Grim Nights on Steam - User reviews, Price & Information

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Your village must survive for 13 days! Gather resources, expand, explore the underground for riches, and train soldiers to defend against hordes of the undead.

Grim Nights is a strategy, tower defense and survival game developed and published by Edym Pixels.
Released on October 12th 2018 is available only on Windows in 2 languages: English and Simplified Chinese.

It has received 1,486 reviews of which 1,315 were positive and 171 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 2.99€ on Steam.


The Steam community has classified Grim Nights into these genres:

Media & Screenshots

Get an in-depth look at Grim Nights through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Intel i3 CPU m370 2.40GHz
  • Memory: 2 GB RAM
  • Graphics: Ati mobility radeon HD 5000
  • Storage: 140 MB available space
  • Additional Notes: This game is not very demanding at all, but the frame rate might drop on older PCs with low RAM.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

13 hours played
April 2026
Grim Nights, developed and published by Edym Pixels, is a small-scale strategy game that manages to feel far more intense than its simple presentation suggests. At a glance, it looks like a straightforward pixel-art colony builder, but once it begins, it quickly reveals itself as a tightly wound survival experience built around pressure, planning, and constant trade-offs. It doesn’t rely on complexity or scale to create challenge—instead, it focuses on a concise gameplay loop that steadily tightens as each day passes, pushing players to make efficient decisions or face collapse. The structure revolves around a clear and effective day-and-night cycle. During daylight hours, you gather resources, construct buildings, assign villagers to tasks, and prepare for what’s coming. When night falls, the game shifts into defense mode, with waves of enemies attacking your settlement from all directions. This rhythm creates a natural tension that defines the experience. Early on, the cycle feels manageable, even relaxed, but it doesn’t take long before the demands begin to stack. Every decision made during the day directly impacts your ability to survive the night, and the margin for error shrinks quickly as threats escalate. What makes the game engaging is how it blends multiple systems without overcomplicating them. Resource management, base construction, and unit control all feed into each other, creating a loop where growth and defense are inseparable. Expanding too quickly can leave you vulnerable, while playing too cautiously can stall your progress and leave you underprepared for later waves. There’s a constant need to prioritize—whether it’s producing more food, training additional defenders, or reinforcing key positions—and this balancing act is where much of the game’s challenge comes from. It’s not about mastering a single mechanic, but about understanding how they all interact under pressure. Combat itself leans into a defensive, almost tower-defense-like structure, with units positioned to intercept incoming enemies. While the mechanics are relatively simple, the effectiveness of your defenses depends heavily on placement and timing. As the nights grow more dangerous, the chaos increases, and managing your forces becomes more demanding. The game doesn’t overwhelm you with controls, but it does expect you to react quickly and adapt when things go wrong. This creates moments where a well-planned setup holds firm, as well as others where a small oversight leads to rapid collapse. Replayability is one of the game’s strongest qualities. Each run introduces slight variations through randomized elements, such as villager traits or resource distribution, encouraging players to adjust their approach. Because individual sessions are relatively contained, it’s easy to start over and try a different strategy, refining your understanding of the game with each attempt. This loop of failure and improvement is central to its appeal, giving it a “just one more run” quality that can be surprisingly addictive. Visually, Grim Nights keeps things simple with a pixel art style that prioritizes function over detail. While the aesthetic is consistent, it can become visually busy during intense moments, especially when multiple units and enemies overlap in a small area. This occasionally makes it harder to track what’s happening, particularly when quick decisions are required. Despite this, the clarity of the core elements generally holds up, and the visual simplicity helps maintain focus on the gameplay. There are a few areas where the game shows its limitations. Controls can feel slightly cumbersome when managing larger groups or navigating more complex layouts, and the interface doesn’t always streamline actions as efficiently as it could. Over time, the relatively small pool of mechanics and content can also lead to a sense of repetition, especially for players who invest heavily in multiple runs. While the core loop remains engaging, it doesn’t expand significantly beyond its initial structure. Even with these drawbacks, Grim Nights succeeds because it understands its scope and executes it well. It doesn’t try to compete with larger strategy titles in terms of depth or scale; instead, it delivers a focused experience where every system serves the central loop of preparation and survival. The tension it creates—between building, defending, and adapting—is consistent and effective, making each session feel meaningful. In the end, Grim Nights is a compact but compelling strategy game that rewards careful planning and quick thinking. It offers a satisfying blend of management and defense mechanics, wrapped in a straightforward presentation that keeps the focus on gameplay. While it may not have the breadth or polish of bigger titles, its tight design and replayable structure make it an enjoyable experience for players who appreciate focused, challenge-driven strategy. Rating: 8/10
142 hours played
Feb. 2026
its a grind to actually make it to 13, but even if you don't make it, its still fun, and the graphics are pretty. i like it
4 hours played
Dec. 2025
For the price its good, but its kind of a ♥♥♥♥♥♥ short game. Feels like you getting charged to play a flash game. Wish i could neutral.
350 hours played
Oct. 2025
At over 300 hours in, I still love to come back and do a run or two. Awesome game!!
36 hours played
Sept. 2025
A punishingly challenging game where you fail first before you figure out how to plan ahead and eventually win. The difficulty feels a bit like, "Surprise, you lose!" However, with each new game, your strategy develops a bit more and you're able to play a bit longer. The pixel graphics are nostalgic and designed well, and the aesthetic is cohesive. Same for the sound design. It's an enjoyable way to spend a few hours on a rainy weekend. For me, the only downside is that it can take about 4-5 hours to beat, even when you *know* what to do. While you *can* save and continue, it's not the sort of game that I want to save and come back to, That's because there's a lot of micro-managing and remembering what you have all your people doing. It isn't forgiving either. It's a game where you need to pay attention and sort of "get in the zone". One big mistake can wreck your whole plan and make it nearly impossible to recover. It's still fun though! I like it. I just rarely have a solid 5 hours to play any game. I'll probably still come back to it some rainy day. 😊

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Frequently Asked Questions

Grim Nights is currently priced at 2.99€ on Steam.

No, Grim Nights is currently not on sale. You can purchase it for 2.99€ on Steam.

Yes, Grim Nights received 1,315 positive votes out of a total of 1,486 achieving a rating of 8.42.
😎

Grim Nights was developed and published by Edym Pixels.

Yes, Grim Nights is playable and fully supported on Windows.

No, Grim Nights is not playable on MacOS.

No, Grim Nights is not playable on Linux.

Grim Nights is a single-player game.

Yes, there is a DLC available for Grim Nights. Explore additional content available for Grim Nights on Steam.

No, Grim Nights does not support mods via Steam Workshop.

No, Grim Nights does not support Steam Remote Play.

Yes, Grim Nights is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Grim Nights.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 03 June 2026 20:03
SteamSpy data 11 June 2026 23:03
Steam price 14 June 2026 04:51
Steam reviews 12 June 2026 20:00

If you'd like to dive deeper into the details about Grim Nights, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Grim Nights
  • SteamCharts - Analysis of Grim Nights concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Grim Nights compatibility
Grim Nights
Rating
8.4
1,315
171
Game modes
Features
Online players
6
Developer
Edym Pixels
Publisher
Edym Pixels
Release 12 Oct 2018
Platforms