Fera: The Sundered Tribes on Steam - User reviews, Price & Information

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Fera: The Sundered Tribes is an enthralling mixture of monster hunting survival action RPG with village building and tribe management with groundbreaking aerial traversal and combat mechanics.

Fera: The Sundered Tribes is a early access, multiplayer and online co-op game developed and published by Massive Damage and Inc..
Released on September 17th 2024 is available only on Windows in 2 languages: English and French.

It has received 383 reviews of which 243 were positive and 140 were negative resulting in a rating of 6.1 out of 10. 😐

The game is currently priced at 9.75€ on Steam.


The Steam community has classified Fera: The Sundered Tribes into these genres:

Media & Screenshots

Get an in-depth look at Fera: The Sundered Tribes through various videos and screenshots.

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: AMD Ryzen 5 2600 / Intel i5-8400
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1070 / AMD Radeon RX 590
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 8 GB available space
  • Additional Notes: SSD required. *Please be aware that minimum and recommended specifications may be revised over time.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

July 2025
It's complicated... A lot of enemy design is bad, has some technical issues. But it is a wonderful world, beautiful and not just window dressing, there's great freedom with traversal. A good foundation I would like to see get improvements.
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June 2025
It is true that the optimization isn't great. And the main features of the game are underwhelming. But the movement and exploration was genuinely awesome. I wish the monsters didn't teleport but rather ran from place to place. I also wish the tribe felt more lively. The devs are still working on it so optimization should still be coming. But they also are seriously struggling to make a revenue with the game and if it proves unsustainable to keep working on it I'm afraid the game will not get much better than what it currently is. I still had a fair amount of fun, I don't remember how much I paid for it but I would genuinely be satisfied paying just 9€ for this. It's pretty great for 9€ but some people wont be able to run it properly even with powerful GPUs so that's a bit sad.
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March 2025
Fera: The Sundered Tribes is a prime example of an effective use of early access gaming. The devs are very upfront with their revenue, where it goes, and how all of it comes from steam sales. The game is currently in a very playable state, with an obvious need for more polish and content. The current price of $9 is incredibly fair, and offers a unique blend of several styles of games. First and most obviously, Fera is absolutely an indie Monster Hunter clone. You use large weapons with different combat styles and damage types to fight large monsters, so that you may gather resources from them to craft better weapons and armor. Currently, there are only four weapon types: Greatsword, Axe and Shield, Spear and Hammer. Each of these weapons have a full skill tree you develop them with, unlocking new attacks, increasing damage and attack speed, etc. The very fun traversal mechanics separate Fera from Monster Hunter, and offer something that the latter doesn't. You have a strange magic grapple ability that is at first difficult to understand how it's working. It's not just a quick zip to your target: it allows for some interesting swinging, spinning and slinging around based on your inputs. You can grapple onto points in the world to throw you around at high speeds, but you also can grapple to monsters, which open up combat greatly. Weapons can either be used while swinging around, to do an instant zip into the monster for a lot of damage, or to cling to the monster and directly attack specific points on the monsters. This system is a little tricky at first but incredibly fun once you get it. It offers much faster gameplay than what Monster Hunter offers. On top of the grapple, you also have glider wings that you can use to fly around, which feels very floaty and nice. In conjunction with the grapple, you can move around very fast and with ease. The current map isn't massive, but big enough that the wings and grapple are very welcome. Outside of traversal and combat, Fera offers base building and colony management with the tribe system. Each tribe member you find can be assigned to crafting, cooking or resource gathering stations to unlock and/or speed up production. Additionally, tribesfolk can be brought to you in the world with portals to gather resources for you and your colony. This makes getting resources in abundance a rather quick process, which I always appreciate in a survival crafting base builder. I've thoroughly enjoyed the time I've put in so far, and I feel a lot of the negative reviews are simply malicious, and otherwise unfounded. This game is not abandoned at the time of writing this, nor is there any plan to be. Comparing such an indie game to the well-established AAA IP Monster Hunter is unfair. They're asking for 9 bucks for a game with a ton of passion behind it. MH Wilds is asking 70 bucks for a terrible story, equally repetitive combat, and clunky UI's that don't clearly explain anything. To review this game poorly based on that game is hypocritical plain and simple. I truly believe in this game and hope the dev team the best of luck getting to 1.0
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Feb. 2025
Overall game is great combat is my fave part honestly I could do without the village sys. but not the worst just need to be more fleshed out but if you do opt away from it go for a weapon element system from and for diff types of monsters. Could the grapple be used to grab things from afar and possible launch them. this game could be one of my favorite i really hope you continue the great work.
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Jan. 2025
Writing a positive review out of respect for the developers. Truthfully I am not 100% sold on the quality of the game, and truthfully from what the devs are stating they aren't quite satisfied yet themselves. The developers are being super transparent with how much they are making from the game and I respect that in a big way. I hope that my contribution provides them some motivation to keep going at get the game to what they hope for it to be. Now to talk about the game, I am truthfully quite torn on how I feel about the game play. I've personally never noticed any of the frame rate/optimization issues that others seem to complain about. The things that I have noticed tho is that combat just doesn't really impress me? There are only 4 weapon types and you unlock more attacks for them via leveling up and spending skill points on each weapon separately. There is a basic light attack chain and a single grounded heavy attack for every weapon, to my knowledge there is no "mix-up" the attack chains if you will. I find this makes a lot of the combat kind of bland. Now you can unlock other attacks via the skill points that let you use your heavy or light whilst either grappling, being airborne, or being latched onto a monster, but I don't honestly feel like these made combat better for me, in some cases it actually made combat more boring? Like for example in on fight I just spam grappled a monster going airborne and then evading immediately after, it made the fight feel trivial. I will admit I still am somewhat early in the game so maybe the later monster will be more punishing to that sort of play style and I may actually find myself in a dance of combat that I like to see in a monster hunting game. Or perhaps it will start to feel more shadow of colossus as I remember noticing players atop massive beasts, I am open to that concept as well. But for now from what I experienced the early, smaller monsters are not all that satisfying to fight. One thing that I find somewhat annoying as well is the monsters don't really feel like they are a part of the ecosystem. All the monsters are just aggressive to you there is no territorial struggle there is no monsters hunting other weaker monsters, if you run into two monsters regardless of their species potentially being different both of the monsters will treat YOU as their enemy, this becomes especially annoying when one of said monsters is flying with a projectile attack. So whilst you are trying to hunt the grounded monster for a material you need for progression the flying monster is bombarding you with attacks. The survival game mechanics are fine, I like that I can open a portal for my village to come through and process materials for me. But at the same time I think there are to many scenarios in which I have to wait on them do that. My biggest grievance with this is that to get monster specific parts I have to build a carving table of sorts BY that monster and then wait for my villagers to carve it up for me leaving a portal open for them to work on their carving. This personally slows things down for me in a way I do not appreciate, because not only do I have to wait for the villager to carve the beast but I will then have to wait again once I go to turn those parts into a new item. I think I wouldn't mind this whole sequence as much mind you if I didn't have to keep one of my 3 portals open for a villager AND spend materials building them ANOTHER carving table, I'd rather they take some time returning the beast back to base camp if anything where they can carve the beast there rather than having to make me spend extra materials building a carver every time I hunt something. All this is to say I have high hopes for this game, I truly believe this is a team that WANTS to make something great, but they will need time and investment. I fully believe they have a vision and I wish for them to achieve it. Best of luck to you "Massive Damage."
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Frequently Asked Questions

