DRAGON QUEST BUILDERS™ 2 on Steam - User reviews, Price & Information

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DRAGON QUEST BUILDERS™ 2 is a block-building RPG set in a fantasy land threatened by an evil cult. Explore, battle, build and harvest in the charming single-player campaign or build big projects in the online sandbox mode for up to 4-players.

DRAGON QUEST BUILDERS™ 2 is a rpg, open world survival craft and adventure game developed by Square Enix, KOEI TECMO GAMES CO. and LTD. and published by Square Enix.
Released on December 10th 2019 is available only on Windows in 9 languages: English, French, Italian, German, Spanish - Spain, Korean, Traditional Chinese, Japanese and Simplified Chinese.

It has received 7,233 reviews of which 6,679 were positive and 554 were negative resulting in a rating of 8.9 out of 10. 😎

The game is currently priced at 49.99€ on Steam.


The Steam community has classified DRAGON QUEST BUILDERS™ 2 into these genres:

Media & Screenshots

Get an in-depth look at DRAGON QUEST BUILDERS™ 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows® 7 SP1 / 8.1 / 10 64-bit
  • Processor: AMD Ryzen™ 3 1300X or above | Intel® Core™ i3-3225 or above
  • Memory: 6 GB RAM
  • Graphics: AMD Radeon™ HD 7750 (2GB) / NVIDIA® GeForce® GT 640 (2GB)
  • DirectX: Version 11
  • Storage: 12 GB available space
  • Additional Notes: Network: Broadband Internet Connection Expected Framerate: 30 FPS @ 1280x720 / Graphics preset: “Low”.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2025
I want to imprison everyone from Moonbrooke for eternity. Otherwise great story and enjoyable building mechanics. The colony sim management adds a nice flair.
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June 2025
I already platinum'd this back on PS4 but I bought it again during the franchise sale because I got the urge to replay it without it running like diarrhea and also would really like them to make another one of these. I think DQB2 is like, the platonic realization of a perfect game for me. I always like the romantic idea of games like Minecraft where you can do or build anything but the lack of any obligate goal or reason to build most things always leads to me getting bored. I'm just one of those people where my idea of 'fun' is progression; I paid for a game, not a vague collection of mechanics I'm expected to assemble myself. DQB2 has all the fun building tools and seamlessly marries it to one of the most conventional RPG franchises around - and does it while preserving all the charm and wit that makes the series endearing. I also initially thought the addition and extreme recontextulization of Malroth to be an odd choice, but one I've come to think actually brilliantly ties together the various themes of the series and the game play. Having a destructive bodyguard to keep away trash mobs while you build or automate gathering cuts down on the tedious tasks and tangibly illustrates how creation and destruction feed into one another in positive ways . It plays on the series long running sympathy for its monster characters by exploring an interesting hypothetical that ultimately reinforces the overall extremely hopeful tone of Dragon Quest; being a hero is a choice anyone, even a being of pure destruction, can choose to make. It's surprisingly thoughtful for such a simple story that spoils its third act twist immediately simply by virtue of name dropping the character. While the first Builders had some emotional low points, I didn't go into 2 expecting a real emotional gut punch - much less the Fist of the North Star emotional assault that is the third island. It's cute, it's fun, it's cohesive, it's structured without being overly limiting - everything I wish more games in the genre were. My only problem is cut scene text not being skippable for one specific NPC who insists on talking extremely slowly and the game is front loaded with like 3 of these in the first couple hours. That extremely hyper specific nitpick it literally the only thing about the game that raises my blood pressure, and in today's gaming hellscape of live service and mtx, that's gotta automatically qualify it for a 10/10.
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May 2025
DRAGON QUEST BUILDERS 3!!! TAKE MY MONEY ALREADY! Now that is out of the way, I don't like to review things very often but I think it is finally time I drop one on this game. Easy one of my favorite games and I find myself coming back to it from time to time to add onto one of my islands. I enjoyed the story and have played it many times even stealing a save slot from my daughters game LoL. Now the save slots is a real sticky issue if you enjoy playing through and doing a ton of building. Even with the explorer shores it is not enough. The game gives you a good amount of options when it comes to blocks and you can even shape them into slopes and half blocks. You can customize your character and there is some neat items and hairstyles you can use this is a very small part of the game and I find myself wishing there where more clothing/accessory options. The building is where this game shines, if you want to build castles and temples or a country get away you will have no problem finding something to fit your taste. I have rebuilt all the story islands keeping with their themes and even gone as far as adding to those islands outside of the town. There is a multiplayer option of the game, however your friends will not being helping much on your journey. They can help you build on your home island. They will be limited to the items you have unlocked and the materials you have on hand but at the end of the game you have alot of options and some materials you will have plenty of. I did come across a problem with chests as there is a limit on the number you can have on each island and this limit applies to all storage containers, the game seems to treat them all the same. Another complaint people have had is the room limit, this does not stop you from building more stuff but once you hit that limit the game will no longer register a space as a room, so your villagers will not use it. I find myself designing spaces and hiding a vent somewhere so the game does not count it as a room and I can save that for something else. There is also a room size limit that I wish was a little bigger. For example I built a ballroom on my castle that was a bit big and there was an area for the orchestra but because of the size it was not counted as a room so no one ever entered it and played any instruments. A raised platform with door mats across the front solved this problem and made the stage a room. These are really minor things and really gives room for Dragon Quest Builders 3 to grow and shine. But even if it never comes this game will hold a special place in my heart. Download the demo and give it a spin already!
