IXION on Steam - User reviews, Price & Information

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IXION is an unrelenting, city-building odyssey across the stars. As Administrator of the Tiqqun, DOLOS’ prototype space station, you are tasked with balancing preservation and exploration as you manage infrastructure, resources and crew. Can you keep the flame of humanity alight in the cold dark?

IXION is a space, city builder and strategy game developed by Bulwark Studios and published by Kasedo Games.
Released on December 07th 2022 is available only on Windows in 9 languages: English, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, French and Italian.

It has received 15,689 reviews of which 12,290 were positive and 3,399 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 33.99€ on Steam, but you can find it for 9.98€ on Gamivo.


The Steam community has classified IXION into these genres:

Media & Screenshots

Get an in-depth look at IXION through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i5-3570K or AMD FX-8310
  • Memory: 8 GB RAM
  • Graphics: GTX 1060 4GB or Radeon RX 590
  • DirectX: Version 12
  • Storage: 20 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2025
Try Frostpunk 1 first. If you like it and want more, IXION is a worthy challenge.
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April 2025
Managing space efficiently and effectively, while also ensuring everything is neat and aesthetically pleasing, is what makes IXION a perfect game for a perfectionist like me. I’ve played Frostpunk before, and I feel like Ixion was somewhat inspired by it. However, overall, I find Ixion to be more relaxed in comparison, especially when it comes to the consequences of breaking promises. It's much more forgiving than Frostpunk in that regard. After reading some negative reviews, I honestly think many of them simply don’t understand how to play the game properly. Here’s a simple tip: once you get past the early game and start unlocking new Sectors, you should treat each Sector as if it were its own country. Each Sector needs to have its own focus. If you try to make every Sector do everything like food production, factory work, space station repairs, etc. just like your first Sector, it’ll most likely fall apart or become extremely difficult to manage. You’ll end up frustrated, not having fun, and leave a negative review. Instead, assign each Sector a specific role: one for food production, one for factories, one for space operations, one for housing, one for recycling, and so on. You’ll find the game becomes much more enjoyable this way. And the upgrade system where you have to demolish older structures to build better ones is something I absolutely love as a perfectionist! I’ve redesigned things dozens of times to make everything both efficient and beautiful. It’s so satisfying when everything is finally just right. It’s not a flawed system, it’s a challenging one that tests your planning skills. And the game is very generous: every time you rebuild, it refunds all materials. You lose nothing but time. So it's up to your planning skills to make each change worthwhile. The story is rich and intense. Some parts get a little weird, but overall, it's still really engaging. The only thing I wish it had is an Endless Mode. I really hope Ixion 2 becomes a reality someday. I’m definitely waiting for it because I love this game so much!!!
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March 2025
I like it but find myself unable to complete it, gets too micromanagey half way through and whats when I lose interest.
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Feb. 2025
While "Short and Sweet" is a far cry from criticism, I can't help but desperately want more from this game. If want the TLDR: when I first played this game, I finished the tutorial *deeply* curious about where the hell it was going, and then had to pick my jaw off the floor when I saw the cutscene between it and Chapter 1. This game's got Style, and the Confidence to do a simple idea well. If that doesn't sell you on it, I don't know what would. ----- The Setup is relatively straightforward. You don't have nearly enough power, crew, stuff, or storage space for either people or things. Go find some resources to fix some of those problems, and maybe figure out what the hell is going on along the way. It's never all that difficult to understand what this game wants from you; at least, mechanically speaking. The difficulty arises from trying to accomplish these goals in a ship that is one bad 'Strike Negotiation' away from venting your entire crew, and constantly requires resources to maintain. Resource Management can get complex later on, but never to the Nightmare-Flowcharts of a more traditional Supply Chain Manager like Anno or, god-forbid, an actual Factory-Builder. There are a handful of Resources; most of which exist in a refined and un-refined form. You don't start with the ability to refine things, but careful planning can get you that tech in the first chapter. Tech Progression is Tiered, but relatively free-form. You have to research all the major Technologies in a tier to unlock the next one, but upgrades