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eden* on Steam - User reviews, Price & Information

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A tale of the planet's final love story told using the full force of minori's critically acclaimed illustrative style, engaging musical compositions, and the highly talented staff that has led fans coming back for more every single time!

eden* is a visual novel, anime and story rich game developed by minori and published by MangaGamer and Sunflower Ocean.
Released on January 30th 2015 is available only on Windows in 2 languages: English and Simplified Chinese.

It has received 4,637 reviews of which 4,510 were positive and 127 were negative resulting in an impressive rating of 9.4 out of 10. 😍

The game is currently priced at 19.99€ on Steam, but you can find it for 2.17€ on Gamivo.


The Steam community has classified eden* into these genres:

Media & Screenshots

Get an in-depth look at eden* through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: XP
  • Processor: Pentium4
  • Memory: 256 MB RAM
  • Graphics: 1024x640
  • DirectX: Version 9.0c
  • Storage: 5 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

17 hours played
June 2026
"Chains can be torn off. Even your sister understood the meaning of that. Be it a wild animal, or a genetically modified human. I believe all living things deserve a right to be happy." There are visual novels that tell a sad story, and then there are visual novels that leave a permanent mark on your heart. *eden* is firmly in the latter category. Set on a dying Earth facing inevitable destruction, the story follows Ryou Haruna and Sion, a genetically engineered genius who devoted nearly a century of her life to ensuring humanity's survival. The premise sounds grand and science-fiction heavy, but at its core, *eden* is an intimate story about love, purpose, sacrifice, and finding meaning in the limited time we are given. The scale of the world's tragedy only serves to make the personal moments feel even more precious. What impressed me most is how maturely the story handles its themes. Rather than relying on constant drama or shocking twists, it slowly builds an atmosphere of inevitability. From the very beginning, you understand that this is not a story interested in giving easy answers or convenient miracles. It asks you to cherish the small moments between its characters because they know, and you know, that time is running out. That emotional honesty is what makes the journey so powerful. Sion is one of the most memorable heroines I've encountered in visual novels. Despite being viewed by humanity as a legendary figure, she is ultimately just a lonely girl who has spent most of her life trapped by expectations. Watching her gradually open up and experience ordinary happiness is both beautiful and heartbreaking. Ryou complements her perfectly; beneath his stoic military exterior is someone carrying his own scars and regrets. Their relationship develops naturally, making every interaction feel meaningful. The presentation remains stunning even years after release. The artwork is gorgeous, with detailed backgrounds and expressive character illustrations that create a melancholic yet beautiful atmosphere. The soundtrack deserves special praise as well. Composed by Tenmon, the music perfectly captures both the loneliness of a dying world and the warmth of the bonds formed within it. There were multiple moments where the combination of visuals, music, and writing elevated scenes from merely emotional to unforgettable. I also appreciate that *eden* is a kinetic novel. There are no choices, routes, or alternate endings. Some readers may see this as a drawback, but I believe it benefits the story immensely. The narrative is delivered exactly as intended, allowing the pacing and emotional impact to remain focused from beginning to end. What truly makes *eden* special is its atmosphere. Long after finishing it, I still find myself thinking about its quiet conversations, its themes of mortality, and the way it portrays love in the face of inevitable loss. It is not a visual novel that tries to overwhelm you with endless plot twists; instead, it gently draws you into its world and leaves you emotionally devastated when it's over. If you enjoy visual novels such as *Planetarian*, *AIR*, or other emotional science-fiction stories, *eden* is an easy recommendation. It is relatively short compared to many visual novels, but it accomplishes more emotionally in its runtime than some stories manage in fifty hours. A beautiful, bittersweet masterpiece about humanity's final days and the small moments that make life worth living. My biggest criticism, and the reason I can't quite give it a perfect score, is that I wanted more. The supporting cast is surprisingly memorable despite their limited screen time, and I found myself wishing I could spend longer with many of them. Several characters felt like they had stories left untold, and I would have loved to see additional routes exploring different perspectives and relationships within the world. While the kinetic novel format keeps the narrative focused, it also left me wanting to dive deeper into the lives of characters beyond Ryou and Sion. That said, perhaps that's a testament to how well-written the cast is. When the story ended, I wasn't ready to leave its world behind. **8/10 — The final love story on Earth, and one I will never forget.**
9 hours played
April 2026
A super well-made short vn from minori. The subtitle they were only two, on the planet already tells u the true core of this game. No mind games, no heavy sorrow or hate, and there arent any rough plot twists either. its just two broken hearts n a warm, beautiful love tale. the story stays simple, but its soft and pure feelings hit really close to home. Good night, Sion.
13 hours played
Oct. 2025
