Drive Beyond Horizons on Steam - User reviews, Price & Information

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Explorez, survivez et repoussez les limites de l'horizon dans un vaste monde généré procéduralement. Personnalisez votre véhicule, affrontez des événements imprévisibles, récoltez des ressources et vivez une aventure unique, seul ou jusqu'à 4 joueurs.

Drive Beyond Horizons is a early access, adventure and automobile sim game developed by Drive Beyond Horizons and published by Tacty Studio and Santor Games.
Released on March 24th 2025 is available only on Windows in 16 languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Polish, Portuguese - Brazil, Arabic, Korean, Russian, Simplified Chinese, Portuguese - Portugal, Spanish - Latin America and Ukrainian.

It has received 6,853 reviews of which 5,544 were positive and 1,309 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 24.50€ on Steam.


The Steam community has classified Drive Beyond Horizons into these genres:

Media & Screenshots

Get an in-depth look at Drive Beyond Horizons through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 (64-Bit)
  • Processor: Intel Core i5-6600@ 3.1 GHz or AMD R5 1600X @ 3.5 GHz or equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1650 or equivalent

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2026
It's a really good crappy game, but I have to say that I find it too expensive at the moment. The first few hours were actually fun while I was still discovering new parts and cars. But once you get into the endless modes, you just keep getting the same things over and over again and nothing new. Even with the scenarios, there's only one, and you finish it really quickly. If the game were cheaper, it would be a great crappy game. It just lacks a bit more content.
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Dec. 2025
''Neebs Gaming'' Community Brought me to this game... Love their videos, and it made the game look so much fun... It holds up well to the Hype!!!
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Nov. 2025
I bought this game one night when I was on shrooms and spent a solid 12 hours working on getting the Poyopa 11/10 game
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July 2025
*DE Unten My Opinion After ~8 Hours of Playtime The gameplay concept is great and I'm having fun, especially in co-op. Building cars from found parts and constantly driving forward is entertaining. But unfortunately, there's also a lot of criticism to be made. Driving Physics: The driving feels very arcadey — which I don't mind — but sometimes it’s a bit floaty. It depends on the car and engine. Some are very slow, others are pretty fast. I personally prefer the faster ones. But you can easily spin out of control. For example, I had a bug where I was towing a trailer, lost grip, spun in circles, and the trailer just flew away. Later, it randomly dropped from the sky in front of me. No idea if that was intentional or just a weird glitch. Combat & Zombies: Let’s be honest, there’s no real combat system. You either punch aimlessly until the zombies fall over, or you shoot — but shooting doesn't feel satisfying either. There’s no impact, no feedback, and zombies don't react properly. They're just default assets with no animation, gore, or dismemberment. Guns like the AK have 30 bullets, and you can’t even combine ammo. You have to drop empty weapons and pick up new ones. It’s frustrating and lazy design. If you can't implement a decent combat system, just leave it out entirely. Technical Aspects: Performance is mostly stable, apart from the occasional hiccup during quicksaves. Loading times are surprisingly long. The game has plenty of bugs — items flying away, ladders letting you fly into the sky if held, and more. While the core mechanics work, the overall feel is amateurish. For €25, I expect better quality. Right now, I'd say it's worth €10–15 max. Graphics & World Design: The visuals are acceptable but far from pretty. Most things are just store-bought assets placed into the world without adjustment. There’s no real art style. The world feels lifeless — you and maybe your co-op partner are the only beings around. I'd love to see more: AI cars on the road, meaningful intersections, actual locations to discover, and handcrafted environments instead of repetitive filler. Sound & Music: Engine sounds are okay, especially bigger engines later on. The music on the radio is surprisingly good and copyright-free, which is great for content creators. Bonus points for the in-game radio hosts who talk directly to players — that's a fun and creative touch. However, there's barely any ambient noise, and many audio clips are weirdly in French while others are in English. That inconsistency is distracting. AI & NPCs: Not much to say. There are no real NPCs besides zombies, which I already covered. So this point can be skipped. Innovation & Early Access: Is the game innovative? Kinda. The idea of endless road-travel with car-building is fun — and better executed than similar games. The developer is actively working on the game and releasing updates regularly. There’s a roadmap, but it's vague and not super informative. Conclusion: The core gameplay idea is great and definitely enjoyable — especially for a few hours. But the game currently lacks depth, surprise, and variety. You’ve seen everything pretty quickly, and that kills long-term motivation. What it desperately needs: – Branching roads – More AI life – Unique, well-designed places – Real combat feedback – More surprises to keep exploration exciting You like this review and want to read more of my opinions? Then support me and follow my [url=https://store.steampowered.com/curator/28779772-JonnyDante-VIP-Lounge/]Curator Here's a small selection of my other reviews: [url=https://steamcommunity.com/id/jonnydante/recommended/949230/] Cities Skylines 2 [url=https://steamcommunity.com/id/jonnydante/recommended/2709570?snr=1_5_9__402] Supermarkt Together [url=https://steamcommunity.com/id/jonnydante/recommended/2050650/] RE4 Remake [url=https://steamcommunity.com/id/jonnydante/recommended/1794680/] Vampire Survivors [url=https://steamcommunity.com/id/jonnydante/recommended/1211020/] Wobbly Life [url=https://steamcommunity.com/id/jonnydante/recommended/1120320/] Builder Simulator [url=https://steamcommunity.com/id/jonnydante/recommended/1449850/] Yu-gi-Oh Master Duel ____________________________________________________________________ Ganz cool – aber extrem viel Luft nach oben Spielzeit zum Zeitpunkt der Review: ca. 8 Stunden (Koop mit Freund) Ich habe das Spiel jetzt etwa acht Stunden gespielt – größtenteils im Koop – und muss sagen: Ich hatte meinen Spaß, auch wenn es technisch und spielerisch an vielen Ecken noch sehr roh ist. Es ist halt ein Early-Access-Spiel, das merkt man, aber das Grundkonzept funktioniert. Trotzdem gibt’s einiges zu kritisieren: Gameplay & Fahrgefühl: Das Fahren ist sehr arcadig – nicht realistisch, aber okay. Einige Autos fahren sich lahm, andere wiederum ganz spaßig. Das Tuning und Umbauen während der Fahrt ist überraschend motivierend. Es ist irgendwie cool, dass man mitten im Fahren sein Auto verbessern oder umbauen kann. Zombies & Kampf: Der schwächste Punkt. Die Zombies sind einfach nur da. Keine gute Animation, keine Wirkung beim Kämpfen – man prügelt sie halt einfach um. Waffen gibt’s zwar, aber mit komischem System: Wenn die Munition leer ist, kann man sie einfach nicht nachladen. Wegwerfen, neue finden. Das wirkt unfertig. Technik: Viele Bugs: fliegende Objekte, Leitern, die wie Jetpacks funktionieren, Anhänger verschwinden – vieles ist unfertig. Die Performance ist okay, aber die Ladezeiten sind lang, und das Spiel friert manchmal beim Speichern kurz ein. Für 25 € fühlt sich das noch zu unausgereift an. Grafik & Immersion: Die Grafik ist akzeptabel, aber nichts Besonderes. Viele Elemente sind einfach nur fertige Assets, ohne eigenen Stil. Die Welt wirkt leblos. Kein Verkehr, keine NPCs außer Zombies, keine richtigen Orte. Man fährt nur eine Straße entlang. Das war’s. Sound & Musik: Motorensounds sind okay. Nichts Besonderes, aber auch nicht schlimm. Die Musik im Radio ist überraschend gut und vor allem copyrightfrei – ein echtes Plus. Die Radiomoderatoren reden sogar über das Spiel und geben Infos – sehr charmant gemacht. Aber: Viele Texte und Ansagen sind auf Französisch, andere auf Englisch – wirkt unausgereift. KI: Gibt’s nicht wirklich. Zombies rennen einfach nur auf dich zu. Keine Tiefe, keine Abwechslung. Kann man sich sparen. Besonderheiten: Das Konzept, immer einer Straße zu folgen und unterwegs zu looten, ist grundsätzlich cool – aber eben auch schnell ausgelutscht. Es gab schon andere Spiele mit ähnlichem Konzept, dieses hier macht es nur etwas besser. Early Access & Entwicklung: Positiv: Der Entwickler ist aktiv und bringt Updates. Die Roadmap ist aber sehr vage und nicht besonders informativ. Fazit: Das Spiel hat Potenzial und macht in der richtigen Stimmung echt Spaß – vor allem im Koop. Aber es fehlt an Tiefe, Überraschungen und einem eigenen Stil. Es wirkt zusammengewürfelt und oft wie ein Asset-Flip mit guter Idee. Ich hoffe, es wird noch viel verbessert. Aktuell würde ich aber eher zu einem niedrigeren Preis raten – oder abwarten. Was das Spiel dringend braucht: – Verzweigte Straßen – Mehr KI-Leben – Einzigartige, gut gestaltete Orte – Echtes Treffer-Feedback im Kampf – Mehr Überraschungen, um die Erkundung spannend zu halten
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June 2025
Set my world to public because I have nobody to play this with, got a full game in minutes. Most chill and welcoming randos I've ever met, super patient with my stupid ass that put motor oil in a radiator. Buggy physics engine made the drive even more hilarious, hardest I've laughed in a multiplayer game in ages. Fun score: 10
Expand the review

