Fallout 4 on Steam - User reviews, Price & Information

Quick menu

Bethesda Game Studios, the award-winning creators of Fallout 3 and The Elder Scrolls V: Skyrim, welcome you to the world of Fallout 4 – their most ambitious game ever, and the next generation of open-world gaming.

Fallout 4 is a open world, post-apocalyptic and singleplayer game developed by Bethesda Game Studios and published by Bethesda Softworks.
Released on November 09th 2015 is available only on Windows in 10 languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Traditional Chinese and Japanese.

It has received 392,287 reviews of which 326,054 were positive and 66,233 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 19.99€ on Steam, but you can find it for 3.85€ on Gamivo.


The Steam community has classified Fallout 4 into these genres:

Media & Screenshots

Get an in-depth look at Fallout 4 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/10 (64-bit OS required)
  • Processor: Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 550 Ti 2GB/AMD Radeon HD 7870 2GB or equivalent
  • Storage: 30 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
After so many years of fun and +1000 hours playing, just realizing not having left a positive review for this masterpiece. Best game ever! I´m 55 and my first game was Defender of the Crown on a C64 in 1986. I played thousands of games since then. But FA4 is my benchmark for good games. Best game ever!
Expand the review
Jan. 2025
Fallout 4 is one of those games that I’ve sunk hundreds of hours into—and it’s not just because of the action or the gripping storyline, though those are definitely a big part of the fun. What truly makes this game special is the freedom to escape into its world in so many different ways. Sometimes, I find myself stepping away from the chaos and simply losing hours in the quiet moments. There’s something incredibly soothing about spending a day in a random shack, far from the action, tinkering with a gas tank launcher I found by chance. Or spending countless hours building my own settlements, shaping a world that feels uniquely mine. These moments of solitude and creativity are what really make Fallout 4 stand out to me—they allow you to exist in its world, not just fight through it. The modding community is another huge factor. The mods breathe new life into the game, adding fresh content and enhancing the experience in ways that keep it feeling new every time I return. It’s one of the reasons why Fallout 4 never really gets old. My little brother and I share a love for this game, and we’ve spent hours exploring, building, and living in its post-apocalyptic world. Fallout 4 isn’t just a game; it’s an experience that lets you carve your own path and lose yourself in its world, one that’s as alive as you choose to make it.
Expand the review
Oct. 2024
>Download game >install hundreds of mods at once without testing them >I'm actually super smart >Blindly run LOOT and hope to High Todd Heaven it doesn't crash >It boots up >Play for hours and hours >One day randomly CTDs, corrupts the save files, and refuses to boot again. >Scream, Cry, Throw Up 10/10 would Bethesda again.
Expand the review
Sept. 2024
I have a relationship with this game I can only describe as toxic. I was a teenager in the prime of my Bethesda fanboy period when it was announced, and it was probably the most I'd ever been hyped for a game, before and since. I am not a hater of Bethesda's Fallout, even as a fan of the classics and New Vegas being one of my favorite games ever. But my feelings on Fallout 4 are extremely complicated. When it's good, it's REALLY good. Like the world design. I love exploring the Commonwealth, there's so many cool little details to find, tons of unmarked buildings with whole interior cells that you could miss even on repeat visits to an area, and since junk actually has a purpose in this game, there's way more stuff to get excited for when clearing an area. Also, even though it gets clowned on a lot as of late, I do genuinely enjoy the environmental storytelling Bethesda does. Plus you can call in Vertibird rides for a more immersive fast travel, it's all so cool. Speaking of cool, the modular weapons and armor? Super cool. I know it's pretty divisive, but I do like the idea of building your weapons and armor up over time. Power Armor actually having a major effect on gameplay rather than just being the de facto "strongest armor" is a change for the better in my opinion. Settlement building is where my thoughts start becoming more insane, bear with me here. In theory, building up a cool base and managing a network of allied settlements is the coolest thing ever added to a Bethesda game, bar none. I'm the type of guy who loved, LOVED Hearthfire in Skyrim, and the type of guy who loves living out the fantasy of actually having an affect on the world, so it's right up my alley, right? Well, yes, but there's several complications. For one, there's just too many bad settlements. Like, most of them suck unless you're hardcore dedicated to spending hours fixing em up. And because all these areas are designed to be player-built, it means there's almost zero established towns to actually explore. If they had drastically cut down on settlement locations, focusing on quality of buildable areas, and had more actual towns with unique characters and quests (potentially as part of a more story-driven Minutemen questline), I believe the feature would have been better received overall. Continuing from my point above, the shafting of the Minutemen is by far the thing about this game that