Disoriented on Steam - User reviews, Price & Information

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A first-person puzzle game. Simply walk to the door.

Disoriented is a puzzle, indie and first-person game developed and published by BrickCream.
Released on November 21st 2016 is available in English only on Windows.

It has received 398 reviews of which 323 were positive and 75 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 2.99€ on Steam.


The Steam community has classified Disoriented into these genres:

Media & Screenshots

Get an in-depth look at Disoriented through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Memory: 1 GB RAM
  • Storage: 200 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2025
Disoriented is a very decent puzzle game for the price. It's a very simple game in concept but it shows a good amount of depth as you play it. The game is all about making your way through abstract spaces where gravity changes as you walk along ramps, with other mechanics such as rotating map pieces and teleporters adding extra complexity in later levels. While the visuals are almost completely composed of minimalist whites and greys, Disoriented is fairly pleasing to look at, the thick outlines and soft shading really complemented the game's peaceful atmosphere and soundtrack. All of the sounds in the game are pleasantly soothing as well. Many indie games that take on a "minimalist" style feel like a collection of built-in assets put together in engine in a few hours, but this is far from the case with Disoriented. The game is fairly short, only offering 30 levels, but your playtime will vary depending on how quickly you adjust to the constant shifts in gravity and perspective. I had a fairly easy time with the game, as I've played a lot of other games featuring gravity mechanics before, but the game still offered me plenty of challenges that changed the way I thought about the game over time. It took me just under 5 hours to fully complete the game. As stated before, this game heavily relies on shifts in gravity and perspective, if you get motion sickness easily then you might find this game quite difficult to get through. I suspect this is why the first dozen levels are so simple - they're there to warm you up to these confusing spaces before hitting you with anything too demanding. At about the mid-point of the game, the difficulty of the puzzles starts to ramp up, and you can hit a brick wall here if you got too used to the leisurely pace of the start of the game. There are some really fun and fair puzzles from this point onward though, so if you can manage to keep your head from spinning, there's a lot of great "aha!" moments waiting for you. Strangely enough, the last few levels did seem slightly easier to me than what had come before, with the standout mechanic of the hardest levels being oddly absent. Unfortunately, the game doesn't really have a ending, or story at all for that matter. You get 30 levels, that's it. Once you're done, it spits you out to the main menu without even a credits scene. There is a kind of "collectable" in the game where you can plant little trees throughout the levels, but they have no impact on anything other than achievements. Overall, Disoriented is a nice little experience for the price. I really enjoyed booting it up and playing a level or two as a little brain exercise in the morning. Every puzzle felt fair and the peaceful atmosphere and visuals meant that I never felt uncomfortable playing the game even when constantly flipping upside-down and falling backwards. I really recommend giving this odd little game a go.
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May 2025
I’m really bad at this game. It took me 11 hours to finish all 30 levels. I become disoriented all the time. The developers could not have chosen a better name for this game. The first eleven levels are easy and from then on it becomes quite hard. There are some weird jumps (leaps of faith) you have to perform to be able to finish some levels. Still, I’m glad I finished all levels. I had fun doing so. Now I can recommend other puzzle fanatics to play this minimalistic first person puzzle game.
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Feb. 2025
TLDR; echochrome (2008) + Prey (2006) + Tetris (kinda) I bought this Unity engine based game on Christmas day of 2018. It was less than a buck, so money well worth it! What I didn't expect was it'd take me 7 years to finish it. Now just like tossing a lit match into a Gym building (the amount of flammable class 3 deodorant that whiffs out the front door from meters away is just astounding), I just so happened to start up a few more puzzle games that I've been unable to finish since then. *looks at The Swapper and shivers* Granted I left it alone for years. But the last game that similarly took me that long was The Legend of Zelda: Link's Awakening on the original Game Boy. Disoriented has 30 levels. 3 of which I found quite difficult. So I used the same tactic, [url=https://www.youtube.com/watch?v=B8h5Owjxomg]I took a break ... I've said this many times before, but I highly encourage people not to look up a walkthrough, especially on YouTube nowadays. It's not really cheating but it'd defeat the point of playing imho. If you can't pass a game, then you just can't pass it. No different to a Rubik's Cube you can't solve. If you decide to look online to see if there's an easy algorithm to solve it, does that mean you solved the Rubik's Cube by yourself? The only exception is if there are obvious bugs. Some games do have level breaking bugs! But Disoriented is so minimalistic, you'll know if something is not quite right. Personally I didn't have any bugs. Most of the time you're walking from point A to B. Nothing fancy. In fact I can guarantee you, overthinking is what can land you in trouble. When Prey came out in 2006, it was like Vodou magic. People would walk through portals to different areas, up gravity ramps, see levels tile away and tile back in. Unfortunately it was a bit of a niche. Even today I'm still not entirely sure how they did the gravity ramp. If I had to take a guess, I'd say it's some kind of 3D volume created within the default map that purposely had different gravity applied to it. But even then the transitions were really smooth on each bend. You can refer to my [url=https://www.youtube.com/watch?v=49k-96WG2M0&t=110s]video here to see some of this mind-bending action! Now I'm only speculating here, but I don't think that's what Disoriented did. Would be nice if someone could confirm this. But I reckon when you move onto a ramp, what's actually happening is the entire map is rotating around the player position. Which gives the illusion of orientation-based gravity. Either that or the camera on the player object changes along with the direction of gravity, which I think would be harder to program. To back this up, I believe the echochrome (2008) level design (basically a white background) would make this harder to see, along with the fact there aren't any enemy entities or loose objects. Lastly, if you're falling through levels in any video game, it usually means your CPU decided to skip a beat when calculating collisions. Something that could get tricky with rotating (I assume) levels. Nevertheless, to reduce the risk of that you simply need to upgrade to a more powerful CPU. But of course as newer games become more complex, this will be an ongoing factor. Overall just a fair game, but severely underrated.
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Jan. 2025
The puzzles are fun and having to change gravity with the gimmicks is entertaining The game is short but the price is low so yeah, It's a good buy
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Dec. 2024
A fun and fairly short puzzle game that does a decent job of introducing and building upon its gameplay mechanics. The difficulty progression feels smooth, as the first time you encounter a mechanic, it’s not too hard to figure out how to use it correctly. The gameplay features a few core mechanics: - Walking up curves changes which direction is down. - Switches that piece together parts of the level. - Toggle switches to change between night and day, affecting platforms that appear or disappear. - Teleporters for navigating puzzles. The levels do a good job of combining these mechanics in interesting and creative ways, making it an engaging experience throughout.
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Frequently Asked Questions

Disoriented is currently priced at 2.99€ on Steam.

Disoriented is currently not on sale. You can purchase it for 2.99€ on Steam.

Disoriented received 323 positive votes out of a total of 398 achieving a rating of 7.60.
😊

Disoriented was developed and published by BrickCream.

Disoriented is playable and fully supported on Windows.

Disoriented is not playable on MacOS.

Disoriented is not playable on Linux.

Disoriented is a single-player game.

Disoriented does not currently offer any DLC.

Disoriented does not support mods via Steam Workshop.

Disoriented does not support Steam Remote Play.

Disoriented is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Disoriented.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 June 2025 06:09
SteamSpy data 09 June 2025 06:06
Steam price 14 June 2025 20:41
Steam reviews 12 June 2025 15:58

If you'd like to dive deeper into the details about Disoriented, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Disoriented
  • SteamCharts - Analysis of Disoriented concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Disoriented compatibility
Disoriented
7.6
323
75
Game modes
Features
Online players
0
Developer
BrickCream
Publisher
BrickCream
Release 21 Nov 2016
Platforms