eden is a visually striking and emotionally charged visual novel developed by minori and published by MangaGamer and Sunflower Ocean. Originally released in Japan in 2009 and later localized for English audiences, the game presents a poignant story set in a dystopian future where Earth faces imminent decline. At the center of the narrative are Sion, a genetically engineered human referred to as a “felix,” and Ryo, a soldier tasked with her protection. Their relationship unfolds amidst the desolate and melancholic backdrop of a dying planet, exploring themes of love, purpose, and the fragility of human existence. Unlike traditional visual novels that offer branching paths and player choices, eden functions as a kinetic novel, delivering a singular, uninterrupted narrative. This format allows the story to unfold with cinematic precision, emphasizing atmosphere, pacing, and emotional resonance. The game’s deliberate pacing ensures that moments of character introspection and world-building are fully realized, allowing players to immerse themselves in the narrative without distraction. While this slower rhythm may challenge those accustomed to more interactive experiences, it deepens the connection to the characters and the gravity of their circumstances. Visually, eden stands out with its widescreen, cinematic presentation, which departs from standard sprite-based character visuals. The backgrounds are richly detailed, capturing the desolate beauty of a world in decline and reinforcing the somber mood of the story. Characters are designed with distinct and expressive features, and careful use of lighting and color further enhances the atmosphere. Each frame contributes to the overall tone, creating a sense of continuity and immersion that supports the narrative’s emotional weight. The soundtrack, composed by Tenmon and Eiichiro Yanagi, is an integral part of eden’s storytelling. Music is seamlessly woven into the experience, adapting to the emotional beats of the plot and subtly guiding the player’s reactions. Tracks range from gentle and reflective to dramatic and stirring, complementing both tender character moments and tense story developments. The opening theme, "Little Explorer" performed by Hitomi Harada, effectively sets the mood for the game, capturing its themes of discovery, melancholy, and human connection. Character development is central to the experience, with the evolving relationship between Sion and Ryo serving as the emotional core. Sion is portrayed as highly intelligent and emotionally complex, struggling with questions of identity and her place in the world. Ryo, initially a reserved and duty-focused soldier, grows through his interactions with Sion, gradually opening up and gaining insight into human emotion and connection. Their dynamic is portrayed with subtlety, blending moments of tenderness, humor, and introspection to create a believable and moving relationship. Although relatively concise, with a typical playtime of around five hours, eden leaves a profound impact. The absence of multiple endings or branching choices allows the story to maintain a focused and cohesive narrative, ensuring that every moment contributes to the emotional journey. The themes of love, mortality, and personal growth resonate deeply, inviting reflection long after the game concludes. In summary, eden is a masterfully crafted visual novel that combines cinematic visuals, a hauntingly beautiful soundtrack, and complex character interactions to create a deeply affecting experience. Its exploration of love, purpose, and human emotion within a dystopian setting makes it a standout title for fans of narrative-driven games. By prioritizing story and atmosphere over interactivity, eden offers an introspective and immersive journey that lingers in the mind, demonstrating the powerful storytelling potential of the visual novel medium. Rating: 9/10
10 hours played
Sept. 2025
About the DLC: Make sure you play the Plus + Mosaic version — otherwise you're stuck with the censored one. If you somehow did what I did, just copy your save files from the base version to the Plus + Mosaic folder and you can view all the extra contents. Saves you from replaying the whole thing, especially since the Ctrl skip doesn't skip all the dialogue anyway. Now for the game itself: 7.8/10 They really should’ve integrated the Plus + Mosaic content more smoothly into the game — it feels kinda tacked on. The middle part honestly drags. The pacing is slow, and it seems like a bunch of side characters were thrown in just to inflate the heroine count. But the final part is where the game actually shines. Oyasumi, Sion.
19 hours played
Aug. 2025
Yes, just yes. Even newer ones cannot really reach the wealth of emotions and experiences of this novel. P.S. make the first playthrough WITHOUT "PLUS+ Mosaic" DLC.

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Frequently Asked Questions

eden* is currently priced at 19.99€ on Steam.

No, eden* is currently not on sale. You can purchase it for 19.99€ on Steam.

Yes, eden* received 4,510 positive votes out of a total of 4,637 achieving an impressive rating of 9.35.
😍

eden* was developed by minori and published by MangaGamer and Sunflower Ocean.

Yes, eden* is playable and fully supported on Windows.

No, eden* is not playable on MacOS.

No, eden* is not playable on Linux.

eden* is a single-player game.

Yes, there is a DLC available for eden*. Explore additional content available for eden* on Steam.

No, eden* does not support mods via Steam Workshop.

No, eden* does not support Steam Remote Play.

Yes, eden* is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for eden*.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 18 July 2026 14:22 UTC
SteamSpy data 28 July 2026 09:06 UTC
Steam price 29 July 2026 18:44 UTC
Steam reviews 28 July 2026 01:52 UTC

If you'd like to dive deeper into the details about eden*, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about eden*
  • SteamCharts - Analysis of eden* concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck eden* compatibility
eden*
Rating
9.4
4,510
127
Game modes
Features
Online players
12
Developer
minori
Publisher
MangaGamer, Sunflower Ocean
Release 30 Jan 2015
Platforms
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