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DRAGON QUEST BUILDERS™ 2 on Steam

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DRAGON QUEST BUILDERS™ 2 is a block-building RPG set in a fantasy land threatened by an evil cult. Explore, battle, build and harvest in the charming single-player campaign or build big projects in the online sandbox mode for up to 4-players.

DRAGON QUEST BUILDERS™ 2 is a rpg, open world survival craft and adventure game developed by Square Enix, KOEI TECMO GAMES CO. and LTD. and published by Square Enix.
Released on December 10th 2019 is available only on Windows.

It has received 7,233 reviews of which 6,679 were positive and 554 were negative resulting in a rating of 8.9 out of 10. 😎

The game is currently priced at 49.99€ on Steam, but you can find it for 21.01€ on Eneba.


The Steam community has classified DRAGON QUEST BUILDERS™ 2 into these genres:

Media & Screenshots

Get an in-depth look at DRAGON QUEST BUILDERS™ 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows® 7 SP1 / 8.1 / 10 64-bit
  • Processor: AMD Ryzen™ 3 1300X or above | Intel® Core™ i3-3225 or above
  • Memory: 6 GB RAM
  • Graphics: AMD Radeon™ HD 7750 (2GB) / NVIDIA® GeForce® GT 640 (2GB)
  • DirectX: Version 11
  • Storage: 12 GB available space
  • Additional Notes: Network: Broadband Internet Connection Expected Framerate: 30 FPS @ 1280x720 / Graphics preset: “Low”.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

55 hours played
June 2026
I reviewed Dragon Quest Builders 1 as "what if Minecraft had a story, a structure, goals and was actually fun?" DQB2 improves on its predecessor in almost every way....except...the dialogues. Not the quality of them, just the frequency! Your building and progress is constantly halted so that characters can jammer endlessly at you. For the love of all that is Holy, please SHUT UP and let me build! Other than that...yes, good!
32 hours played
May 2026
This game is so cute and fun. Absolutely love it. My only real nit-pick is that I just wish that I could quick skip through some of the dialogue.
89 hours played
April 2026
Amazing game that improves on the previous in every way, even as it repeats some beats and structure. I thought I wasn't gonna like Malroth, only to get hit with a gut punch on how much I relied on him when he's not in the party. Near infinite storage early on, encouraging a craft alot and forget it strategy, and the first person mode makes this play like minecraft but also fine tuned block placing and allows for interacting in smaller rooms without the camera having a tizzy. The best part is the progression and freedom to act. Yes, the pressure to fight of mobs is a thing every now and again, but most of the time you're free to run around the map, fast travel is a sinch and a thing and humorously handwaived as to how it works, but running to the distant edges of the map and then coming back when needed is the standard. Unlike Builders 1, there is a less focus on minecrafty ore hunting- the questline for ore nets you more ore than you'll use in a day, and the game uses randomly generated islands for resource gathering, but a perk of them is that you complete a scavenger hunt, you get infinite resources of a particular item, and this includes ores. Later, rarer materials still need to be found, but there is no need to stripmine in this game. For extra challenge, avoiding using them except for plot needs, later chapters do have ways of getting things like iron, but with a bit more challenge and exploration, as otherwise, the infinite resources can make some things a bit too easy...but notably the crafting limtations of each chapter exist to prevent cheesing. You can have infinite wood very early on, but later chapters often give you crafting tables that don't let you make wood blocks, for example, or require something else , so infinite wood is worthless. They also as before, ensure you have no items when you reach each plot chapter. I think the story goes in new directions, and is one largely of philosophy, remaining fairly lighthearted and cheeky even if it has reminders of fairly dark events in a previous game and some existential dread. But all in all, remains soft and fluffy even at its bleakest. The characters are all loveable jerks, the islands of the game's archipelago are vibrant and beautiful with the shading and cultivated set pieces, and each world shows off things you didn't expect could be possible after setting up your expectations. My only gripe is I had a repeat of an issue I had with the first game, despite a different engine and team- Furrowfield got glitched out for some reason, a room wouldn't form, the game would just crash to title menu, and it would struggle to let me load my save. I managed this by trying to figure out what build was causing the issue, avoiding certain areas, constant saving and quitting from 'good' saves to lock in plot progression, and then when I finally cleared the map and moved on...it crashed on the way out. But because when transferring, it makes a save and declares your new current location, loading the save had me arrive on the Isle of Awakening...but I can never go back to Furrowfield under risk of a game crash as it fails to load. Not sure what I did, I tried visiting it late game and got so stuck I needed to use a save editor to put myself back on the home island. As for the home island, it's a great development in that it's a home base, a resource and money farm for unlocking upgrades and crafting items, and an improved version of Terra Incognita from the first game, a big island you can build on. It has structure, often requiring you to do a few things before you move the plot forward, but unlike the islands, it is your persistant storage of loot, your builds, and then some. You way later get a proper 'terra incognita" in the form of Buildertopia, which you can build anything on from the ground up, and can move your villagers to, but the Isle of Awakening allows for some of that joy early on as you build up each area, with limitations- you can't build or harvest in future areas until you plot progress, and it cleverly uses hard rocks you can't break to limit your terraforming, but each area is a large enough playground to build up a village, make rooms, and try to make your villagers happy. The villagers are the show here- their pathing, Ai, and habits are not out of Dwarf Fortress or similar, they go through routines based on their personality and skills. But whereas in say, modded minecraft or factorio, you'd make a machine to offload your crafting, manufacturing, the key here is to build a room so villagers can do some of the work for you- a Kitchen to have them cook ingredients, a farm to have them grow food, a smithy to have them forge ore into ingots, a bar to have them brew drinks. They all eat, go to the restroom, play games, work, and got to sleep, and if you build the rooms and supply the resources, they give you grattitude which is the game's currency, which you can use to unlock new builds, and later, buy resources outright, so finding ways to maximize happiness is important. But later, as you can recruit them into your party, and get monsters to village or party, you can take them out on adventures, fight unique encounters. Late game, you get an ability to play it almost like Pikmin or LIttle King's Adventure. Visiting other people's builds and seeing them on loading screens is great- nothing makes me want to build more than seeing someone else's creations, and being able to copy builds using a "magic pencil" tool to then build with my villagers on my island, to then tweak or adjust, lets me take some ideas home with me. Just like the first, it's Minecraft meets Animal Crossing or Dwarf Fortress, wrapped in Dragon Quest's polish. I picked this up to play because Pokeopia, which is basically this game's spiritual sequel, is more like Animal Crossing, while this one goes more Dwarf Fortress, and since I can't afford a Switch 2, I decided to play the sequel and was not disappointed.
215 hours played
April 2026
this is my absolute favorite game, bar none. its hard to describe what makes it so perfect without spoiling the hell out of it, so i will instead tell you that if you were ever interested in the wistful 'creating a dream world' aspect of minecraft that the ending poem tried to convey instead of scoffing at it, this game takes these concepts and expands upon it and creates something that is more than the sum of its parts. also i like making little houses for my funny villagers and watching them farm and mine and go to sleep. its like a little seamonkey tank, but with a storyline that made me cry a little. kino! edited to add: i probably already have long hours in this by the time you see it. but before i bought the steam version, i had 300+ hours on the switch version!
49 hours played
March 2026
This game is really good. I bought it because I wanted to try Pokopia, but am unwilling to spend $600 on a single game. This game scratches the itch that game was giving me. The building is fun, the environment is cozy and engaging, and I honestly do get the drive to help the villagers. My main complaint is that the combat is very shallow and boring. It should have been turn based! This is Dragon Quest! The writing can be a little long winded but that is par for the course for any JRPG. The writing is relatively funny at least. The game runs perfectly on Linux with Proton, no issues. 8/10.

