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GODBREAKERS on Steam

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Fast, Fluid, Frenetic! Break gods, steal powers, and chain abilities in a hectic combat loop. This 1-4 player co-op action roguelite is built for fast pick-up sessions and endlessly replayable chaos. Experience tough battles and maximum expression where every run feels rewarding!

GODBREAKERS is a action roguelike, online co-op and fast-paced game developed by To The Sky and published by Thunderful Publishing.
Released on October 23rd 2025 is available on Windows, Steam Deck and Steam Machine in 12 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese and Ukrainian.

It has received 829 reviews of which 580 were positive and 249 were negative resulting in a rating of 6.7 out of 10. 😐

The game is currently priced at 19.99€ on Steam, but you can find it for 7.22€ on K4G.


The Steam community has classified GODBREAKERS into these genres:


Here is the detailed breakdown of supported languages for GODBREAKERS:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Russian
Japanese
Polish
Portuguese - Brazil
Ukrainian

Media & Screenshots

Get an in-depth look at GODBREAKERS through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or later 64-bit
  • Processor: Intel Core i5-7400 or equivalent
  • Memory: 16 GB RAM
  • Graphics: Nvidia GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
  • DirectX: Version 12
  • Additional Notes: SSD Required

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

1 hours played
Aug. 2026
TLDR - Tentative. Don't buy above $5 or $10 and only if you want to experience coop with friends. Solo you can have fun with the combat and working your way through the worlds and bosses, but do not expect any proper roguelike here. It's non-existent. I was a bit late to the party on this one, but that apparently doesn't matter considering the game studio 'To The Sky' has dissolved and no longer exists. However, I can see how they made a good foundation for what they had intended to build upon. Unfortunately it didn't meet the success needed to continue updates. Knowing what happened to the devs before I started playing gave a lot more context to what otherwise would've felt like empty or lacking. That said - the combat is great with lots of interaction. It reminds you of the 00s games like God of War, Dantes Inferno, and others like it in terms of attacks, combos, diving, jumping, and etc. On top of that is the 'godbreak' ability in which you essentially steal an ability of any enemy and can use it once. It's pretty cool and satisfying stealing an enemies annoying ability to kill them with it. All in all, don't get it at full price ($20). After just under an hour of playing I understood the gameplay loops and how little depth there is. The only meta progression in here is account-wide upgrades that are extremely expensive. I did two complete runs and only got 5 currency. There are 3 tiers of upgrades, each requiring a concurrent total spent to unlock the next tier. Tier 2 requires 90 currency. The majority of each upgrade in tier 1 costs 10 currency. Some are 5 and some are 20. You can see the level of grind you need to get just through tier 1. I have no idea how much currency and time tier 2 and 3 would cost. There are several classes each with their own move sets and abilities. You start with 2 and unlock the rest through completion challenges in the game. The runs are pretty short before you hit the miniboss and then the final boss. You'll get some equippable upgrades a long the way, but they feel disjointed. I largely ignored them because there was no synergy to be found. The story shouldn't have 'roguelike' at all because it doesn't properly match that. The only roguelike mechanics here are the way in which levels are structured and a very, very expensive global upgrade system. All things considered if you want to do the upgrades you're going to be hitting a wall that'll leave you frustrated due to poor economy and missing game mechanics that were to come in later updates. That said - approach this like an old action combat game and you'll have fun. But not for more than $10 considering how incomplete the game is. +Very fluid and fun combat +Pleasing aesthetic +Smooth performance +Satisfying abilities +Coop capable +You progress up a pyramid like level structure with different worlds (levels) and bosses on each +/-Bosses have actual move sets that expand as their HP goes down. However some of the fights feel spongey as if to timegate or pad the overall time you'll need to spend beating them; further increasing the odds of dying and restarting a run. -Healing is way too restricted -No class skill trees -Very low synergy between in-run drops equippables -There's a merchant in runs? Seemed useless -I have no idea what's going on in the story and these people won't stop talking to me. I don't care. -More condescending females that are against the player and humanity and don't stop yapping -Some interactable objects in game that tells you 'coming in a later update'
2 hours played
April 2026
good but my lil bro rage quit cuz he sucks at every game so guess i gotta return it
50 hours played
Jan. 2026
It's a good game! I have done every challenge so far: All recollections (sundown was the most fun I had in the game), license to die runs, and much more. It's honestly a great experience, and I feel satisfied after the hours I've spent (leaving the game on while I do ♥♥♥♥ around the house has inflated my playtime). The weapons are fun to use and there is a good variety, the godbreaking function is well implemented and feels good, the challenges set are fun and take time/skill, and co-op is a blast. The bosses are quite easy to fully master (gimmick fights in a roguelike are a bad idea), the builds end up always being quite similar due to nothing really changing your playstyle that you could find during a run, and finding a person to do co-op with is tough due to the lack of match making. It is worth playing the game if you can pick it up at a discount. The price tag is high for what you will get. It is not a very replayable rouge-like unfortunately, as you will exhaust the build variety in 5-10 hours of playtime. Challenges add some more time, but after that there isn't much reason to load up another run. Buy it at a discount with a friend and you're in for a few good nights of fun. Maybe that's all you can ask for nowadays.
5 hours played
Jan. 2026
Yes but not right now. It's a good game - I'd even call it a great game, but it feels like an Early Access release in terms of how little content there appears to be judging form my brief time with it. After a couple of runs this unfortunately felt like a worthy refund because despite the fun ideas on display the game is rather shallow and there isn't as much variety as audiences expect from the price point and genre. I also hate this idea that 'if the game sells well we will make more content' that i saw one of the developers voice in reply to someone. That doesn't seem like a fair deal to the customer. You should provide the correct amount of content in line with other games that cost the same amount. Definitely try the demo. There is much fun to be had here and while i really do love the idea there are too many other games out there in the same genre that have way more content for the same price or less to say this is something you absolutely have to play right now. If they get around to adding more content and fleshing this out then its's absolutely worth it. If not then do youself a favor and wishlist and wait for a sale. EDIT: They have released a pretty solid update and more content has been added. This is definitely worth playing now.
24 hours played
Dec. 2025
So after completing all achievements in this game I can start to understand why it only has 73% positive reviews. I do love the loop of this game and the gameplay mechanics that are unique such as the absorption. However for a roguelike it's incredibly shallow. Whereas the loop is enjoyable I found it hard to be constantly challenged in this game, when I feel that being challenged is one of the most important parts or roguelike games, as the whole idea is to build up your knowledge overtime so that the combat feels more rewarding for the player. However in this game, despite the diversity of enemies, I found that you can literally deal with every enemy by dodging and it ends up making the combat feel too repetitive too quickly. Now there are some ways to directly challenge the player and make their ability to dodge and evade such through the Tangles. However I find even with the Tangle that makes you have one less dodge paired with the Tangle that makes you stumble on stamina depletion doesn't make it challenging enough. So unfortunately the games dependence on the Tangles to further increase difficulty just doesn't do it for me, and clearly a lot of people feel that way as well. This shouldn't be taken as a completely negative review, I did really enjoy this game otherwise I wouldn't have done all of the achievements, but unfortunately I don't think it's something I would ever revisit unless some serious gameplay shifts happen. And due to the low replay ability, this game is definitely not worth it's full price. So if it comes on offer and you're a roguelike fan then maybe give it a go.

