ERA ONE on Steam - User reviews, Price & Information

Quick menu

Era One is an innovative space game that combines elements of real-time strategy, base building, space survival, and tactical battles. Players can create and customize their bases from scratch, construct various types of structures and warships, manage fleets, and engage in tactical space battles.

ERA ONE is a early access, exploration and action rts game developed and published by Team Complex LTD.
Released on August 06th 2025 is available only on Windows in 5 languages: English, Italian, Spanish - Spain, Russian and Simplified Chinese.

It has received 314 reviews of which 258 were positive and 56 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 29.99€ on Steam.


The Steam community has classified ERA ONE into these genres:

Media & Screenshots

Get an in-depth look at ERA ONE through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i5 o AMD Ryzen 5 (o equivalente)
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 o AMD Radeon RX 580 (o equivalente) con almeno 4 GB di memoria dedicata
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 6 GB available space
  • Sound Card: Scheda audio compatibile con DirectX

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2025
Parted with my cash to support the devs, it’s very wary but certainly a diamond in the rough. Great potential 🍺
Expand the review
Aug. 2025
I decided to invest into early access for this game because the detail in building grabbed my attention. I’d played homeworld before which got boring real quick. So, I decided to give RTS space battle genre another go. Why not with a game that offering you lots of building customization. Right now of as Dev Build 9.5, the Campaign and Multiplayer is not available. The button are disabled. The option to play Player vs CPU. Once you go in here you get plethora of options. I love options in games. You pick to play one of three factions: Federation, Pirate or the ORGA. Federation and Pirates seems self-explanatory, but ORGA I don’t know. You choose the following in difficulty: Beginner, Novice, Veteran, Elite or Insane. You chose the following in playstyle: Defensive, Balanced, Aggressive. When you are choosing difficulty and playstyle this characterizes the CPU player. You can form teams. There are a total of six slot where you take the first of six slot leaving five left for other CPU’s. You can team up with other CPU’s taking on other CPU’s. Great for solo (or casual) players. Next you select an icon or decal and two colors for your banner. The colors show up on your warships uniquely identifying you on the field of play. Keep in mind in early access teaming up isn’t available yet. There’s more options with the following labels each with their own value settings: Game Settings, Game Preset, Game Speed, Starting Resources, Resource Amount, Resource Visibility, Crew Quarter Cap, Wreck Decay Time, Challenges, Eclipse Speed, Wrecks Contain Research, Starting Position, Teams, Kill Rewards, No Attack Period, Victory Condition and Environmental Events. This is just a treasure chest of customization. Basically, play the game you want to play! Keep in mind this is early access, so many of these options are disabled or not available. You’ll pretty much play it as is. There is also a bar graph on the bottom labeled Estimated performance requirements. The fuller the bar, the more requirements. Right now, my rig is a dinosaur running nVidia 1080Ti. It’s doing good so far. There are 16 game maps of space to chose from and play. 9 of 16 maps are ready to go in Early Access. Playing the game I’d had start all over a few times. For me there is a learning curve. Each time I started fresh I adapted to not repeating mistakes. Some things to keep mind. You start out with a central command unit which your base. You must build modules. Attach these modules to your command center. The modules are various functions such as research, power generation, weapons and etc. Your command center starts of with 21 module slots 3 on each side and 9 more on the bottom. Don’t get stuck thinking linear. You must think dimensionally (Up, Down, Left, Right, Forward, Backward) You’ll want to extend from those 12 points and attach additional attachment point or hardpoints so that modules can be added to your base giving your base more and additional capability. If you don’t extend, then have no more room. No more room mean you can’t build other important modules and continue the game. Don’t build yourself into a corner. It’s just a matter of time before your opponents will surpass you in production, research and take you out. I think there may be other ship options that leverage the command center’s burden, but that takes research and puts you going into mid game. What you do early in the game impacts your ability to 4X further in the game. You can get some wacky crazy looking designs that look nothing like science fiction television shows and theatrical movie starships as seen in Buck Rogers, Battlestar Galactica, Star Trek or Star Wars. It’s more like a NASA ISS design. You have a center piece. Attach an extender. Maybe attach another extender to the first extender. Now attach modules to those extenders. If you want to build cool designs, it may be possible, but I think you won’t have time. Once the game starts, your enemy is preparing to come after you. If you’re trying figure out how to build a sharp looking base, you ain’t playing the game. You must pay attention to the amount of energy you use. As you expand your command center with more modules playing various roles they consume energy. You run out of energy then no capability for you to do anything. Solar panels must be oriented toward a sun otherwise it’s just a useless module. Research quickly your power production options beyond solar. The battle scenes are cool. For starts its mostly little ships. The CPU pirates send their marauders fire a few shots. They demand tribute. You give them the middle finger and shoot them down. That’s if you managed a balance of energy, resource gathering, resource storage, research to greater energy and weapons. Practice playing the game, you can play in sandbox mode, which allows you play the game without pressure. Sandbox is available in early access. I like the game. I like where it’s going. So for me, it’s a thumbs up. Check it out. Also check out my screenshots on my profile (as opposed to images on the dashboard). I provide additional details on the game. It's public.
