Gone Home on Steam - User reviews, Price & Information

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June 7th, 1995. 1:15 AM. You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.

Gone Home is a walking simulator, short and indie game developed by Fullbright and published by Fullbright and Serenity Forge.
Released on August 15th 2013 is available on Windows, MacOS and Linux in 9 languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian and Simplified Chinese.

It has received 17,889 reviews of which 13,786 were positive and 4,103 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 14.79€ on Steam, but you can find it for 5.82€ on Gamivo.


The Steam community has classified Gone Home into these genres:

Media & Screenshots

Get an in-depth look at Gone Home through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
• Windows 7 SP1 or higher
• 1.80GHz Processor
• 2GB Memory
• DX10 Video card with 512MB of VRAM
• (NOTE: Intel HD Graphic 4000 NOT CURRENTLY SUPPORTED on Windows 8)
• 2GB HDD space
MacOS
• OS X v10.11 El Capitan or higher
• 1.80GHz Processor
• 2GB Memory
• DX10 Video card with 512MB of VRAM
• 2GB HDD space
Linux
• Ubuntu 12.04+ or SteamOS
• 1.80GHz Processor
• 2GB Memory
• DX10 Video card with 512MB of VRAM
• 2GB HDD space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

July 2025
"I'm sorry I can't be there to see you, but it is impossible. Please, please don't go digging around trying to find out where I am. I don't want anyone to know." Gone Home is a first-person exploration video game developed and published by The Fullbright Company. Story 7th June, 1995. 21 year old Katie Greenbriar returns from overseas to her family's new home in fictional Boon County, Oregon. She finds place empty, with many items still in moving boxes and a note on the entrance door from her younger sister Sam to not investigate the mansion to find out what happened, leading Katie to do exactly that. Gameplay As simple as it can get, and easy to figure out from above section. In Gone Home you explore the mansion to figure out what happened with...well, everything. Move around the house, investigate and interact with objects, discover ways to progress and unlock more parts of the building until you reach the truth (or simply end of the game). In the house you will find messages, notes, texts, plus plenty of usual daily items you can pick up, rotate, and throw around if you fancy making a mess. Some will be picked up and put into your inventory! Additionally in your journal you will be able to re-listen any messages you discovered and it has a map in case you get lost. Playtime, replayability, other modes Gone Home took me a bit longer than an hour to beat. Said playtime is quite flexible, game can be beaten in less than a minute but if you will take your time exploring and reading, you might even squeeze out 2-3 hours out of it. You can give it another go thanks to modifiers that change certain aspects of the game but most importantly due to additional "Commentary Mode", where you get behind the scenes access to hear from developers about certain aspects of how game was developed or few humourous references. Impressions Gone Home was a decent experience all things considered. Solid non-linear exploration and narrative blend in great, which doesn't come as surprise because same can be said about Bioshock 2 Minerva DLC that developer of this game was working on before. Search around a house for clues, information about our family, and main spearpoint of the story that is related to our sister Sam, freedom of exploration given to us, all of this was very well made and immersive all together, mashed nicely with detailed 90's mansion setting that for older players might awake some sort of nostalgia, and will allow to immerse in game a bit further. Another positive surprise is how eerie game is sometimes. This should be somewhat expected with game taking inspiration from urbex (urban exploration) so storm, squeaky doorways and occasional footsteps here and there keep you on the edge when reading and walking. Didn't mind it though, served as a nice way to keep player attention to what is going on. Voice acting deserves a special shutout as Sarah Grayson that is voicing Sam poured out her heart and soul for this one (further evident by audio logs from Commentary Mode), doing one wonderful work. Speaking off, extra points for said mode. What can I say, I absolutely adore that stuff. Modifiers are okay but let's be real there is just not a lot of things you can modify in such small, short game. Now unfortunately I have to throw the story into mixed bag. As much as I appreciate game focusing on LGBT Themes and how it portrays them, as I've read comments from both pro- and anti- people to said subject who were really open and very positive or got their entire opinion/viewpoint changed thanks to this game, I'm afraid it also "tunnel vision-ed" the overall narrative. Whole mystery with family gets sidetracked into being a mere "optional" investigation as we dive into only individual problem which while being well made as I said before, does leave a bit sour taste with the rest. Nonetheless, can recommend Gone Home. Not the most emotional or impactful walking sim that I've played but it does convey nice message in an hour so that's a pretty good achievement. Final words and conclusion You can purchase Soundtrack DLC to further support developers! Short and simple yet on point with emotional, non-linear narrative it provides, Gone Home is a title you can spend your evening on and not regret it. Feel free to check out [url=https://store.steampowered.com/curator/31947302/] my curator page for more reviews!
