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HARVESTELLA on Steam

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HARVESTELLA, an all-new life-simulation RPG from SQUARE ENIX! Lead a life of self-sufficiency with your vibrant house as a base and cooperate with allies to overcome various threats.

HARVESTELLA is a exploration, rpg and farming sim game developed and published by Square Enix.
Released on November 04th 2022 is available on Windows, Steam Deck and Steam Machine.

It has received 2,298 reviews of which 1,788 were positive and 510 were negative resulting in a rating of 7.5 out of 10. 😊

The game is currently priced at 59.99€ on Steam, but you can find it for 20.25€ on Eneba.


The Steam community has classified HARVESTELLA into these genres:

Media & Screenshots

Get an in-depth look at HARVESTELLA through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 / Windows® 11 64-bit
  • Processor: AMD A8-7600 / Intel® Core™ i3-3210
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon™ R7 260X / NVIDIA® GeForce® GTX 760 / Intel® Iris® Xe Graphics G7
  • DirectX: Version 11
  • Storage: 20 GB available space
  • Additional Notes: 1280x720 @ 30 FPS Supports Keyboard, Mouse and Gamepad.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

83 hours played
Sept. 2026
I came here for my cute final fantasy farming sim what do you mean I’m being slapped with existentialism-- Back when this game dropped in 2022, a lot of people treated it as Square Enix’s answer to the big “chill cozy farming life sim” trend that surged during and after COVID. That sort of created a mismatch of expectations of players coming into it expecting something like Stardew Valley or Harvest Moon. If anything, Harvestella is more of a JRPG in a farming sim trenchcoat. Which by itself isn’t a bad thing per say, but depending on what you’re looking for your mileage will vary heavily. On farming/life sim side, there’s your usual farming, fishing, cooking, and animal rearing. It’s “good enough” on the surface. Enough to give the game a comfortable rhythm from a day to day basis, but that’s the problem. This specific part feels very shallow, and doesn’t even come close to carrying the experience by itself unfortunately. Social interactions are minimal and barebones. You aren’t gifting villagers and party members to get their hearts up. You really just get occasional cutscene storylines for several of the characters that go on for several days/weeks that help you get to know them better. All in all, the farm is more so meant to create a daily routine that fuels the adventuring and dungeon delving part of the game. Combat and dungeon delving are more of the meat and potatoes gameplay wise, and mostly gets the job done. You attack, cycle through your skills as they come off cooldown, manage your stamina, eat food when needed, and repeat. It rarely demands much from you. Party members are nice to have, but they mostly act as background damage rather than major factors that meaningfully change how you approach fights. Bosses are also pretty easy for most of the game, only really demanding more attention near the final stretch. Overall, It’s not particularly deep, but it works well enough to carry you from story beat to story beat. The story and characters are where Harvestella shines. The opening starts off like a standard JRPG fantasy setup: your character has amnesia, a mysterious girl falls into your life, and each town near your farm has its own local crisis that the two of you work toward solving. The pace is slow, but does a very good job of building the world. Underneath the cozy town life there’s an air of melancholy, and the threat of Quietus hanging over everything adds to the feeling that something is deeply wrong with the world. Despite that, people everywhere are still fighting to find their place of belonging in a hostile land where even nature itself seems to hate them. All of this culminates in a climax halfway through the game that blows the door wide open on the setting, pushing the story into the kind of fantasy/sci-fi territory that will feel very familiar if you’re a Final Fantasy fan. The final moments are a little messy with twist reveals, but otherwise don’t detract from the experience too much. The characters are mostly awesome, with one or two exceptions. They’re very charming with lovely personalities, and have some very satisfying character arcs. Even if the social systems themselves are pretty bare bones mechanically, the actual character stories do a lot of heavy lifting. For me, Dianthus stands as the star of the show. Her design is badass, and her personality is wonderfully weird and stilted. Which sounds strange but makes sense later, trust. The way she slowly opens up to the cast with her awkward warmth makes her really endearing. In a way, she also represents the game’s themes as a whole as she learns what having a heart really means. Purpose, identity, humanity, and belonging. Best girl. Another thing to praise is the kickass soundtrack. Go Shiina does a fantastic job hitting all the right marks, whether it’s the emotional highs, the energetic battle tracks, or the quieter tunes that help give each town its own identity. “Innocent Prayer” is my personal favorite as a boss track as it really encapsulates the desperate, messy, grief filled tragic weight that surrounds the fight.. Can’t go into specifics without spoiling it, but its a good moment. Harvestella comes close to hitting the mark for me, but ultimately falters in many of its core gameplay areas. However that doesn’t stop it from telling a heartfelt story that still gave me some very good vibes. It’s not even close to the best game in its genre, but you’re not wasting your time checking it out.
126 hours played
May 2026
