Dungeons 3 on Steam - User reviews, Price & Information

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At last, the Dungeon Lord has successfully united the forces of evil and established his dark empire. Time for the next step in his most diabolical quest: expansion!

Dungeons 3 is a strategy, villain protagonist and base-building game developed by Realmforge Studios and published by Kalypso Media.
Released on October 13th 2017 is available on Windows, MacOS and Linux in 9 languages: English, French, German, Simplified Chinese, Russian, Italian, Spanish - Spain, Czech and Japanese.

It has received 18,382 reviews of which 17,320 were positive and 1,062 were negative resulting in an impressive rating of 9.2 out of 10. 😍

The game is currently priced at 5.99€ on Steam with a 80% discount, but you can find it for 0.67€ on Gamivo.


The Steam community has classified Dungeons 3 into these genres:

Media & Screenshots

Get an in-depth look at Dungeons 3 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 64-bit
  • Processor: Intel Quad Core 2.8 GHz (i7 900 series) or 3.5 GHz AMD (FX 6000 series)
  • Memory: 4 GB RAM
  • Graphics: AMD/NVIDIA dedicated graphic card, with at least 1024MB of dedicated VRAM and with at least DirectX 11 and Shader Model 5.0 support (AMD Radeon HD 7000 series and NVIDIA GeForce GTX 600 series)
  • DirectX: Version 11
  • Storage: 5 GB available space
MacOS
  • OS: OS X El Capitan (10.11)
  • Processor: 2.8 GHz Quad Core
  • Memory: 4 GB RAM
  • Graphics: AMD/NVIDIA dedicated graphic card, with at least 1024MB of dedicated VRAM and with at least DirectX 11 and Shader Model 5.0 support (AMD Radeon HD 7000 series and NVIDIA GeForce GTX 600 series)
  • Storage: 5 GB available space
Linux
  • OS: Ubuntu 16.04.3 LTS + SteamOS (latest)
  • Processor: Intel Quad Core 2.8 GHz (i7 900 series) or 3.5 GHz AMD (FX 6000 series)
  • Memory: 4 GB RAM
  • Graphics: AMD/NVIDIA dedicated graphic card, with at least 1024MB of dedicated VRAM and with at least DirectX 11 and Shader Model 5.0 support (AMD Radeon HD 7000 series and NVIDIA GeForce GTX 600 series)
  • Storage: 5 GB available space
  • Additional Notes: Other Linux distributions (Mint, etc.) MIGHT work but we cannot give official support for them

