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Manifold Garden on Steam

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Rediscover gravity and explore an Escher-esque world of impossible architecture. Witness infinity in first-person and master its rules to solve physics-defying puzzles. Cultivate a garden to open new paths forward, where an eternal expanse awaits.

Manifold Garden is a puzzle, surreal and abstract game developed and published by William Chyr Studio.
Released on October 20th 2020 is available only on Windows.

It has received 7,229 reviews of which 6,901 were positive and 328 were negative resulting in an impressive rating of 9.2 out of 10. 😍

The game is currently priced at 4.87€ on Steam with a 75% discount, but you can find it for 1.51€ on Eneba.


The Steam community has classified Manifold Garden into these genres:

Media & Screenshots

Get an in-depth look at Manifold Garden through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Win 7, 8, 10
  • Processor: Intel Core i5-750, 2.66 GHz
  • Memory: 2 GB RAM
  • Graphics: Nvidia 460
  • Storage: 3 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

2 hours played
Oct. 2026
Beautiful, mind bending, and clever mechanics. Worth picking up this game if it's on sale. Also runs well on Deck, even when using a 1080p external display.
4 hours played
Aug. 2026
Manifold Garden had the potential to be one of the best puzzle games I've ever seen and instead is mostly one of the most impressive tech demos. The actual game is nominally a puzzle game with exploring vast empty tesseracts and trying to figure out what the goal supplants a structured puzzle experience. Which isn't to say that there aren't actual puzzles. Half solve themselves and the other half are really really fun and force you think in new ways. The game breaks down into 3 mechanics. 1. Navigating these looping tesseracts. Which let's you say, fall down and end up on top of the building. 2. Changing your own orientation. There are six orientation corresponding to a cube so you can functionally climb walls or redefine what the wall is. This lets you fall left and end right on the above, for example. 3. Finally the cubes. There are cubes that are aligned with one or two vectors and color coded. You need to get the cube to it's hole to finish the puzzle or generally interact with the level when they're just hanging out there. There's also two minor mechanics (water and blocks), but eh, you get it. It's a 6/10 game that could have been 10/10. In the middle when there was structure, puzzles rooms, I felt like I was learning. I was changing how I interacted with the mechanics and it was phenomenal. But for the most part I was just lost and most of the rooms that you have to trigger something to advance just require you to experience them more than put 2 and 2 together.
16 hours played
Aug. 2026
Manifold Garden is two games, both with incredible potential but both failing to properly explore that potential. At its base, Manifold is a uniquely freeing and beautiful game. Gone are level borders, instead having the world continuously loop in every direction, and having you traverse between levels through portals. Instead of a jump button, you can freely rotate the world around you to 6 different directions, each with a respective colour code. The art style is minimalist in a way that sharply defines every edge of each surface. This works perfectly for a game where your movement finesse is reliant on understanding the position and direction of every surface around you. The sound design is cinematic and booming in a way that sells the infinite size of the world(s) in the garden. In terms of aesthetics, this game is an easy 10/10. Most of the reviews here are about the any% (or "normal") route, so I will only touch on it briefly: The any% route is a walking simulator that occasionally presents you with puzzles, ones that take longer to parse than to solve. The gravity blocks are where most of these puzzles are based around, and they are very fun to work with. Unfortunately, these puzzles barely get more complex than they are at the start of the game, with most involving you performing one trick with a couple of blocks (and not even the coolest ones you can do with them). Other mechanics are later introduced but are neglected just as much. The game seems much more interested in flaunting its grand world, with many rooms just having you traversing intricate architecture to find reach the next portal. Don't get me wrong, it's all very cool, but makes the game feel empty of substance. I didn't even understand the hub until my second playthrough, I just went where the game took me. A standard run of this game only requires you to view the world, not understand it, and I think that's a real shame. -- (Mild spoilers from here on out) -- Then there's the other side of Manifold Garden, the hidden side, experienced mostly through the "God Mode" (or 0%) run. Throughout the world there are some extremely hidden paths that allow you to take an entirely different passage to the end. I did not find these on my own, having a friend instead tell me which rooms each secret was in. Apart from the mindless searching, I could call my God Mode run one of the best gaming experiences I've had in a while, but not for reasons the game intended. God Mode offers both new enclosed, standalone puzzles and larger, open ended meta puzzles which involve transporting blocks from different parts of the world. The new standalone puzzles were a let down, there were some decent rooms but overall it was still quite basic. The meta puzzles is where the insanity begins, and where I need to bring up the biggest issue with this game. Manifold Garden is buggy, extremely buggy. Collision will break, objects will deload, buttons will freeze and your character will get stuck on awkward geometry. I was lucky enough to have these bugs only serve as a mild inconvenience, sometimes even acting as new problems to be solved, but this was only because I had an unconventional route through God Mode. For most players, this will break the route's most fun challenge and could softlock them, forcing a manual reload. This is unacceptable, especially when the game has sections that require you to perform long, repetitive tasks and form fragile setups. It destroys all immersion in the game and it blows my mind that such obvious bugs went unfixed upon launch and remain in the game to this day. Even though most of this review has been complaining, my thoughts on Manifold Garden lean positive overall. It has its shortcomings, but is so unique and novel that I can't help but appreciate it. I'd rather play a game that is both great and terrible than one that is derivative and tepid, though I hope that one day someone will take this concept much further.
6 hours played
June 2026
I have only played what I assume to be about a third of the way through this game, and I can already tell you that it is one of the best puzzle games I have played in the last few years. To me it feels like a mix between Portal 2's button and cube type puzzles, Superliminal's crazy illusions and tricks. The amount of heart put into this game is staggering. If you enjoy the games I listed before, You should pick this one up.
15 hours played
May 2026
Absolutely loved the game and 100%ing it. Pretty easy but immensely satisfying - and incredibly pretty. Environment design is top-notch, I couldn't get enough of the views. The music was stunning too. I stopped and closed my eyes every time the OST started playing when entering a new room. The main difficulty is finding stuff when it isn't placed in obvious places (which happens several times) because, honestly, trying to create a mental map of the world is a futile task. Finding all secrets for the alternative ending pretty much has to be done with a guide. That's still fun though, and the alternate path offers some fun headscratchers, like the long ball puzzle - which might actually be my favourite puzzle in the game . Linux translation stuff: Proton 9 started crashing the entire Wayland session on every Manifold God cutscene from purple onwards. Proton 10 and 11 don't crash but they also display no animation. You can skip as normal, and the Manifold Gods will still be there as normal for you to look at them afterwards, so you aren't missing much. The endings render as normal.