are optional. Most, but not *all*, of the Science you get comes from Exploration, which is limited in each chapter; providing an incentive to keep a "Narratively Appropriate" pace. IXION put some effort into its narrative, so it will occasionally remind you to wrap things up after you've completed the story for each chapter. Lingering for too long will damage the moral of your crew, but these are often offset by the problems inflicted by the next map. You can *absolutely* break this game like an egg if you are sufficiently tedious about optimizing. However, doing so would also require ignoring all the flashing lights trying to remind you of how much more fun you *could* be having, by just playing the damn game. The game is clever. Not particularly subtle, at least in that example, but I can respect that. And, Credit where credit is due; the Dev's never actually force your hand, on that front. I came back to this game after playing Frostpunk 2. While I have fewer bad things to say about FP2 than some; this game is a lot more compact, and a lot more polished. If this was your intro into the "Survival City-builder" genre, I think this could easily become an all time favorite. For me, IXION is a reminder of how much I prefer when a game does a simple thing well; as well as how rare it is for developers to have that kind of restraint P.S. Check out "Against the Storm", if this is your kind of thing. Extremely different game, but AtS is amazing, and criminally unheard of. <Edit>: Coming back to this AGAIN after beating FP2 on Max Difficulty with a Peace Ending, No Deaths, No Radical Ideas, and while saving all survivors, I can confidently say this game has better mechanics. It also has substantially more "Atmosphere", Ironically. AtS remains my favorite of the genre for the moment, but kudos to this game for refusing to get out of my head.</Edit>
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Aug. 2024
This is a survival city builder in which you constantly jockey for limited real estate and resources with multiple forms of penalties for every advantage you gain. If you want more space to grow you will pay the price of accelerated loss of hull integrity. If you progress too fast (or too slow) your population will inevitably pay the price of lost stability via overwork, starvation, stagnation, etc. You are balancing on a (subjectively) narrower razor's edge than Frostpunk, but one that is still manageable. You have 2 primary management views, an internal view of your superstructure (your city), and a view of the surrounding solar system. Both views must be regularly checked in order to manage various aspects of your operation. Internally, the resource/population exchange between sectors and other micromanaged elements of the game are slightly tedious and could be more elegantly designed, but it was still enjoyable. The only major gameplay issue I ran into was ship control in the external view. You are tasked with operating a few types of smaller ships that support your superstructure. However, later in the game space hazards will present themselves that could be easily avoided via direct ship control, but unfortunately manual ship control is only available for one vessel type, the others are autonomous and use a simple resource priority list. This lack of direct control will often result in a mining ship for instance flying directly through a space hazard on its way to a prioritized resource type. Thankfully this is my only serious frustration so far. The list of positives include an incredible soundtrack, striking visual design, great story told via regular well written events, and the balancing act of survival itself can be quite enjoyable. TL;DR - this game will please most survival city builder fans that are ready for some micro and a stiff difficulty curve. 8/10.
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Frequently Asked Questions

IXION is currently priced at 33.99€ on Steam.

IXION is currently not on sale. You can purchase it for 33.99€ on Steam.

IXION received 12,290 positive votes out of a total of 15,689 achieving a rating of 7.68.
😊

IXION was developed by Bulwark Studios and published by Kasedo Games.

IXION is playable and fully supported on Windows.

IXION is not playable on MacOS.

IXION is not playable on Linux.

IXION is a single-player game.

There are 2 DLCs available for IXION. Explore additional content available for IXION on Steam.

IXION does not support mods via Steam Workshop.

IXION does not support Steam Remote Play.

IXION is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for IXION.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 21 July 2025 00:04
SteamSpy data 27 July 2025 04:03
Steam price 30 July 2025 20:27
Steam reviews 30 July 2025 06:07

If you'd like to dive deeper into the details about IXION, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about IXION
  • SteamCharts - Analysis of IXION concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck IXION compatibility
IXION
7.7
12,290
3,399
Game modes
Features
Online players
124
Developer
Bulwark Studios
Publisher
Kasedo Games
Release 07 Dec 2022
Platforms
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