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March 2025
Played this game over 10 years ago with a glass of wine on a stormy night. Did it all in one sitting. It is an impossible experience to replicate, because at the time, the walking simulator genre was relatively new and I just did not know what to expect from it. The expectations that I brought to my first playthrough had me on edge, expecting something terrible to happen at any given moment. When it was over, I realized that I'd just had a gaming experience that was unique from any other that I had ever played before, and I absolutely fell in love with this genre of narrative/story/exploration adventure games. I'm genuinely grateful to this game for that, even now, all these years later.
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Oct. 2024
Very fun exploring and getting to know the characters' stories. Spooky but not scary, love the creaky old house in the rainstorm. Really enjoyed just poking around in people's cabinets and files. Also I loaded the dishwasher, just to be considerate.
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Aug. 2024
Astonishing, seriously a great game that can be completed in one sitting. Gone home has always been a top favourite of mine for a few reasons. - Relaxed play style, you can play at your own pace. - Although relaxed you feel as something can be around any corner. - A short but decent story. - The 90's vibe I love. - A normal family with their own problems that makes them feel almost real. If your looking for a wholesome, sit down and enjoy in one sitting game, highly recommended and the slight thriller aspect is a cool touch as well.
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Aug. 2024
So I played this back when it dropped. On launch, August 15th 2013. I see a lot of more recent reviews giving it some beef. I need to say my piece because its starting to annoy me. This game came out when nothing like it existed before (or least in a major release). It walked and achieved so games like What remains of Edith Finch and many others like it can run. This game was even at the heart of a huge debate online of what truly classifies as a game, the walking sim debate. It was that polarizing. That being said, this was one of the first major releases that I can remember that had a genuine LGBTQ+ story. No rainbow-washing or anything. It is heartfelt and takes it seriously. I praise it for that as a person who was a teenager when that was a dangerous thing to talk about. A lot of people forget the 1990s and 2000s, it was serious growing pains for a lot of people who had no choice but to run away from home. I can tell you this game's snap shot of the 1990s is really good as well. So is it dated, yes by many accounts in terms of mechanics but its also such a fantastic example of telling a story through visual clues. I played it again recently and fell in love with it all over again. So I ask, give it a chance.
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Frequently Asked Questions

Gone Home is currently priced at 14.79€ on Steam.

Gone Home is currently not on sale. You can purchase it for 14.79€ on Steam.

Gone Home received 13,786 positive votes out of a total of 17,889 achieving a rating of 7.56.
😊

Gone Home was developed by Fullbright and published by Fullbright and Serenity Forge.

Gone Home is playable and fully supported on Windows.

Gone Home is playable and fully supported on MacOS.

Gone Home is playable and fully supported on Linux.

Gone Home is a single-player game.

There is a DLC available for Gone Home. Explore additional content available for Gone Home on Steam.

Gone Home does not support mods via Steam Workshop.

Gone Home supports Remote Play on TV. Discover more about Steam Remote Play.

Gone Home is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Gone Home.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 24 July 2025 00:30
SteamSpy data 21 July 2025 08:26
Steam price 30 July 2025 12:43
Steam reviews 28 July 2025 21:53

If you'd like to dive deeper into the details about Gone Home, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Gone Home
  • SteamCharts - Analysis of Gone Home concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Gone Home compatibility
Gone Home
7.6
13,786
4,103
Game modes
Features
Online players
5
Developer
Fullbright
Publisher
Fullbright, Serenity Forge
Release 15 Aug 2013
Platforms
Remote Play
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