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
This game is fun! I have spent many hours exploring many strategies! overall the game is balanced enough and you will have a lot of fun testing new things. But keep in mind it's an RTS game! and so it may require a decent APM! but that requirement isn't very high, the game have many automated mechanismes that makes the dungeon handle itself in the end! After many hours spent in the game here are some hints for new players (it's also an answer to some feedbacks) - in order to force snots to work a gold vein we just need to create a locked room (right click on a door to lock it) the snots will stay there even with the snot teleportation research. Perfect for a Diamond room. - The gold is taken from rooms in a chronological order, so after building the locked diamond room, it's a good practice to destroy any gold room near the dungeon heart then rebuild it! this way, any gold spent will be taken from the diamond room first! - for pay days, we can select all units with F2 go to the overworld, open a portal (if not already open) then bring them back in the dungeon. It may be faster sometimes, and if the locked diamond room is there they will be paid with that money (also F3 select all melee, F4 select all ranged) - there is 3 ways to produce evilness: Islands of evilness, the Prison, Succubi! The first is the default one, the 2 others require heroes entering the dungeon (succubi generate more evilness out of a hero than the prison) So it may be more interesting to let the heroes camps survive to let them send a lot of heroes to their doom! - To speed up the dungeon construction, research Tresure room capacity, and create tool box spell early! That's for the main part, I leave it to you to find more hints! Have fun all !
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March 2025
Once again, we're building dungeons™, for the third (and sadly not the last) time. The gameplay loop remains the same; you build an underground dungeon, and occasionally travel to the surface to beat people up. Unfortunately for us, most of the bad things in the second game carried over to the third game. It's still a bloated, buggy mess, featuring half-assed mechanics, bad UI, and systems that don't mesh very well. It still is very much is a clone of a better game, with lots of bad and awkward sprinkled over. Speaking of awkward, it can be used to describe most things in this game, ranging from dialogue, to game mechanics. The UI, for instance. Parts of it are either confusing, and/or redundant. A lot of it could've been condensed into a single, big menu. The gameplay isn't any better, either; even the act of picking your minions up, and putting them down, which you'll be doing all game, is also clunky. Commanding your army to exit your dungeon, something you'll also be doing plenty, is also unintuitive. Other points include: building stuff taking too long, certain things being needlessly expensive, some resources being too scarce, splitting up your military units into working/defending/invading, all go to show how poorly thought out this game is, which looks really bad for the devs, because you don't have to think too hard when most of your game mechanics are a carbon copy of another game's. Of course, I couldn't finish this review without mentioning the writing. It's legitimately the worst one I've ever seen in a videogame. Yet again, much like in the second game, the narrator won't shut up, except this time, he's in the company of the main protagonist, an evil sorceress you control. They try to outwit each other during dialogue, and it's actually the worst thing ever. For instance, they keep making direct references to nearly every other piece of mainstream media, NONSTOP. "Oh, this is just like with Bilbo and the ring. No, wait, this isn't The Hobbit! Abort, abort!", is the average line of dialogue you're CONSTANTLY bombarded with. Also, your units all have 'unique' names, but instead of being appropriate to the setting, they're names such as, "Kayty Peury", "Lady Gargar", and so on. It's borderline juvenile, and they seem to think they're making the next "The Room", by being unabashed with references, and cringe in general. Well, they aren't. They're just making shit. Now, with ALL that being said, I do still recommend the game in two scenarios: - You're looking for a 'strategy' game that you can boot up and play without thinking much - You're desperate to fill the DK3 void Tl;dr Much like the first two games, it's a Frankeinstein of cringe, bad game design, and plagiarism. However, it has made enough improvements over the second game, it can still be fun at times, it's beautiful, and what this game offers isn't something you can experience in a lot of other games.
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Dec. 2024
this game is super simple but super fun. you build a dungeon, you protect it, and you slowly wittle away the enemies forces while beefing your own until your ready for the final push. the narration is dorky and cheesy and hilarious and does not take itself seriously. definly need more games like this.
Expand the review
Dec. 2024
Great game, highly recommended. Though DLCs lack meaningful content, you're better off getting Dungeons 4 instead of those if you haven't yet.
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Oct. 2024
It is rather mid, but there is not much competition in the dungeon keeper genre so it is servisable. I started on hell difficulty right away, because Dungeons 2 felt way too easy to me, and finished the main campaign on it. It was kinda too simplistic still. At first, you start it, you try to play slow and develop your dungeon, but you are quickly overwhelmed by constantly growing waves of high lvl enemies. Then you realise, ok I just rush them with basically starting army instead, and that solved the majority of the game for me. Just do the same thing about 20 times and you win the game. Basically only two missions in the campaign asked for some adjustments. Both in the very end. One was hardcoded for anti-rush - they barely attack you if you don't attack them, but start pushing from all sides if you do, so you have infinite time to dig-in. And one mission required to rush objective instead of fully clearing the overworld, which is basically just rush harder. And there are couple of no base missions, but those are kinda easy by design in all strategies anyway. So the game doesn't really offers you the situations to use the tools it gives you, and it all feels rather badly thought out and clunky. Writing is too riddled with direct references to other IPs. It will age very fast, like in 10 years noone will get what they yapping about. And it kinda wasn't too klever to begin with, just memberberries basically. Other then that it wasn't too bad. Intermission "cutscenes" are a cheap parody of cheapness, there is no style to it, it is just bad. Just render some sketches on the game engine if you don't have budget like DK2 did. Anything would be better. Guess I'm not a fan of cartoonish style here in general, I'd like the game to be more dark, bloody, sexy and violent. But for the time being I'll have to stick to what I can get. Despite all mentioned above, I'll by the next game, Dungeons 4, but I'm waiting for at least 70% discount on that.
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Frequently Asked Questions

Dungeons 3 is currently priced at 5.99€ on Steam.

Dungeons 3 is currently available at a 80% discount. You can purchase it for 5.99€ on Steam.

Dungeons 3 received 17,320 positive votes out of a total of 18,382 achieving an impressive rating of 9.19.
😍

Dungeons 3 was developed by Realmforge Studios and published by Kalypso Media.

Dungeons 3 is playable and fully supported on Windows.

Dungeons 3 is playable and fully supported on MacOS.

Dungeons 3 is playable and fully supported on Linux.

Dungeons 3 offers both single-player and multi-player modes.

Dungeons 3 includes Co-op mode where you can team up with friends.

There are 8 DLCs available for Dungeons 3. Explore additional content available for Dungeons 3 on Steam.

Dungeons 3 does not support mods via Steam Workshop.

Dungeons 3 supports Remote Play on TV. Discover more about Steam Remote Play.

Dungeons 3 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Dungeons 3.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 07 June 2025 16:21
SteamSpy data 10 June 2025 13:25
Steam price 15 June 2025 04:43
Steam reviews 13 June 2025 04:06

If you'd like to dive deeper into the details about Dungeons 3, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Dungeons 3
  • SteamCharts - Analysis of Dungeons 3 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Dungeons 3 compatibility
Dungeons 3 PEGI 16
9.2
17,320
1,062
Game modes
Multiplayer
Features
Online players
98
Developer
Realmforge Studios
Publisher
Kalypso Media
Release 13 Oct 2017
Platforms
Remote Play
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