Interstellar Rift on Steam - User reviews, Price & Information

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Interstellar Rift is an open world starship simulator with an emphasis on ship construction and multi-player interaction. Survive in a hostile galaxy with your own custom designed and constructed starship. Invite other players to join your crew or fight them across the galaxy!

Interstellar Rift is a space sim, building and open world game developed by Split Polygon and published by Iceberg Interactive.
Released on September 24th 2020 is available only on Windows in 7 languages: English, German, Russian, Simplified Chinese, French, Spanish - Spain and Japanese.

It has received 1,627 reviews of which 1,125 were positive and 502 were negative resulting in a rating of 6.7 out of 10. 😐

The game is currently priced at 19.50€ on Steam, but you can find it for 3.43€ on Eneba.


The Steam community has classified Interstellar Rift into these genres:

Media & Screenshots

Get an in-depth look at Interstellar Rift through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 or higher
  • Processor: Intel Dual Core 2GHz
  • Memory: 4096 MB RAM
  • Graphics: NVIDIA GeForce GTX 560 or higher
  • Network: Broadband Internet connection
  • Storage: 10 GB available space
  • Additional Notes: OpenGL 4.6 or higher required

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

317 hours played
May 2026
I don't get people here. A released game means it is done. Everybody say "abandoned aware". Do you ever bought a playstion 1 game said same thing? Released means the development is finished. However. I am sad this game did not get the right attention it needed. So far I know 3 students were working on this game until the release with some patches after it. Interstellar Rift has some unique things I liked. You can design ship always everywhere, when you have the resources for it and "update" the ship with new design. It extends your ship. Access / Rights / Lock System. You can allow or prevent access for doors. So if you have crewmember like captain who can go to the cockpit / bridge room so you could lock the door for others but pilot or captain can still open and join the room. This was nice if you wanted have guests in your ship they could join to you ship look little bit around. Or even open shop, so they could buy staff. Many man many stars, wormholes, anomaly etc etc. Actually lots of things which makes fun. Support Factions, Join Faction, Destroy Faction, Help Build up Stations (which then allows you to operate like mining extractors.. win / win situations), When I played years ago I joined 20+ servers and it made lots of fun. The beginning feels like you were in mmorpg game. You see characters moving around, mining and building there ship. You also see really them flying in lightspeed (flying flares). And yea the lighspeed (warping) is live. So you move in lightspeed around you can even see the station passing lol. I definitly had lots of fun and the money was worth it. The only nah is ship design editor. This was most "angry making" stuff, since if you do misplaces, you have no undo button I recommend it buy but if you except to play with other players so then don't buy or hope few ppl will join any server.
15 hours played
May 2026
Interstellar Rift is an ambitious space sandbox that tries to combine starship management, survival mechanics, exploration, crafting, and multiplayer cooperation into a single experience. Instead of delivering a heavily scripted campaign or fast-paced arcade action, the game focuses on creating the feeling of actually living aboard a spacecraft drifting through a dangerous and unpredictable galaxy. It is a title built around freedom, experimentation, and teamwork, offering players the opportunity to construct their own vessels and carve out their own path among the stars. While the game may not possess the visual polish of larger space simulators, it compensates with depth, creativity, and an impressive commitment to immersion. The strongest aspect of the game is undoubtedly its ship construction system. Players are given an enormous amount of control over how their vessels are designed, allowing them to create everything from small utility ships to gigantic industrial carriers. Building a functional spacecraft feels rewarding because every section has a practical purpose. Engines, power systems, corridors, cargo holds, weapon stations, and life-support modules all contribute to how efficiently the ship operates. The customization goes far beyond cosmetic decoration, encouraging players to think carefully about layout, functionality, and survival. There is a genuine sense of pride that comes from successfully piloting a vessel that was personally designed piece by piece. Unlike many other space games where ships act as simple vehicles, Interstellar Rift treats them as living environments. Players can physically move throughout their ships in first-person perspective, interacting with systems directly rather than controlling everything through menus. This approach makes the experience far more immersive because the ship feels like an actual location instead of a static interface. During long journeys, players may walk through engineering rooms, monitor reactors, repair damaged systems, or coordinate operations with other crew members. The attention given to ship interiors creates a strong science-fiction atmosphere that captures the fantasy of serving aboard a deep-space vessel. The multiplayer component enhances the experience significantly. Cooperative gameplay allows friends to divide responsibilities and operate as a functioning crew. One player may pilot the ship while another controls weapons or monitors resource production. During emergencies or combat encounters, communication becomes essential. These cooperative moments often become the highlight of the game because they generate naturally cinematic situations. A sudden pirate attack or reactor failure can turn routine exploration into frantic teamwork as everyone scrambles to keep the ship operational. The game succeeds in making cooperation feel meaningful rather than optional. Exploration is another major strength. The galaxy contains asteroid fields, mining sectors, trade stations, hostile territories, and isolated regions filled with valuable resources. Venturing deeper into space creates a satisfying sense of risk because preparation matters. Players need to maintain fuel reserves, repair supplies, and defensive capabilities before setting out on dangerous expeditions. Mining and salvaging provide a steady gameplay loop that supports progression while encouraging players to continually improve their ships. The open-ended structure allows players to approach the galaxy however they choose, whether as traders, explorers, industrial builders, or aggressive raiders. The visual presentation may not compete with blockbuster space simulations, but the game still manages to create an appealing atmosphere. Starfields, nebulae, and massive ship interiors help establish the scale of the universe. The industrial style of the ships feels practical and believable, emphasizing machinery and functionality over exaggerated futuristic designs. Large player-built vessels can look especially impressive when fully operational, with interconnected corridors and active crew members giving them a believable sense of scale. Although certain textures and animations reveal the limitations of the game’s indie budget, the overall presentation remains effective because of the strong environmental immersion. Sound design also plays an important role in maintaining tension and atmosphere. Reactor hums, machinery noises, warning alarms, and distant explosions help ships feel alive. Quiet moments traveling through empty space contrast nicely with the chaos of combat or system failures. The audio design may not be overly cinematic, but it reinforces the simulation-focused tone of the game extremely well. Even simple sounds like doors opening or engines powering up contribute to the illusion of being aboard a functioning spacecraft. What makes Interstellar Rift particularly interesting is how many different gameplay styles it supports. Some players may focus entirely on ship construction and engineering, while others spend most of their time mining resources, trading cargo, or exploring remote sectors. Multiplayer crews can create specialized roles that mimic classic science-fiction scenarios, turning ordinary gameplay sessions into memorable adventures. The freedom offered by the sandbox design gives the game considerable replay value because players are constantly encouraged to experiment with new ship layouts, strategies, and professions. However, the game is not without flaws. The learning curve can be intimidating, especially for newcomers unfamiliar with detailed simulation mechanics. Managing ship systems, crafting components, and understanding the various gameplay systems requires patience. Players expecting fast action or heavily guided objectives may initially struggle with the slower pace. Some aspects of the interface can also feel clunky, and occasional technical issues remind players that this is a smaller-scale independent project rather than a massive AAA release. Combat, while functional, is perhaps less polished than other parts of the experience. Battles can still be exciting because of the teamwork and ship management involved, but weapon feedback and enemy encounters sometimes lack variety. The excitement comes more from protecting a valuable handcrafted ship than from the combat mechanics themselves. Even so, the emotional investment players develop toward their creations helps make every confrontation feel important. Despite its rough edges, Interstellar Rift stands out because of its ambition and dedication to immersive ship simulation. Few games allow players to design a starship from the ground up, walk through every corridor, and operate it cooperatively with friends in such a seamless way. The game understands the appeal of deep-space survival and succeeds in creating memorable stories through emergent gameplay rather than scripted events. Players willing to invest time into learning its systems will discover a surprisingly rich sandbox filled with creativity and potential. Interstellar Rift may not appeal to everyone, particularly those seeking a streamlined or action-heavy experience, but for fans of sandbox simulations and cooperative space adventures, it offers something genuinely unique. Its blend of ship construction, multiplayer coordination, exploration, and survival mechanics creates an experience that feels personal and immersive in ways many larger games fail to achieve. Even with technical limitations and occasional frustrations, the game’s ambition and depth make it an easy recommendation for players who enjoy complex science-fiction sandboxes. Rating: 7/10
661 hours played
Nov. 2025
a lot of prtential. good to just relax

