I Wani Hug that Gator! on Steam - User reviews, Price & Information

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I Wani Hug that Gator! Is a choice-driven narrative about teenagers struggling to find their way. Help Inco, loser highschooler extraordinaire, navigate his budding friendships (and romance!) while surviving being the only human in a dinosaur-filled school.

I Wani Hug that Gator! is a visual novel, story rich and romance game developed and published by Cavemanon.
Released on February 14th 2024 is available on Windows, MacOS and Linux in 8 languages: English, Spanish - Spain, Spanish - Latin America, Polish, Russian, Swedish, Thai and Portuguese - Brazil.

It has received 4,839 reviews of which 4,768 were positive and 71 were negative resulting in an impressive rating of 9.5 out of 10. 😍

The game is currently priced at 14.79€ on Steam, but you can find it for less on Eneba.


The Steam community has classified I Wani Hug that Gator! into these genres:

Media & Screenshots

Get an in-depth look at I Wani Hug that Gator! through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 or higher
  • Processor: 2.0 Ghz 64-bit Intel-compatible
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.0 or DirectX 11
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
MacOS
  • OS: 10.10+
  • Processor: 2.0 Ghz 64-bit Intel-compatible (Apple silicon supported through Rosetta 2)
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.0
  • Storage: 2 GB available space
Linux
  • OS: Ubuntu 16.04+
  • Processor: 2.0 Ghz 64-bit Intel-compatible
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.0
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2025
I bought this as a joke, and now I've 100% it and cried multiple times. 10/10
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April 2025
My first time experience playing I Wani Hug That Gator: >Be me >24 year old virgin Redditard gamer >Mostly into shooters and violent games >Never played visual novels >Purchase this game as a “joke” >”Lul furry game.” >Ignore overwhelmingly positive reviews >Game sits in library for a month >Finally play game out of boredom >”Hehe… the gym teacher is Soldier Tf2” >Get hooked to the story >Hours go by >Grow attached to characters >Cherish the gator girl >“I’m doing this for her.” >Friends make fun of my game activity >Ignore them >Make bad choices >”I’m an idiot. I’m an idiot.” >Start regretting making the bad choices >Gets Ending 1 >Hate myself >"I ruined everything." >Lock myself in bedroom >Ignore DMs from friends >”I’ll make things right. For Olivia and Inco.” >Stay up late in the night >Make the right choices >It’s 4 in the morning >Gets Ending 4 >Get emotional >Watch credits roll >Cry >"Olivia deserves this. They all do" >Still 2 more endings to go >Gain the urge to experience more >But I'm too tired >Go to sleep >............................ >Wake up >Its 3 PM >Play for one of the other endings >Avoid dinner >Experiences Ending 2 >”No… It can’t be like this.” >Cry a little >Feel terrible again >Hate myself >"The other ending must be better right?" >It’s late again >Witness Ending 3 >”I’ll be better...” says Olivia >”No, I should have done better” I say to her >”What have I done?” >Feel sad >Pains in stomach >Notice the Epilogue ending >Plays it >Watch the final cutscene >Feel happy >”It’s perfect” >It's still 1 in the morning >Replay the entire game again >I’m too hooked to go to sleep >Go for Ending 4 again >Re-read the entire story from start to finish >Adore the cutesy banter >”I wish this can go on forever” >Re-watch the dance >Re-read the epilogue >Close game >I lay in bed >Reflect on the game >Contemplate life choices Overall, a great visual novel that turned out to be a delight experiencing the personal growth of its characters, which had me hooked from start to finish, as well as the game’s messaging regarding treating others how you would want to be treated (aka, not like an a--hole). I really wish I could experience this game blindly again, and its an experience I don't think I'll ever forget.
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March 2025
This game broke me. After playing this game I was sent into a spiral of depression from realizing I have been taken advantage of my whole life. But then this game built me back up and I am a better person now. I wish I could thank the Cavemanon team personally because they truly created a masterpiece. Thank you so much for everything Team Cavemanon.
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Feb. 2025
I gave this game a shot after a friend recommend it. I made fun of him for playing a furry game naturally, because of all of its connotations and the repulsive subculture, but I downloaded the demo to try it out. To my surprise, the writing was good and it was getting better. It has animations and they are good? And the music is great too? No way. Oh no. Twenty five hours of reading later and I think I just had the most humbling, life changing gaming experiences of my life. Easily the 2024 game of the year, no competition. And while I still can't stand furries this is now one of my favorite games. Are those two things contradictory positions? Yes. First of all, everything from the colorful style to the name "I Wani Hug That Gator" screams that this is a bad attempt at a self parody, a cringy wifu simulator, or a ♥♥♥♥ post. It completely embraces this expectation, or rather it completely unapologetically embraces its dumb premise and asks itself 'But how do we actually make this kind of game good?'. And the answer is to just tell a compelling romance story, but the impressive part is that they actually managed to pull it off. The style in a way blindsides the player, the over the top designs make you lower your guard, so when the moment comes, the exploration of more mature themes hits all the harder. And it is masterfully executed. A big part of the game's charm for me are the multiple endings that give the game real stakes. The main character is not a blank slate, although you couldn't tell by the design. Instead, you guide him in a certain path by picking some choices for him, watch him struggle with his own problems and hopefully by the end of the game he becomes his own person. To my surprise, there is never a point in the story that feels off tone wise, and the humor is well balanced with the more serious plot points. Despite the fact that a big part of the game is lighthearted banter intermittent with slapstick humor, the game and the story itself never become the punchline. It's so refreshing compared to modern day marvelbrain baby writing today's writers are increasingly afflicted with. This game is clearly a labor of love, it is what you would call soulfull. In this day and age where products masquerade as art, this is a shining example of what is possible to create when you create with heart. Everything from the writing, the art, the music, and the animations work wonderfully together to create a cohesive believable world. The music does a lot to elevate the scenes, and there are some real gems in there. You know that a soundtrack is good, when you notice it. "I Dream of a Dance", "Final First Page", "Furious March of Red", "Green Specter", "Teenage Traffic" all stand out as highlights of the original soundtrack. The are fantastic on their own, and paired together with the scenes they are written for they are absolute perfection, and I love them. Even the non original tracks are well picked and add a lot to scenes in which they are used. We are talking about some real tear jerking tracks that will leave even the most grizzled, shriveled up, bonafide crusty sailor complaining about sudden onsets of rain or having some crap stuck in their eyes. The only questionable parts are the crude pixelated background images that are either passable or stick out like a sore thumb. There was an effort made to make them fit in, but some of them really make the game feel cheap in comparison to the rest of it. The art that is there is great, and while the budget was obviously put into some parts (animations) and not others (background images), there clearly wasn't a lack of effort, because the game is full of details. For example, all over the game there are simple sprite movement animations of the characters visually reacting to something that was said or seen. They add life to the characters and some of them are very cleverly used to convey the story through visuals. The characters are for the most part well written and very human. They feel as if they are real people, and not just characters there to entertain you or to be a foil to you. While I have given a lot of praise here to the writing, it is not perfect by any means. There are some flaws with the story, but none of them are enough the ruin the good parts. For example not all the characters got the amount of exploration I would have liked. Some parts felt rushed and are left somewhat unfinished, but it's clear that the writers wanted to focus on the two main characters. The reason being, delivering the game's central themes. The two main characters Inco and Olivia struggle with self actualization, agency and responsibility, and you get two see them at their best or worst depending on your choices. The game does a beautiful job of presenting those struggles, and it does so consistently, with kindness, and most importantly a real sort of rough sincerity that could have only come from the author's personal experience. The maturity with which the themes and characters are explored makes this one of the best romance stories I've ever seen. If I had to describe the game in two words, it would be unapologetically sincere. And finally, I don't think a piece of media ever made me cry out of happiness before. I cried like a baby during one of the animations. This wonderful story made me really inspired to create again, something I hadn't felt in a long time. I didn't know how much I needed this game until I got to play it. This piece of art touched me deeply, and it's messages will stick with me forever. I will never forget your game. Thank you Cavemanon.
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Oct. 2024
(My actual play time is around 12 hours as of writing this review) As someone who has first-hand experience with disability, I was really sceptical of this game, wondering if they "got it right". And boy, they sure did. Pros: - Interesting characters, I was interested in character developments, even for characters that I didn't like much. - I was taken aback by the authenticity of the writing. It feels very natural and flows well. - The feels! From laughter to sadness, I went trough all kinds of emotions. - With really similar situations, I related to Olivia a lot, her conflicting feelings, her struggles tied to her handicap. There's no doubt in my mind that the person writing is very aware of disability, the good, the bad, the ugly. And it shows. - A true slice of life, where the kind-of-boring setting is made interesting by all the characters and feelings around it. - Very nice music, discrete and mesured, that would match the scenes well. - The pacing is very good. Slowing down and fast forwarding at just the right time. Cons: - Inco, the main character, is a bit uncanny. > He's supposed to be kind of a blank slate character, but he has enough personal traits to be his own character, so he falls in kind of a weird middle ground. Not enough traits to be it's own character, but too many for the player to properly insert themselves in the story. - The beginning was a bit slow, but I'm glad that I kept going. - Some key/important moments could use more art, but that's subjective. I feel like the fact that I played the full game, reached an ending(n°3), played again to reach another ending, and interrupted my run to write this review, before buying it, -full price on purpose-, is the biggest praise I can give this game. Well done, Cavemanon, you deserve the money.
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Frequently Asked Questions