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Frequently Asked Questions

DRAGON QUEST BUILDERS™ 2 is currently priced at 49.99€ on Steam.

No, DRAGON QUEST BUILDERS™ 2 is currently not on sale. You can purchase it for 49.99€ on Steam.

Yes, DRAGON QUEST BUILDERS™ 2 received 6,679 positive votes out of a total of 7,233 achieving a rating of 8.94.
😎

DRAGON QUEST BUILDERS™ 2 was developed by Square Enix, KOEI TECMO GAMES CO. and LTD. and published by Square Enix.

Yes, DRAGON QUEST BUILDERS™ 2 is playable and fully supported on Windows.

No, DRAGON QUEST BUILDERS™ 2 is not playable on MacOS.

No, DRAGON QUEST BUILDERS™ 2 is not playable on Linux.

No, DRAGON QUEST BUILDERS™ 2 is not playable on Steam Deck.

No, DRAGON QUEST BUILDERS™ 2 is not playable on Steam Machine.

No, DRAGON QUEST BUILDERS™ 2 does not support VR.

DRAGON QUEST BUILDERS™ 2 offers both single-player and multi-player modes.

DRAGON QUEST BUILDERS™ 2 includes Co-op mode where you can team up with friends.

No, DRAGON QUEST BUILDERS™ 2 does not currently offer any DLC.

No, DRAGON QUEST BUILDERS™ 2 does not support mods via Steam Workshop.

Yes, DRAGON QUEST BUILDERS™ 2 supports Remote Play on Tablet. Discover more about Steam Remote Play.

Yes, DRAGON QUEST BUILDERS™ 2 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for DRAGON QUEST BUILDERS™ 2.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 30 September 2026 14:28 UTC
SteamSpy data 15 October 2026 06:39 UTC
Steam price 27 October 2026 03:36 UTC
Steam reviews 19 October 2026 09:53 UTC

If you'd like to dive deeper into the details about DRAGON QUEST BUILDERS™ 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about DRAGON QUEST BUILDERS™ 2
  • SteamCharts - Analysis of DRAGON QUEST BUILDERS™ 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck DRAGON QUEST BUILDERS™ 2 compatibility
DRAGON QUEST BUILDERS™ 2 PEGI 7
Rating
8.9
6,679
554
Game modes
Multiplayer
Features
Online players
128
Developer
Square Enix, KOEI TECMO GAMES CO., LTD.
Publisher
Square Enix
Release 10 Dec 2019
Platforms
Remote Play
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