ghostpia Season One on Steam - User reviews, Price & Information

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"In my dreams, I can get out. In my dreams, I can fit in." 'ghostpia' mixes the adorable art style of an illustrated book with glitches-and-noise effects. There are no choices to be made. There's only a lonely girl in a ghost town and her story full of mystery, friendhood...and a bit of violence.

ghostpia Season One is a singleplayer, horror and visual novel game developed by Chosuido and 超水道 and published by room6 and yokaze.
Released on August 22nd 2023 is available on Windows and MacOS in 4 languages: English, Japanese, Simplified Chinese and Traditional Chinese.

It has received 756 reviews of which 724 were positive and 32 were negative resulting in a rating of 9.0 out of 10. 😎

The game is currently priced at 19.50€ on Steam.


The Steam community has classified ghostpia Season One into these genres:

Media & Screenshots

Get an in-depth look at ghostpia Season One through various videos and screenshots.

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Intel Core i3-6100 | AMD FX-8350
  • Memory: 8 GB RAM
  • Graphics: NVIDIA Geforce GTX 750 Ti | AMD Radeon R7 360
  • DirectX: Version 10
  • Storage: 4 GB available space
MacOS
  • OS: macOS 11.7.4
  • Processor: 1.6GHz デュアルコア Intel Core i5
  • Memory: 8 GB RAM
  • Graphics: Intel UHD Graphics 617 1536MB
  • Storage: 4 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
Isolated ghost detective feeling alienated by her own neighbors, that are ghosts too. 10/10
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Sept. 2025
Ghostpia is one of those games that you look at and immediately want to buy just because of how pretty it looks. That’s exactly what I did, and in this case, it completely paid off. Ghostpia is an amazing visual novel. You follow the perspective of Sayoko, who lives in a supposed ghost town where no one seems to die and no one knows what they are. They simply label themselves as ghosts. However, Sayoko feels different from the rest. Her memory of the past is blurry, and she feels like she doesn’t belong here. You’ve probably already noticed that this game is called Ghostpia: Season One, and it really feels more like watching an episode of an anime than playing a visual novel. The intro and outro animations really help bring this vision to life, along with the numerous CGs and animations (of which there are many). So, even though this won’t be one of the longer visual novels you’ve played, you’re definitely getting your money’s worth just in the art department. Trust me. Each episode follows Sayoko and her friends: typically Pacifica, a well-off girl who seems to care a lot about Sayoko; Anya, who works at the repair shop and might come off as standoffish at first but really does care; and Yoru, a girl who mysteriously appeared in this town one day, a town where the number of residents has never increased. Just from looking at the promotional materials and reading the description, you can probably tell that the game will explore a wide range of emotions within our main character, or perhaps the lack of them at first. But you might still be surprised by the tone. The game is unexpectedly violent, which initially caught me off guard. Over time, though, you become numb to it, despite the cute, almost Ghibli-like art style. Sayoko is already used to it, and so will you eventually. I really couldn’t guess the mystery of this game, which is tightly wrapped throughout the story, but clues are definitely scattered along the way. The game functions as the season name suggests, in episodes, with each episode typically lasting about three hours or so. Each episode is its own arc, but it is not an episodic format where they forget what happened in previous episodes. Each episode seems to bring Sayoko closer and closer to becoming more human than what she thinks of herself, a simple ghost who has been thoroughly outcast. While Sayoko is the protagonist, it does not treat Sayoko as a blameless victim. While one of the main antagonists, the church, has made her reputation, let us say, not great, she also sometimes does cruel things to people trying to help her. For example, there is a character named Clara whom Sayoko constantly uses and manipulates, yet you still care a lot about her. Her insecurity, lack of memories, and interactions with her friends all feel very human. Despite not always being the best person in her friend group, perhaps even selfish, I really wanted to support their journey and see where they were all headed. It reminds me a lot of my own friend groups in real life, and it is one of the more touching and interesting perspectives I have seen on this type of topic. The glitchy visuals and CRT effect might be a bit too heavy for some people, but you can adjust them. To me, they add a lot to the story. Sayoko feels like someone whose memory is literally clouded and glitchy, so viewing her perspective through an old television made sense. It feels like the game is saying that this experience is fragile, something that could be forgotten or lost with the glitches and the wear of time. She remembers fragments of things, has questions about herself that she can’t answer, and has questions about others that she’s too afraid to ask, even if she knows she probably should. It’s a multi-faceted experience that really puts you into the viewpoint of Sayoko, not to identify with her, but to understand her as a person. The story doesn’t end on a major cliffhanger, but it also doesn’t resolve every mystery, since those will be addressed in the sequel. Even so, I really enjoyed this game and now I’m excitedly waiting for the new season. Ghostpia is going on my all-time favorites list for visual novels, right up there with titles like Enjoy the Diner. It’s unique, it’s heartwarming, and it’s beautiful to look at. I would say this is a must-buy for anyone looking for a visual novel with a different vibe. [url=https://store.steampowered.com/curator/45300324-Distinct-Games-Blue%2527s-Recs/] My Curator Group – If you enjoy my reviews and share similar tastes with me! [url=https://kohi-break.moe/ghostpia-season-one-review-what-are-you/] My Full Article on Kohi-Break if you wanted more of my thoughts. Though in this case, it's the exact same review lol
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Aug. 2025
ghostpia Season One is not the first kinetic visual novel I've played, but I will say that I think it's one that will stick with me for a long while. Depending on your reading speed, I'd say it's maybe about 10 hours long on average. With visual novels I've previously played I'd go on long stretches of playing several chapters in a row but with ghostpia I felt I had to take a break after each chapter to allow things to really sink in properly. It's hard to organize my thoughts completely, but before I discuss the game itself and my experience with it, I want to provide a detailed content warning (with minimal spoilers where possible). Skip on ahead if you don't care. There's headers signifying when it ends and when it begins. DISCLAIMER BEGINS! I want to say first and foremost that you may not enjoy this game if you expect it to be wholesome fun and if you expect the protagonists to be entirely morally sound. There's plenty of gun violence, blood, limbs breaking, impalement, but no explicit gore, and it's often our protagonist(s) enacting this violence. There's instances of drug use. Two instances where our narrator-protagonist Sayoko is drugged to induce exhaustion, and one instance of