Dream Quest on Steam - User reviews, Price & Information

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Play cards! Kill monsters! Level Up! Dream Quest is a roguelike deckbuilding game inspired by the likes of Ascension, Magic: the Gathering, and Shandalar. Explore randomly generated levels as one of 13 classes in short, 30 minute, sessions.

Dream Quest is a roguelike deckbuilder, rogue-like and deckbuilding game developed and published by Peter Whalen.
Released on December 08th 2016 is available in English on Windows and MacOS.

It has received 310 reviews of which 277 were positive and 33 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 9.99€ on Steam.


The Steam community has classified Dream Quest into these genres:

Media & Screenshots

Get an in-depth look at Dream Quest through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP SP2+
  • Processor: 1.3 GHz
  • Memory: 1 GB RAM
  • DirectX: Version 9.0
  • Storage: 200 MB available space
MacOS
  • OS: OSX 10.8+
  • Processor: 1.3 GHz
  • Memory: 1 GB RAM
  • Storage: 200 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2026
While this isn't the most polished deckbuilding game, or the most balanced, it's still fun to play. It certainly deserves credit for inspiring the genre of roguelike deckbuilding.
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Feb. 2026
Fun little flash game. Difficult and simple in all the best ways.
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Dec. 2025
Dream Quest is one of those rare games whose modest exterior hides a surprisingly intricate and influential design. At first glance, the game looks almost shockingly simple — stick-figure characters, bare-bones environments, and a user interface that appears lifted straight from an early mobile prototype. Yet beneath that unassuming surface lies a roguelike deckbuilder that helped shape an entire subgenre, offering a level of mechanical depth and replayability that belies its presentation. It is a game that asks you to ignore its crude visuals and instead sink your attention into its systems, its unpredictability, and the strategic creativity it demands from the player. At the center of Dream Quest is a robust merging of dungeon crawling and card-based combat. Each run begins with a class selection, and each class dramatically alters your starting deck, your long-term strategy, and the types of synergies you will pursue. Once you enter the procedurally generated dungeon, every floor becomes a series of decisions — which enemies to engage, which shops to visit, whether to risk taking on a tough enemy for rare rewards, or when to retreat and regroup. This decision-making forms the backbone of the experience. Nothing is guaranteed, and the randomness of card offerings, enemy placement, and special events ensures that no two runs unfold the same way. Success requires adapting quickly, building a deck that fits the opportunities you’re given, and learning to anticipate which battles your current build can handle. Combat itself is a tightly constructed puzzle. You draw hands of cards representing attacks, defenses, spells, dodges, and utility abilities, all governed by stamina or mana costs. Many cards interact with one another in surprising ways, rewarding players who experiment with combinations rather than sticking rigidly to basic tactics. As you progress, you constantly tweak your deck — replacing weaker cards, adding specialized abilities, and removing harmful or redundant options. Over several runs, you begin to understand each class’s personality: the Warrior’s brute force and armor stacking, the Wizard’s powerful but fragile spell chains, the Thief’s emphasis on tempo and advantage, and the Priest’s delicate balance of defense and sustain. This character-driven deckbuilding gives every run a distinct flavor. One of Dream Quest’s most impressive qualities is how much design foresight it exhibits. Long before games like Slay the Spire and Monster Train popularized the roguelike deckbuilder formula, Dream Quest had already laid out many of the core principles: multiple classes with unique mechanics, hundreds of cards, evolving builds, unpredictable events, and a clear emphasis on risk-reward tension. Each layer ties into the others — the dungeon design influences deck decisions, the deck influences which fights you attempt, and progression across runs unlocks new cards and classes that expand your strategic options. In retrospect, it becomes obvious how foundational Dream Quest was in demonstrating what this hybrid genre could become. But for all its brilliance, Dream Quest is not without its caveats. The visuals are so stripped down that they can be off-putting to players expecting a polished experience. The crude art becomes part of its charm over time, but there is no denying that it forms a barrier to entry. Likewise, the same unpredictability that makes each run exciting can also lead to frustration — unlucky card draws or lopsided enemy encounters can end a promising run abruptly. Because death sends you back to the start, those unlucky moments can sting, especially during longer sessions. The PC version, ported from mobile, also retains some interface quirks that feel dated compared to modern UI standards. Yet even with these limitations, Dream Quest endures because its core is so strong. The game rewards experimentation, persistence, and strategic creativity in a way few titles manage. When you finally assemble a deck that clicks — when every card supports every other card and the build feels like an elegant machine — the sense of satisfaction is enormous. When you finally defeat a particularly brutal boss or clear a high-level floor after several failed attempts, the victory feels earned in a way only roguelikes can deliver. In many ways, Dream Quest feels like a blueprint: unvarnished, raw, but deeply insightful. It shows how much depth a developer can achieve when they strip away everything but the essentials of good design. For players willing to look past the surface and embrace a game that prioritizes mechanical excellence over aesthetics, Dream Quest offers a challenging, rewarding, and historically important experience. It may not be pretty, but it remains one of the most engaging and creatively ambitious deckbuilding roguelikes ever made. Rating: 8/10
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Sept. 2025
You probably know this if you're on this game's store page but this game is the grandfather of all modern deckbuilder roguelikes. Richard Garfield himself thought this game was revolutionary when it came out, lol. Is it imbalanced as hell? yes. Is it a pain to grind? yes. Does that really matter? No. It's a really important but overlooked part of gaming history that is still really fun to mess around with.
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Aug. 2025
I've played THIS version only 10 hours but I've played other versions (eg: iOS) for hundreds of hours. It's easy to judge this book by it's cover. The art is often literally stick figures but what is easy to overlook unless you give it a chance, is the amazing and solid gameplay. There's a challenging and steady amount of items to unlock that keep you coming back, a great variety of characters and one of the best card game designs for a rogue-like dungeon diver like this. Just wait until you get to the professor and can start stealing abilities from enemies and building killer decks. I've been a hardcore magic player (commander in particular) so here me when I say, this gameplay is amazing. Really worth checking out. I just wish I could sync progress from PC to Tablet, etc.
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Frequently Asked Questions

Dream Quest is currently priced at 9.99€ on Steam.

Dream Quest is currently not on sale. You can purchase it for 9.99€ on Steam.

Dream Quest received 277 positive votes out of a total of 310 achieving a rating of 8.24.
😎

Dream Quest was developed and published by Peter Whalen.

Dream Quest is playable and fully supported on Windows.

Dream Quest is playable and fully supported on MacOS.

Dream Quest is not playable on Linux.

Dream Quest is a single-player game.

Dream Quest does not currently offer any DLC.

Dream Quest does not support mods via Steam Workshop.

Dream Quest does not support Steam Remote Play.

Dream Quest is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Dream Quest.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 12 March 2026 06:05
SteamSpy data 08 March 2026 22:04
Steam price 15 March 2026 04:41
Steam reviews 14 March 2026 05:54

If you'd like to dive deeper into the details about Dream Quest, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Dream Quest
  • SteamCharts - Analysis of Dream Quest concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Dream Quest compatibility
Dream Quest
Rating
8.2
277
33
Game modes
Features
Online players
1
Developer
Peter Whalen
Publisher
Peter Whalen
Release 08 Dec 2016
Platforms