FTL: Faster Than Light on Steam - User reviews, Price & Information

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This "spaceship simulation roguelike-like" allows you to take your ship and crew on an adventure through a randomly generated galaxy filled with glory and bitter defeat.

FTL: Faster Than Light is a rogue-like, space and strategy game developed and published by Subset Games.
Released on September 14th 2012 is available on Windows, MacOS and Linux in 10 languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese and Japanese.

It has received 75,052 reviews of which 71,561 were positive and 3,491 were negative resulting in an impressive rating of 9.4 out of 10. 😍

The game is currently priced at 9.99€ on Steam, but you can find it for 0.96€ on Gamivo.


The Steam community has classified FTL: Faster Than Light into these genres:

Media & Screenshots

Get an in-depth look at FTL: Faster Than Light through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *:Windows XP / Vista / 7
  • Processor:2 GHz
  • Memory:1 GB RAM
  • Graphics:1280x720 minimum resolution, OpenGL 2.0 Support, and recommended dedicated graphics card with 128 MB of RAM
  • Hard Drive:175 MB HD space
Some integrated Intel HD graphics cards have been known to work but are not officially supported.
MacOS
  • OS:Mac OS X 10.6 or above
  • Processor:Intel 2 GHz
  • Memory:1 GB RAM
  • Graphics:1280x720 minimum resolution, OpenGL 2.0 Support, and recommended dedicated graphics card with 128 MB of RAM
  • Hard Drive:175 MB HD space
Linux
  • OS: Ubuntu 12.04 LTS, fully updated
  • Processor: 2 GHz
  • Memory: 1GB RAM
  • Graphics: 1280x720 minimum resolution, OpenGL 2.0 Support
  • Hard Drive: 175 MB HD space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2025
A very meaty, challenging game with a great soundtrack, but held back by certain problematic "old-school" design choices. Good: - Music - The learning curve and the level of challenge in general, the game respects you and expects you to improve - Lots of builds, events, ships, systems... There's a lot of game in here, and it mostly feels well integrated and meaningful, very little chaff. Bad: - Each run is a bit too long - Early games, once the player learns how to deal with the challenges, feel too similar (and the very few random events that change this are too punishing and non-interactive, such as the early game shield disable event) - No event output descriptors: This is a big problem for me, I like the kind of randomness that leads to strategic risk-taking, but this game expects you to memorize all event outcomes and provides no information on the potential outcomes. This is bad design in general, but it's even worse with the longer run duration. - The ship unlock system is very poor, there are essentially random quests with weird requirements that you have to get lucky or look for a guide. - In general, this game requires way too much outside-of-the-game help. This is exactly the kind of old-school that should be left behind.
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April 2025
After all this time. I've finally defeated the Normal mode. I bought this game like ten years ago. Too hard so I quit. Now, after some time, I tried again and it was still hard. But after religiously playing this game, I've finally done it! I just wanted to at least win once before I die haha. Man this feels good :D
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Sept. 2024
To think I started playing this game about 10 years ago and it still holds up pretty well to this day... I love FTL. It was my first Roguelike ever and my introduction to the genre; It's hard to compare to other popular roguelike games like Risk of Rain or Hades, because a run in this game can take several hours... And it is also very unique in its style. The game has you command a spaceship and the crew inside of it. If all of the crew dies or the ship's hull (health) is depleted, you lose. There are sooooo many different ways to stop this and just like that there are so many ways for it to happen. The amount of multitasking this game has you do is unparalleled to anything I've ever played. Oxygen is down? Well, now they might suffocate. Med bay is down? How will you heal your crew! Ah shoot, they drop a stasis bomb on your weapons and you can't shoot back! well, let's wait for it to be fixe-- aaaaaaand you were boarded and now they're destroying your shields. And I'm only scratching the surface! Fires can spread, hull can be breached and oxygen leaked, systems can be hacked, drones can be deployed, minds can be controlled, DOORS CAN BE OFFLINE... And there is also a plethora of different weapons in the game. Some definitely better than others but the large variety allows you to create so many different combinations! (You can pause the game at any point and said pause button is the only thing making this anything close to fair, because even with its use you can still lose!) There are 10 different ships, 8 of them with 3 styles, 2 of them with 2 styles. There are 3 levels of difficulty and excluding about 12 of the ships, you can decide whether or not to include the DLC which significantly increases the difficulty. So you combine all of those different ways to start the game with the aproximately 50 weapons in the game plus the 8 different races with their 6 possible abilities to develop plus the ones that already come with each race..... rest assured, every run is going to be different. I know it says about 120 hours on the record at the time of this review, but I probably have close to 200 (I started out of steam and I just transferred my game later). It is to this point, the most difficult game I've 100% so far. It is incredibly punishing with an extremely steep learning curve, unforgiving mistakes, and random enemies that at times may be just straight up unfair... and even so, this is still one of my favorite games of all times. It is not for everyone, that's for sure! But after you make that first successful run and defeat the rebel flagship you'll feel so excited that you just need to do it again with a different ship!... Actually, who am I kidding. You will feel just as excited every single time. I know I did! I cleared the game at least 8 times on easy without DLC for the type A of the original ships, then 10 times in normal with the DLC for the types B of the originals and A of the extra ones and then 10 times in hard with the DLC for the C of the originals and B of the extra ones. I've spent so much time on this game that is weird for me to even think that I've completed it. For those out there who still want more, there are mods that expand the game beyond the extremely high amount of content it already has! Subset Games knocked it out of the park with this one. I hope we get a sequel at some point in the future because this game is well worth it! <3 PS: The DLC is free and already included with the game. The game is 10$ and normally goes on sale for a mind-bogglingly low price. If you have any wish to ever try it, there is no reason for you to not get it.
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Aug. 2024
The game on its own is incredible. Formative for me and many others, deep - very replayable in its own right. Easy to clock in a hundred hours. In my case two hundred. But once you've done all that and had your fun, the excellent multiverse mod awaits. A total conversion that adds, what, about 5 extra games worth of content? I have another estimated 75 hours in multiverse not tracked on steam. FTL in its base form and modded has been a companion to me for over a decade, from the ages of 10 to 21. Sure I may have many more hours on other games, but over much shorter periods of obsession. Very few games can claim to have been as such a long-standing partner as FTL. Always there for you to pick up.
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July 2024
This game is my white whale. I don't think I will ever beat it, but by god I will try. It's easy to understand, hard to master and I always play on the easiest difficulty. Maybe I just suck at video games?
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Frequently Asked Questions

