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IGTAP: an Incremental Game That's Also a Platformer on Steam

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Amass an army of clones to follow your tightly-optimised path. Generate massive amounts of power to upgrade your production and movement abilities.

IGTAP: an Incremental Game That's Also a Platformer is a incremental, idler and 2d platformer game developed by Pepper Tango Games and published by Gamersky Games.
Released on September 21st 2026 is available on Windows, Linux, Steam Deck and Steam Machine in 20 languages: English, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese, Korean, Polish, Russian, Spanish - Latin America, French, Italian, German, Arabic, Czech, Finnish, Turkish, Ukrainian, Romanian and Swedish.

It has received 1,135 reviews of which 885 were positive and 250 were negative resulting in a rating of 7.5 out of 10. 😊

The game is currently priced at 7.99€ on Steam with a 20% discount.


The Steam community has classified IGTAP: an Incremental Game That's Also a Platformer into these genres:


Here is the detailed breakdown of supported languages for IGTAP: an Incremental Game That's Also a Platformer:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Japanese
Polish
Finnish
Swedish
Czech
Romanian
Turkish
Portuguese - Brazil
Arabic
Ukrainian
Spanish - Latin America

Media & Screenshots

Get an in-depth look at IGTAP: an Incremental Game That's Also a Platformer through various videos and screenshots.

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: 2GHz processor
  • Memory: 2 GB RAM
  • Storage: 800 MB available space
Linux
  • Processor: 2GHz processor
  • Memory: 2 GB RAM
  • Storage: 800 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

13 hours played
Oct. 2026
So, so many times I thought about giving up and leaving a negative review. Not because of the difficulty, but because it seemingly turned into an idle game where I thought my only course of action was to sit for hours to wait for upgrades to come... and then everytime I explored and realized I had simply missed a secret or optimization. There was a little bit of time that I spent standing still and waiting, but for how simplistic the controls are, this delivered an absolutely great skill curve throughout the game, all the way to the last secret achievement where you have to have learned a little tech to get. The frustration was much overshadowed by the reward of completing a new course.. or just the same course faster. I recommend for amateur platformers/incremental lovers like me
17 hours played
Oct. 2026
The negative reviews read to me like people who either A. Don't like incremental games or B. Don't like platformers. In which case I have to wonder, why did you even buy this game? The incremental systems get grindy. The platforming gets a lot harder the deeper you get. I love both of those things and if you do too I would highly recommend this game.
22 hours played
Sept. 2026
I enjoyed this game a lot at first. It was a fun take on an incremental game. However, there is an unlock that you have to get to progress and it takes away the ability to double jump and turns your dash into an omni-directional jump. It genuinely ruins the game at this point. The platforming feels really bad afterwards after spending hours with the double jump. I'm hoping that they patch it or something to give us a toggle between omni-dash and double jump because it feels terrible. I recommend the game if they can fix that otherwise I think most people are going to be incredibly frustrated. edit: they fixed the main issue I had and it made the game so much better. Had a great time with it and hope to see more added in the future.
20 hours played
Sept. 2026
the title is misleading. this is not an incremental game that happens to have platforming elements. this is a precision-platformer with a sprinkle of incremental dust over top.
71 hours played
Sept. 2026
I think this game is good, especially for the price, but there are issues and I think people buying this game deserve to know. The game starts out as a platformer with small incremental asides. This is the game contained in the demo- and for the most part this part of the game is absolutely perfect. If the game stopped there, I'd say it was short but ultimately worth 8 dollars. That's the first half of the game, and i'm already saying its worth the price so you may think that this should be a very positive review, but now lets talk about the second half of the game. The B side of this game introduces a new major mechanic, which is grass. Grass platforms don't recharge your upgrades. It feels like a major step back, and if this game was only a platformer I'd go as far to say this outright bad. However- the B part of the game brings the incremental part to the forefront. Introducing prestige and rebirth systems and all sorts of upgrades. The ultimate capstone of these upgrades being the combination of your dash and double jump into the "omni dash." The omni dash was poorly received as a massive downgrade by the community, and while I think the omni dash is ultimately more powerful, losing the double jump feels really bad. The dev included an option to toggle the omni jump and return to your original move set, but frankly the rest of the levels are simply designed with the omni dash in mind. For many players, this will immediately turn a relatively smooth difficulty curve into a massive spike from which there is no return. Many players will go from struggling with the maps, to struggling with the controls. Theres simply no way around this. I wish that was the only problem, but around this time you run into the C side of this game, and the cracks between the two competing gamestyles go from a bit of a divide- to a gaping chasm. The upgrades on the map increase the ammount of money you get per second from the courses, but there are no further improvements to your abilities platforming. You can get money faster and faster and faster, but to no purpose. You will never unlock unlimted jumps, or even one more jump. You will never unlock an ability that makes you move faster, you'll never unlock the ability to recharge on grass. The platforming and the incremental divorce from eachother and no longer hold any meaning. There is no purpose to gaining infinite money and prestiging 900 times. Your gameplay will not improve. Your money can only buy more money- but to what purpose. The final side of this game the "C side" so to speak, is a speedrun of the game where completing each map gives you the relevant upgrade to immediately run to the next map. A version of the game that you need hundreds of hours to unlock and play fully, and a version of the game that turns off the money grind. A... better version of this game. And begs the ultimate question. Why was this EVER an incremental game? The answer seems to be to pad for time, and nothing else. Despite liking part A of the game so much that I think the 8 dollars is worth it to play only that portion of the game, the later sections have brought down my overall opinion of the game to the point where I really wasnt sure if I was going to recommend this. ------ I think its worth noting that I ended up directly talking with the developer and they helped me fix a bug I was facing with the game, They are active and listening to the community, and there seem to be plans to expand the game. Maybe it'll eventually merge the two disprate pare of the games again.

