Increlution on Steam - User reviews, Price & Information

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Survive the ever increasing pressure of time for as long as you can! A minimalistic incremental game about time management that takes inspiration from roguelite games, with a focus on meta-progression. Every generation has a better chance at survival, because previous lives influence its instincts

Increlution is a idler, time management and rogue-lite game developed and published by Gniller.
Released on October 13th 2021 is available in English on Windows, MacOS and Linux.

It has received 1,142 reviews of which 983 were positive and 159 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 3.99€ on Steam.


The Steam community has classified Increlution into these genres:

Media & Screenshots

Get an in-depth look at Increlution through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 or later (64 bit)
  • Processor: An Intel Pentium 4 processor or later that's SSE2 capable
  • Memory: 512 MB RAM
  • Storage: 250 MB available space
  • Additional Notes: If your device is able to run a modern browser (Chrome, Safari, Firefox and the like), it should be good to run Increlution
MacOS
  • OS: macOS 10.10 (Yosemite) or later
  • Processor: A 64bit Intel processor
  • Memory: 512 MB RAM
  • Storage: 250 MB available space
  • Additional Notes: If your device is able to run a modern browser (Chrome, Safari, Firefox and the like), it should be good to run Increlution
Linux
  • OS: Ubuntu 12.04, Fedora 21, Debian 8 (or later) (64 bit)
  • Processor: An Intel Pentium 4 processor or later that's SSE2 capable
  • Memory: 512 MB RAM
  • Storage: 250 MB available space
  • Additional Notes: If your device is able to run a modern browser (Chrome, Safari, Firefox and the like), it should be good to run Increlution

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2025
A tentative reccomendation. The game is abandoned by the dev and will never be finished, but there's enough content right now to have fun, and the core idea is rather unique for an incremental game. It's $3.99, and that's about the correct price for the state the game is currently in, in my opinion.
Expand the review
Feb. 2025
Fun game but abandoned due to developer health issues. At this point it's been longer without an update than it was being actively updated. That said, did I get a couple of quid's worth of enjoyment out of the content that's there? Yes. It's good value for money, but unfortunately in an unfinished state. On balance I'm giving it a thumbs up because even with that unfinished state it's still value for money, and enjoyable. But with the strong caveat that if you want the narrative to be finished and completing games is important to you, it may leave you annoyed. The game itself is an interesting visual-novelesque incremental based around automating your path through a choose-your-own-adventure style story, with each loop giving you bonuses to the completed steps. This approach exposes some interesting mechanics compared to many other idler/incremental games, some of which end up having important counter-intuitive ramifications as you get deeper into the game. This makes it a bit more thoughtful than some other incrementals, but can also lead to frustration when in the later stages multiple counter-intuitive mechanics end up trapping you in a situation where the fact that you're improving actually makes your progress harder. Once you figure these bumps in the road out and change your strategy it stops being an issue, but I suspect many people, after having been trained by multiple hours of gameplay that "getting better is getting better" are going to be a little miffed by the feeling of "getting better now appears actively harmful, and your goal is getting further away on each loop". Some of this could be mitigated by some tutorialisation or a smoother introduction of the new concepts, but unfortunately most of this is in the final couple of chapters of the game which were the last updates before things dried up, so it may never happen - and it's possible a number of users will give up in frustration and feel the game has been left in a broken state rather than merely an unfinished one. Hopefully I'll be proven wrong and once the developer returns to health they'll return to development, but reading of the old devblogs talking of 80+ hour weeks, I doubt (and honestly hope) that such an unsustainable pace belongs firmly in the past.
Expand the review
Jan. 2025
I suppose I should get around to leaving a review for this game since I have almost 600 hours in it. It's more than worth the price if you enjoy games that make numbers go up, whether that's idle games, roguelites, or rpgs. Buy this and enjoy.
Expand the review
Jan. 2025
About the first three to four chapters were *chef smooch for this genre. By Chapter 6, the slog had begun in earnest. I gassed out ultimately at Chapter 9. This really feels like a game that didn't know when to quit. Sigh... I think I still have to recommend it because even the first four chapters were worth the price of admission.
Expand the review
Dec. 2024
Written December 23rd 2024 Game price at writing: $3.99 I've apparently have this game running for over 3000 hours now, and found it funny I've not had words to describe why I love the game. It reminds me a bit of playing "Choose your own adventure" books as a youth. The game is mostly text based, and is about making choices to proceed in your adventure. You are doomed to die, but every run you gain skills, and learn more about the paths you are choosing. Run again, learn a bit more, and repeat. And repeat, and repeat... but each chapter gets a little more interesting, and your skills allow you to race through previous chapters until they are nothing but a blink of an eye to get through. automation aids in this process, and after repeating actions enough times, you don't have to consciously choose to do them anymore: just tell the game you want to do them automatically from then on. Until finally you are faced with a great foe in Chapter 11 (the current end of the game) which is an encounter unlike any other you've faced in all the previous game, but again you can choose your path through, and learn, and as always, repeat, gaining skills each time, until finally you fell the great foe, and with satisfaction, you are at... the end? But no, you get to then choose some fun perks, and go again in NG+ mode. unlike most NG+ games, the repeated game is actually a little easier because of your new perks, while you don't really suffer any increase in difficulty. Instead, the challenge is trying to do it all again, in fewer loops, with smater paths to victory, until you stand victorious once again... and yet once again, you repeat.... endlessly getting just a little better... and suddenly you've been running over 3000 hours of loops... again and again, endless enjoyment, all for just a few dollars. So... do I recommend? Yes, most empathatically, yes. I don't know if the game will really get still more updates. The Dev says yes, that they have tons of plans to continue, but it has been almost 2 years since the last chapters came out, and it is hard to say for sure just how much more the game will grow, but it is so... SO much worth it already, that I don't need more to recommend this game. I hope you'll give it a try, and enjoy!
Expand the review

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Frequently Asked Questions

Increlution is currently priced at 3.99€ on Steam.

Increlution is currently not on sale. You can purchase it for 3.99€ on Steam.

Increlution received 983 positive votes out of a total of 1,142 achieving a rating of 8.17.
😎

Increlution was developed and published by Gniller.

Increlution is playable and fully supported on Windows.

Increlution is playable and fully supported on MacOS.

Increlution is playable and fully supported on Linux.

Increlution is a single-player game.

Increlution does not currently offer any DLC.

Increlution does not support mods via Steam Workshop.

Increlution does not support Steam Remote Play.

Increlution is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Increlution.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 July 2025 10:14
SteamSpy data 25 July 2025 04:40
Steam price 31 July 2025 20:33
Steam reviews 30 July 2025 13:55

If you'd like to dive deeper into the details about Increlution, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Increlution
  • SteamCharts - Analysis of Increlution concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Increlution compatibility
Increlution
8.2
983
159
Game modes
Features
Online players
464
Developer
Gniller
Publisher
Gniller
Release 13 Oct 2021
Platforms