Fera: The Sundered Tribes is currently priced at 9.75€ on Steam.

Fera: The Sundered Tribes is currently not on sale. You can purchase it for 9.75€ on Steam.

Fera: The Sundered Tribes received 243 positive votes out of a total of 383 achieving a rating of 6.12.
😐

Fera: The Sundered Tribes was developed and published by Massive Damage and Inc..

Fera: The Sundered Tribes is playable and fully supported on Windows.

Fera: The Sundered Tribes is not playable on MacOS.

Fera: The Sundered Tribes is not playable on Linux.

Fera: The Sundered Tribes offers both single-player and multi-player modes.

Fera: The Sundered Tribes includes Co-op mode where you can team up with friends.

Fera: The Sundered Tribes does not currently offer any DLC.

Fera: The Sundered Tribes does not support mods via Steam Workshop.

Fera: The Sundered Tribes does not support Steam Remote Play.

Fera: The Sundered Tribes is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Fera: The Sundered Tribes.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 17 January 2026 06:00
SteamSpy data 22 January 2026 02:15
Steam price 28 January 2026 20:18
Steam reviews 26 January 2026 23:57

If you'd like to dive deeper into the details about Fera: The Sundered Tribes, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Fera: The Sundered Tribes
  • SteamCharts - Analysis of Fera: The Sundered Tribes concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Fera: The Sundered Tribes compatibility
Fera: The Sundered Tribes
Rating
6.1
243
140
Game modes
Multiplayer
Features
Online players
1
Developer
Massive Damage, Inc.
Publisher
Massive Damage, Inc.
Release 17 Sep 2024
Platforms