Dinkum on Steam - User reviews, Price & Information

Quick menu

Dinkum is a survival life simulation game set on an island inspired by the rugged Australian outback. Farm, hunt, mine, fish, and forage to gather resources, expand your town, and discover what makes Dinkum so special—either solo or with friends.

Dinkum is a open world survival craft, agriculture and farming sim game developed by James Bendon and published by KRAFTON and Inc..
Released on April 22nd 2025 is available only on Windows in 14 languages: English, French, Italian, German, Russian, Spanish - Latin America, Indonesian, Japanese, Simplified Chinese, Traditional Chinese, Thai, Turkish, Portuguese - Brazil and Korean.

It has received 24,584 reviews of which 22,671 were positive and 1,913 were negative resulting in an impressive rating of 9.0 out of 10. 😍

The game is currently priced at 19.50€ on Steam.


The Steam community has classified Dinkum into these genres:

Media & Screenshots

Get an in-depth look at Dinkum through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 64-bit
  • Processor: Intel Core i3-13100 / AMD Ryzen 3 4100
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 1650 4GB / AMD Radeon RX 570 4GB
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
  • Sound Card: DirectX compatible

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2025
Dinkum has its charm and a variety of unique mechanics, but it starts to feel stale after a while. My recommendation for players is to go to the settings and set the 'Text Speed' to Super, because the dialogue gets lengthy for no apparent reason and almost never adds anything new to the conversation or helps you better understand what you're doing. It's your call whether you find it useful or not. Right, so Dinkum is more of a sandbox game than anything else. You'll find your entertainment in making your little town a prettier place, placing buildings in nice spots, and creating good-looking farms, orchards, and so on. It still has life-sim elements similar to games like Stardew Valley, blended with survival crafting mechanics, but those are not the main focus here. The core of the gameplay is the sandbox aspect. What I like: [*] You can sleep anywhere with a sleeping bag; you don't have to go home to save the game. You still need to sleep to create a new checkpoint, but at least you can do it anywhere on the map. It is a bit silly, though, how you can wake up in heavy rain or a snowstorm and still act as if it's the most beautiful day imaginable. [*] There’s no set time to go to bed. It simply gets late, and during that time your stamina is significantly reduced. This makes it the perfect opportunity to take care of tasks like smelting or cooking, which don’t require any stamina. [*] After NPCs move into your town, new ones start visiting to replace those who were visiting before. This creates a continuous flow of new activities. And it's pretty fun to befriend people by fulfilling their daily wants. [*] You can use the torch as a weapon to stun enemies while also serving as a light source, which gives it a dual purpose. [*] By pressing Escape, you can check the book to see what you've donated to the museum and what you haven't, along with other helpful information, such as what you need to do to improve your relationship with your animals. [*] It's enjoyable that the game doesn't hold your hand too much. You discover everything on your own through exploration and trial and error, which gives the illusion of greater depth. [*] Lovely music and atmosphere. [*] Items remain on the ground and don’t despawn. I find this interesting. [*] When you release an insect from your inventory, it behaves just like it did before you caught it, as it should. [*] The helicopter and all the vehicles are nice to use, but they might be too costly. You mostly get to use them only in the late game when there isn’t much else to do. What I dislike: The negatives outweigh the positives for me. [*] There isn't much customization when creating your character, which isn't a big deal for me, but I can see how others might find it lacking in that area. [*] You have to go through several clicks just to reach the pause button. Simply pressing Escape and expecting the game to pause will not work, as you have to manually click the 'Pause' button for the in-game time to stop. This is probably because the game was primarily designed with online multiplayer in mind, where pausing is not allowed on servers. However, this creates another issue. Even being inside a shop does not stop time, so if you plan to go mining, you need to move quickly to save enough time for exploration. In other similar games, time usually pauses when interacting with shops, unless you are playing online. [*] Only being able to buy a single item per day, such as an axe or a pickaxe, can be tedious, and not having the option to craft them at all is a nuisance. [*] The beginning of the 'plot' and the reason you move here is as plain as it gets. I don't think it makes much sense. One moment you're in one place, and the next you're suddenly somewhere else. And why you decide to move in with some random grandma named Fletch is beyond me. I found no reason to get attached to any of the characters, even after spending over 100 hours in the game, because they are that insipid. The jokes they make aren't funny, the dialogue is full of meaningless chit-chat, and unless you have the text speed setting on the fastest option, clicking through it becomes a chore. There’s no marriage system either, but honestly, that’s probably for the best since you don’t really care about them anyway. [*] Using machines to cut wood, furnaces to get bars, and making cement all take time, and you have to click on each one manually. This is a double-edged sword because you might enjoy the activity at first, but after a while, especially in the late game when you’re still forced to do the same grinding you’ve been doing for a long time, it becomes nothing more than boring. [*] I don’t understand why there is an infinite number of enemy bats, worms, et cetera, constantly coming toward you. They don’t add much challenge; they’re just a mere inconvenience, like an annoying mosquito buzzing next to your ear. [*] Why can’t you stack bugs and fish in your inventory, but you can have over 500 