FTL: Faster Than Light is currently priced at 9.99€ on Steam.

FTL: Faster Than Light is currently not on sale. You can purchase it for 9.99€ on Steam.

FTL: Faster Than Light received 71,561 positive votes out of a total of 75,052 achieving an impressive rating of 9.38.
😍

FTL: Faster Than Light was developed and published by Subset Games.

FTL: Faster Than Light is playable and fully supported on Windows.

FTL: Faster Than Light is playable and fully supported on MacOS.

FTL: Faster Than Light is playable and fully supported on Linux.

FTL: Faster Than Light is a single-player game.

There is a DLC available for FTL: Faster Than Light. Explore additional content available for FTL: Faster Than Light on Steam.

FTL: Faster Than Light does not support mods via Steam Workshop.

FTL: Faster Than Light supports Remote Play on Phone and Remote Play on Tablet. Discover more about Steam Remote Play.

FTL: Faster Than Light is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for FTL: Faster Than Light.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 06 June 2025 00:30
SteamSpy data 10 June 2025 17:28
Steam price 14 June 2025 20:43
Steam reviews 13 June 2025 06:00

If you'd like to dive deeper into the details about FTL: Faster Than Light, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about FTL: Faster Than Light
  • SteamCharts - Analysis of FTL: Faster Than Light concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck FTL: Faster Than Light compatibility
FTL: Faster Than Light PEGI 12
9.4
71,561
3,491
Game modes
Features
Online players
1,566
Developer
Subset Games
Publisher
Subset Games
Release 14 Sep 2012
Platforms
Remote Play
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