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Feb. 2025
We'll probably never get a sequel or proper spiritual successor, so please know that the closest game to Dragon Quest Builders 2 is Necesse if that's something you're looking for. 9.5/10
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Jan. 2025
This game was played from start to finish on a Steam Deck. ---- I played Dragon Quest Builders (1) on the Nintendo Switch in the past and I sank way too many hours into that game. I was kinda burned out after playing the first part though, so I never got around to finish the 2nd part on the Switch. Fast forward to now, I attempted to finish this game once more and it was so much fun this time! With a few exceptions, which I will get to in a bit. I'll try to keep this review mostly spoiler-free. Gameplay The gameplay itself hasn't improved that much in comparison to the first part, if I recall correctly. They added a lot of new tools and a few new mechanics though. (For people unaware of part 1: You can build, destroy, fight, craft items, talk to (and recruit) people, use monsters (ride them, or use them to destroy or change things) and even breed pets. (Last one is limited to cats and dogs, I think) I don't know why but I tend to mix up the buttons all the time, even after playing 20+ hours. They never stuck with me. I think because subconsciously I still had the Switch layout engraved in my brain. :'D That doesn't make it bad though. It's just a 'me' problem. There were a few 'difficulties' I've noticed with the gameplay though. (I wouldn't fully cross out another 'me' problem though xD) My main issue was with the normal Confirm/Interact button. (A) - People running into me, and instead of triggering the Item, I talked to them. ("Why did you have to go there???") - Depending on how my character was standing, the window didn't pop up to interact with the item. This could be annoying after building up a small tower to 'check' items up high (on the shores) and then accidentally falling down because I had to adjust myself so many times until that stupid '(A) - Check' interaction appeared. The positioning itself was also an issue when I tried to mount my monsters . I often only had the talk option, but not the riding option . Especially when I was standing on a cliff. I think the space was too narrow to perform the action? Something that annoyed the hell out of me was the monologues to/in Malroths Mind. You weren't able to skip them if you read the text. It was time boxed. And I had to wait, and wait, and wait, even though I read it like 3 times already. So annoying. Story The story itself was entertaining. Nothing too difficult, but it still kept me going. There was an overarching story, but it was split in several parts. (Or islands) You usually always come back to your base island and can build to your hearts content. I was kinda torn with the main characters though. On the one hand, I LOVED Malroth. He is so funny. And kept saving me from the monsters when I was busy building. Absolutely the best boy ever!! And I fully devote myself to build the best kingdom for him there ever was!! I would even offer my last shirt for him!! So if anyone dares to hurt him, they will have to suffer my wrath! On the other hand... someone please hand me a knife so that I can get rid of Lulu. The audacity of this girl... I just can't. She didn't really contribute to anything at all. The only thing she did was force me to build stuff, trying to steal my Island for her 'Lulutopia' (whenever I read this word now, I get anger issues) and "oh I know the best locations for stuff we can build". No girl, I want to decide the best location. Don't tell me where to build MY stuff on MY island! /RageEnd Visuals/Audio I think they upped their game, compared to the first version. There are lot more tiles, blocks and decorations than before if I recall correctly. A lot of variation. You can dye certain blocks, have several crafting stations. Some items are only available at a specific crafting station for example. The graphics itself were quite cute. And of course, they have a very specific design as the characters were designed by Akira Toriyama. (RIP...) I had some flashbacks to my childhood when I was still watching Dragon Ball. The soundtrack wasn't a masterpiece, but it wasn't annoying either. There were a lot of repetitions, but it was fine. I think if you play more than 150+ hours it can be a bit tedious. Performance As mentioned before, I played this on Steam Deck. It was running fine most of the time. Sometimes I noticed a bit of a tiny lag, but it wasn't severe. There is kind of a memory leak issue in this game though, when you just put it to sleep and then resume. Rinse and repeat. This game requires a restart sometimes! (Not every time it was put to sleep though.) The effects were: - missing text lines in chat boxes (mostly the last line was just cut off) - missing text for the interaction boxes that appear (they were just empty) - missing text on the Isle of Awakening for the island tablet goals that are shown on the lower right of the screen when progress has been made. Summary I liked it. Once again, I sank a lot of hours into this game. This is definitely recommended if you enjoy building, smashing up things (and monsters) and like a lightweight story. If you are not sure if you like it, check out the Jumbo Demo!! It's great to get a good feeling if you may like it or not. The demo is really huge and covers the first full island!
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Frequently Asked Questions

