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Gone Home on Steam

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June 7th, 1995. 1:15 AM. You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.

Gone Home is a walking simulator, short and indie game developed by Fullbright and published by Fullbright and Serenity Forge.
Released on August 15th 2013 is available on Windows, MacOS, Linux, Steam Deck and Steam Machine in 9 languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian and Simplified Chinese.

It has received 13,650 reviews of which 10,510 were positive and 3,140 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 14.79€ on Steam, but you can find it for 1.59€ on Eneba.


The Steam community has classified Gone Home into these genres:


Here is the detailed breakdown of supported languages for Gone Home:

UI Subtitle Audio
English
German
French
Italian
Spanish - Spain
Simplified Chinese
Russian
Japanese
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at Gone Home through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
• Windows 7 SP1 or higher
• 1.80GHz Processor
• 2GB Memory
• DX10 Video card with 512MB of VRAM
• (NOTE: Intel HD Graphic 4000 NOT CURRENTLY SUPPORTED on Windows 8)
• 2GB HDD space
MacOS
• OS X v10.11 El Capitan or higher
• 1.80GHz Processor
• 2GB Memory
• DX10 Video card with 512MB of VRAM
• 2GB HDD space
Linux
• Ubuntu 12.04+ or SteamOS
• 1.80GHz Processor
• 2GB Memory
• DX10 Video card with 512MB of VRAM
• 2GB HDD space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

2 hours played
Aug. 2026
"Where's the puzzles? Where's the mystery? There's no dead bodies or psychic premonitions or harsh orchestral stings as I turn a corner and a door closes on its own! There's nothing here but great voice acting and atmosphere and wistful remembrances of what I thought the world was like when I was a young person!" -- Direct quote from me, an idiot
3 hours played
Aug. 2026
I recommend the game overall, but only if you can grab it for under $3. It is a very short game, and a bit underwhelming. The atmosphere of the house was very cool and I loved the throwback to the 90's (as a 90's kid myself.) However...that being said, the plot was a bit juvenile. I was expecting more of a thriller-type game, and this was definitely not it. So, accept these things for what they are, grab this game for cheap, and play it on a stormy evening to pass a couple of hours.
2 hours played
June 2026
I usually never type out reviews because I cannot be bothered, but I really wanted to type one here. I remember being like... maybe 10-12 years old when my father bought this game for me saying it was a "murder mystery" only for me to play it and be absolutely floored by the ending. This was WAY before I came to terms with my pansexuality--hell, I didn't even know what bisexual was! But I remember being a little girl watching the credits fading with that illuminating font and just... silent. I didn't know what I was expecting, but it definitely wasn't what I got. For days, I felt so fixated on it. The raw emotions in the vocals for the credits, the intimate details of the journal entries, the desolate yet suffocating house, the motif of facades among the family, so many things that I didn't truly understand at that age. But I understood Lonnie and Sam. I certainly did. Maybe that's why I cried days later over the ending. All I could think of was "what if I ended up being 'one of those people?" I knew gay and trans people existed as a child because it was explained to me after discovering a friend's identity. But as a child, I was still terrified of being "one of those people" because all I could think of was "would my family deny my existence?" Layers upon layers of a murky revelation swirling within me. It was one of those things that you GET as a child, but you don't quite UNDERSTAND it, yet you don't want to ask your parents because it is so taboo. Between this game, Life is Strange, and The Last of Us: Left Behind, sometimes I wonder how long it would have taken me to have the epiphany that I was pansexual had it not been for these games? All that is to say, while it isn't perfect, and while it may be a let-down for SOME gamers, I personally adore this game as it explored the coming-of-age narrative through a queer lens.
2 hours played
June 2026
This is one of the most beautiful, real, poignant, intelligent, human, and attentive games I've ever played. It has a degree of profound interest in the mundane ephemera of life that I've simply never seen a video game have before. All you do in Gone Home is walk around and look at stuff, and lemme tell ya, I was HOOKED. That's saying something, because I'm someone that spends most of his game time on adrenaline-fueled esports titles like Rocket League and Valorant. I played it all in one session, and was at the very verge of crying copious amounts of manly man-tears by the end. The fact that it manages to be this compelling, while being composed exclusively of gameplay elements that are normally considered filler — picking up notes, listening to 'audio logs' — renders it nothing short of a masterwork, from a design perspective. I am deeply grateful to all of the idiots on the internet that produced Discourse™ about this game (almost certainly without actually having played it). I likely wouldn't have ever heard of it, or gotten around to experiencing it, otherwise.
4 hours played
May 2026
Gone Home was, alphabetically, the next unplayed game in my library, so I clicked Install and started playing without reading the description or user-defined tags first. And I loved it. It's a shame those who went into this expecting a poop-your-pants horror experience can't break from their own internal narrative to appreciate the narrative of another, but most of the negative reviews I've read say more about the psychology of the reviewer than they do about the story in the game.

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Frequently Asked Questions

Gone Home is currently priced at 14.79€ on Steam.

No, Gone Home is currently not on sale. You can purchase it for 14.79€ on Steam.

Yes, Gone Home received 10,510 positive votes out of a total of 13,650 achieving a rating of 7.55.
😊

Gone Home was developed by Fullbright and published by Fullbright and Serenity Forge.

Yes, Gone Home is playable and fully supported on Windows.

Yes, Gone Home is playable and fully supported on MacOS.

Yes, Gone Home is playable and fully supported on Linux.

Yes, Gone Home is playable and fully supported on Steam Deck.

Yes, Gone Home is playable and fully supported on Steam Machine.

No, Gone Home does not support VR.

Gone Home is a single-player game.

Yes, there is a DLC available for Gone Home. Explore additional content available for Gone Home on Steam.

No, Gone Home does not support mods via Steam Workshop.

Yes, Gone Home supports Remote Play on TV. Discover more about Steam Remote Play.

Yes, Gone Home is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Gone Home.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 October 2026 10:15 UTC
SteamSpy data 13 October 2026 14:42 UTC
Steam price 26 October 2026 20:02 UTC
Steam reviews 21 October 2026 06:10 UTC

If you'd like to dive deeper into the details about Gone Home, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Gone Home
  • SteamCharts - Analysis of Gone Home concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Gone Home compatibility
Gone Home
Rating
7.6
10,510
3,140
Game modes
Features
Online players
3
Developer
Fullbright
Publisher
Fullbright, Serenity Forge
Release 15 Aug 2013
Platforms
Remote Play
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