fruits in one slot? Does one bug weigh more than a bag full of fruits? [*] I’m not a fan of the license system. I would have preferred progressing by leveling up activities and unlocking new recipes as you reach higher levels. Licenses are way too expensive for how little they actually do. I bought them all, which was very time-consuming, in my honest opinion. I don’t mind a grind fest, but it needs to be pleasant enough so it doesn’t feel like a burden. [*] The energy system feels pretty terrible, but you do get used to it. [*] Same goes for fishing. I’ve seen better fishing mechanics in other games of the same genre. I will give credit where it’s due. I think it’s more realistic this way, catching fish one by one by hunting them down in the water. But at the same time, since you can’t stack them in your inventory and can’t just relax while fishing because you’re always on the hunt, it once again becomes a chore. To be honest, there should be a mechanic to catch fish by hand because you see them swimming next to you. It would be impossible not to catch them as you dive near them. [*] Metal detecting helps a great deal with money early in the game, but it’s pretty uninteresting. You also have to keep most of the items you collect since you need them for crafting or to open treasure chests. After a full day of metal detecting, all I got was one shiny disk for the Tele Tower construction. [*] A lot of the recipes don’t even make sense. Why do you need pearls to construct a fountain? Speaking of which, make sure you don’t break the oysters. Some resources don’t respawn in the world after you destroy them. I don’t understand why the Bottle Brush bushes don’t respawn like the other plants. [*] Health kits don’t stack, and you have to use them one by one. They don’t restore much HP either. [*] The water can doesn’t break, but the other tools do. Why is that? [*] Sprinklers are not very practical, and it takes a while to get to them. [*] I wish I could have the map open while running around. [*] This game needs more random encounters to keep things fresh. [*] Descriptions for what you're buying can be minimal. Without a wiki, you might not even grasp what some items actually do. Put Put.' That’s the description you have for the tractor? Sure, it might seem like common sense, but is it really? The tractor is pricey, and if it doesn’t do what you expect, it kind of feels like you got scammed, you know? [*] There’s no relationship tab when pressing Escape to view points with the NPCs. It’s not exactly a bad game, but it could have been much better. The reason I give it a positive review is that, I assume, it’s the developer’s first game and it has little to no bugs. Plus, it’s affordable. 6/10.
Expand the review
May 2025
Overall, it's like Minecraft and Animal Crossing had a child. Cute and very fun. My one BIG caveat is that you can't just save whenever! Especially since there are time-sensitive tasks, I don't want to have to go do something and need to "sleep" and lose the rest of my day! I have kids, I have pets, I have a lot of things I need to do, and it's extremely frustrating that you can only save the game by sleeping.
Expand the review
April 2025
Animal Crossing had a child but doesnt know if the father is Stardew Valley or Minecraft. This is the product.
Expand the review
March 2025
This is not Animal crossing from down under. This game is actually A cozy looking version of Diablo Yeah, you kinda help out town folks and some fruits. But your main game loop is dive into this Mouth-of-Hell-in the-Middle-of-the-Village dungeon, each level more infernal, so you loot, come back, and upgrade.
Expand the review
Feb. 2025
Nice game, fun and low-stakes, though it admittedly hasn't held me as much as I was hoping for. That said, I'm finally leaving a review to try and balance out the overblown reaction to Krafton's involvement. Fair's fair, the announcement was very opaque and poorly handled. On Steam. Out of nowhere there's a news update about personal information transfer, suddenly invoking the name of a new company instead of clarifying that, "Hey, Dinkum has a publisher to take care of some of the overhead now!" It's made much clearer on Discord what is actually going on, for those like me who might have had their hackles raised by the announcement. Here are the important points you're looking for: - Krafton is now the game's publisher. They will be handling the game's socials (Discord, YouTube, etc.), though not exclusively; there will be additional language support; and a mobile port. Yes, it's entirely possible the mobile port will be reduced to an MTX-fueled nightmare, but that is there, not here. - Krafton will be receiving about as much user data as James had to begin with; which is to say, whatever Steam shares with any publishers and anyone you've ever bought something from on Steam before. We're not talking about a game that had any invasive telemetry to begin with, here. - James Bendon is still the developer. He has not passed the reins on to anyone else. If you're too lazy to read the privacy policy, it's actually one of the more digestible ones I've seen and here is the section on exactly what data is collected: 1) Identifiers such as, SteamID64, nickname, IP address, email address, language, nationality, etc.; 2) Device or Network Information such as, OS version, etc.; 3) Game information, such as information about crash report and system activity details(game setting, play date/time, etc.); and 4) Purchase information, such as purchase date, items, etc. This is effectively the bare minimum. This is about what you're sharing simply by running a game on Steam in the first place. So if you are extremely opposed to a bog standard publisher based in South Korea having access to that data then hey, more power to you, genuinely. But what are you doing on Steam in the first place if you're the gamer equivalent of a vegan and Itch and GOG exist? I would wager a car that 80% of the people I see screeching about this arrangement just saw the words "user data" and went berzerk, despite having a dozen far more invasive games in their library already. Otherwise, this is just a poorly-communicated and completely unremarkable revelation that the game now has a publisher and is going to be getting more language support.
Expand the review

