HELLCARD on Steam - User reviews, Price & Information

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Hellcard is a unique cooperative deck builder rogue-like game. Descend into the paper dungeons on your own, recruit computer-controlled companions or join other players' lobbies in fast-paced tactical card battles against the armies of darkness and the Archdemon himself!

HELLCARD is a co-op, rogue-like and card battler game developed by Thing Trunk and published by Skystone Games.
Released on February 01st 2024 is available only on Windows in 15 languages: English, Simplified Chinese, French, German, Polish, Russian, Spanish - Latin America, Traditional Chinese, Bulgarian, Portuguese - Brazil, Spanish - Spain, Japanese, Korean, Italian and Ukrainian.

It has received 3,845 reviews of which 3,302 were positive and 543 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 24.50€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified HELLCARD into these genres:

Media & Screenshots

Get an in-depth look at HELLCARD through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, 8, 8.1, 10, 11
  • Processor: 1.7 GHz Dual Core or Greater
  • Memory: 2 GB RAM
  • Graphics: 512 MB DirectX 9.0c compatible graphics card
  • Sound Card: DirectX 9.0c compatible

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

July 2025
I don't usually write reviews, but one of my friends who I have played quite a few runs of this game with told me I should. So here you go. TLDR: Awesome game. Would recommend. Love the whole thing. So it starts out feeling like any other roguelike. Your cards suck. You can't do anything interesting. You are getting devastated most encounters. Then you finish your run and your character gets some experience and unlocks new cards and some artifacts (artifacts grant a buff for the duration of a run). I didn't think anything of it at the time, until my second run after unlocking an artifact. I discovered that I now had access to starting artifacts. Each starting artifact has a different effect varying from awesome to niche. Some unlock specific builds, making them function much earlier in a run. Then I found out that when you "cap" a character, you unlock 2 starting artifacts that allow you to fully randomize your starting deck, instead of using the starter deck. This also completely changes the game. At this point, I've unlocked all 10 starting artifacts for each character and I still find myself wanting to play some of my preferred builds again and again, simply because they're fun. Each character feels distinct. I personally love the Tinkerer and the Bruja. The Tinkerer sets up "contraptions" which then do something, usually damage. They have to deal with additional resources, but its a lot of fun and gets some truly crazy builds later in the game. The Bruja spends life to do damage, giving you a yo-yo effect on your health. Lots of give and take. Or you can build Redemption, and just destroy everything. There are 3 other classes, and none are bad, they're just more simple. The warrior focuses on Swords or Block, usually, but has other niche builds as well. The Mage has at least 3 builds, but I've actually never gotten the Rune one to work the way I wanted it to work Bolts and draw support are excellent in multiplayer. The Rogue shoots arrows or quarrels, moves things around, and has a lot of stuff to stun enemies and move enemies. I would highly recommend the game if you have a friend to play with once in a while.
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July 2025
great co-op game that does a good job in being challenging enough to "force" coordination to win. Pros: - Unique battles,. Really enjoyed the battles that added certain mechanics, like limited cards, to really enhance the strategy aspect across all players, not just yourself. - Runs feel unique per player even in a team. Runs feel unique for each individual player, because upgrades/combat paths are all unique to each person. - True strategy game. All enemy moves are telegraphed so no deaths felt unfair since you know everything coming your way. Cons: - Enemy variety. After a run or 2, youve already seen all the enemy types and it gets stale. - Heavy reliance on AOE. You will lose if you do not have some AOE moves as the enemy numbers will overwhelm you.
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Feb. 2025
Basically Co-op Slay the Spire or if playing solo Slay the spire with 3 characters to create some crazy synergies with! For any Slay the Spire Fans Hellcard will feel very familiar. From deck building, artifacts, unlocks, card upgrades, modifiers, level climbing, boss battles with unique enemy gimmicks, to ascensions. Hellcard for solo players can seem intense at first. managing up to 3 decks and different characters/classes was a learning curve at first, but once you play around with the different cards you start to create some effective combos. I've seen some comments on how unfriendly this game is for solo play and I would strongly disagree. Instead of focusing on just one character build you get three to help ease the burden. Each character on your team can acquire items, new cards, and upgrades. Hellcard has some unique mechanics making it stand out. Rewards from each encounter are like slay the spire, but you also get a chance to spend gems which you'll collect from battles and such on different helpful options (heal, chance to gain more gems, card upgrades, and much more).
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Jan. 2025
Amazing game! I think most developers can't figure out how to make their spire-likes work with co-op, but this team has a formula that works wonderfully!
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Nov. 2024
It is decent if you like progression games. You will lose and gain some ground, lose again and gain again, etc. until you get enough buffs to finally beat the game. Personally I don't like beating my head against a wall until I break it down. Losing isn't fun. But this game does have a lot of charm and character. How to improve? One of my favorite games is The Last Spell. They did a great job for a progression game. To follow their formula, here are some suggestions. Start us out with a smaller dungeon. Maybe only 4 levels. Maybe just enough to lose once, but beat on the second or third try. Yay! I won a game. Then move onto a dungeon with 6 levels. Make me start over with brand new characters. Again, make me lose once or twice, but then win. Yay! Now move on to an 8 or 9 level, then a 10 level, then a 12 level... you get the idea. It is still progression. I'm still losing some, but now I'm also winning. Even if I "win" I have to start over... which is similar to losing in a progression game. Let the players get the taste of victory and they might come back for more. Plus this adds a lot of variety. It can look like a bunch of different dungeons, but really you are just scaling up the same thing. Best of luck Devs!
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Frequently Asked Questions

HELLCARD is currently priced at 24.50€ on Steam.

HELLCARD is currently not on sale. You can purchase it for 24.50€ on Steam.

HELLCARD received 3,302 positive votes out of a total of 3,845 achieving a rating of 8.29.
😎

HELLCARD was developed by Thing Trunk and published by Skystone Games.

HELLCARD is playable and fully supported on Windows.

HELLCARD is not playable on MacOS.

HELLCARD is not playable on Linux.

HELLCARD offers both single-player and multi-player modes.

HELLCARD includes Co-op mode where you can team up with friends.

There are 4 DLCs available for HELLCARD. Explore additional content available for HELLCARD on Steam.

HELLCARD does not support mods via Steam Workshop.

HELLCARD does not support Steam Remote Play.

HELLCARD is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for HELLCARD.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 02 September 2025 17:34
SteamSpy data 11 September 2025 06:30
Steam price 14 September 2025 04:49
Steam reviews 13 September 2025 05:51

If you'd like to dive deeper into the details about HELLCARD, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about HELLCARD
  • SteamCharts - Analysis of HELLCARD concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck HELLCARD compatibility
HELLCARD
Rating
8.3
3,302
543
Game modes
Multiplayer
Features
Online players
141
Developer
Thing Trunk
Publisher
Skystone Games
Release 01 Feb 2024
Platforms
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