drives me up a wall the most. In theory, the Minutemen are the perfect moral player faction: a ragtag group of civilians united under the promise of mutual support for the benefit of everyone. The idea of being able to build a faction from nothing, growing your influence by doing quests and helping people, to being able to rival the Institute and/or the Brotherhood, that rules. Hell, that's basically what the entire structure of New Vegas's back half is. In execution it's just radiant quest after radiant quest, only being story relevant if you fail another faction's questline. Like I started saying in the settlement section, if the game had a bit more focus on the towns outside of the context of settlement building, there'd have been way more opportunity for an actual Minutemen questline, though I could probably spend hours and hours theorizing and planning this hypothetical improved questline, and ultimately it's just not relevant to this review. As for the other main factions, and the main quest as a whole, I share a lot of the common complaints people have, though I find myself a lot less harsh overall. The Brotherhood being the same chapter as Fallout 3's after reverting to the more detached, for-the-greater-good militaristic ways of the original is a cool way of tying classic and modern incarnations together. The designers obviously loved em, too, as the entire selling point of the faction is how cool all their setpieces are. The Railroad and Institute, having been teased in Fallout 3 as well, both bring interesting stuff to the table, and have enough going for them that you could easily get attached regardless of playstyle. Unfortunately, this is part of the problem. By following the main questline, you're given a good amount of exposure to all three, getting attached to the characters, seeing how their group's views on the main dilemma aren't always so clear-cut or universal, etc. Unfortunately, the game cuts itself short before any kind of nuanced stance or option for a less violent resolution can be explored, and you're forced to pick a side and start mass-murdering the other factions. The perfect example of this is the quest Blind Betrayal, where the outcome could allow for a drastic upset in the Brotherhood against their leadership, but instead the game wants to rush itself to the endgame. It just feels undercooked, and I could probably spend hours and hours complaining about it, but that's for another time. Far Harbor feels like it was made with the last two paragraphs's complaints in mind. While the story is fairly short, even by DLC standards, it has it all. Establishing influence over time by helping a town? Check. Lots of nuance in its central conflict, with the opportunity to affect how things play out because of it? Check. A highly sympathetic antivillain? Check. Not to mention the fact that the entire DLC's story gives secondary main character status to Nick Valentine, one of the best characters in the entire franchise, fight me. And it's not like the peaceful ending is even necessarily a "Let's hold hands and forget all our troubles" kinda thing, it looks you dead in the eyes and says "Are you willing to commit an undeniably evil act for the greater good?", which I LOVE. There's a reason why everyone gasses it up. The less I say about Nuka-World, the better. To be totally fair, I was already starting to get burnt out on Fallout 4 as a whole by the time I got to it, but man I just did not enjoy it. I know people had been complaining you couldn't be super evil in the base game, but making the main questline for this only be raider-aligned, with the only "good guy" path involving killing most of the named NPCs in the DLC, was pretty lame. Woulda been a perfect opportunity for say, I dunno, a Minutemen questline for good-aligned characters, but I digress. It sucks, because a Fallout expansion taking place in a Hersheypark/Disney type location is such a strong concept, but every different area just amounts to "Wipe out this reskin of a base-game enemy type and maybe talk to one singular named NPC, maybe." (not to slander Cito, we love Cito). Before I close out, I should address the elephant in the room: the voiced main character. Do I think it dramatically reduced the amount of dialogue options and likely affected the story overall? Yes, definitely. Do I prefer New Vegas's player dialogue? Absolutely. Do I hate the voiced MC? Not at all. It's honestly a shame Brian Delaney hasn't had many other major roles, outside of being in like every Minions movie, because I ADORE his performance. No disrespect to Courtenay Taylor, she also does a good job as the female MC, but I played the male so his I'm more attached to. Despite the thousand plus words I spent complaining, I really do enjoy this game, and think it's an improvement over Fallout 3. Sure, the version of this game that exists in my head is a million times better, but as an old man of 24, I've learned to accept that daydreaming ways a game could be improved doesn't do much good unless you start a YouTube channel, and I'm too lazy for that. I'll probably keep playing it well into the future, no matter how mad I get. Like I said at the beginning, my relationship with Fallout 4 is toxic at best.
Expand the review
Aug. 2024
Great Game by any standard. NOTE Must get the Nexus mod Load Accelerator because the load times for walking through doors or fast traveling will lengthen as you play. I was up to 5 minutes per load screen. But with Load Accelerator the load times are in seconds vs minutes without. Easy to install and is quite stable.
Expand the review

