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LEGO® STAR WARS™: The Force Awakens on Steam

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The No. 1 LEGO® videogame franchise triumphantly returns with a fun-filled, humorous journey based on the blockbuster film. The game will also feature brand new story content from the Star Wars Universe that explores the time between Star Wars: Return of the Jedi and Star Wars: The Force Awakens.

LEGO® STAR WARS™: The Force Awakens is a adventure, action and co-op game developed by Traveller's Tales, TT Games and Feral Interactive (Mac) and published by Warner Bros. Interactive Entertainment and Feral Interactive (Mac).
Released on June 27th 2016 is available on Windows, Steam Deck and Steam Machine.

It has received 6,680 reviews of which 5,606 were positive and 1,074 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 29.99€ on Steam.


The Steam community has classified LEGO® STAR WARS™: The Force Awakens into these genres:

Media & Screenshots

Get an in-depth look at LEGO® STAR WARS™: The Force Awakens through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP/Vista/7/8/10
  • Processor: Intel Core 2 Quad Q6600 (2.4 GHz) / AMD Phenom x4 9850 (2.5 GHz)
  • Memory: 4 GB RAM
  • Graphics: GeForce GT 430 (1024 MB)/ Radeon HD 6850 (1024 MB)
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 14 GB available space
  • Sound Card: DirectX compatible
  • Additional Notes: Windows XP and DirectX® 9.0b and below not supported