Harvestella is a game you have to accept for what it is. As a farming game, action game, and RPG individually, it would feel kind of subpar; the farming is fairly shallow, special "festivals" and other such events do not occur, and seasons take a long time to rotate, meaning that variety does not come often. Compared to other action games, Harvestella's controls are a bit weirdly loose, combat techniques are limited, and basic enemy attacks cannot be avoided, meaning you will always be taking damage during fights. As an RPG, character building is perfunctory and lacks much in the way of meaningful choices. For all of those reasons (plus its obviously-budget presentation paired with $60 base pricetag), I don't really blame anyone for not being able to accept Harvestella on its own terms. But if you can accept the game on its own terms, what you'll find is a good, if very non-standard, action RPG with a surprisingly enjoyable narrative. Characters all have strong voices, the music is well-produced and easy to listen to for long periods of time, and the dungeon design evolves over the course of the game and has more sauce to it than plenty of other RPGs I've played. The farming being a bit shallow is ultimately fine - it's meant to feed into adventuring. The fact that you simply pay HP as part of the tax of engaging in combat is also vital - because it serves to make farming a core part of the loop. It's okay that combat feels a bit weird and loose and lacks a real dodge button, because Harvestella's combat is positional, not reflex-oriented. The day system consistently encourages small bits of decision making as you progress through dungeons, as you'll wonder how far you can get before you run out of time and need to head home, and having to tackle dungeons over several days makes each one feel like a lengthy trek. It's weird, it's kinda low rent, and it doesn't do any one thing outstandingly well - but all together, I think it's pretty neat.
69 hours played
April 2026
Harvestella is a very good game for what it is as long as you go into it open minded. It is not your traditional final fantasy RPG that many fans have grown to expect from SE. Nor is it a traditional farming sim as it does not match the energy of Stardew Valley, any Harvest Moon title, or even Story of Seasons. What Harvestella is, is a cozy version of both, a cozy farm sim, and a cozy RPG. The combat is not overtly complex, and the farming takes very little energy. This is the perfect type of cozy game for someone who doesn't have the mental energy to invest. As a stay at home mother I find this game is perfect at the end of the day. As I can easily pick up and play a couple of game days without spending serious time playing to make some basic progress. I am only able to play in 10-20 minute bursts, and honestly this game is just cozy enough I feel like I am actually making progress every time I turn it on to play. I bought Harvestella on sale as I am not going to spend full price on any game when I hardly have any time to play, and I would say it was worth the sale price. I would reccomend Harvestella to anyone looking for a cozy came to make short burst progress and not have to dedicate long gaming sessions to.
68 hours played
March 2026
Ok I cant believe I never reviewed Harvestella, I love harvestella, its so good. Even tho its been about 18 months since I last played it I still have really fond memories of playing this. My memories are not complete and some things are a bit hazy but I want to right this because I still care about this game. I wouldn't say Harvestella is the best farming game I've played, I also wouldn't say its the best JRPG or action game I've played, but I can say that it is good enough in both aspects to hold up over the length of it all. The farming is certainly not complicated, but it does all the right things, I always wanted to make sure I was being smart with what I grew and where, always looking for small efficient improvements i could make, always looking for the next thing I got to grow, hunting for the new thing so i could make some new stuff, Its maybe a little slow in how long it takes to expand but I think it mostly works when mixed with the other half of the game. The combat, also, is kinda simple in its parts but it still leaves room for some smart decisions as well as letting you have fun with what you want, there is a pretty decent class system with good variety and while you can stick to what you like they give you good incentives to change it up and find a new fav. While the combat isn't the most complicated, its also not the most demanding and strikes a nice balance, there are certainly some difficulty spikes, but you also have all the time in the world, there is no real pressure and i really liked that. What I want from a farming game and a JRPG as far as story and characters go are, surprisingly, or maybe unsurprisingly, very similar, What i want from a farming game is some mild pressure from a story and some fun and memorable characters that ill get to know over time and fall in love with. What I want from JRPG, is heightened emotion, melodrama, memorable characters. these two thing really mesh well together, things start slow, strange mysteries abound, what is quietus, who is this strange girl, what's with the weird things in the ruins. Its all a little predictable if you've played enough games. but I think they handle it really well and all the characters and story live well in my mind. A final note, but a big one, I care about music, A LOT, it more often than not is a make or break thing for me, a bad OST can really drag down a game for, just as a great one can really elevate a average game. I can happily say that Harvestella has a wonderful OST, sure there's some standard fare here, but there are also some really incredible stand out stuff that I still listen to now. I really enjoyed my time playing this game and its a bummer to know I'm probably not gonna get another like this from square enix. As I sit here, trying to drag out my memories, thinking about what to write, It really helped me realise how much a appreciated this game, and now as I finish I cant help but really want to load Harvestella up and give it another run though, I just, c'mon square, please give me a harvestella 2.
83 hours played
Feb. 2026
This is basically an old school Final Fantasy game (except action combat) with a light farming minigame attached. There are social links to progress but they are all handled though narrative quests, not grinding repeatable activities. The writing is pretty strong - a lot of crazy stuff happens in the main story but the sidequests are much more grounded and deal with identity, family, etc. Combat is ok-ish with everything being a bit loose but it gets the job done. Overall the game is great and I would like to hang out for about 20 minutes with whatever PR person put 'life-simulation' in the description. You must be the coolest person ever and have constant excitement to come up with that.