Similar games

View all
Song Of The Prairie Song of The Prairie is a 3D relaxing farm game. A hero who defeat the demon begins a new rural life. Experiencing the fun of exploration to the town. Harvesting giant fruits and crops. Taking care fantastic animals. Dating with someone you like. Just enjoy the farming life only belongs to you!

Similarity 70%
Price -56% 8.68€
Rating 7.6
Release 31 Jul 2024
Immortal Life Embark on a magical journey in this captivating life simulation game. Escape to a welcoming valley, farm with spells, and master skills like fishing, crafting, and cooking. Engage in epic battles, strengthen the bonds with your companions, and build your dream home to achieve Immortal Life!

Similarity 69%
Price -82% 2.54€
Rating 7.8
Release 17 Jan 2024
Coral Island Coral Island is a vibrant and laid-back reimagining of farm sim games. Be who you want and experience enchanting island living at your own pace—live off the land, nurture animals, build relationships with a diverse cast of townsfolk, and make the world around you a more vital and harmonious place.

Similarity 69%
Price -86% 4.39€
Rating 8.6
Release 14 Nov 2023
Russian Village Simulator This is a simulator of life in the Russian countryside, where the player will be engaged in the garden, picking mushrooms and berries, collect firewood, hunting and fishing, brew moonshine and much, much more.