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Frequently Asked Questions

Drive Beyond Horizons is currently priced at 24.50€ on Steam.

No, Drive Beyond Horizons is currently not on sale. You can purchase it for 24.50€ on Steam.

Yes, Drive Beyond Horizons received 5,544 positive votes out of a total of 6,853 achieving a rating of 7.87.
😊

Drive Beyond Horizons was developed by Drive Beyond Horizons and published by Tacty Studio and Santor Games.

Yes, Drive Beyond Horizons is playable and fully supported on Windows.

No, Drive Beyond Horizons is not playable on MacOS.

No, Drive Beyond Horizons is not playable on Linux.

Drive Beyond Horizons offers both single-player and multi-player modes.

Drive Beyond Horizons includes Co-op mode where you can team up with friends.

No, Drive Beyond Horizons does not currently offer any DLC.

No, Drive Beyond Horizons does not support mods via Steam Workshop.

No, Drive Beyond Horizons does not support Steam Remote Play.

Yes, Drive Beyond Horizons is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Drive Beyond Horizons.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 05 June 2026 00:59
SteamSpy data 13 June 2026 06:07
Steam price 13 June 2026 12:49
Steam reviews 11 June 2026 13:52

If you'd like to dive deeper into the details about Drive Beyond Horizons, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Drive Beyond Horizons
  • SteamCharts - Analysis of Drive Beyond Horizons concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Drive Beyond Horizons compatibility
Drive Beyond Horizons
Rating
7.9
5,544
1,309
Game modes
Multiplayer
Features
Online players
883
Developer
Drive Beyond Horizons
Publisher
Tacty Studio, Santor Games
Release 24 Mar 2025
Platforms