MacOS.

Death Howl is not playable on Linux.

Death Howl is a single-player game.

There are 2 DLCs available for Death Howl. Explore additional content available for Death Howl on Steam.

Death Howl does not support mods via Steam Workshop.

Death Howl does not support Steam Remote Play.

Death Howl is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Death Howl.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 19 May 2026 10:29
SteamSpy data 25 May 2026 04:25
Steam price 28 May 2026 13:00
Steam reviews 28 May 2026 05:52

If you'd like to dive deeper into the details about Death Howl, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Death Howl
  • SteamCharts - Analysis of Death Howl concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Death Howl compatibility
Death Howl
Rating
8.8
1,208
95
Game modes
Features
Online players
41
Developer
The Outer Zone
Publisher
11 bit studios
Release 09 Dec 2025
Platforms
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