Similarity 66%
Price 14.79€
Rating 8.2
Release 25 Sep 2023
Stardew Valley You've inherited your grandfather's old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home?

Similarity 65%
Price -17% 11.73€
Rating 9.8
Release 26 Feb 2016
Cornucopia® Stardew Valley meets Paper Mario. Farm, build, and romance in a magical 2.5D world. Befriend over 50 characters, fall in love with 34+, raise adorable animals, and grow crops using real soil science. No forced bedtime. Cozy, charming, and full of secrets. Build your dream life in Cornucopia®.

Similarity 65%
Price 19.99€
Rating 8.3
Release 31 Jul 2023
Everdream Valley A farming adventure with a dash of magic. Play solo or up to a 4-player coop. By day, restore your quaint farm into a summer paradise. Explore, raise crops, care for animals and rebuild your home. At night inhabit various creatures through your dreams and bring enchantment to the valley.

Similarity 61%
Price -88% 3.02€
Rating 7.0
Release 30 May 2023
Harvest Moon: Light of Hope Special Edition In celebration of Harvest Moon's 20th Anniversary comes an all new Harvest Moon title for Steam! Harvest Moon: Light of Hope Special Edition! The game encompasses twenty years of the spirit that have made the franchise what it is today!

Similarity 61%
Price -86% 2.41€
Rating 7.4
Release 14 Nov 2017
Hokko Life Hop off the train and into your new life in the village of Hokko! Take over the old workshop and get creative; use crafted materials and design everything in town! With complete creative freedom, what type of town will you build?

Similarity 60%
Price -98% 0.56€
Rating 6.5
Release 27 Sep 2022
Farmer's Dynasty Live – Build – Farm: Enjoy a unique mix of farming, constructing and life simulation that takes you to the countryside and holds plenty of challenging gameplay in stock!

Similarity 58%
Price -96% 0.93€
Rating 7.3
Release 21 Nov 2019
My Time at Portia Start a new life in the enchanting town of Portia! Restore your Pa's neglected workshop to its former glory by fulfilling commissions, growing crops, raising animals, and befriending the quirky inhabitants of this charming post-apocalyptic land!

Similarity 57%
Price -87% 4.00€
Rating 9.0
Release 15 Jan 2019
Farm Together 2 Grow your own farm all by yourself, or cooperate with your friends in the long awaited sequel to the cozy, relaxing farming experience!

Similarity 56%
Price -61% 10.19€
Rating 8.9
Release 30 May 2025

Frequently Asked Questions

Dinkum is currently priced at 19.50€ on Steam.

Dinkum is currently not on sale. You can purchase it for 19.50€ on Steam.

Dinkum received 22,671 positive votes out of a total of 24,584 achieving an impressive rating of 9.02.
😍

Dinkum was developed by James Bendon and published by KRAFTON and Inc..

Dinkum is playable and fully supported on Windows.

Dinkum is not playable on MacOS.

Dinkum is not playable on Linux.

Dinkum offers both single-player and multi-player modes.

Dinkum includes Co-op mode where you can team up with friends.

There is a DLC available for Dinkum. Explore additional content available for Dinkum on Steam.

Dinkum does not support mods via Steam Workshop.

Dinkum does not support Steam Remote Play.

Dinkum is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Dinkum.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 24 July 2025 23:32
SteamSpy data 28 July 2025 11:26
Steam price 30 July 2025 04:50
Steam reviews 29 July 2025 18:02

If you'd like to dive deeper into the details about Dinkum, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Dinkum
  • SteamCharts - Analysis of Dinkum concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Dinkum compatibility
Dinkum PEGI 7
9.0
22,671
1,913
Game modes
Multiplayer
Features
Online players
1,446
Developer
James Bendon
Publisher
KRAFTON, Inc.
Release 22 Apr 2025
Platforms
By clicking on any of the links on this page and making a purchase, you may help us earn a commission that supports the maintenance of our services.