substance use (though Sayoko is completely unaware it's a drug). Regarding the physical violence, a young girl is occasionally made the target of said violence (though, unlike what most reviews say, I do feel like it has some purpose in emphasizing the worst in our main character, though I'd be lying if I said it wasn't uncomfortable to witness. There's even an instance of attempted sexual assault (though Sayoko is NOT the one enacting this). Warning for minor non-explicit spoilers for more detail: another girl gets Sayoko into her car and is described as fiddling with Sayoko's underwear, even attempting to remove it. Her discomfort with the situation is described. The visuals are not explicit either as they both remain clothed despite the text suggesting Sayoko is being disrobed beneath her overwear. However, it doesn't go further than what I described as the act is interrupted, and isn’t visually explicit at all. But if you feel any of what was mentioned prior would dissuade you from experiencing this game, then I understand. DISCLAIMER ENDS! With that out of the way I want to talk about my actual experience with the game! I'll start with the basic plot that's shown to us in chapter 1 before explaining what I, personally, enjoyed about the experience, followed by my criticisms. The story follows Sayoko, an amnesiac "ghost" in a town of 1,023 other ghosts. She's a bit of a shut-in, and the only time she really gets out is when it's so early in the morning that all the other ghosts are asleep. However, she's made to confront her past after running into some old friends of hers that she used to be extremely close with. Though Sayoko doesn't seem to hold any resentment towards them, she’s still hesitant to reconnect with them for reasons that aren't made immediately clear. But, as it turns out, they want to not only become close with her again, they want to help make her a new friend. A new ghost is on the way to this town of 1,024. Things develop from here in ways that I don't wish to explain for the purposes of keeping spoilers to a minimum. To start my praises: the artstyle is extremely charming, and the art is consistently good throughout the whole experience. The visual charm and polish is undeniable, in my opinion, although I felt that the "VHS" effect that's on by default was way too much for me and so I turned it off almost immediately which allowed me to more fully enjoy the art presented. As for characters, Sayoko has to be one of my favorite visual novel protagonists in recent memory. I did say I wanted to keep spoilers to a minimum, so I can't go into full detail here, but I think Sayoko being an amnesiac was a solid narrative choice to help immerse the players (who are also fully unaware of what this "ghost town" is) and (re)learn Sayoko's surroundings alongside her. I enjoy her narration a lot, it's clear that she very much lives in her own head and so it feels natural for her to be constantly thinking to herself for the more "novel-esque" sections of the narration. The main cast is a lot of fun to follow and I think they bounce off of each other really well. Though they feel so different in personality, they're very clearly united and their interpersonal struggles as the trio tries to reconnect with one another felt realistic and, for me, were quite interesting to follow. Their chemistry felt natural and I found myself getting really invested in them. The soundtrack for this game is really solid too. On their own the songs are great, but the context in which they’re used really elevated a lot of scenes for me and helped my immersion. I found myself unable to stop playing until the chapter was over. The developers said that they wished for you to enjoy this game the same way you would enjoy a movie and I think the soundtrack in conjunction with the visuals really adds to that. I really think this game is amazing. I adored it from beginning to end and by then I nearly cried over it. It's exciting to see how it's building up to Season Two. If the team can keep up this level of quality into the sequel I have no doubt that Season Two will be amazing as well. I can’t recommend this visual novel enough. If you're a visual novel fan and used to a game having several endings/several choices you can make in terms of dialogue along the way, the lack of "choice" here won't really be disappointing. This is a really strong narrative from beginning to end (though I did like some chapters more than others) and was a quality work. Please consider giving it a try if you even think you may like what I've described. It goes on sale relatively often and, in my opinion, it's more than worth it even at base price. Season Two is in development right now, but I think Season One as it is is a complete experience more than worth playing even before then. All that being said, I'll still share some of the minor grievances I've had during my time with ghostpia, though they're just nitpicks/things that I personally didn’t enjoy. The only complaints I can think of immediately would have to be the occasional textual errors. I think there's an instance in chapter 2(?) where text is repeated twice in a row and there's occasional typos. While they're infrequent enough that it never fully detracted from my experience, they did break my immersion at times as I would have to reread a sentence just to make sure that I read it correctly. I'd like to revisit the game and collect them so I can see about reporting them to the development team, though I know their focus is on the development of Season Two at this time so it could be a bit before they do any fixes. I do think the soundtrack is excellent, however I think the only track I had issue with is the track called "Sayoko". I think it's tonally perfect for her, I actually really like the thematic relation to Sayoko, but the sort of "glitchy" sounds throughout it felt a bit strenuous and I would sometimes have to turn the music down if I felt overwhelmed, though I do recognize that this is mostly a me problem. This game has no "text log" to see previous text, instead you rewind or fast forward, which means you can easily revisit animations. However, I personally prefer the log format that a lot of other visual novels have, and so for someone used to that format it felt off. Again, I wholeheartedly and earnestly recommend this game. It's a beautiful game and one that has made me happy just as much as it's made me feel like a neurotic mess. I do have my grievances but, really, my problems with this game are small compared to what I love about it. Play ghostpia Season One and please wait warmly for the release of Season Two.
Expand the review
April 2025
Hard to fully evaluate the story before season II is released. Until the end of season I, the narrative feels more like a collection of fragments than a complete story. ( And Clara’s suffering makes me sick— I struggle to see any purpose behind it beyond the writer’s questionable taste.) Aside from the story, the visual and audio are distinctive and excellent. The style of this visual novel reminds me of early 2000s video recordings, especially when playing with my steamdeck, it was a really a novelty experience. Still, I’d recommend waiting until season II is released before deciding whether to buy.
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March 2025
Enjoyable visual novel. The visuals are very nice. Good music, good plot. Surprised how obscure it is so leaving a review to hopefully help it along in the algorithm.
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Frequently Asked Questions

