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Drone Sector on Steam - User reviews, Price & Information

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Drone Sector is a futuristic gunship game. Provide close air support by firing variety of weapons at the enemies and guide your allied troops via commands. Keep your troops alive, complete objectives, collect resources and recruit engineers. Research better weaponry for the gunship and the troops.

Drone Sector is a early access, vehicular combat and simulation game developed by Icosphere and published by MicroProse Software.
Released on July 21st 2026 is available only on Windows in 12 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Polish and Ukrainian.

It has received 304 reviews of which 271 were positive and 33 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 17.25€ on Steam.


The Steam community has classified Drone Sector into these genres:

Media & Screenshots

Get an in-depth look at Drone Sector through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Win 10, 11 (64 bit)
  • Processor: AMD Ryzen 5 2600X / Intel Core i5-8600K
  • Memory: 8 GB RAM
  • Graphics: 4 GB VRAM, AMD Radeon RX 480 / Nvidia GeForce GTX 1650
  • DirectX: Version 11
  • Storage: 5 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

11 hours played
Aug. 2026
Very promising for what it is, but still a narrow band of its full potential. The best way to describe the current state of early access is that the game is very good at what it is, but only is 20% of what it should be. Currently it's doing exactly one kind of mission/playstyle: you get a few small squads or vehicles deep into enemy territory, cover them while they hit up a location (and you blow up some buildings), and then help them evac. No defenses, no huge assaults, no ambushing convoys, yada yada. Enemies are pre-spawned on the map, and then will start trickling in reinforcements after like a 7-12 min timer. But what's already there is incredibly promising - the weapons feel genuinely different, it's absurdly satisfying to spray 30mm down a long street and watch multiple vehicles go up in flames, or saturate an urban area with airburst shells and watch infantry pop. Plant AT minefields using glide bombs at a bridge, order your 40mm IFVs to circle around a town before going in as they cover every guy who pops out in 40mm frag shells. This is the sort of game that's in a very specific place - I would absolutely recommend picking it up to support development - the developer responds very quickly and is actively trying to improve stuff, has been super receptive to suggestions from people - but probably just play a few hours to get a sense for how promising it is and then wait for more content. I think it's fun where it is, but the game is brimming with potential far more than it has already realized any of it.
4 hours played
Aug. 2026
This is a hard game to recommend. I really wish there was a neutral review option. The game itself is good. It works well on a technical level. It looks good, it handles well, it runs well. The only thing that breaks from time to time is unit pathfinding, where the ground vehicles you order around will get stuck on trees or on buildings. That could use some work. The primary issue is that the core gameplay gets old fast. Shooting giant blobs of infantry with a cannon from a thousand meters up above is fun, but you can only do it so many times before it grows stale and repetitive. When there's 200-300 infantrymen you need to kill every ten-minute mission, you kind of stop caring about each individual bean. Another glaring problem is a massive lack of content. After four hours of gameplay, I feel like I've seen everything the game has to offer twice over. As of writing, there are essentially only three enemy type distinctions that matter. There's infantry, which you shoot with HE. There's vehicles which you shoot with AP. Then there's anti-air vehicles, the only enemy type that can actually hurt you, which can be damaged with both HE and AP. It doesn't matter at all if the thing you're shooting at is an APC with a .50 calibre machinegun, or an APC with a 90mm cannon. Both die all the same to a single squirt of the 30mm gatling gun that you start out with. There is very little reason to research any of the weapons other than the ones you start with. There is no enemy type you can not destroy with ease given the starting weapons alone. This makes a lot of the "content" in the game obsolete. I have tried the other weapons available to me out of pure curiosity, and while they differ slightly from the stuff you start with in some areas, they are functionally the exact same thing. Whether you shoot a 120mm HE round or a 70mm HE rocket, there is very little difference between the two. They both do just about the same thing. This leads to a situation where your weapons all feel kind of similar, with the only distinction being AP versus HE; while at the same time all of the enemy types feel kind of the same with the only distinction being whether you need AP or HE to defeat them. So, every mission devolves to selecting one of two weapon types to defeat one of two enemy types, while your own units sluggishly crawl across the map to reach the objectives. I wish I could like this game more, I really do. I enjoy the concept greatly, and it's well-made on a technical level. Alas, there just isn't enough meat on the bones for me to dump more than four hours into it. Maybe if it gets updated to have meaningfully different enemy types and meaningfully different weapons, I'll give it another go. I enjoyed the time I spent on the game, which is why it gets a positive review, but there isn't enough game for me to enjoy -- especially at the current price point.
3 hours played
July 2026
In ten minutes this game instantly got added to my favorites. Absolutely love it! The UI needs work and I think a proper story would be nice. Otherwise it's insanely satisfying to play, gameplay is 10/10 no notes!
7 hours played
July 2026
This game is sick, anyone that is saying "you run out of fuel before you can finish" Or "it takes to long for the infantry to run" Don't understand the mechanics of the game. Fly higher, use less fuel, lead the targets further. Fly lower to the ground, user more fuel, easier to hit targets. Air is thinner the higher you fly, less wind resistance = better fuel. The fact that they can't figure this out by the literally fuel timer increasing as you fly higher baffles me. You have more than enough fuel to finish the mission. As for infantry walking to slow......speed up time, its a literal mechanic of the game. I recommend binding it to space and slow to alt, I use the speed up alot and tab to switch between gun and units, this makes me alt tab out of the game lol. Bind it to space if you want to do both. 10/10 game for early access, super fun and extremely satisfying it gets insaaaaane toward the end. Super hard which is dope. 300 fps steady, no hitching, no bugs. The AI is a little wonky but what ai isn't in a early access game, re route them and they are fine. 10/10
1 hours played
July 2026
Great game to get if you liked zombie gunship as a kid. The only quip i have with the game is that the enemies can spawn out of the blue pretty close to your soldiers. Overall a really fun game and definitely worth the price point, looks like it has a lot of room to add cool new stuff on top of the cool systems it already has.

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Frequently Asked Questions

Drone Sector is currently priced at 17.25€ on Steam.

No, Drone Sector is currently not on sale. You can purchase it for 17.25€ on Steam.

Yes, Drone Sector received 271 positive votes out of a total of 304 achieving a rating of 8.21.
😎

Drone Sector was developed by Icosphere and published by MicroProse Software.

Yes, Drone Sector is playable and fully supported on Windows.

No, Drone Sector is not playable on MacOS.

No, Drone Sector is not playable on Linux.

Drone Sector is a single-player game.

No, Drone Sector does not currently offer any DLC.

No, Drone Sector does not support mods via Steam Workshop.

No, Drone Sector does not support Steam Remote Play.

Yes, Drone Sector is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Drone Sector.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 09 August 2026 10:09 UTC
SteamSpy data 10 August 2026 17:02 UTC
Steam price 10 August 2026 18:56 UTC
Steam reviews 09 August 2026 19:45 UTC

If you'd like to dive deeper into the details about Drone Sector, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Drone Sector
  • SteamCharts - Analysis of Drone Sector concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Drone Sector compatibility
Drone Sector
Rating
8.2
271
33
Game modes
Features
Online players
37
Developer
Icosphere
Publisher
MicroProse Software
Release 21 Jul 2026
Platforms