DRAGON QUEST BUILDERS™ 2 is currently priced at 49.99€ on Steam.

DRAGON QUEST BUILDERS™ 2 is currently not on sale. You can purchase it for 49.99€ on Steam.

DRAGON QUEST BUILDERS™ 2 received 6,679 positive votes out of a total of 7,233 achieving a rating of 8.94.
😎

DRAGON QUEST BUILDERS™ 2 was developed by Square Enix, KOEI TECMO GAMES CO. and LTD. and published by Square Enix.

DRAGON QUEST BUILDERS™ 2 is playable and fully supported on Windows.

DRAGON QUEST BUILDERS™ 2 is not playable on MacOS.

DRAGON QUEST BUILDERS™ 2 is not playable on Linux.

DRAGON QUEST BUILDERS™ 2 offers both single-player and multi-player modes.

DRAGON QUEST BUILDERS™ 2 includes Co-op mode where you can team up with friends.

DRAGON QUEST BUILDERS™ 2 does not currently offer any DLC.

DRAGON QUEST BUILDERS™ 2 does not support mods via Steam Workshop.

DRAGON QUEST BUILDERS™ 2 supports Remote Play on Tablet. Discover more about Steam Remote Play.

DRAGON QUEST BUILDERS™ 2 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for DRAGON QUEST BUILDERS™ 2.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 21 July 2025 10:18
SteamSpy data 22 July 2025 20:38
Steam price 31 July 2025 12:27
Steam reviews 30 July 2025 07:53

If you'd like to dive deeper into the details about DRAGON QUEST BUILDERS™ 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about DRAGON QUEST BUILDERS™ 2
  • SteamCharts - Analysis of DRAGON QUEST BUILDERS™ 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck DRAGON QUEST BUILDERS™ 2 compatibility
DRAGON QUEST BUILDERS™ 2 PEGI 7
8.9
6,679
554
Game modes
Multiplayer
Features
Online players
146
Developer
Square Enix, KOEI TECMO GAMES CO., LTD.
Publisher
Square Enix
Release 10 Dec 2019
Platforms
Remote Play