Echoes of the Plum Grove on Steam - User reviews, Price & Information

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A new life awaits in Honeywood! Build a thriving community that will last generations in this cozy farm simulator. Farm, socialize, make friends, cook, craft, forage and uncover the secrets of the island! If someone doesn’t want to be friends? There are always other means.

Echoes of the Plum Grove is a cozy, farming sim and casual game developed by Unwound Games and published by indie.io.
Released on April 29th 2024 is available on Windows and MacOS in 7 languages: English, Simplified Chinese, German, Spanish - Spain, Japanese, Korean and Portuguese - Brazil.

It has received 2,568 reviews of which 2,266 were positive and 302 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 18.49€ on Steam, but you can find it for 4.46€ on Gamivo.


The Steam community has classified Echoes of the Plum Grove into these genres:

Media & Screenshots

Get an in-depth look at Echoes of the Plum Grove through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows Vista/Windows 7/Windows 8
  • Processor: 2.0 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GT 1030
  • DirectX: Version 11
  • Storage: 3 GB available space
MacOS
  • OS: macOS 12 Monterey
  • Processor: 2.0 GHz
  • Memory: 4 GB RAM
  • Graphics: Radeon Pro 555
  • Storage: 3 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2025
This is a great game, but one suggestion; I think when you propose and you are accepted, you should have the option to either change your last name to your husband/wives' last name or make them change their last name of your own character.
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March 2025
As a diehard Stardew fan, I can say this game is the only real successor to that crown. Instead of trying to copy it, the devs came up with their own new take on the genre, which is what made Stardew so fantastic. It was an original in a world of first-person shooters. Plum Grove is an entirely new take on the cozy concept. And its customizability really does help you play exactly the level of challenge you enjoy. I've got almost twelve thousand hours in Stardew, and about a thousand hours in Plum Grove, and although PG definitely does have replayability it does not yet have the potential for almost endless challenges that Stardew has. At least... not YET. The devs are still actively working on the game and fleshing out new characters and new areas, with promises of continued advancements for the foreseeable future. I'm super excited to see how the game evolves. Meanwhile I wholeheartedly recommend getting involved with the game and its Discord community, who are incredibly active, imaginative, and welcoming!
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Sept. 2024
About: It is a game more based at a time period when you didn't have electricity, sprinklers or the modern conveniences of modern day Farm simulators. Do not compare this to Harvest Moon or Stardew, it is definitely a Unique game in the farming Genre. How is it Unique? -First off, families and death. Your character will die either it be natural causes, disease or your own blunder. You can spread disease and kill off half your village (No you do not own a village, ur just a new Farmer). So if you die (I haven't yet) your child is supposed to take over or I assume it's game over? -It's a slow burn casual game, you can do alot in the first year but it's very slow and has a slow rate of pacing while maintaining other moving parts at a slightly faster speed. Honestly I believe it's more balanced and realistic to a farming simulator. This focuses much more on management on resources including time. -You are not constricted to go to bed by 1, you can make your own schedule but your character needs to eat and sleep. -You can take quest, fail and not have any consequences. -You can insult people or be a nice person and not insult them. Is there a benefit to this? Apparently there is. -Yes you do pay taxes, which this brings another topic of difficulty. You can make it as hard or as easy as you want, you can turn off taxes and disease with a few other options. It is a very casual roleplaying game. Cons for people who are used to Modern Farming games: -Slow, no you won't upgrade everything in the year. -Story progression: It's there, but i still haven't found the locket. -No wood/stone grinding, you must do this daily with a max of 40~ wood a day after you clean your farm. Stone is even harder to find. (To remedy this you will have to check shops everyday and buy it as almost twice the markup you'd sell for). Mining is limited to 4 nodes which give some nice things but you'll have to visit every few days. -Anything that has to do with automation, electricity, modern QoL or sprinklers forget it. You do however have the ability to have children and make them farm slaves. Along with your spouse. Final Thoughts? -It's not super challenging, tho it's very slow compared to other games of the same genre. Yet, it's very different and unique that it's quite refreshing and fun to play. It is definitely not for everyone and this will take hours to make progression for you do rely on your neighbors and other villagers to make a living. Personally, I've really enjoyed it, had very few annoying moments (only when i can't get to someone's house cause they live inside a closed business or i can't find the person im looking for). I only say, don't go into this thinking it's like stardew, harvest moon or modern genres. It is a game that feels like it's for people who like the less fantasy side of things and more realism but still has the fun parts of a game like this. (there are witches).
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Aug. 2024
I've enjoyed this game greatly, I dove into it while I had COVID and it was a good distraction. I've tired of most farming sims due to the repetitive nature of them and how they all feel like Stardewvalley wanna-be's. Many aspects of this game set it apart from the crowd. Not to say its with out its flaws, but we'll get to that. The game isn't spared from repetitive parts, but no game is. What sets it apart: Disease: I enjoy the emanate threat of the entire village being wiped out by one tourist ship. Maybe I'm a masochist, but it certainty adds a level of realism and spice to the game that other farm sims are lacking. I especially appreciate that there are ways to deal with the sickness (to a degree) so that its never a death sentence, just a challenge. (Unless you're in year one and haven't raised enough money to get inoculated for small pocks and a spotty little miscreant waddles off of the ship and infects your town, but hey soo la voo or what ever the French say.) Courting: I like that finding a spouse isn't just "throw gifts at them and have babies". Once you establish that you're courting someone, they ask you to reach X friendship level with the villager they're closest with (usually a family member) and I feel like that's pretty realistic. Bartering: I really really like the fact that you can trade goods for goods. Given the time period its incredibly appropriate. I know a lot of people complain that shops don't have a reliable set of goods every singe day, but I feel that too is realistic. In the real life 1700's supply would depend directly on available trade, seasonality, and availability. It also makes you have to plan in advance, and I enjoy that too. Fishing: I really appreciate the fact that you