ghostpia Season One is currently priced at 19.50€ on Steam.

ghostpia Season One is currently not on sale. You can purchase it for 19.50€ on Steam.

ghostpia Season One received 724 positive votes out of a total of 756 achieving a rating of 8.95.
😎

ghostpia Season One was developed by Chosuido and 超水道 and published by room6 and yokaze.

ghostpia Season One is playable and fully supported on Windows.

ghostpia Season One is playable and fully supported on MacOS.

ghostpia Season One is not playable on Linux.

ghostpia Season One is a single-player game.

There are 2 DLCs available for ghostpia Season One. Explore additional content available for ghostpia Season One on Steam.

ghostpia Season One does not support mods via Steam Workshop.

ghostpia Season One does not support Steam Remote Play.

ghostpia Season One is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for ghostpia Season One.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 11 March 2026 10:30
SteamSpy data 14 March 2026 21:59
Steam price 15 March 2026 04:35
Steam reviews 13 March 2026 07:59

If you'd like to dive deeper into the details about ghostpia Season One, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about ghostpia Season One
  • SteamCharts - Analysis of ghostpia Season One concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck ghostpia Season One compatibility
ghostpia Season One
Rating
9.0
724
32
Game modes
Features
Online players
0
Developer
Chosuido, 超水道
Publisher
room6, yokaze
Release 22 Aug 2023
Platforms