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Frequently Asked Questions

IGTAP: an Incremental Game That's Also a Platformer is currently priced at 7.99€ on Steam.

Yes, IGTAP: an Incremental Game That's Also a Platformer is currently available at a 20% discount. You can purchase it for 7.99€ on Steam.

Yes, IGTAP: an Incremental Game That's Also a Platformer received 885 positive votes out of a total of 1,135 achieving a rating of 7.46.
😊

IGTAP: an Incremental Game That's Also a Platformer was developed by Pepper Tango Games and published by Gamersky Games.

Yes, IGTAP: an Incremental Game That's Also a Platformer is playable and fully supported on Windows.

No, IGTAP: an Incremental Game That's Also a Platformer is not playable on MacOS.

Yes, IGTAP: an Incremental Game That's Also a Platformer is playable and fully supported on Linux.

Yes, IGTAP: an Incremental Game That's Also a Platformer is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, IGTAP: an Incremental Game That's Also a Platformer is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, IGTAP: an Incremental Game That's Also a Platformer does not support VR.

IGTAP: an Incremental Game That's Also a Platformer is a single-player game.

No, IGTAP: an Incremental Game That's Also a Platformer does not currently offer any DLC.

No, IGTAP: an Incremental Game That's Also a Platformer does not support mods via Steam Workshop.

No, IGTAP: an Incremental Game That's Also a Platformer does not support Steam Remote Play.

Yes, IGTAP: an Incremental Game That's Also a Platformer is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for IGTAP: an Incremental Game That's Also a Platformer.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 06 November 2026 02:43 UTC
SteamSpy data 03 November 2026 04:34 UTC
Steam price 10 November 2026 20:46 UTC
Steam reviews 19 October 2026 22:08 UTC

If you'd like to dive deeper into the details about IGTAP: an Incremental Game That's Also a Platformer, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about IGTAP: an Incremental Game That's Also a Platformer
  • SteamCharts - Analysis of IGTAP: an Incremental Game That's Also a Platformer concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck IGTAP: an Incremental Game That's Also a Platformer compatibility
IGTAP: an Incremental Game That's Also a Platformer
Rating
7.5
885
250
Game modes
Features
Online players
322
Developer
Pepper Tango Games
Publisher
Gamersky Games
Release 21 Sep 2026
Platforms
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