I Wani Hug that Gator! is currently priced at 14.79€ on Steam.

I Wani Hug that Gator! is currently not on sale. You can purchase it for 14.79€ on Steam.

I Wani Hug that Gator! received 4,768 positive votes out of a total of 4,839 achieving an impressive rating of 9.48.
😍

I Wani Hug that Gator! was developed and published by Cavemanon.

I Wani Hug that Gator! is playable and fully supported on Windows.

I Wani Hug that Gator! is playable and fully supported on MacOS.

I Wani Hug that Gator! is playable and fully supported on Linux.

I Wani Hug that Gator! is a single-player game.

There are 3 DLCs available for I Wani Hug that Gator!. Explore additional content available for I Wani Hug that Gator! on Steam.

I Wani Hug that Gator! does not support mods via Steam Workshop.

I Wani Hug that Gator! does not support Steam Remote Play.

I Wani Hug that Gator! is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for I Wani Hug that Gator!.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 07 September 2025 03:07
SteamSpy data 11 September 2025 04:46
Steam price 14 September 2025 20:50
Steam reviews 13 September 2025 07:54

If you'd like to dive deeper into the details about I Wani Hug that Gator!, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about I Wani Hug that Gator!
  • SteamCharts - Analysis of I Wani Hug that Gator! concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck I Wani Hug that Gator! compatibility
I Wani Hug that Gator!
Rating
9.5
4,768
71
Game modes
Features
Online players
33
Developer
Cavemanon
Publisher
Cavemanon
Release 14 Feb 2024
Platforms
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