Similar games

View all
Fallout 3 Vault-Tec engineers have worked around the clock on an interactive reproduction of Wasteland life for you to enjoy from the comfort of your own vault. Included is an expansive world, unique combat, shockingly realistic visuals, tons of player choice, and an incredible cast of dynamic characters.

Similarity 90%
Price -92% 0.87€
Rating 8.0
Release 28 Oct 2008
Fallout: New Vegas Welcome to Vegas. New Vegas. Enjoy your stay!

Similarity 87%
Price -92% 0.86€
Rating 9.5
Release 21 Oct 2010
Fallout 3: Game of the Year Edition Prepare for the Future™ With Fallout 3: Game of the Year Edition, experience the most acclaimed game of 2008 like never before. Create a character of your choosing and descend into an awe-inspiring, post-apocalyptic world where every minute is a fight for survival.

Similarity 82%
Price 19.99€
Rating 8.0
Release 17 Dec 2009
ELEX ELEX is a handcrafted action role-playing experience from the award-winning creators of the Gothic series, set in a brand new post-apocalyptic Science Fantasy universe that puts players into a huge seamless game world full of original characters, mutated creatures, deep moral choices and powerful action.

Similarity 79%
Price -90% 3.08€
Rating 7.3
Release 17 Oct 2017
BIOMUTANT BIOMUTANT® is an open-world, post-apocalyptic Kung-Fu fable RPG, with a unique martial arts styled combat system allowing you to mix melee, shooting and mutant ability action.

Similarity 76%
Price -88% 4.90€
Rating 6.5
Release 25 May 2021
S.T.A.L.K.E.R. 2: Heart of Chornobyl Discover the vast Chornobyl Exclusion Zone full of dangerous enemies, deadly anomalies and powerful artifacts. Unveil your own epic story as you make your way to the Heart of Chornobyl. Make your choices wisely, as they will determine your fate in the end.

Similarity 76%
Price -48% 31.68€
Rating 8.0
Release 20 Nov 2024
ELEX II In this sequel to the vintage Open World RPG ELEX, Jax must once again unite the free people of the Science-Fantasy world of Magalan against a new threat - the Skyands, who want to change the face of the planet forever.

Similarity 74%
Price -92% 4.32€
Rating 7.2
Release 01 Mar 2022
Horizon Forbidden West™ Complete Edition Experience the epic Horizon Forbidden West™ in its entirety with bonus content and the Burning Shores expansion included. The Burning Shores add-on contains additional content for Aloy’s adventure, including new storylines, characters, and experiences in a stunning yet hazardous new area.

Similarity 73%
Price 59.99€
Rating 8.8
Release 21 Mar 2024
The Outer Worlds The Outer Worlds is an award-winning single-player RPG from Obsidian Entertainment and Private Division. As you explore a space colony, the character you decide to become will determine how this player-driven story unfolds. In the colony's corporate equation, you are the unplanned variable.

Similarity 71%
Price -73% 8.18€
Rating 8.2
Release 23 Oct 2020
Metro Exodus Flee the shattered ruins of the Moscow Metro and embark on an epic, continent-spanning journey across the post-apocalyptic Russian wilderness. Explore vast, non-linear levels, lose yourself in an immersive, sandbox survival experience, and follow a thrilling story-line that spans an entire year in the greatest Metro adventure yet.

Similarity 71%
Price 29.99€
Rating 8.9
Release 14 Feb 2020
S.T.A.L.K.E.R.: Clear Sky S.T.A.L.K.E.R.: Clear Sky – standalone prequel for the acclaimed S.T.A.L.K.E.R.: Shadow of Chernobyl, which tells you story about the Clear Sky group, that want to research the Zone and understand it better.

Similarity 71%
Price -89% 2.39€
Rating 8.4
Release 15 Sep 2008
S.T.A.L.K.E.R.: Call of Pripyat S.T.A.L.K.E.R.: Call of Pripyat is the direct sequel of the S.T.A.L.K.E.R.: Shadow of Chernobyl. As a Major Alexander Degtyarev you should investigate the crash of the governmental helicopters around the Zone and find out, what happened there.

Similarity 68%
Price -63% 7.50€
Rating 9.4
Release 11 Feb 2010

Frequently Asked Questions

Fallout 4 is currently priced at 19.99€ on Steam.

Fallout 4 is currently not on sale. You can purchase it for 19.99€ on Steam.

Fallout 4 received 326,054 positive votes out of a total of 392,287 achieving a rating of 8.24.
😎

Fallout 4 was developed by Bethesda Game Studios and published by Bethesda Softworks.

Fallout 4 is playable and fully supported on Windows.

Fallout 4 is not playable on MacOS.

Fallout 4 is not playable on Linux.

Fallout 4 is a single-player game.

There are 9 DLCs available for Fallout 4. Explore additional content available for Fallout 4 on Steam.

Fallout 4 does not support mods via Steam Workshop.

Fallout 4 supports Remote Play on Phone, Remote Play on Tablet and Remote Play on TV. Discover more about Steam Remote Play.

Fallout 4 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Fallout 4.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 14 June 2025 16:30
SteamSpy data 09 June 2025 08:03
Steam price 14 June 2025 12:46
Steam reviews 13 June 2025 15:50

If you'd like to dive deeper into the details about Fallout 4, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Fallout 4
  • SteamCharts - Analysis of Fallout 4 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Fallout 4 compatibility
Fallout 4 PEGI 18
8.2
326,054
66,233
Game modes
Features
Online players
12,101
Developer
Bethesda Game Studios
Publisher
Bethesda Softworks
Release 09 Nov 2015
Platforms
Remote Play
By clicking on any of the links on this page and making a purchase, you may help us earn a commission that supports the maintenance of our services.