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ASKA on Steam

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A new Viking age dawns with you at its helm. Forge a thriving colony from nothing in this mythic open-world survival sim. Earn the gods' favor and survive in a land ruled by ancient terrors and unforgiving seasons. Rally unique villagers, expand your settlement and defend your tribe - solo or co-op!

ASKA is a early access, online co-op and multiplayer game developed by Sand Sailor Studio and published by Thunderful Publishing.
Released on June 20th 2024 is available only on Windows.

It has received 7,075 reviews of which 5,660 were positive and 1,415 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 14.99€ on Steam with a 40% discount, but you can find it for 12.10€ on Eneba.


The Steam community has classified ASKA into these genres:

Media & Screenshots

Get an in-depth look at ASKA through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i5 6600 or AMD Ryzen 5 1600
  • Memory: 16GB GB RAM
  • Graphics: Nvidia GeForce GTX 1660 (6GB) or AMD RX 590
  • Network: Broadband Internet connection
  • Storage: 6 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

280 hours played
April 2026
I installed Aska thinking, “Nice, I’ll play for an hour and relax.” I have no idea what day it is now. This game is basically a Viking-flavoured time machine. You start off chopping a tree, then suddenly you’ve founded a functioning village, assigned jobs, solved a food crisis, and emotionally invested in a guy who refuses to cook meat before eating it. (Mate. Please.) The village system is where it really shines. Your people aren’t just background props—they’re helpful, chaotic, occasionally baffling little gremlins. One minute you’re proud of how efficient everything is, the next you’re wondering why someone thought eating raw ingredients was a solid life choice. It’s like managing a group project… except you actually care how it turns out. Progression hits that sweet spot too. It’s grindy enough to feel earned, but not “stare at a rock for 6 hours” grindy. Every upgrade feels like a proper win. When your village finally runs smoothly, you’ll sit back like a proud parent thinking, “I did that”… before immediately spotting three new problems. Also: the vibe. Weirdly cosy for a survival game. There’s something very satisfying about building your little Viking setup while the world quietly tries to kill you. Is it perfect? Nah. There are a few rough edges. But honestly, the jank just adds to the charm right now. It’s the good kind of chaos. Final verdict: 👍 Came for a chill survival game 👍 Stayed because my villagers can’t be trusted unsupervised 🏆 Lost track of time, responsibilities, and possibly my grip on reality Highly recommend. Just… maybe set a timer. Or don’t. I didn’t.
890 hours played
April 2026
This game is very enjoyable. It has a lot of points that scratch multiple build/craft/survive games, along with NPC management and city building. The dev team does a good job of updating and the updates have consistently made the game better. 10 out of 10 recommend this game if you enjoy this category.
156 hours played
Feb. 2026
If you’re browsing Steam and wondering whether ASKA is worth your money; it absolutely is. Aska blends survival, village management, and Norse-themed sandbox gameplay in a way that feels both ambitious and surprisingly personal. You’re not just surviving alone and building a shelter... you’re building (and managing) a living settlement from the ground up... like taming the wilderness into a busy village. Recruiting villagers, assigning jobs, designing your town layout, and preparing for brutal winters makes every decision feel meaningful. It hits a really satisfying middle ground between Valheim’s survival feel and a light colony sim. There’s something addictive about watching your village operate smoothly after you’ve optimized it... watching iron ore come out of the mine... get smelted... then hammered into a blade... crafted into a tool... then take off a storage rack and used is satisfying. If you enjoy survival games with systems depth, planning ahead for seasons, and building something that actually functions, Aska is an easy recommendation. If you decide to play, check out Ser Bucky on Youtube; he really helped fill in the blanks on how the systems work within the game. PS ♥♥♥♥ smolkrs.
100 hours played
Feb. 2026
An excellent survival, settlement building game. The thing that keeps bringing me back is how " alive " the villiage feels with all the villagers going about their tasks and leisure according to their scheduals. There's always something to do and problems to solve. Looking forward to seeing how this game develops.
63 hours played
Jan. 2026
As a fan of survival, base building and colony sim games, this is really good so far and have sunk many hours in it. I do recommend it but I want to point out some stuff before you try. This game is VERY VERY grindy. Even more so than other base building games I have tried in my opinion. Even with the assistance of villagers, you will be doing a lot of work yourself. At a certain point, in order for new builds and upgrades to occur, you will have to go through several steps. You need the raw materials and THEN those materials will need to be refined in a multistep process. If that sounds unappealing, you might want to steer clear because as I said, you might have to do it yourself to help your village move along. It's a very cool detail and it's fun to do the first couple of times, but I found myself tired of it pretty quickly and refuse to do it at all and now leave it completely up to villagers. This is NOT a fast paced game. I would not consider this game that respectful of your time. If you're someone who can only dedicate a couple of hours, you are going to progress very slowly. There are a severe lack of QoL features for a game this complex IMO and while I understand the game is not meant to be easy, it shouldn't be painful to do because the AI is wonky or you don't have simple features that should already be in the game. Suggestions for devs if they look at reviews: Please allow your woodcutters and stonecutters and miners to use sleds and carts. This would be INCREDIBLY helpful for people. It's silly that these things are in the game and the only ones who'll use it is the market person and your character. Market, which at this moment, is completely optional and doesn't really feel like a market either. I think the market should be more like a central point for food, firewood, clothing, and other materials that your people need to survive. I got really lucky in my current playthrough because my mineshaft is very close to my village so I have zero need for a market. Sort and send to storage option would be great for your character. Please have warehouse workers make sure to store needed/appropriate materials for crafting at their relative buildings. I like that they put things away, that's great. But they should also be making sure that the crafter's facilities are stocked so as to make them more efficient workers. More variations for cottages, plus smaller options(that are not the crummy shelters), and possibly a bigger longhouse or cheaper longhouse. I don't see a lot of reason to use longhouses when cottages are so much cheaper to make and the space that is given is quite decent(the longhouse is cuter though). Either the longhouse needs to be A LOT more grand or the cottage should be a little smaller. Please give us variations of dogs. I LOVE that you can have pets/dogs in this game but I'd love if they were treated like your villagers. Meaning, some doggies are proficient at gathering materials like stones, sticks, and other small objects. Then other doggies you can armor up to help defend the village properly and have them follow barracks. Of course, we should have hunting doggies too for our hunters. Right now, they're mostly cute and hang out at my village as companions and sometimes help defend. Also begging for a better way to move buildings around. It's such a shame having to dismantle stuff, losing some of your materials, and then have it be rebuilt again. These are just a few suggestions. While the game has a lot it could work on, I think it's fun and I've spent a lot of time on it and have enjoyed myself. New players, please do yourself a favor and get the earth runestone ASAP. It will help a lot!

