Expeditions: Viking on Steam - User reviews, Price & Information

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Circa 790 AD. A small band of Norse warriors lands on the shores of England. History may have forgotten their names, but their actions live on. As the chieftain of your clan, let ambition guide your choices in the party-based RPG Expeditions: Viking. How will history remember you?

Expeditions: Viking is a rpg, turn-based and vikings game developed by Logic Artists and published by THQ Nordic.
Released on April 27th 2017 is available only on Windows in 6 languages: English, French, German, Polish, Russian and Danish.

It has received 3,971 reviews of which 3,310 were positive and 661 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 29.99€ on Steam, but you can find it for 0.72€ on Gamivo.


The Steam community has classified Expeditions: Viking into these genres:

Media & Screenshots

Get an in-depth look at Expeditions: Viking through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: Intel Core2 Quad Q9400 2.66 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTS 450
  • DirectX: Version 11
  • Storage: 12 GB available space
  • Sound Card: DirectX Compatible Sound Card

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

222 hours played
March 2026
I played this game a few years and rage quit after a particularly annoying fight involving a few archers before completing Logic Artists' more recent title Expeditions: Rome and then giving this game another go and completing it on the default difficulty in Iron Man mode. I would definitely recommend it to fans of turn based CRPGs like Owlcat's or Larian's stuff, but be aware that this game is quite challenging and you need to understand the mechanics well in order to enjoy it. This game certainly feels a bit more of a lower budget than Expedtions: Rome as well but it ran smoothly for me and without any bugs that I can recall. Basically, you play the role of the son or daughter of the deceased leader of a Danish viking clan circa 800AD and you have to assume leadership of your clan before travelling to Britain to either trade, conquer or forge alliances with the kingdoms there in order to build up your clan's strength for an eventual final showdown with a rival. You will travel with about a dozen different companions, with some of these being custom mercenaries which you will create yourself. Entering a new area from the overland map or engaging in the turn based battles has you picking up to 5 companions of your choice to join you. There are no character classes in this game, but each character typically slots into a specific role, depending on their attributes, skills and gear. Most characters will generally be skalds, healers, archers, or weapon and shield/spear/two handed warriors. So what's good about this game? - The combat system is nicely designed and offers a good challenge. You have to think tactically and use your party's skills to complement each other. - Innovative camping system that I would love to see other CRPGs using as well. - Decent plot and writing. - Some pleasant ambient music while travelling around the towns etc. - It's a somewhat older title so you should be able to run it on potato PCs without any problems. - My gameplay experience was completely bug free! Some of the loading screens can take a while, though. And what's not so good about this game? - Some really strange design decisions. You can't rest in any settlements or even anywhere on the overland map, but instead have to find a specific camping area and set up camp there. Thankfully these are all over the place, but some are occupied which means you have to defeat the current occupants in battle if you want to rest there. - You can't tell what the date and time except when you're on the overland map, where you have to hover the mouse over the main timeline bar at the top of screen to see the date and hover over the dots of your party's travel route to see the current time. All really fiddly when this info could have been displayed clearly on the screen somewhere instead. - Annoying random events that hinder more than help you like a companion getting an injury with no chance to avoid it. - Equally annoying combat mechanics. There is no proper initiative system, so it seems most fights are scripted to have the enemies go first during a 'surprise round', even if your party can clearly see them first. In this case, all you can do is move your characters into position before the enemies take their turn. This can be painful when you're up against a group with a large amount of archers, as often there will not be enough spots where you can take cover, and enemy archers seem to be really accurate with their shots. Once combat is underway, it's virtually mandatory to have at 1 companion with the "demoralize" skill, which reduces enemy ranged attack hit chances by half if they fail to resist it. - Melee attacks all hit automatically for some strange reason, so you can't really play the game as an agile dodging sort of character like you would in a D&D game. If you want to be a tanky frontliner character, using a shield (which gives you a chance to block attacks and absorbs damage) and wearing heavy armour is really the only option open to you. - Loot is very limited and most stuff you find will be crafting components. It's annoying to fight a horde of heavily armed and armoured enemies and get almost nothing off their corpses except a few coins and a handful of crafting components. Smiths in towns typically don't sell you any armour or weapons but will either sell you crafting components or else can craft gear for you but you still have to supply the materials needed AND pay for it on top of that. Consequently it's utterly pointless to buy any crafted gear from smiths as you can just have someone from your group craft weapons or armour for you free of charge in camp if their crafting skills are high enough. - The ending was fine but seemed a little anticlimactic. The final fight was a bit easy and I would have preferred a better explanation regarding what happened to your character and their companions, like in the Owlcat games, for example. I guess they probably were limited by budget though. Solid 7/10 from me otherwise. I haven't played their first title Expeditions: Conquistador yet, but I would recommend playing Expeditions: Viking before Expeditions: Rome if you plan to play them both, as Rome is the superior game.
38 hours played
Feb. 2026
Fun game, multiple endings and the choices are interesting and they don't always let on what they will influence later. If you like turn based good one for sure
65 hours played
Nov. 2025
Great game, has a bit of a learning curve but once you get the hang of it the game is very satisfying. The combat is fun, the story is engaing and the writing superlative. I loved the soundtrack and the stoic feel of the game, and while it may have been on the shorter side for an RPG it was just right for me and I thoroughly enjoyed it.
31 hours played
Aug. 2025
A very neat CRPG with great replay ability. Even tho the game lacks voice acting, the dialogue is strong and the characters are all well written
129 hours played
July 2025
Recommended: Like shouting "Skål!" with tears in your mead—absolutely They told me this was a turn-based strategy RPG. What they didn’t tell me was that I’d form a bond so deep with my warband that I’d cry into my keyboard when one of them died trying to save a settlement I barely cared about until that exact moment. You don’t just play Expeditions: Viking. You lead. You suffer. You micromanage inventory weight like it’s your actual back pain. Let me tell you about Runi One-Eye. He wasn’t the strongest. He wasn’t the smartest. He just had this stupid lopsided smile and a habit of singing off-key when he sharpened his axe. Said he wanted to go west to “see if the sun’s warmer on the other side of the sea.” He wasn’t even supposed to be in the front line. But when the Saxons ambushed our camp, he was the first to charge. Blocked two javelins with his shield. Took a third in the leg. I told him to fall back. He told me, “You said we make our own fate. Let mine count.” He held that chokepoint long enough for me to flank around and save the village. We won. Barely. When I got to him, he handed me his father’s dagger and said, “Give this to someone worth leading. If that’s you, keep it.” He didn’t make it through the night. And yeah, I reloaded. Four times. Tried every combo of tactics, turns, healing, and prayers. But the game said: no. Runi’s time had come. That’s when I knew. This wasn’t just tactical combat. This was storytelling through survival. This was history, but bleeding—on a snow-covered hill, under a sky that never cared who lived or died. Other games ask you to min-max. This one asks you what kind of leader you are when the choices aren't clean, the consequences are real, and your friends don't respawn. Final Verdict: Expeditions: Viking is one part strategy, one part survival, and one giant Viking-sized serving of feels. The combat? Sharp. The decisions? Heavy. The memories? Carved into my soul like Runi's name on that warband roster I can’t bring myself to delete. 10/10. Would raid, trade, and weep again. Skål, old friend.