Expand the review
Aug. 2025
TL:DR The vision from the devs is here, and basic, core mechanics are in place and functional. Game is playable and has the potential to grow into something the space games market is missing. If you want to support modders turned game dev, then buy it. if you're on the fence, hold off for now. I'll break this review up into 3 parts, performance, gameplay loop, and final thoughts. 1. Performance System specs 7800X3D, 3080 10GB edition, 32gb DDR5 RAM, 2560x1440 resolution. In my sessions early game performance is acceptable, high settings w/ TSAA i was getting 120FPS to start. as a game progresses however frames start to drop, eventually getting as low as 22 FPS is mid-large battles. performance dropoff started to have a noticable affect for me once I was a decent way into the mid game, and for large battles in end game, I had to just accept it would be a bit of a slideshow. Strangely enough, turning all the settings to low seems to have little to no impact on performance. i suspect this is an optimization issue rather then hardware, as both CPU and GPU had plenty of headroom for additional load. seems to be tied to the ingame resource "crew", which essentially is your cap for how many ships / how large of a ship you can build. 2. Gameplay Loop Gameplay loop right now is bare-bones. you vs 1 AI. There are about 6 or so maps to play on, but the larger maps don't flow well given the limit of a single opponent. you can choose to fight pirates, or federation, each has their own line or ships (federation is a mirror of the player faction). there are two types of ships you build, pre-fabricated ones, from a small & large dock, or customizable "capital ships" such as the mother-ship you start with. capital ships are by far the stronger of the two, pre-fab ones are almost a waste of resources....almost. Basic tool tips are in place, such as what a component/weapon does. fine details for things are missing however, like what the ROF is between a Gatling turret or a kinetic one, or what types of weapons bypass your shields. This lack of detail can become rather painful when you start building the customized capital ships, as you can't tell at a glance which ship parts are damaged or actively being shot. Early game is simple, mine, mine, mine. here you will likely decide how you want to move forward with the match, funneling resources into your mothership for a mobile fortress, or a more traditional route, building it more stationary and producing pre-fab ships from the small/large docs and maybe a small capital ship. having done both the balance seems much more in favor of the mobile fortress, but you can use pre-fab ships if you focus on the large dock ones. Mid-game, esp the latter half, is where the game starts to lose steam. you either can't field a large fleet due to limitations of the "crew" resource, or you start the game with this setting higher and lose out on FPS in fights. The AI is also rudimentary, no flanking, and no targeting weak points. To be honest, I struggled to think would I would put for end game. as it stands, there isn't really an "end game" yet, unless you decide to draw out a game or play total defense. the longer a match goes the larger the waves of enemies traveling the same, straight line to your base. if your into the "tower defense" style play then have at it, lots of that here. if your hoping for more....RTS, its not here yet. 3. Final Thoughts as mentioned in the TL:DR its bare-bones, but whats here works....for the most part. there are bugs, and some things simply don't work they way you would think or hope. the AI is functional, if not simple, and their isn't much to do as of yet. Having said that however, the creativity potential on offer here for building a "mega ship" is awesome, and I've no doubt will only get better as development continues. I would say though, $30 for what is available at launch is....steep, but personally, I'm happy to support modders that take the risk to make a game people want, rather then hoping someone else will.
Expand the review
Aug. 2025
I don't understand all the negative reviews on the current state of the game. Most of the negative points made were literally listed in the Early Access description, for the world to see. Thus far though, I give a thumbs up. Why? I wanted a true Homeworld vibe. This game absolutely delivers in the feel and the vibe of my beloved serious. Obviously, it's not complete, and missing many things, and a few bugs are present, as typical of most Early Access phase games. And, there will need to be a bit more polish on various elements as well. Homeworld 3 itself was more polished in many ways, but the game play gave me such a watered down feel that I barely had the motivation to complete it. Its story/campaign was also a bit lack luster. I hope Complex Team can deliver on their campaign, once that is out. Keep up the good work!
Expand the review
Aug. 2025
not what i had in mind but still interesting i thought this might be more like an open universe sandbox but it's basically an RTS game with different maps not my cup of tea also kinda expensive for an Early Access Game
Expand the review

Similar games

View all
Mud and Blood Mud and Blood, the cult classic flash real time strategy game, returns with its signature take on infantry tactics. Command a small squad through brutal battles against unfair odds. This is combat. Experience the chaos and unceremonious violence of modern war, where every decision counts.

