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Halo: Spartan Strike on Steam

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Halo: Spartan Strike makes you a Spartan supersoldier battling evil forces. Delve into 30 challenging missions through cities and jungles using a devastating arsenal of weapons, abilities and vehicles including the iconic Warthog against the Covenant and Promethean enemies. *DirectX feature level 10 required*

Halo: Spartan Strike is a action, top-down shooter and sci-fi game developed by 343 Industries and Vanguard Games and published by Xbox Game Studios.
Released on April 16th 2015 is available on Windows, Steam Deck and Steam Machine in 6 languages: English, French, Italian, German, Spanish - Spain and Portuguese - Brazil.

It has received 1,634 reviews of which 1,291 were positive and 343 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 2.99€ on Steam.


The Steam community has classified Halo: Spartan Strike into these genres:


Here is the detailed breakdown of supported languages for Halo: Spartan Strike:

UI Subtitle Audio
English
German
French
Italian
Spanish - Spain
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at Halo: Spartan Strike through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, 8 and 8.1
  • Processor: Dual core processor
  • Memory: 1 GB RAM
  • Graphics: DirectX10 compatible graphics card w/ dedicated 512MB RAM (ATI Radeon 3670, NVIDIA 8600 GT or Intel HD 3000)
  • DirectX: Version 10
  • Storage: 2550 MB available space
  • Additional Notes: ** DirectX feature level 10 required **

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

12 hours played
Oct. 2026
A direct upgrade from the original Spartan Assault. More weapons, vehicles, enemies (Prometheans), etc. This time the story takes place after the events of Halo 4 and I find it to be a little bit stronger compared to the first one. Probably what helps is the fact that you have a handler that guides you through the missions. She's a little generic, but she reminds me a little of how Cortana works in the original games: someone to keep you company and call out objectives. The missions are much longer than before and I think this was a great change. The original had these short ass levels that were literally five minutes long sometimes. This time around, you're spending at least ten minutes and it feels like an actual mission. Achievements are more difficult compared to the original. The Vidmaster ones make an return, but this time there are five and they do not mess around. I would recommend looking up a guide for some as they can be quite tricky, especially the one where you cannot get hit by the beam turrets. Last thing: The soundtrack is surprisingly great. You wouldn't expect that from a game like this, but multiple times I found myself saying, "Damn I need to look up this song later" while playing. Bravo. I got this one super cheap in a bundle with Spartan Assault for $1.24 and it's definitely worth that price. I'd say it's even worth the original price with the amount of content present. If you're a fan of Halo, this one is for you.
4 hours played
Aug. 2026
Hey kiddo, Handsome Jack here... and I just played Halo: Spartan Strike, and apparently someone looked at Halo: Spartan Assault and thought, “You know what this needs? More Covenant, more Prometheans, and exactly the same camera angle that makes you feel like you're operating a very expensive military-themed Roomba.” Honestly? I respect the commitment. You play as a Spartan running around from a top-down perspective, shooting Covenant and Prometheans, throwing grenades, driving vehicles, collecting weapons, and generally turning every battlefield into a small-scale alien extermination operation. It's Halo. But someone put it on a security camera. The weapons are still fun, though. Assault rifles, shotguns, sniper rifles, rockets, plasma weapons, all the classics. You can pick up a powerful weapon and immediately start feeling like the most dangerous person on the planet. Then five seconds later you walk into a group of enemies and realize you're actually playing a top-down panic simulator. And the Prometheans? Oh, good. Robots. Because apparently shooting aliens wasn't enough. Now I have to deal with teleporting robot dogs, floating robot things, giant robot things, and whatever other mechanical nightmare the Forerunners decided to leave lying around. Fantastic. The missions are short and arcade-like, with challenges and scoring encouraging you to replay them. That's probably where the game works best. You're not here for some massive cinematic Halo experience. You're here to jump in, shoot a ridiculous number of enemies, chase a better score, and get out. The biggest problem is that it can get repetitive. The top-down perspective works, but it also makes encounters feel less personal than the mainline games. There's something about watching a tiny Spartan run around the screen that makes the legendary super-soldier feel less like humanity's greatest weapon and more like an exceptionally angry chess piece. Still, the gameplay is solid, the Halo atmosphere is there, and it's a decent little spin-off. 7/10, kiddo. Fun, fast, and perfectly acceptable if you want some bite-sized Halo chaos. Not essential, not revolutionary, but definitely not a waste of your time. I'd give it an 8, but apparently nobody thought to let me replace the Spartan with a tiny Handsome Jack figurine carrying a microscopic rocket launcher. Absolute failure in merchandising.
51 hours played
Aug. 2026
Nota Geral | Overall Rating ⭐⭐⭐ Halo: Spartan Strike é basicamente mais do mesmo em relação ao Spartan Assault, o que não é exatamente um elogio. A 343 Industries mantém a fórmula top-down praticamente intacta, com pequenos ajustes que não chegam a justificar uma experiência muito distinta do primeiro spin-off. Funciona como mais uma dose rápida de ação no universo Halo, mas continua sendo um jogo que "não fede nem cheira", competente o suficiente pra passar o tempo, sem deixar impressão duradoura depois que os créditos sobem. Halo: Spartan Strike is basically more of the same compared to Spartan Assault, which isn't exactly a compliment. 343 Industries keeps the top-down formula practically intact, with small tweaks that don't really justify a much different experience from the first spin-off. It works as another quick dose of action in the Halo universe, but it's still a game that's "neither here nor there," competent enough to pass the time, without leaving a lasting impression once the credits roll. Jogabilidade | Gameplay ⭐⭐⭐ A jogabilidade é praticamente idêntica à de Spartan Assault, com o mesmo esquema de combate top-down e o mesmo arsenal reconhecível do universo Halo. As pequenas adições, como novos veículos e algumas habilidades, não são suficientes pra mudar significativamente a fórmula, e o combate continua caindo na mesma repetitividade depois de algumas horas de jogo. The gameplay is practically identical to Spartan Assault's, with the same top-down combat scheme and the same recognizable Halo universe arsenal. The small additions, like new vehicles and some abilities, aren't enough to significantly change the formula, and the combat still falls into the same repetitiveness after a few hours of play. Duração | Duration ⭐⭐⭐ A duração segue o mesmo padrão do jogo anterior, nem curta o suficiente pra parecer incompleta, nem longa a ponto de justificar muito replay. É possível terminar em algumas sessões, e depois disso o motivo pra voltar é praticamente o mesmo de Spartan Assault: tentar pontuações mais altas nas fases já completadas. The length follows the same pattern as the previous game, neither short enough to feel incomplete, nor long enough to justify much replay. It's possible to finish it in a few sessions, and after that the reason to return is practically the same as Spartan Assault's: trying for higher scores on already-completed stages. Enredo | Story ⭐⭐⭐ O enredo se passa entre os eventos de Halo 4 e Halo 5, mais uma vez preenchendo uma lacuna temporal da série, mas com a mesma execução genérica do jogo anterior. Não há reviravoltas memoráveis ou momentos que se destaquem, é apenas mais um conflito contado de forma funcional, sem ambição narrativa real. The plot takes place between the events of Halo 4 and Halo 5, once again filling a timeline gap in the series, but with the same generic execution as the previous game. There are no memorable twists or standout moments, it's just another conflict told in a functional way, without any real narrative ambition. Visual ⭐⭐⭐ O visual mantém o mesmo padrão de Spartan Assault, competente pra um jogo desse porte, com o design reconhecível do universo Halo transposto pra perspectiva top-down. Não há avanços técnicos significativos em relação ao jogo anterior, mas também não há regressão, o visual simplesmente cumpre o básico. The visuals maintain the same standard as Spartan Assault, competent for a game of this scope, with the recognizable Halo universe design translated to the top-down perspective. There are no significant technical advances compared to the previous game, but there's no regression either, the visuals simply cover the basics. Áudio | Audio ⭐⭐⭐ A trilha sonora continua remetendo bem à identidade musical da série, sem faixas particularmente marcantes fora desse contexto. Os efeitos sonoros de combate cumprem seu papel de forma funcional, mantendo o mesmo nível do jogo anterior sem nenhuma evolução notável. The soundtrack continues to evoke the series' musical identity well, without particularly memorable tracks outside that context. The combat sound effects do their job in a functional way, maintaining the same level as the previous game without any notable evolution.
9 hours played
June 2026
Is a decent game to pass the time, but not much more than that. Score: 5/10 (1) Trash(2) Horrible(3) Very Bad(4) Bad(5) Average (6) Fine(7) Good(8) Very Good(9) Great(10) Master Piece
7 hours played
May 2026
A decent experience, if you're a Halo fan or like isometric shooters, gameplay has enough variety and the graphics are okay, the story does the bare minimum tho... I bought this game to have fun on my SteamDeck when I don't know what to do in bed and it does the job quite well, grab it on sales, it can be bought for less than 1€...