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Frequently Asked Questions

HARVESTELLA is currently priced at 59.99€ on Steam.

No, HARVESTELLA is currently not on sale. You can purchase it for 59.99€ on Steam.

Yes, HARVESTELLA received 1,788 positive votes out of a total of 2,298 achieving a rating of 7.51.
😊

HARVESTELLA was developed and published by Square Enix.

Yes, HARVESTELLA is playable and fully supported on Windows.

No, HARVESTELLA is not playable on MacOS.

No, HARVESTELLA is not playable on Linux.

Yes, HARVESTELLA is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, HARVESTELLA is playable and fully supported on Steam Machine.

No, HARVESTELLA does not support VR.

HARVESTELLA is a single-player game.

No, HARVESTELLA does not currently offer any DLC.

No, HARVESTELLA does not support mods via Steam Workshop.

No, HARVESTELLA does not support Steam Remote Play.

Yes, HARVESTELLA is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for HARVESTELLA.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 15 September 2026 20:00 UTC
SteamSpy data 17 October 2026 15:00 UTC
Steam price 27 October 2026 03:27 UTC
Steam reviews 18 October 2026 22:01 UTC

If you'd like to dive deeper into the details about HARVESTELLA, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about HARVESTELLA
  • SteamCharts - Analysis of HARVESTELLA concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck HARVESTELLA compatibility
HARVESTELLA PEGI 12
Rating
7.5
1,788
510
Game modes
Features
Online players
19
Developer
Square Enix
Publisher
Square Enix
Release 04 Nov 2022
Platforms
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