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Frequently Asked Questions

Manifold Garden is currently priced at 4.87€ on Steam.

Yes, Manifold Garden is currently available at a 75% discount. You can purchase it for 4.87€ on Steam.

Yes, Manifold Garden received 6,901 positive votes out of a total of 7,229 achieving an impressive rating of 9.23.
😍

Manifold Garden was developed and published by William Chyr Studio.

Yes, Manifold Garden is playable and fully supported on Windows.

No, Manifold Garden is not playable on MacOS.

No, Manifold Garden is not playable on Linux.

This information about Manifold Garden is not available yet.

This information about Manifold Garden is not available yet.

No, Manifold Garden does not support VR.

Manifold Garden is a single-player game.

Yes, there is a DLC available for Manifold Garden. Explore additional content available for Manifold Garden on Steam.

No, Manifold Garden does not support mods via Steam Workshop.

Yes, Manifold Garden supports Remote Play on TV. Discover more about Steam Remote Play.

Yes, Manifold Garden is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Manifold Garden.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 18 September 2026 14:05 UTC
SteamSpy data 13 October 2026 09:33 UTC
Steam price 26 October 2026 20:03 UTC
Steam reviews 21 October 2026 17:57 UTC

If you'd like to dive deeper into the details about Manifold Garden, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Manifold Garden
  • SteamCharts - Analysis of Manifold Garden concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Manifold Garden compatibility
Manifold Garden PEGI 3
Rating
9.2
6,901
328
Game modes
Features
Online players
18
Developer
William Chyr Studio
Publisher
William Chyr Studio
Release 20 Oct 2020
Platforms
Remote Play
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