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Frequently Asked Questions

Halo: Spartan Strike is currently priced at 2.99€ on Steam.

No, Halo: Spartan Strike is currently not on sale. You can purchase it for 2.99€ on Steam.

Yes, Halo: Spartan Strike received 1,291 positive votes out of a total of 1,634 achieving a rating of 7.59.
😊

Halo: Spartan Strike was developed by 343 Industries and Vanguard Games and published by Xbox Game Studios.

Yes, Halo: Spartan Strike is playable and fully supported on Windows.

No, Halo: Spartan Strike is not playable on MacOS.

No, Halo: Spartan Strike is not playable on Linux.

Yes, Halo: Spartan Strike is playable and fully supported on Steam Deck.

Yes, Halo: Spartan Strike is playable and fully supported on Steam Machine.

No, Halo: Spartan Strike does not support VR.

Halo: Spartan Strike is a single-player game.

No, Halo: Spartan Strike does not currently offer any DLC.

No, Halo: Spartan Strike does not support mods via Steam Workshop.

No, Halo: Spartan Strike does not support Steam Remote Play.

Yes, Halo: Spartan Strike is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Halo: Spartan Strike.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 September 2026 05:14 UTC
SteamSpy data 24 October 2026 09:04 UTC
Steam price 27 October 2026 15:01 UTC
Steam reviews 20 October 2026 18:02 UTC

If you'd like to dive deeper into the details about Halo: Spartan Strike, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Halo: Spartan Strike
  • SteamCharts - Analysis of Halo: Spartan Strike concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Halo: Spartan Strike compatibility
Halo: Spartan Strike PEGI 12
Rating
7.6
1,291
343
Game modes
Features
Online players
7
Developer
343 Industries, Vanguard Games
Publisher
Xbox Game Studios
Release 16 Apr 2015
Platforms