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Expeditions: Conquistador on Steam

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Conquer the New world: In the 16th Century, Spanish explorers and soldiers reached the shores of America. The search for gold, fame, and adventure drove these travelers into a treacherous wilderness where they faced hunger, disease, and dangerous predators. In their wake, the Aztec Empires lay in ruins.

Expeditions: Conquistador is a rpg, strategy and turn-based game developed by Logic Artists and published by THQ Nordic.
Released on May 30th 2013 is available on Windows, MacOS, Linux, Steam Deck and Steam Machine.

It has received 1,543 reviews of which 1,218 were positive and 325 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 19.99€ on Steam, but you can find it for 1.50€ on Eneba.


The Steam community has classified Expeditions: Conquistador into these genres:

Media & Screenshots

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Processor:Dual Core 2.6 GHz or AMD64X2 2.6 GHz
  • Memory:2 GB RAM
  • Graphics:nVidia GeForce 8600 GT or higher, ATI Radeon X1800 or higher, min. 256 MB VideoRAM, Shader Model 3.0
  • DirectX®:9.0c
MacOS
  • Processor:Dual Core 2.6 GHz or AMD64X2 2.6 GHz
  • Memory:2 GB RAM
  • Graphics:nVidia GeForce 8600 GT or higher, ATI Radeon X1800 or higher, min. 256 MB VideoRAM, Shader Model 3.0
Linux
  • OS: Ubuntu 13.04
  • Processor: Dual Core 2,6 GHz or AMD64X2 2,6 GHz
  • Memory: 2 GB
  • Video Card: nVidia GeForce 8600 GT or higher, ATI Radeon X1800 or higher, at least 256mb VideoRAM, DirectX 9c, Shadermodel 3.0