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Frequently Asked Questions

Interstellar Rift is currently priced at 19.50€ on Steam.

No, Interstellar Rift is currently not on sale. You can purchase it for 19.50€ on Steam.

Yes, Interstellar Rift received 1,125 positive votes out of a total of 1,627 achieving a rating of 6.71.
😐

Interstellar Rift was developed by Split Polygon and published by Iceberg Interactive.

Yes, Interstellar Rift is playable and fully supported on Windows.

No, Interstellar Rift is not playable on MacOS.

No, Interstellar Rift is not playable on Linux.

Interstellar Rift offers both single-player and multi-player modes.

Interstellar Rift offers both Co-op and PvP modes.

Yes, there are 2 DLCs available for Interstellar Rift. Explore additional content available for Interstellar Rift on Steam.

Yes, Interstellar Rift is fully integrated with Steam Workshop. Visit Steam Workshop.

No, Interstellar Rift does not support Steam Remote Play.

Yes, Interstellar Rift is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Interstellar Rift.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 13 June 2026 08:05
SteamSpy data 11 June 2026 16:32
Steam price 13 June 2026 20:50
Steam reviews 12 June 2026 13:54

If you'd like to dive deeper into the details about Interstellar Rift, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Interstellar Rift
  • SteamCharts - Analysis of Interstellar Rift concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Interstellar Rift compatibility
Interstellar Rift
Rating
6.7
1,125
502
Game modes
Multiplayer
Features
Online players
2
Developer
Split Polygon
Publisher
Iceberg Interactive
Release 24 Sep 2020
Platforms
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