Similarity 71%
Price 10.79€
Rating 8.2
Release 30 Nov 2021
9-Bit Armies: A Bit Too Far Unleash voxel warfare in 9-Bit Armies: A Bit Too Far. Lead a modern military, build bases, unlock units, and attack in all-out war. Engage on land, sea and air in over two dozen missions, online skirmishes, or co-op. Easy to learn, a challenge to master.

Similarity 60%
Price -36% 12.64€
Rating 7.8
Release 26 Aug 2024
Attack on Toys Relive Your Childhood Toys comes to life! Build your Army Toys, make battle scenario, watch the Toys battling each other, and customize your play with Attack on Toys Toy Box. Command your Army Toys to fight againts another toys strategically and keep them alive during battle!

Similarity 59%
Price 5.69€
Rating 8.8
Release 24 Sep 2021
Line War A new type of RTS-style game with elements from 4X, Wargame, and Real-Time Tactics genres. Draw commands and execute a superior strategy to win over your opponent without the need for micro-management.

Similarity 55%
Price 24.50€
Rating 7.6
Release 05 May 2022
World War Armies World War Armies is the ultimate PvP real-time strategy game. Command advanced war machines and compete for free against other players worldwide. Revolutionary mechanics reduce downtime and focus on direct engagement with the enemy, you get to the fun parts of RTS faster.

Similarity 54%
Price Free to play
Rating 6.1
Release 02 May 2024
Three Kingdoms: Innovatory This is a classic historical simulation + real-time strategy game, where you will go back to the era of the Three Kingdoms and play as various renowned sovereigns.

Similarity 50%
Price 13.79€
Rating 6.1
Release 31 Jan 2024
AutoForge A 2D automation sandbox adventure. Build an automated factory with Mana-powered machines, progress through an expansive tech tree, explore a vast and wonderful world, upgrade yourself with ancient technologies, and defend it all from invasions.

Similarity 49%
Price 19.50€
Rating 8.2
Release 27 Mar 2024
Epic Fantasy Battle Simulator Welcome to Epic Fantasy Battle Simulator, the most immersive medieval battle simulator to date! Throw tens of thousands of soldiers into battle, enjoy the show, or take control of one of them to prove your valor! The only limit is your imagination! Or maybe your CPU?

Similarity 49%
Price 9.99€
Rating 8.1
Release 30 Aug 2021
Ascension In this cultivation 4X strategy game, your sect has been in peril, and so they open a portal—sending you, a young disciple and their last hope, inside. Stand tall as the new sect leader and guide disciples to rebuild what was lost. Sharpen your focus, master alchemy, and ascend to immortality.

Similarity 48%
Price 19.50€
Rating 6.1
Release 08 May 2025
Territory: Farming and Warfare From a small village of a dozen people to a small kingdom of thousands of people. Arrange for residents to work, gathering, fishing and hunting, farming and mining, processing and manufacturing. Trade, accumulate supplies, increase your strength, and fight evil forces and monsters.

Similarity 47%
Price 14.79€
Rating 8.1
Release 11 Jan 2023
Iron Marines Invasion Prepare to take off, soldier! The galaxy needs your strategy! Prove your RTS expertise, explore an entire galaxy and defend it from a threatening invasion.

Similarity 47%
Price -55% 6.76€
Rating 6.7
Release 03 Nov 2023
Ancient Wars: Sparta Definitive Edition One of the most innovative Real-Time Strategy Games comes back totally renewed and improved to the smallest detail, with epic large scale battles, new civilizations, unit customization system never seen before in a game, 8K support, and much more.

Similarity 46%
Price 19.99€
Rating 7.1
Release 28 Jan 2022

Frequently Asked Questions

ERA ONE is currently priced at 29.99€ on Steam.

ERA ONE is currently not on sale. You can purchase it for 29.99€ on Steam.

ERA ONE received 258 positive votes out of a total of 314 achieving a rating of 7.65.
😊

ERA ONE was developed and published by Team Complex LTD.

ERA ONE is playable and fully supported on Windows.

ERA ONE is not playable on MacOS.

ERA ONE is not playable on Linux.

ERA ONE is a single-player game.

ERA ONE does not currently offer any DLC.

ERA ONE does not support mods via Steam Workshop.

ERA ONE does not support Steam Remote Play.

ERA ONE is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for ERA ONE.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 11 August 2025 00:45
SteamSpy data 10 August 2025 15:58
Steam price 11 August 2025 04:18
Steam reviews 11 August 2025 03:45

If you'd like to dive deeper into the details about ERA ONE, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about ERA ONE
  • SteamCharts - Analysis of ERA ONE concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck ERA ONE compatibility
ERA ONE
Rating
7.7
258
56
Game modes
Features
Developer
Team Complex LTD
Publisher
Team Complex LTD
Release 06 Aug 2025
Platforms