Homesick on Steam - User reviews, Price & Information

Quick menu

Explore an abandoned building, encountering puzzles and clues to discover what happened, as you try to escape in both your nightmares and the waking world. Be immersed in the hauntingly beautiful 3D atmosphere in this puzzle exploration mystery game.

Homesick is a atmospheric, puzzle and exploration game developed and published by Lucky Pause.
Released on May 28th 2015 is available in English only on Windows.

It has received 1,393 reviews of which 1,092 were positive and 301 were negative resulting in a rating of 7.5 out of 10. 😊

The game is currently priced at 14.99€ on Steam.


The Steam community has classified Homesick into these genres:

Media & Screenshots

Get an in-depth look at Homesick through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: WindowsXP SP3 or higher
  • Processor: Dual core 2.0 GHz
  • Memory: 4 GB RAM
  • Graphics: Video card with 512MB of VRAM
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
  • Additional Notes: Keyboard required for one puzzle mechanic

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2025
As you wander its quiet ruins, the puzzles fade into the background, and solitude becomes the real protagonist. As dream and reality overlap, the game pulls you deeper and deeper. Short, cold, and sharply vivid.
Expand the review
Nov. 2025
Homesick, developed and published by Lucky Pause, is a haunting and introspective first-person puzzle game that turns an abandoned building into both a literal and emotional labyrinth. The player awakens in a crumbling apartment complex with no clear memory of who they are or why they are there. The building, long deserted and filled with signs of a lost civilization, feels almost alive—its hallways whispering remnants of stories that ended long ago. From the very first steps, the game envelops you in quiet desolation. There are no voices, no immediate threats, only sunlight filtering through cracked windows and the echo of your own footsteps. It’s an atmosphere that feels less like survival horror and more like a meditation on decay, memory, and loneliness. The game’s beauty lies in its simplicity. Each day, you explore the building, uncovering notes, deciphering coded messages, and solving environmental puzzles that gradually reveal how the world came to ruin. By night, the tone shifts. You are chased by creeping darkness through the same corridors you once examined in peace, forced to keep moving to avoid being consumed. This duality—serene discovery contrasted with anxious flight—gives Homesick a rhythm that mirrors the human experience of confronting the past. Daytime becomes a fragile reprieve where the player can think and breathe, while nighttime feels like a descent into the subconscious, full of fear and urgency. It’s a design choice that reflects the game’s themes more than its mechanics, reinforcing the feeling that you are confronting something within yourself as much as within the ruins. The environmental design is one of Homesick’s greatest achievements. The setting feels tangible, every piece of debris and peeling paint placed with intention. The light streaming through windows seems almost spiritual, bathing the dust-covered rooms in an ethereal glow that transforms the decay into something mournful yet beautiful. There’s a sense of time suspended, of a world caught between existence and oblivion. The visuals are paired with a delicate piano and cello score that underscores the atmosphere with melancholy restraint. The sound of dripping water, creaking floorboards, and the faint hum of electricity complete the immersive experience, drawing the player deeper into its quiet sadness. Lucky Pause’s attention to environmental storytelling allows the space itself to tell its own story, revealing as much through absence as through what remains. The puzzles in Homesick are deliberately woven into the environment rather than existing as abstract challenges. They involve restoring power to different parts of the building, manipulating levers and symbols, and piecing together fragmented text. The logic behind them is consistent, though occasionally obtuse, demanding close observation and patience. Each solved puzzle feels less like a test of skill and more like an act of restoration—of bringing light and understanding back into a place that has forgotten both. The player’s progress is slow, almost meditative, which suits the contemplative pacing but may frustrate those seeking more immediate satisfaction. The game’s deliberate slowness, including the character’s movement speed, reinforces the sense of weight and weariness that permeates the experience. You are not a hero storming through an apocalypse; you are a wanderer trying to make sense of what remains. Narratively, Homesick resists clear exposition. The story is pieced together through documents and environmental clues, leaving much open to interpretation. It’s a world that feels post-human, perhaps post-industrial, but the details are intentionally sparse. The building could be a metaphor, a dream, or the last remnant of a dying civilization. This ambiguity gives the game a literary quality, encouraging players to draw their own conclusions about what happened and what it means. Themes of isolation, memory, and the fragility of human progress run quietly beneath the surface. There is sadness in the discovery of a place that once held life and purpose, and a strange comfort in bringing light to its forgotten corners. The title itself, Homesick, captures the essence of the experience: a yearning for connection, belonging, and understanding in a world that no longer feels familiar. Still, Homesick is not without its shortcomings. Its brevity means that just as its mysteries begin to take shape, the experience ends, leaving a sense of incompletion. The movement speed and lack of a sprint function can make backtracking tedious, and a few puzzles rely too heavily on visual trial and error. Yet these flaws feel minor when weighed against the game’s emotional power. What Lucky Pause accomplished with a small team is remarkable—a deeply atmospheric work that prioritizes feeling over complexity, silence over spectacle. It asks players to slow down, to pay attention, and to find meaning in spaces where time has stopped. In the end, Homesick is less a traditional game and more an act of quiet reflection rendered interactive. It’s a meditation on ruin, renewal, and the fragile persistence of hope amid desolation. For players who value mood and atmosphere, it offers a rare kind of immersion—one that lingers long after the final light fades. Its world may be broken and silent, but within that silence lies something profoundly human: the need to remember, to rebuild, and to find beauty even in the remains of what once was home. Rating: 7/10
Expand the review
July 2025
Very slow paced, calm game. I wish the documents you find laying around were readable early on, as by the time I'd solved that particular puzzle I simply could not be bothered to go back and find more of them, which I think took a lot from the story. There's no sprint, no walking faster at all. You are forced to take the entire game at an achingly slow pace, which really sucks at times when you're slinking back and forth down the exact same corridor for ages. It's pretty, in a grim way, but very dull. A lot of the puzzles I solved without really knowing what I did or why it worked. If you're looking for engaging play or high energy or tension, look elsewhere. But if you just need a vaguely sleepy walking simulator to eat up a few hours, this is the game for you.
Expand the review
July 2025
A very short and very pretty walking sim with light puzzle elements and a story that must be inferred from notes left around the world for the most part.
Expand the review
April 2025
Homesick is less of a game and more of an melancholic tale. Fairly short but with plenty of mystery it really invokes the feeling of it's namesake and stayed with me long after I finished it. Highly recommend.
Expand the review

