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Tales of Seikyu on Steam - User reviews, Price & Information

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A peaceful farming life sim set on the island of Seikyu. Grow your farm, restore your ancestral home, form heartfelt bonds with villagers, and shapeshift into different spirit forms to explore a world that moves gently with the seasons.

Tales of Seikyu is a dating sim, farming and early access game developed by ACE Entertainment and published by Fireshine Games and Logoi Games.
Released on June 11th 2026 is available only on Windows in 6 languages: English, Simplified Chinese, Japanese, German, French and Spanish - Latin America.

It has received 310 reviews of which 260 were positive and 50 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 24.50€ on Steam, but you can find it for 9.43€ on Gamivo.


The Steam community has classified Tales of Seikyu into these genres:

Media & Screenshots

Get an in-depth look at Tales of Seikyu through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Intel Core i5-4590 \ AMD Ryzen 5 2600
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 1080 [4 GB] \ AMD Radeon R9 380X [4 GB] \ Intel Arc A580 [8 GB]
  • DirectX: Version 10
  • Storage: 30 GB available space
  • Additional Notes: HDD

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

75 hours played
June 2026
If you love the Rune Factory series, you are gonna LOVE this game. It is has the potential to go above and beyond R.F. at this point... It's pretty hard to come by cozy adventure games that stack up to R.F., imo. Most fail to check all the boxes, and typically fall short in some major aspect. This game seems to have it all, and delivers them with a modern game engine and visually pleasing graphics. (often times games will one or the other, not both.) The game did just recently release v1.0, so there is still plenty of room for improvement and polishing, but I truly have high hopes for it. Especially after playing the beta/early access and seeing the impressive changes brought in with the v1.0 updates.
3 hours played
June 2026
Tales of Seikyu is one of those games where I can see the charm and potential very clearly, even if my Early Access experience was not perfect. The world, creature designs and overall idea are genuinely lovely and I really like the mix of farming, exploring, relationships, yokai elements and little life sim details. It has a very soft and unique identity, which makes me want to root for it. For now, I’m recommending it because I do think there is something special here and I want to see where the game goes with the 1.0 launch. I’ll update this review after playing the full release properly.
91 hours played
June 2026
I've played a lot of farming sims (Harvest Moon, Story of Seasons, Stardew Valley, Sun Haven, etc etc etc). I grabbed this game on a whim because I was itching to play a farming sim, and thought "Well this looks like it will be fine, I guess I'll give it a shot." I wasn't really expecting much, as it was the developer's second game. What I wasn't ready for was the obvious amount of love that went into this game. The character designs, the artwork, and especially the dialogue and storytelling. Each character feels unique and like they have their own goals, their own story that they're working on, regardless of the main character (which is a good thing, it makes them feel more unique and alive!). I haven't even gotten to romancing someone yet because I'm just trying to explore and meet everyone. Everyone feels like they have a "secret" and I want to get to know them better to figure it out. I can already tell I'll be doing multiple saves so I can try romancing different characters. The game isn't perfect, but it's a small indie dev team putting in a LOT of work, and it's early access. They've been putting out bug fixes, adjusting character designs, and improving areas that are a little "rougher" around the edges. The 'worst' of that is sometimes there is a graphical glitch, and some of the animations aren't the smoothest in the world, but nothing that breaks the game or makes it unplayable by a long shot. Considering this is only the second game made by this team, and their first in a 3D environment, I'm genuinely impressed. But underneath the rougher edges is a game that's got real heart. I'm genuinely so invested in the overall storyline, and each character's storyline, that I had to tell myself to slow down so I could start a new save when 1.0 comes out in a few days. I'm so glad I grabbed this game on a whim and can't wait to sink even more time into it as it comes out into full release.
9 hours played
Dec. 2025
This really isn't a bad game. I've been playing it on Steam deck, and it IS stuttering and lagging... On the portable handheld. I have yet to play it on a decent desktop set-up, so I will report back and talk about the experience there. [EDIT:] The performance on desktop is MUCH much smoother. Sometimes there's little blips, but they're barely there at all. I don't mind the performance on either Steam deck or on PC, so this works out great for me. So far, I think this is very much a game in Early Access that still has a little ways to go before it's really a full release. There are some bugs, and one of them did compel me to restart the game; however, the auto-save is very forgiving and I did not lose much progress at all. I will be reporting that particular bug; be careful in the stove tutorial specifically, because I could not B-button out of the tutorial and had to restart the game. I've since been manually saving every time I do something important that I definitely want to keep. I do not mind doing this, as a compulsive Ctrl-S-er, but you might, idk. The controls can be a little bit odd. You have to set inventory items on the D-pad and can use the face buttons to automatically use them, but you might accidentally mash a face button and use an item you didn't mean to use. To avoid this, you can tell the D-pad button to be blank, but if you pick up an item for that inventory, it will set the D-pad to that new item and you'll have to reset it again. Again, I do not mind doing this, but you might, idk. That being said, it's been fairly smooth for almost four hours' worth of play, and I am interested enough to continue playing it. I like that you can hug the characters after you gain 3 hearts with them; this is very cute, and if you try to hug them too early, you get a gentle "You can't do that yet" instead of having the character get angry with you or something. Also, the characters are very friendly to you from the get-go; I vastly appreciate when games do this instead of having them be very rude to you from the start. I actually like that the map is kind of compact; it is not difficult to navigate if you are directionally challenged. What gives it a little challenge is that there are mobs EVERYWHERE that will aggro on you. You can run away if you don't feel like fighting, but you will run into another mob very quickly who will aggro on you, so on and so forth. Good for collecting mats, not good if you're still low-level and on 1 HP. That being said, you can teleport to safety, which I like. Speaking of mat collecting, the drop rates are a little oddly configured. You do need a lot of stone in particular, but you will have to break a lot of rocks to get enough stone to do things, which is a bit of a bummer. There IS a mine and I've unlocked it, so this should be less of an issue for me, but I would really like to see mat drop rates altered a little bit so you can get the stuff you need more abundantly. I like the fishing mini-game a lot! I think it's a lot of fun. Definitely one of my favorites in the MANY cozy games I've played. Once you get fishing, you can sell the many fish you are going to inevitably catch in trying to catch the right fish for the first fishing quest for a good amount of gold. Weird drop rates again, but I won't complain too badly on this one. It's a little quirky, but it's not BAD. I think, with more polish and more bug reports to help squash problems, this game will be great. Still, if this is an issue, I would recommend waiting until it's out of early access. I'm glad to hear the devs are active on this one, and I look forward to helping them!
37 hours played
Aug. 2025
Updating my review after a dev reached out to clear up some misinformation that's been going around about the game using ai generated assets. I'm really relieved the studio isn't relying on them and found a blog post from the studio about their creation process to dispel the accusations going around. Some of which were pretty convincing, but I feel much better about supporting the game after seeing their process and the dev's response. I'm a human artist who's been pretty rattled by certain ai images and videos going around lately. Here's another video of their process that I was able to find on Youtube. https://www.youtube.com/watch?v=FdwwU3VJ-tw&list=PLzCkO3IjSmQVG5czvwDNoWcSUHGtJtxvX&index=2 I will say that it's still pretty early in development and only recommend buying at full price if you want to support the devs, which I have no problem with. I would love to see some general time frames for updates on the roadmap as well. Fields of Mistria has a really good flow between the timing of their announcements, which features they're going to work on implementing next and when they release major updates. TLDR: I believe the dev about not using AI assets for this game. I really like the concepts, story and art so far, so I'm really glad they're supporting human creativity and am happy to do the same. Thank you devs for the kind response clearing things up. I'm sorry for not realizing what was happening before I posted my initial review.