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

24 hours played
Oct. 2026
Експедиція джунглями — це вам не жарти А що ці аборигени собі дозволяють? Тобто що ці конкістадори собі дозволяють! А ось хто і що ви вже будете вирішувати самі. З самого початку експедиції в Новий Світ вам доведеться зіткнутися з важкими моральними виборами та їхніми наслідками. Отже, вибір у квестах має значення, і не тільки в квестах, а й узагалі майже в будь-яких випадкових чи невипадкових подіях. Вибір — це не просто рядок діалогу, який нічого не вирішує. Ні, хлопці, донт пуш йо хорсес! Від того, на яку кнопку ви натиснули, залежить геть усе: – Чи почнеться битва, чи ні. – Чи зміниться ставлення ваших союзників до вас, чи ні. А воно неодмінно зміниться — питання лише в тому, у кого і в який бік. – Чи отримаєте ви припаси, чи втратите їх. – Чи потрапите в пастки, чи ні. Тощо… Тактичний бій Бойова частина в грі дуже хороша, і представлена вона покроковими тактичними боями. І слово «тактичними» в цій грі — не просто для красивого слова. Від обраних на бій союзників, їхнього розташування та підготовки бойової карти залежить дуже багато. Програти через те, що ви не там поставили стрільця чи мечника, — звичайна справа. Щодо бойових локацій: мені подобається, що розробники створили різні арени для різних середовищ, а не просто кілька локацій, які повторюються. https://steamcommunity.com/sharedfiles/filedetails/?id=3821048895 Сопартійці Щодо сопартійців. Усі ваші сопартійці прокачуються та вивчають навички, а ще їм можна видавати кращу броню та зброю. Сопартійці мають власні квести та особисту думку щодо прийнятих вами рішень. Щоденні клопоти Наступає ніч, час ставити табір та роздавати завдання. Вам треба заготовити їжу та медикаменти. Скінчилися сухпаї? Час вирушати на полювання за дичиною. Немає мазі для лікування — треба перетерти лікувальні трави. А ще не забути про оборону табору від нападників і патрулі, щоб напад не застав зненацька. https://steamcommunity.com/sharedfiles/filedetails/?id=3821048003 Світ та дослідження Пересуватися світом наче й цікаво, наче й приносить задоволення. Але є одне але… Наповнення цього світу. Як на мене, карта дуже одноманітна, печер чи цікавих місць замало. Але цьому є пояснення, і це бюджет. 90% зустрічного на мапі — будуть трави та сундуки з ресурсами й травами. https://steamcommunity.com/sharedfiles/filedetails/?id=3821048985 Сюжет Історія без «Оце так поворот», але цілком відповідає історичному змісту того, що відбувається (ну, майже). Звісно, не обійшлося й без деяких міфічних подій, але без фентезі. Ніякого явлення Кетцалькоатля у плоті. Музика Кілька слів про музику. З одного боку, музична тема дослідження світу повторюється. З іншого — бойовий трек чудовий. Бюджет І як не прикро, але це найслабша частина гри (ну, якщо не враховувати графіку, а це вже прямий наслідок обмеженого бюджету). Від початку до кінця, майже в усіх аспектах гри, видно, що розробники працювали з невеликим бюджетом, економили майже на всьому. Але разом із тим стає зрозуміло, що розробники виконали велику роботу: вони щиро хотіли зробити якнайкраще в межах виділених на гру коштів. Однозначно гра, варта спроби. P.S. Ненавиджу нічні набіги на табір [url=https://store.steampowered.com/curator/46593640-Zoreslavs-RPG/]Просто клацніть, щоб перейти на мою сторінку куратора, присвячену RPG!
44 hours played
Sept. 2026
RNG, and a fun narrative make this game a top-tier SRPG to me. Before I dig into the details, I need to complain about the performance. I have a pretty decent rig; even so, this game has some jank. Specifically, jank with the Steam version. I eventually had to switch over to the GOG version to finish the game. Steam's version crashed when quitting to the main menu and, at one point, kept thinking I was hitting the inventory key. I unplugged everything, uninstalled and reinstalled, and all that. Despite my best efforts, the second I tried to confirm camping or movement, the game insisted I was riding that ‘I’ key. Installing my version from GOG resolved all of these quirks. I did get to over 40 hours on Steam before the great "I" event of 2026, so it does work. It was a subtle reminder that maybe having two gaming libraries across platforms isn’t so bad. Dirty_Jared is my username on Galaxy. Friend me, and we can play ancient strategy games together! With my complaining about technical issues settled, I will touch upon the other aspects of the game and then wrap this ish up. First things first, there are women in combat roles. I know some of the young ‘uns out there don’t like “woke” games or whatever. If that’s you, you’ll hate this. Personally, I am a geezer, and I have seen ladies in prominent roles in my RPGs since the dawn of time. I know some people care a lot, though, so this is your heads-up. This game has branching decisions, but there are a couple of spots where you may be forced to do things that you don’t want to. Welcome to trying to be altruistic in the New World. Speaking of altruism, that is just one of several personality traits that your followers can have. You get to pick your company before you start, and picking followers that fit your playstyle makes everything smoother. Want to slaughter all the indigenous peoples? Pick the ‘racist’ trait. Want to spread the good word? ‘Altruistic’ and ‘pious’ might be good options. The racists will grumble if you are nice, so leave them in Spain for this playthrough. As for units, you have ‘soldiers’ who excel at sword and board, ‘scouts’ who are badass melee units that can’t use guns, and hunters who dominate ranged combat. As for support units, there are ‘doctors’ and ‘scholars’. Doctors are pretty self-explanatory and necessary. Seriously, have one in the field and level them up so they can cure poison. Scholars are basically professional buffing units. You can get some powerful results by leveling a scholar, and they can change everything in battle. Also, even if they miss while shooting, they will expose a weakness on the unit they shot at, leading to increased damage when others attack it. Levelling is quite flexible as there is an experience pool. You can level up units however you please, provided you have the experience to cover it. There is also a resource simply known as “equipment.” Providing this resource to your units will level up their weapons and armor. Not to belabor the point, but flexibility is on full display in this game. The combat itself is awesome, but it can be ball-bustingly hard and relies heavily on RNG. Personally, I love RNG, but I totally get why others do not. You will miss despite high accuracy percentages, and it will happen at the absolute worst time. To break it down briefly, you fight on a battlefield of flat-top hexes, the superior hex. There is a cover system and a bunch of fancy skills you can use. Soldiers can buff adjacent units' defense, hunters can shoot twice with reduced accuracy, etc. There is also a cover system, penalties to accuracy when fighting in the dark (which change depending on how close a target is to a fire or torch), and various traps, barriers, and gadgets you can deploy. It cannot be overstated how fast a battle can go sideways. Sometimes that one hex of caltrops can make all the difference. Also, fire spreads. If you want a complete strategy experience and don’t mind dated graphics and a little jankiness, then I recommend this game, along with Expeditions: Viking and Expeditions: Rome. As for Expeditions: Samurai? I’m all set. This company released three amazing and complete games with a distinct art direction and a brilliant combat system. Samurai just looks like every other indie tactics game. Buy this instead!
103 hours played
Sept. 2026
Narrow story where you choose one side of New Word conflict. You can be good boy or bad boy. Enjoyable experience.
40 hours played
Aug. 2026
Me encantan estos juegos de estrategia por turnos, aparte cuenta una historia real con personajes y lugares reales (con esepcion de la mision del dorado). 10 de 10. Mas juegos de este tipo porfavor.
35 hours played
Aug. 2026
After reading and hearing mixed opinions I've been pleasently surprised. First I really like unique/less exploited settings and that is exactly what we get here, La conquista de América is rather rarely used in games, probably even less in RPGish genre. Worth noting is that, it's not just based on facts, as there are some changes and even a little bit of paranormal activites, which only makes it even more interesting. I'd say plot is good, so is writing, dialogues might not offer many branchings but are solid, and so are options we are presented with. The best thing is that choices actually matter, sometimes a lot, so the game can be replayed not only in order to try new builds but also for different plot choices. Combat can be fun, it doesn't allow much variety per class, as almost all perks are shared, there are clear winners in terms of certain weapon types usability, like arquebus is much better than bow, to the point a hunter using a bow might make you think the class is just weak but the second you try EXACT same build but with the gun it's magically starts to deliver. RPG enthusiasts might be disappointed by how equipment is implemented - we put 'equipment' points into slots making armor, melee or ranged weapon better by some percent - which is quite boring and uninspiring. Along our troops we can use some craftable items like spike traps, barricades, torches etc. which can affect the fight dramitcally (especially on higher dificulties levels it might be crucial). I have mixed feelings if it comes to survival elements, in general it isn't bad but after some time becomes bit tedious, as we have to camp every 15 seconds while trying to travel between two far away locations. The good thing is we might get lots of random encounters, most of them is nice but one in particular seems way too brutal but fortunately it's rare. What I also like is that we are not forced to win all battles/camps, we still can retreat it just will affect the outcome in sometimes surprising way - in my opinion that's really cool. TLDR: If you like more tactical approach to 'survival rpgs' and are bored with yet another high fantasy, cyberpunk or sci-fi setting, give it a try. If you are not sure sometimes there are big sales that might save you 'wasting' money in case you won't like it.