can turn the fishing mini game off. A lot. Mining: Mining in this game isn't how it is in a lot of others in the genera. There is no combat, (at all in this game, the closest you get is combating germs. Lol.) no spending all day in the mines. Just a couple of veins that you can mine daily that supply you with enough to get by, and nothing more. Farming: Though it is annoying to a degree, I appreciate that there isn't any automation for watering your crops. The 1700's (to my knowledge, I'm no scholar) didn't have sprinklers. Irrigation trenches, maybe, but the realistic nature of having to walk around with a watering can and watering each crop is nice. Arduous. But realistic. I also like the fact that you aren't running a farming operation. You aren't planting your entire plot of land and trying to run off a super market chain or what have you. You're just a simple person trying to provide for their family and make a little cash. Compost: I know a lot of people have complained about the fact that your food rots, but I enjoy realism (pretty obviously at this point in the review) and while I did appreciate being able to store and stash everything for ever to my hearts content in Stardew, having to deal with and plan for rot in this game has been fine to me. It adds a layer of urgency to tasks, and is fixable later in the game. Additionally the fact that you can turn it into compost and fertilize your crops with it is ace in my book. I would like if later in the game something was implemented to where you could add manure from your animals, but I also understand how that would absolutely not be attractive to a lot of other people. The Plumb Grove: With out spoiling too much for those that haven't played the game, I like the magic/ghost part of the game a lot. It gives you a set goal to work towards as quickly or slowly as you desire. And the witches and their sheep/goats are just fun. Children: I appreciate that your children grow. Legacy is an entire aspect on its own of the game, but other games where you have kids and they just stay the same for ever the end has always bothered me. I like that their personalities depend on your nurturing and interaction. It makes me a little sad for all of the grumpy villagers. But I like it. Things that I feel could be improved: Quests: I would absolutely love it if I could submit quests to the board and have people bring me stuff I'm looking for how you do for everyone else in the town. Additionally, I feel like you should be able to mail just about anything to other villagers. If you can get gifts in the mail and items from the blacksmith after they're repaired, I feel like there should be some kind of post system or maybe somewhere in the court house you can drop off quest items and then your reward could be sent to you the next day or picked up at where ever the depot is. Item Descriptions: One challenge in the game that I don't appreciate, is trying to figure out how all of the different items work. I'm not sure if I'm just not observant enough, or have over looked it, but a guide or short description in the crafting menu would be helpful. Housemates: I'm sure (or at least I greatly hope) that there is a plan in the future for the NPC's in your house to do more than just stand on the stairs in the way. Same for pets. There are items to place in your house that I feel should be interactive for them, toys for kids, pet beds for pets, bookshelves, etc. And I'm sure its just a matter of time for them to program it, but I look forwards to the change. Legacy System: Getting married and having kids is such an integral and important part of the game, that I hope there is a plan to be able to hand the farm over to your kids prior to your death. Having to wait for your character to die to make sure that the heir marries and has kids feels like a huge waste of very valuable time. Heir Relationships: Given that your children live in the town for their whole life before you use them as your playable character, I would hope for established relationships in the future. Having no friends or enemies until you take over is a little bland, and just unrealistic. I have a lot more I could say about both categories, but this review is already way too long. Over all (tldr) its a very enjoyable game with realistic elements, but its very clear that its an indie game, and as a result there's a few things that could use some work. I have faith that improvements will come in the future, its just a mater of being patient with the devs.
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Aug. 2024
THIS IS A SURVIVAL GAME, NOT ANOTHER FARMING GAME. At the time I reviewed this, the top review was pretty misleading, in my opinion. I bought the game anyway after watching a let's play and was so happy I did! So I left this review to help folks. I went into Echoes of the Plum Grove as a 1700's survival simulator, which is exactly what this game is - complete with diseases and struggling for food. It does this wonderfully and I highly recommend giving it a shot. As a perfect example of the struggle: my character got influenza, the doctor (who was also sick) diagnosed me but didn't have medicine. I was able to receive it from a random child, survived, got pregnant over night and the following the day my spouse died. I'm now trying to survive a village wide plague. If you love Oregon Trail and want to experience it differently, you'll love this game. Make no mistake that this game is another "farming sim Stardew clone." Farming is your character's occupation, and due to the "survival" nature, it is not as detailed. There's no "perfect starfruit crop to make you a millionaire". There is no "general store" - instead you'll find yourself struggling to find seeds, asking other farmers and villagers. I bought the elusive cucumber seeds from a child picking grapes in the woods. The mine is not deep, it's utilitarian and exactly what you need to get your resources and get out. It works great with the main goal of the game - not to get to the millionth floor - to survive. You are not a miner, you're a farmer. Instead, you'll trade for these items. Trade is heavily emphasized in this game. When you die, you choose someone else in your family to start playing - your spouse, your child. They have separate skill sets and each person is a different experience. It's also a great opportunity to take a new path if you don't like the skills you previously took. I look forward to playing this for many generations - an unlimited amount s well from what I understand. My only gripe about this game in the current state is that dialog & relationships could be a little better, but that's an issue I find in almost every game. Its hard to write deep characters, and probably nearly impossible with randomly generated ones. I find myself getting attached nonetheless, almost like Sims. So this is pretty alright in it's current state. In summation, this game is wonderful if you're thinking about this correctly. It is first and foremost a survival game. Yes, you can turn options off to make it easier. But turn enough off and the game is incredibly boring. As any game would be if you took the soul out of it. I'll wrap this up by saying some things could be better (economy balancing for one), and development is still being made on this game. It is, after all, being made by 2 people. As I say this, Stardew 1.6 has been out for at least 4 months and hasn't been updated for console yet. These things take time.
Expand the review