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Frequently Asked Questions

Tales of Seikyu is currently priced at 24.50€ on Steam.

No, Tales of Seikyu is currently not on sale. You can purchase it for 24.50€ on Steam.

Yes, Tales of Seikyu received 260 positive votes out of a total of 310 achieving a rating of 7.79.
😊

Tales of Seikyu was developed by ACE Entertainment and published by Fireshine Games and Logoi Games.

Yes, Tales of Seikyu is playable and fully supported on Windows.

No, Tales of Seikyu is not playable on MacOS.

No, Tales of Seikyu is not playable on Linux.

Tales of Seikyu is a single-player game.

Yes, there is a DLC available for Tales of Seikyu. Explore additional content available for Tales of Seikyu on Steam.

No, Tales of Seikyu does not support mods via Steam Workshop.

No, Tales of Seikyu does not support Steam Remote Play.

Yes, Tales of Seikyu is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Tales of Seikyu.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 July 2026 13:15 UTC
SteamSpy data 22 July 2026 03:03 UTC
Steam price 28 July 2026 10:47 UTC
Steam reviews 28 July 2026 12:00 UTC

If you'd like to dive deeper into the details about Tales of Seikyu, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Tales of Seikyu
  • SteamCharts - Analysis of Tales of Seikyu concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Tales of Seikyu compatibility
Tales of Seikyu
Rating
7.8
260
50
Game modes
Features
Online players
243
Developer
ACE Entertainment
Publisher
Fireshine Games, Logoi Games
Release 11 Jun 2026
Platforms
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