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Scanner Sombre on Steam - User reviews, Price & Information

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Scanner Sombre is a 3d horror cave exploration game where darkness is your greatest foe. Illuminate the unseen with your LIDAR scanner, revealing the eerie beauty and peril of the abyss. From the creators of Prison Architect, this immersive adventure uses light and shadow for a haunting experience.

Scanner Sombre is a exploration, horror and walking simulator game developed and published by Introversion Software.
Released on April 26th 2017 is available on Windows, MacOS and VR in 26 languages: English, French, Italian, German, Spanish - Spain, Danish, Dutch, Norwegian, Portuguese - Portugal, Portuguese - Brazil, Bulgarian, Czech, Finnish, Greek, Hungarian, Japanese, Korean, Polish, Romanian, Russian, Simplified Chinese, Swedish, Thai, Traditional Chinese, Turkish and Ukrainian.

It has received 4,097 reviews of which 3,671 were positive and 426 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 6.99€ on Steam, but you can find it for 0.42€ on Gamivo.


The Steam community has classified Scanner Sombre into these genres:

Media & Screenshots

Get an in-depth look at Scanner Sombre through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: 64 bit OS. Windows 7 or Greater
  • Processor: Intel Core i5-2500K @ 3.3 GHz or AMD Phenom II x4 940 @ 3.0 GHz or AMD FX-8350 @ 4.0 GHz
  • Memory: 4 GB RAM
  • Graphics: Radeon HD 2000/GeForce 8
  • DirectX: Version 10
  • Storage: 3 GB available space
  • Sound Card: Ad Lib Music Synthesizer or greater
  • VR Support: SteamVR. Standing or Room Scale
MacOS
  • OS: 64bit Os. MacOS X 10.7 Lion or greater
  • Processor: 64 bit Processor
  • Memory: 4 GB RAM
  • Storage: 3 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