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Frequently Asked Questions

Echoes of the Plum Grove is currently priced at 18.49€ on Steam.

Echoes of the Plum Grove is currently not on sale. You can purchase it for 18.49€ on Steam.

Echoes of the Plum Grove received 2,266 positive votes out of a total of 2,568 achieving a rating of 8.46.
😎

Echoes of the Plum Grove was developed by Unwound Games and published by indie.io.

Echoes of the Plum Grove is playable and fully supported on Windows.

Echoes of the Plum Grove is playable and fully supported on MacOS.

Echoes of the Plum Grove is not playable on Linux.

Echoes of the Plum Grove is a single-player game.

There are 2 DLCs available for Echoes of the Plum Grove. Explore additional content available for Echoes of the Plum Grove on Steam.

Echoes of the Plum Grove does not support mods via Steam Workshop.

Echoes of the Plum Grove does not support Steam Remote Play.

Echoes of the Plum Grove is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Echoes of the Plum Grove.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 05 June 2025 15:34
SteamSpy data 12 June 2025 06:31
Steam price 15 June 2025 04:48
Steam reviews 14 June 2025 05:52

If you'd like to dive deeper into the details about Echoes of the Plum Grove, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Echoes of the Plum Grove
  • SteamCharts - Analysis of Echoes of the Plum Grove concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Echoes of the Plum Grove compatibility
Echoes of the Plum Grove
8.5
2,266
302
Game modes
Features
Online players
144
Developer
Unwound Games
Publisher
indie.io
Release 29 Apr 2024
Platforms
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