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Frequently Asked Questions

Expeditions: Conquistador is currently priced at 19.99€ on Steam.

No, Expeditions: Conquistador is currently not on sale. You can purchase it for 19.99€ on Steam.

Yes, Expeditions: Conquistador received 1,218 positive votes out of a total of 1,543 achieving a rating of 7.58.
😊

Expeditions: Conquistador was developed by Logic Artists and published by THQ Nordic.

Yes, Expeditions: Conquistador is playable and fully supported on Windows.

Yes, Expeditions: Conquistador is playable and fully supported on MacOS.

Yes, Expeditions: Conquistador is playable and fully supported on Linux.

Yes, Expeditions: Conquistador is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Expeditions: Conquistador is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Expeditions: Conquistador does not support VR.

Expeditions: Conquistador offers both single-player and multi-player modes.

Expeditions: Conquistador offers both Co-op and PvP modes.

No, Expeditions: Conquistador does not currently offer any DLC.

No, Expeditions: Conquistador does not support mods via Steam Workshop.

No, Expeditions: Conquistador does not support Steam Remote Play.

Yes, Expeditions: Conquistador is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Expeditions: Conquistador.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 29 September 2026 14:28 UTC
SteamSpy data 13 October 2026 09:44 UTC
Steam price 27 October 2026 04:02 UTC
Steam reviews 21 October 2026 06:07 UTC

If you'd like to dive deeper into the details about Expeditions: Conquistador, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Expeditions: Conquistador
  • SteamCharts - Analysis of Expeditions: Conquistador concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Expeditions: Conquistador compatibility
Expeditions: Conquistador PEGI 16
Rating
7.6
1,218
325
Game modes
Features
Online players
2
Developer
Logic Artists
Publisher
THQ Nordic
Release 30 May 2013
Platforms
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