HOLE on Steam - User reviews, Price & Information

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Casual & Hard FPS. Be careful with jam.

HOLE is a fps, extraction shooter and indie game developed and published by NEGAFISH.
Released on November 28th 2024 is available only on Windows in 4 languages: English, Japanese, Simplified Chinese and Traditional Chinese.

It has received 1,535 reviews of which 1,476 were positive and 59 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 4.99€ on Steam.


The Steam community has classified HOLE into these genres:

Media & Screenshots

Get an in-depth look at HOLE through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows10
  • Processor: Intel® Core ™ i7-10750H 2.60GHz-5.00GHz
  • Memory: 16 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 1660 Ti with Max-Q design
  • DirectX: Version 12
  • Storage: 2 GB available space
  • Sound Card: Windows Compatible Audio Device

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2025
Very enjoyable $5 spent! IT'S A CASUAL GAME; DON'T SWEAT IT I look at HOLE as part-game, and part-experiment in trying to make an enjoyable, casual game with hardcore shooter elements. What this basically means is that the game is made to be easy to pick up and put down, while the experience—the shooting and the engagement—itself is intense. From a progression standpoint achieves this simply (and yet, most games in this genre don't think to do it) by doing the following: [*]You still gain resources / currency from doing a run! If you don't extract, you get only 10% of your gains. [*]Quests / tasks can grant a substantial amount of your resource / currency income. [*]Quest / task progress remains even in death! It encourages you to follow through on finishing a task in a single run rather than making you queasy about losing progress and extracting early and progressing little by little. [*]Weapons are unlocked permanently through challenges rather than looted (and possibly lost). BUT IT'S STILL A HARDCORE SHOOTER As I mentioned, those awesome hardcore shooter elements are still there. A confluence of elements— WEAPON JAMMING , BARREL HEAT , ARMOR , and STAMINA —make for a dynamic and interesting experience that turn simple engagements into questions of tactics. WEAPON JAMMING is inevitable; for the sake of gameplay, it's very exaggerated but it means you can't hold a hallway or some angle unrelentingly forever. The more that you SHOOT , the higher that BARREL HEAT rises, the greater the chance that your WEAPON JAMS . Although unjamming can take less than a second, that breadth of time can be the difference between you keeping an enemy (especially an armored one!) down and you being beaten to a pulp. That being said, you still have plenty of options when it comes to beating your foes, both ARMORED and UNARMORED . You see, every enemy has two bars: HEALTH and STAMINA . You can already figure out the former, but the latter is super important too. Shooting an enemy deals STAMINA damage as well as health damage. When an enemy's STAMINA reaches zero, they fall over and ragdoll, earning you an opportunity to deal with them by shooting at weakpoints. In the case of armored enemies, this can be the head, or their limbs. YOU HAVE OPTIONS There's a bit of weapon customization! And I think the biggest game-changers are AMMO TYPES . They can deal varying levels of HEALTH damage and STAMINA damage, as well as ARMOR PENETRATION values that can change the way that you operate. You can run Armor-Piercing rounds and have an easier time going through armor, or run Hollow-Point to kill unarmored enemies faster and stun armored enemies to magdump on their weakpoints. These different round types also effect how much BARREL HEAT your weapon gains after firing, so it's something to consider while you're fighting too. CONCLUSION I think, in essence, HOLE has a lot of potential. Honestly, if this game alone had three times or even two times the content it currently has, it'd be well-worth a $15 - $25 price tag! But I consider HOLE to be, in its current state, a demo and mechanics experiment with a small price tag on it. Still, I had a lot more fun playing HOLE than some AAA titles have managed in the past three years. I'm happy to see that the developer is working on another game much like HOLE , with various improvements all-around, and (likely) more content planned. Please give HOLE a try, and support the developer!
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May 2025
The only singleplayer extraction shooter that manages to capture the uneasiness and anxiety factors that make Tarkov the prototype of the genre. The game has great gunplay, a good progression curve and lots of charm, the maps liminal feel hits just right and makes the maps less repetitive and hard to memorize. As the tin says "It's a casual hardcore FPS" and it couldn't be more true, for just 5€ it's a steal.
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April 2025
Note that the devs have stated they do not plan to add any more content to the game (only bug fixes and other minor things), so don't come into this game expecting more content to be added. However, I think the current content is well worth the money. Amazing game all around. Basically an arcade-y singleplayer extraction shooter but much less punishing on the extraction front (the only things you lose when dying are unique items - which have fixed spawns - and 90% of whatever currency you collected during the level). Has some jank but nothing fun-ruining. (minor spoiler warning for hub upgrades and weapon unlocks/customization past here) Gameplay loop consists of the following: - Enter level - Explore for loot and kill bad guys (also for loot), enemies spawn in waves that get harder the longer you stick around - Find a microwave to extract at and stand in its radius for 10 seconds (you don't lose any progress on the 10 second timer if you leave the circle, and once it's charged you can come back to it at any time to leave immediately) - Upgrade stuff at your hub area with the currency you got and take "tasks" (aka collection quests) Interesting things about the game: - Infinite ammo on all guns (that I've found so far), and no inventory to manage - When you reload, if there isn't already a round in the chamber, you have to rack the gun manually - If your gun overheats, it can jam - Loot collection is very arcade-y (loot containers will spew loot, and enemies will drop coins like they're minecraft items) - Guns are unlocked by bringing certain items back to the hub, and gun customization options are unlocked by picking up blueprints dropped by specific enemies - Enemies always make noise when walking (and will often make vocalizations), so if you're paying attention it's hard to get jumpscared by an enemy Minor complaints about the game: - Like I mentioned before, jank. It doesn't happen very often, but if you're not paying attention and you jump against something that's vaultable, you'll go into a vaulting animation that can be a bit disorienting and can cause camera jank - Your camera can easily clip into stuff right in front of you if you look down, and there was a time where I was in close quarters with an enemy and I got stuck on a door I couldn't see because my camera was through it which caused me to die Overall a very solid game that is well worth the price.
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March 2025
Honestly I'm just sad that I beat the game. I hope the dev makes more content. You absolutely get your moneys worth with this game.
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Feb. 2025
Finally a casual extraction shooter. Hope the dev adds more stuff. Especially weird stuff, a LOT more weird stuff. I'll gladly pay extra for it! $$$
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Frequently Asked Questions

HOLE is currently priced at 4.99€ on Steam.

HOLE is currently not on sale. You can purchase it for 4.99€ on Steam.

HOLE received 1,476 positive votes out of a total of 1,535 achieving an impressive rating of 9.11.
😍

HOLE was developed and published by NEGAFISH.

HOLE is playable and fully supported on Windows.

HOLE is not playable on MacOS.

HOLE is not playable on Linux.

HOLE is a single-player game.

HOLE does not currently offer any DLC.

HOLE does not support mods via Steam Workshop.

HOLE does not support Steam Remote Play.

HOLE is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for HOLE.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 31 July 2025 11:19
SteamSpy data 24 July 2025 14:53
Steam price 31 July 2025 20:53
Steam reviews 29 July 2025 21:57

If you'd like to dive deeper into the details about HOLE, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about HOLE
  • SteamCharts - Analysis of HOLE concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck HOLE compatibility
HOLE
9.1
1,476
59
Game modes
Features
Online players
35
Developer
NEGAFISH
Publisher
NEGAFISH
Release 28 Nov 2024
Platforms