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Frequently Asked Questions

ASKA is currently priced at 14.99€ on Steam.

Yes, ASKA is currently available at a 40% discount. You can purchase it for 14.99€ on Steam.

Yes, ASKA received 5,660 positive votes out of a total of 7,075 achieving a rating of 7.79.
😊

ASKA was developed by Sand Sailor Studio and published by Thunderful Publishing.

Yes, ASKA is playable and fully supported on Windows.

No, ASKA is not playable on MacOS.

No, ASKA is not playable on Linux.

This information about ASKA is not available yet.

This information about ASKA is not available yet.

No, ASKA does not support VR.

ASKA offers both single-player and multi-player modes.

ASKA includes Co-op mode where you can team up with friends.

No, ASKA does not currently offer any DLC.

No, ASKA does not support mods via Steam Workshop.

No, ASKA does not support Steam Remote Play.

Yes, ASKA is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for ASKA.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 17 September 2026 10:02 UTC
SteamSpy data 24 October 2026 13:01 UTC
Steam price 26 October 2026 20:11 UTC
Steam reviews 18 October 2026 17:46 UTC

If you'd like to dive deeper into the details about ASKA, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about ASKA
  • SteamCharts - Analysis of ASKA concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck ASKA compatibility
ASKA
Rating
7.8
5,660
1,415
Game modes
Multiplayer
Features
Online players
701
Developer
Sand Sailor Studio
Publisher
Thunderful Publishing
Release 20 Jun 2024
Platforms
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