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Frequently Asked Questions

GODBREAKERS is currently priced at 19.99€ on Steam.

No, GODBREAKERS is currently not on sale. You can purchase it for 19.99€ on Steam.

Yes, GODBREAKERS received 580 positive votes out of a total of 829 achieving a rating of 6.73.
😐

GODBREAKERS was developed by To The Sky and published by Thunderful Publishing.

Yes, GODBREAKERS is playable and fully supported on Windows.

No, GODBREAKERS is not playable on MacOS.

No, GODBREAKERS is not playable on Linux.

Yes, GODBREAKERS is playable and fully supported on Steam Deck.

Yes, GODBREAKERS is playable and fully supported on Steam Machine.

No, GODBREAKERS does not support VR.

GODBREAKERS offers both single-player and multi-player modes.

GODBREAKERS includes Co-op mode where you can team up with friends.

Yes, there are 5 DLCs available for GODBREAKERS. Explore additional content available for GODBREAKERS on Steam.

No, GODBREAKERS does not support mods via Steam Workshop.

No, GODBREAKERS does not support Steam Remote Play.

Yes, GODBREAKERS is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for GODBREAKERS.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 24 October 2026 09:01 UTC
SteamSpy data 29 October 2026 06:06 UTC
Steam price 04 November 2026 04:32 UTC
Steam reviews 18 October 2026 09:49 UTC

If you'd like to dive deeper into the details about GODBREAKERS, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about GODBREAKERS
  • SteamCharts - Analysis of GODBREAKERS concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck GODBREAKERS compatibility
GODBREAKERS
Rating
6.7
580
249
Game modes
Multiplayer
Features
Online players
11
Developer
To The Sky
Publisher
Thunderful Publishing
Release 23 Oct 2025
Platforms
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