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

48 hours played
May 2026
I grew up playing LEGO games like Lego Star Wars, Lego Batman, and Lego Indiana Jones, and honestly, Lego Star Wars: The Force Awakens brought me right back to my childhood. The humor, the chaos, breaking everything for studs, replaying levels for collectibles, it felt like reconnecting with a part of myself I forgot I missed this much. This game also helped me get through final exam season. Sounds dramatic maybe, but after stressful days full of assignments and exhaustion, opening this game at night genuinely made things feel lighter. It became my comfort game during one of the most tiring parts of my semester 😭 I bought the game during a sale and decided to go all in with the Season Pass plus the Phantom Limb Level Pack and Droid Character Pack (since those two aren’t included in the Season Pass). And honestly? Completely worth it. There are SO many characters, fun moments, and iconic scenes packed into this game that it constantly kept me smiling. The gameplay itself was also surprisingly fresh. The new mechanics made the experience feel more modern while still keeping that classic LEGO charm I grew up with. It’s simple, fun, relaxing, and somehow still incredibly entertaining even after hours of playing. Getting 100% achievements on this game honestly felt special to me. It wasn’t just completion for the sake of achievements, it felt like reliving a piece of my childhood during a stressful time in my life. Now I really hope I can buy Lego Star Wars: The Skywalker Saga someday for an even bigger LEGO Star Wars experience 😭
54 hours played
May 2026
Unlike your typical Lego Star Wars games, which normally focus on a trilogy or a series of episodes, Lego Star Wars: The Force Awakens is based on a singular movie of the franchise: Episode VII. But despite the fact that The Lego Group and TT Games couldn't help but remind us that they're still making these things, no matter how unusual the decision to create a game centered around a single entry in the Star Wars universe, did it still turn out well? Like the previous game, Lego Star Wars III: The Clone Wars (8/10), players start off in a fairly engaging prologue, this time focusing on the ending events of Episode VI, as they play through the destruction of the Death Star II's shield generator, the final duel against Emperor Palpatine, and the ultimate demise of the massive battle station. Entering the events of Episode VII, which takes place decades later, Luke Skywalker has now gone missing, hidden among the stars, with the Resistance attempting to locate his whereabouts while trying to keep some newly found information safe from the First Order, as brave pilot Poe Dameron hides the remaining map fraction inside of his droid companion, BB-8, who narrowly escapes on the desert planet of Jakku. (History seemingly repeats itself after Episode IV, huh?) As players are thrown into the adventure, they will be introduced to new mechanics that expand well upon the gameplay of the Lego Star Wars game series, such as multi-builds, which allow you to build a choice of several different models from the same pile of Lego bricks, droid computer outlets that now offer section-rotating puzzles, (though I'd rather the game not confirm their placement automatically as we turn them), handle bars that can be pulled by strong characters, and other mechanics that keep the adventure thrilling. You'll even come up to hallways and trenches in which you hide behind walls for cover while firing your blaster against enemies to progress forward, something fairly reminiscent of Sega's Star Wars Trilogy Arcade game (which was only somewhat nerve-racking to me as a kid. And no, I haven't done a proper review for it). Jedi characters can even use the Force in lieu of a blaster in these areas! It looks like someone in the developer team was indeed thinking! And new to the Lego Star Wars game series, the characters now use actual speech instead of mumbling, their dialogue being re-used from the original movies, and many new lines being recorded from the original voice actors! (Though, sometimes it does feel excessive.) A convenient alteration that addresses the tedious issue of searching for characters in the Clone Wars entry, you can now purchase unlocked characters straight from the character selection menu. Additionally, Power Brick settings are now saved, and they can easily be turned on and off, via the character wheel. Remember how the previous game's Minikits broke the tradition of collecting vehicle model sections by having you collect Minifigure parts instead? Well, now we're back to vehicles again! Specifically, Microfighters that you can fly around anywhere and take on certain challenges with. You do still collect bonus Minifigures, but they are frozen in Carbonite Bricks that have to be thawed in the Resistance Base on D'Qar. As for the ten, rather than six, different chapters you play through, they are now broken up into sub-chapters, allowing you to easily access a specific section if you missed any Minikits during your first session in Free Play. And the Steam achievements even have some fun references! Though it does do a lot to expand upon the principles of what makes a Lego Star Wars game, there are actually many issues that I cannot easily ignore, especially the several irritating game-breaking bugs that it has, which I will get into in a moment. Throughout the game, there are several different hint projectors which you have to hit to get a tutorial from, but they really don't need to be used throughout the entire game, only the first level or so. A few environments, such as Palpatine's lair, have materials with roughness and normal maps that are mostly uniform and uninteresting. While the color palette of this game is mostly pleasing, there are some parts of it that look absolutely ugly. For example, at least one lightspeed tunnel in a cutscene is overly saturated. (The tunnels do often bear an inconsistent appearance, by the way.) Here's an important rule about color palettes: only use the most saturated colors on the things you want to draw attention to, such as the characters, so that they stand out from the environment. Anyway, the ugliest of the color palettes was on the Starkiller Base in free roam, which had some abhorrent, cyan lighting! In the rest of the galaxy, much of the lighting is what you would expect it to be, but at other times, it feels rather flat, especially in dense environments, like the forest on Takodana. And I'm thinking: come on! Where's the ambient occlusion? Where's the contrast? But what irritated me the most out of anything else in this game was the technical issues. Yes, the technical issues I brought up just at the top of this paragraph. And they haven't been addressed in YEARS! Character dialogue and sound becomes too quiet when your camera is not even that far from them. In Free Play, the Minikit detector is mostly accurate, but at fewer times, it is absolutely misleading. In The Eravana, there's a shooting section where BB-8 can easily get stuck in the ceiling. And once that happens, there's no way to get him out without restarting the level! To avoid this, make sure you're playing as Han or Chewie, with BB-8 in the Player 2 slot. Any character that isn't in one of the slots will get stuck, but they will rejoin you after you pass through the next door. In another major problem during Free Play in Starkiller Sabotage, I couldn't use thermal detonators to target and blow open a silver door. I even saw some barely visible, blue wireframe of developer geometry in front! There are a handful of several other game-breaking bugs that will force you to restart a level once or twice. But the absolute worst problem I experienced was with the vehicles! For whatever reason, during both cutscenes and gameplay, the vehicles happened to lag or stutter, while everything else ran smoothly. Depending on... I don't know what was going on, but sometimes the vehicles will only stutter, or they'll freeze for WAY TOO MANY SECONDS TOO LONG! This was especially a problem in the Starkiller Destruction bonus level, which I had no way of finishing, due to this absolute pain of an issue. Certain objects that use physics simulations also exhibit this problem. I did play this game once on the Xbox 360, years ago, with absolutely no issues, at least not that I can recall. So, maybe you'll have a better experience on certain consoles. As for the DLC, it practically added nothing new, but some bits and pieces of it were decently engaging, especially in the Escape From Starkiller Base level. To sum it all up, Lego Star Wars: The Force Awakens does much to improve the series, and it does much to harm the series as well. Though this particular Lego gaming experience may have a few frustrating technical issues, it's only because of how the Force was with me that I didn't slash my computer with a lightsaber. Isn't that right, Kylo Ren? Final Score: 7.75/10
2 hours played
April 2026
This game is just nostalgic, it has good cutscenes some of them can be funny ngl and it still holds up 10 years later
5682 hours played
April 2026
it uh...good game, i guess.. (dont look at my hours played) not addictive, at all...totally.
3 hours played
Feb. 2026
~ STORY ~ 🔲 This game has no story 🔲 Some lore ✅ It's there for people who want it 🔲 Well written 🔲 Leading to more in-depth researches/thoughts 🔲 A model to get inspired by ~ LENGTH ~ 🔲 0 (No story) 🔲 Short ✅ Average 🔲 Long 🔲 To infinity and beyond ~ INTEREST ~ 🔲 I would rather watch paint dry 🔲 Hard to enjoy 🔲 Repetitive and/or uninspired ✅ A good moment 🔲 Sticking out of the pack 🔲 You will remember it long after

