Dream Quest on Steam - User reviews, Price & Information

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Play cards! Kill monsters! Level Up! Dream Quest is a roguelike deckbuilding game inspired by the likes of Ascension, Magic: the Gathering, and Shandalar. Explore randomly generated levels as one of 13 classes in short, 30 minute, sessions.

Dream Quest is a roguelike deckbuilder, rogue-like and deckbuilding game developed and published by Peter Whalen.
Released on December 08th 2016 is available in English on Windows and MacOS.

It has received 310 reviews of which 277 were positive and 33 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 9.99€ on Steam.


The Steam community has classified Dream Quest into these genres:

Media & Screenshots

Get an in-depth look at Dream Quest through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP SP2+
  • Processor: 1.3 GHz
  • Memory: 1 GB RAM
  • DirectX: Version 9.0
  • Storage: 200 MB available space
MacOS
  • OS: OSX 10.8+
  • Processor: 1.3 GHz
  • Memory: 1 GB RAM
  • Storage: 200 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2025
It is a crying shame that it isn't prettier, because then as many people would play it as it deserves.
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April 2025
Great game. Much more tactical depth than it perhaps seems judging by the graphics, once you get past the initial levels. Very recommendable as a fairly quickly played card game, combining simple dungeon exploration with card battles against a variety of monster, each with their own deck.
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Aug. 2024
Dream Quest is the first "true" roguelike/deckbuilder (ie= using cards) that came out, and is closer to a dungeon scroller with cards than later entries in the genre. Conventions were of course, not defined at the time, which makes it interesting to play in retrospect. Also, the card illustrations were made by the child of the creator, which adds to the niche aspect of the game. Peter Whalen later went on working on the solo modes ("Adventures") of Hearthstone, which touched a much more mainstream public.
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July 2024
Don't make the graphics deceive you. Buy this and you will not regret.
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July 2024
TLDR: Buy this game, and hope somebody one day decides to reimplement the whole thing with some design tweaks and some much-needed QoL changes. --- On the 10th anniversary of this game, I want to share the story about how it changed my life. First of all, I have easily 500+ hours played on my mobile, so disregard the puny 76 I have logged on here at the time of this review. I have completed the game, earning all achievements, 4 or 5 times. The most recent time, I did so with the self-imposed challenge of not spending any points for achievements or restarts. --- This game is fantastic, deep, complex, and mildly infuriating. The balance is mostly well done. True, some cards I have NEVER used or picked up in all my time playing (Bandage), while others I seek like water in the desert (Circle). Also, removing cards from your deck consistently is basically a necessity to have a chance against the final boss. But at the same time it is amazing facing the same enemy with different classes or even different builds of the same class and realizing how vastly different the experience can be, which, to me, stands as a testament to how strong the design is. There’s a lot of hate around for the higher-level Elites such as the Hag. Personally, I think these and more of the situations that come up are quite challenging as they should be, but manageable with the right combination of cards and perks (TIP: almost always get the Periapt of Protection whenever you see it). That said, roguelike deckbuilders that came after did a much better job of making you feel it is all YOUR fault if you lose. Sometimes here you will feel like there was quite literally nothing you could have done. The few specific cards you needed to have a shot against an Elite did not show up in the entire run. The first-level boss halves physical damage and nullifies wind damage, and you didn’t find any non-wind elemental damage cards. Of course, any roguelike is about hedging your bets and always being prepared for the worst possible outcome, but here the situation of a loss feeling out of your control seems to come up more often than usual. And yet, that does not stop you from coming back for more... --- After 10 years stuck in a career I wasn't enjoying anymore, playing this game frustrated me so much that I picked up Unity to try and remake it from scratch only to fix all the little things that bugged me about it. Why is it that I can get an elite 2 levels higher than me blocking the only path forward as early as floor 1? Why does the Spinx punishes me for building a strong, focused deck? Why does it feel so slow to play for a game with barebone graphics? Why isn't there a system in place to prevent or detect getting stuck in infinite battles where neither you or your opponent can win? Why, oh why, is poison damage not registered as my character's damage and thus unaffected by relevant perks such as piercing armor? Fast forward 3 years, and I am now working as a Game Designer, and it all started with this game. Thank you Peter, for making a game I love, which made me find a job I love.
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Frequently Asked Questions

Dream Quest is currently priced at 9.99€ on Steam.

Dream Quest is currently not on sale. You can purchase it for 9.99€ on Steam.

Dream Quest received 277 positive votes out of a total of 310 achieving a rating of 8.24.
😎

Dream Quest was developed and published by Peter Whalen.

Dream Quest is playable and fully supported on Windows.

Dream Quest is playable and fully supported on MacOS.

Dream Quest is not playable on Linux.

Dream Quest is a single-player game.

Dream Quest does not currently offer any DLC.

Dream Quest does not support mods via Steam Workshop.

Dream Quest does not support Steam Remote Play.

Dream Quest is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Dream Quest.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 June 2025 06:07
SteamSpy data 09 June 2025 06:34
Steam price 15 June 2025 04:41
Steam reviews 13 June 2025 07:51

If you'd like to dive deeper into the details about Dream Quest, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Dream Quest
  • SteamCharts - Analysis of Dream Quest concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Dream Quest compatibility
Dream Quest
8.2
277
33
Game modes
Features
Online players
2
Developer
Peter Whalen
Publisher
Peter Whalen
Release 08 Dec 2016
Platforms