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Frequently Asked Questions

Expeditions: Viking is currently priced at 29.99€ on Steam.

No, Expeditions: Viking is currently not on sale. You can purchase it for 29.99€ on Steam.

Yes, Expeditions: Viking received 3,310 positive votes out of a total of 3,971 achieving a rating of 8.06.
😎

Expeditions: Viking was developed by Logic Artists and published by THQ Nordic.

Yes, Expeditions: Viking is playable and fully supported on Windows.

No, Expeditions: Viking is not playable on MacOS.

No, Expeditions: Viking is not playable on Linux.

Expeditions: Viking is a single-player game.

Yes, there are 2 DLCs available for Expeditions: Viking. Explore additional content available for Expeditions: Viking on Steam.

No, Expeditions: Viking does not support mods via Steam Workshop.

No, Expeditions: Viking does not support Steam Remote Play.

Yes, Expeditions: Viking is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Expeditions: Viking.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 13 June 2026 00:35
SteamSpy data 11 June 2026 09:18
Steam price 13 June 2026 12:48
Steam reviews 12 June 2026 09:58

If you'd like to dive deeper into the details about Expeditions: Viking, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Expeditions: Viking
  • SteamCharts - Analysis of Expeditions: Viking concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Expeditions: Viking compatibility
Expeditions: Viking PEGI 18
Rating
8.1
3,310
661
Game modes
Features
Online players
27
Developer
Logic Artists
Publisher
THQ Nordic
Release 27 Apr 2017
Platforms
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