2 hours played
July 2026
A game that's hauntingly beautiful. It's really easy to lose track of the fact that it's a kinda scary game because of just how pretty it is. I loved walking around and blasting dots to map out the cave walls. Gorgeous.
2 hours played
May 2026
Scanner Sombre is basically you walking into a black hole with a laser pointer and slowly realizing that was a terrible idea. You don’t “see” the cave, you earn it, ping by ping, little dots turning into walls, shapes, spaces… and your brain starts filling the gaps with stuff that may or may not be there. It’s quiet, but not comfortable. The more you reveal, the worse it feels. No filler, no wasting time, just one idea pushed way further than it should work, and it works too well. When it ends it just cuts you off like “that’s it,” and you’re sitting there wanting to go back in. Tiny game, massive aftertaste. 9.5/10, cavedivers are the most insane people ever.
3 hours played
April 2026
Played it for about 2.5 hours. Was not expecting it to be this good. Very good Chill game with some horror attached to it. I took my time playing it to. It is good for maybe 1-2 play throughs imo. I would continue to explore if there was more here. To Introversion: I want to thank you guys for doing what you do. Prison tycoon and Multiwinia were some of the best games I could play on my first gaming pc. Thank you for always focusing on the quality of games. It made my childhood
9 hours played
Dec. 2025
I actually really, truly enjoyed the game, and find it well worth the money. I kept thinking while playing that this type of game is what vr is really meant for, experiences that a flat monitor can't really showcase in nearly the same way. If you watch the trailer and feel like you would enjoy the game?? Then yea, it's well worth the effort to buy it and play. THERE'S A DEMO BTW. I'll admit that there isn't much of a story or plot to the game, more of a story narrative that you encounter at certain spots on the map, but i found the literal gameplay and ambiance of the game my driving focus and purpose. You explore the cave system using the radar gun in the trailer, which you build the level out to your level of detail. It's actually very possible to walk through the entire game and only see like 15%? of the scenery around you? The more you scan, the more detail you uncover, the more the environment builds and establishes. The more effort YOU put in, the more of the LITERAL game reveals itself to you, if you're a lazy person and rush? You'll get a lazy game with little meaning. SLIGHT SPOILER - Despite the trailer, there's no actual horror, not to spoil anything but to more encourage people on the fence to play it. It has creepy moments, there's spooky sounds and you completely and utterly alone in the entire system. But at no point does anything jump scare you, nothing chases you, at worst you see creepy images of ghosts in various poses. It's a solid, hard hitting thriller. My actual gameplay was spent basically like a scientist, 3d scanning the area like i was an archeologist that uncovered an undiscovered ancient humanity cave system. I took my time, built out the caves in pretty through detail, and (((you're given various tools that make your scanner way more capable and easier to use, including a map))) used the map to look back on my progress. This is actually a really cool concept in this game, making the slower, detailed approach more rewarding and worth it. At no point did i feel the need to move a second faster than i wanted to, i actually broke the game play of 8hrs into 4 sessions and came back, continued on with no hesistation due to how the game plays out. My advice...If the trailer interests you, just buy it. Play it slow, soak it in, explore. You actually get a return on your effort on gameplay experience with this game.
3 hours played
Nov. 2025
a walking sim with a pretty particles as what majority says, while i agree this feels like tech demo, im glad this game didn't overstayed its welcome and i like how the stage design has some sort of uniqueness on its own and backtracking doesn't feel necessary, although i hope the new game + has an additional stuff on it rather than replaying the game with all the equipment you collected since to make the replaying atleast worth it and feels rewarding aside to the fact that you want to see more parts you unscanned (which for me, isnt necessary cause i took so much time scanning everything around me in my first gameplay. while i appreciate the psychological horror aspect of this game because of how atmospheric the soundtrack of this game has, i think it will benefit more if the element of the cult story sub story was more executed not only in story and environment but also taking it to horror level with some effects than what the narration only suggest cause i admit im very intrigued of what the cult did at the cave and why they did choose this place and why it feels miraculous and i think the execution kinda fails to satisfy my curiosity, im just saying i wish they actually demonstrate the "miracle" and the reason why the cult choose this cave complex. at the same time, it also supplement the mine accident substory and the protagonist's own story. cause i think there is a bit of a loose connection to all of them which made the attempt to connect them all feel like forced. but i do appreciate the connection they all have but it feels like the game was forcing to do three sub story and fail to make them seamless or connected to each other without some abruption, the cave/cult one tried it but the connection of the cave/cult to the protag didn't as if the protag feels like he just there cause it made him curious, which i think is pretty valid but i think the horror and the impact of these stories will benefit more if the character you are playing has some sort of connection to this place, subconscious or conscious anyways i think it's really worth of time to play it although i suggest to buy this game on sale, and. oh, buy the soundtrack too, the soundtrack are really great!

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Frequently Asked Questions

Scanner Sombre is currently priced at 6.99€ on Steam.

No, Scanner Sombre is currently not on sale. You can purchase it for 6.99€ on Steam.

Yes, Scanner Sombre received 3,671 positive votes out of a total of 4,097 achieving a rating of 8.64.
😎

Scanner Sombre was developed and published by Introversion Software.

Yes, Scanner Sombre is playable and fully supported on Windows.

Yes, Scanner Sombre is playable and fully supported on MacOS.

No, Scanner Sombre is not playable on Linux.

This information about Scanner Sombre is not available yet.

This information about Scanner Sombre is not available yet.

Yes, Scanner Sombre supports VR. You can play it using a compatible VR headset.

Scanner Sombre is a single-player game.

Yes, there is a DLC available for Scanner Sombre. Explore additional content available for Scanner Sombre on Steam.

No, Scanner Sombre does not support mods via Steam Workshop.

No, Scanner Sombre does not support Steam Remote Play.

Yes, Scanner Sombre is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Scanner Sombre.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 09 September 2026 06:03 UTC
SteamSpy data 04 September 2026 10:31 UTC
Steam price 13 September 2026 02:43 UTC
Steam reviews 11 September 2026 12:04 UTC

If you'd like to dive deeper into the details about Scanner Sombre, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Scanner Sombre
  • SteamCharts - Analysis of Scanner Sombre concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Scanner Sombre compatibility
Scanner Sombre
Rating
8.6
3,671
426
Game modes
Features
Online players
2
Developer
Introversion Software
Publisher
Introversion Software
Release 26 Apr 2017
Platforms
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