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Frequently Asked Questions

LEGO® STAR WARS™: The Force Awakens is currently priced at 29.99€ on Steam.

No, LEGO® STAR WARS™: The Force Awakens is currently not on sale. You can purchase it for 29.99€ on Steam.

Yes, LEGO® STAR WARS™: The Force Awakens received 5,606 positive votes out of a total of 6,680 achieving a rating of 8.15.
😎

LEGO® STAR WARS™: The Force Awakens was developed by Traveller's Tales, TT Games and Feral Interactive (Mac) and published by Warner Bros. Interactive Entertainment and Feral Interactive (Mac).

Yes, LEGO® STAR WARS™: The Force Awakens is playable and fully supported on Windows.

No, LEGO® STAR WARS™: The Force Awakens is not playable on MacOS.

No, LEGO® STAR WARS™: The Force Awakens is not playable on Linux.

Yes, LEGO® STAR WARS™: The Force Awakens is playable and fully supported on Steam Deck.

Yes, LEGO® STAR WARS™: The Force Awakens is playable and fully supported on Steam Machine.

No, LEGO® STAR WARS™: The Force Awakens does not support VR.

LEGO® STAR WARS™: The Force Awakens offers both single-player and multi-player modes.

LEGO® STAR WARS™: The Force Awakens offers both Co-op and PvP modes.

Yes, there are 12 DLCs available for LEGO® STAR WARS™: The Force Awakens. Explore additional content available for LEGO® STAR WARS™: The Force Awakens on Steam.

No, LEGO® STAR WARS™: The Force Awakens does not support mods via Steam Workshop.

Yes, LEGO® STAR WARS™: The Force Awakens supports Remote Play on Phone, Remote Play on Tablet, Remote Play on TV and Remote Play Together. Discover more about Steam Remote Play.

Yes, LEGO® STAR WARS™: The Force Awakens is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for LEGO® STAR WARS™: The Force Awakens.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 18 September 2026 04:06 UTC
SteamSpy data 14 October 2026 19:07 UTC
Steam price 26 October 2026 20:05 UTC
Steam reviews 22 October 2026 05:57 UTC

If you'd like to dive deeper into the details about LEGO® STAR WARS™: The Force Awakens, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about LEGO® STAR WARS™: The Force Awakens
  • SteamCharts - Analysis of LEGO® STAR WARS™: The Force Awakens concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck LEGO® STAR WARS™: The Force Awakens compatibility
LEGO® STAR WARS™: The Force Awakens PEGI 7
Rating
8.2
5,606
1,074
Game modes
Features
Online players
34
Developer
Traveller's Tales, TT Games, Feral Interactive (Mac)
Publisher
Warner Bros. Interactive Entertainment, Feral Interactive (Mac)
Release 27 Jun 2016
Platforms
Remote Play