Similar games

View all
INFRA INFRA puts you into the boots of a structural analyst on a routine mission. Quickly though, your task turns into a fight for survival, all caused by deep-rooted schemes of the past. Your tools are simple: your camera and the wits to navigate a labyrinth of debris.

Similarity 95%
Price -80% 5.79€
Rating 8.5
Release 15 Jan 2016
Aporia: Beyond The Valley CRYNEGINE Indie Game of 2017. Featuring an incredibly detailed ancient world and a breathtaking soundtrack, Aporia: Beyond the Valley takes open world storytelling to new heights of adventure.

Similarity 90%
Price -96% 0.82€
Rating 7.9
Release 19 Jul 2017
Ether One Ether One is a first person adventure that deals with the fragility of the human mind. There are two paths in the world you can choose from. At its core is a story exploration path free from puzzles where you can unfold the story at your own pace.

Similarity 84%
Price 19.99€
Rating 6.9
Release 25 Mar 2014
Kairo Enter the lost world of Kairo. Explore vast abandoned monuments. Bring strange and ancient machinery back to life. Slowly uncover the true purpose of Kairo and fulfil a great destiny.Kairo is an atmospheric 3D exploration and puzzle solving game.

Similarity 84%
Price -26% 3.72€
Rating 7.1
Release 24 Apr 2013
The Guest 'The Guest' is a gloomy adventure full of enigmas where the exploration of your surroundings comes to prominence; puzzles, secrets and riddles will help you discover who has locked you in this somber hotel room and most importantly, why.

Similarity 84%
Price -90% 1.09€
Rating 7.2
Release 10 Mar 2016
Obduction A new sci-fi adventure from Cyan, the creators of Myst. Abducted far across the universe, you find yourself on a broken alien landscape with odd pieces of Earth. Explore, uncover, solve, and find a way to make it home.

Similarity 84%
Price -87% 4.03€
Rating 7.7
Release 24 Aug 2016
NaissanceE NaissanceE is an obscure and magical first person exploration game, a philosophical trip and an artistic experience. The adventure takes place in a primitive mysterious structure and the game mainly consists to explore and feel the deep and strong ambiance of this atemporal world.

Similarity 80%
Price Free to play
Rating 8.2
Release 13 Feb 2014
DREAM LOGIC DREAM LOGIC is a story driven first-person atmospheric horror game which takes place in liminal spaces. Explore various nostalgic, dreamlike, uncanny environments. But don't feel too safe, there's a sneaky creature watching your every move.

Similarity 80%
Price 4.99€
Rating 8.3
Release 06 Sep 2022
MIND: Path to Thalamus Enhanced Edition MIND: Path to Thalamus is a First Person Puzzler that throws you into a fantastic and surreal environment. You will bend the natural elements to your will in order to progress in this emotive, mindbending tale. Now also in Virtual Reality!

Similarity 80%
Price 12.49€
Rating 6.4
Release 05 Aug 2014
House of Caravan Taking place in a single mansion in Candlewood, northeast USA, in the early 20th Century, House of Caravan is a sinister adventure filled with dark secrets and vexing puzzles.

Similarity 80%
Price -72% 0.55€
Rating 6.5
Release 16 Apr 2015
Quern - Undying Thoughts Discover the truth about Quern’s past, unfold the mysteries of its present, and be the explorer who shapes its future. Quern introduces reusable puzzle mechanics to the classic genre, making the player think about the game as a whole, and not just as a series of individual challenges.

Similarity 79%
Price 22.99€
Rating 8.8
Release 28 Nov 2016
REVEIL REVEIL is a narrative first-person psycho-thriller game that focuses on story, puzzles and exploration. Find out what’s going on inside Walter Thompson and what his dark past at the Nelson Bros Circus has to do with it.

Similarity 79%
Price -90% 2.13€
Rating 8.4
Release 06 Mar 2024

Frequently Asked Questions

Homesick is currently priced at 14.99€ on Steam.

Homesick is currently not on sale. You can purchase it for 14.99€ on Steam.

Homesick received 1,092 positive votes out of a total of 1,393 achieving a rating of 7.52.
😊

Homesick was developed and published by Lucky Pause.

Homesick is playable and fully supported on Windows.

Homesick is not playable on MacOS.

Homesick is not playable on Linux.

Homesick is a single-player game.

Homesick does not currently offer any DLC.

Homesick does not support mods via Steam Workshop.

Homesick does not support Steam Remote Play.

Homesick is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Homesick.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 January 2026 08:22
SteamSpy data 25 January 2026 22:09
Steam price 29 January 2026 04:44
Steam reviews 27 January 2026 13:57

If you'd like to dive deeper into the details about Homesick, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Homesick
  • SteamCharts - Analysis of Homesick concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Homesick compatibility
Homesick
Rating
7.5
1,092
301
Game modes
Features
Online players
0
Developer
Lucky Pause
Publisher
Lucky Pause
Release 28 May 2015
Platforms