Mad Smartphone Tycoon on Steam - User reviews, Price & Information

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Build Your smartphone Empire in Mad Smartphone Tycoon, your main goal in this game is to create the ultimate smartphone that combines both performance and aesthetics. Expand your company, dominate the global market, become a tycoon in the world of mobile phones!

Mad Smartphone Tycoon is a management, simulation and casual game developed and published by Miradil.
Released on September 12th 2024 is available only on Windows in 12 languages: English, Japanese, Simplified Chinese, Korean, Traditional Chinese, French, German, Russian, Turkish, Portuguese - Brazil, Spanish - Latin America and Spanish - Spain.

It has received 462 reviews of which 345 were positive and 117 were negative resulting in a rating of 7.1 out of 10. 😊

The game is currently priced at 11.79€ on Steam, but you can find it for 1.47€ on Eneba.


The Steam community has classified Mad Smartphone Tycoon into these genres:

Media & Screenshots

Get an in-depth look at Mad Smartphone Tycoon through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows® 7
  • Processor: AMD FX-4350 / Intel® Core™ i3-3210
  • Memory: 2 GB RAM
  • Graphics: AMD Radeon™ R7 260X (2GB VRAM) / NVIDIA® GeForce® GTX 750(2GB VRAM)
  • DirectX: Version 11
  • Storage: 1 GB available space
  • Sound Card: DirectX Compatible Sound Card

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2026
Mad Smartphone Tycoon is a management and tycoon-style simulation that places players in charge of building a smartphone empire from the ground up. Rather than focusing on flashy presentation or narrative framing, the game commits to a systems-driven approach, emphasizing numbers, planning, and long-term strategy. From the very beginning, it is clear that the experience is designed for players who enjoy methodical decision-making and watching complex systems interact over time rather than those looking for fast-paced progression or dramatic storytelling. The central pillar of the game is smartphone creation. Players are given extensive control over the technical and visual aspects of their devices, from choosing processors, memory, cameras, batteries, and screens to deciding form factor, materials, and overall design philosophy. Each decision affects multiple variables, including production cost, performance ratings, consumer appeal, and market competitiveness. This creates a constant tension between ambition and practicality: high-end components may boost prestige and demand but can quickly erode profit margins if pricing and marketing are not carefully balanced. Success often comes from finding efficient combinations rather than blindly chasing the highest specifications. Beyond product design, Mad Smartphone Tycoon expands into full company management. Hiring employees with different specialties is essential, as staff skills influence development speed, research efficiency, and overall product quality. Office management plays a role as well, with players needing to expand and optimize workspace while keeping expenses under control. Research and development unlocks new technologies over time, encouraging reinvestment and long-term planning rather than short-term gains. Marketing adds another strategic layer, allowing players to shape public perception through advertising, branding, and product launches, all of which influence sales performance in a competitive market. The pacing of the game is intentionally slow and deliberate. Much of the experience involves analyzing data, adjusting strategies, and waiting for results to materialize. For fans of classic tycoon and simulation games, this gradual progression can be satisfying, as success feels earned through careful optimization. However, players expecting frequent milestones, narrative events, or dramatic shifts may find the experience dry at times. The game relies heavily on numerical feedback and market trends rather than visual or narrative excitement to convey progress. Visually, the game adopts a clean and functional presentation. Menus and interfaces are designed to prioritize clarity, making it easy to track statistics, compare products, and manage staff. While the graphics are serviceable, they are clearly secondary to the simulation itself. Smartphone models and office environments are presented simply, serving as visual references rather than focal points. This utilitarian approach supports the game’s focus on management but may feel underwhelming to players who value aesthetic polish as much as mechanical depth. Difficulty and accessibility sit at an interesting crossroads. Early stages are approachable, allowing players to experiment and learn the systems without severe punishment. As the company grows, however, decision-making becomes less transparent, and the consequences of poor planning become more pronounced. Some players may find this rewarding, as it mirrors real-world business complexity, while others may feel that the lack of detailed guidance makes later stages harder to parse. The learning curve encourages experimentation, but it can also lead to trial-and-error frustration for those unfamiliar with deep economic simulations. Community response reflects this divide. Many players praise the depth of customization and the satisfaction of building a successful product lineup through careful planning. Others criticize the game for feeling overly spreadsheet-driven, with limited variation once optimal strategies are discovered. The scoring and evaluation systems can also subtly push players toward specific design philosophies, which may limit the sense of creative freedom for those hoping to experiment wildly without penalty. In the end, Mad Smartphone Tycoon is a focused and earnest business simulation that knows its audience. It does not attempt to glamorize the tech industry or inject heavy narrative drama into its systems. Instead, it offers a detailed sandbox where success depends on understanding markets, managing resources, and refining products over time. For players who enjoy slow-burn tycoon games centered on optimization and strategic thinking, it provides a deep and absorbing experience. For those seeking constant stimulation or creative chaos, its restrained, numbers-first design may feel limiting, but its commitment to simulation ensures it delivers a consistent and purposeful management journey. Rating: 7/10
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Dec. 2025
It's OK, but not worth the money.
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Sept. 2025
Aug. 2025
fun quirky little game, solid 10 Bepsi's out of 42 Coconut husks
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March 2025
手机设计自由度那叫一个高呀,从硬件到外观,把手机的每个细节都设计得明明白白,终于可以打造一款属于自己的梦中情机了。
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Frequently Asked Questions

Mad Smartphone Tycoon is currently priced at 11.79€ on Steam.

Mad Smartphone Tycoon is currently not on sale. You can purchase it for 11.79€ on Steam.

Mad Smartphone Tycoon received 345 positive votes out of a total of 462 achieving a rating of 7.08.
😊

Mad Smartphone Tycoon was developed and published by Miradil.

Mad Smartphone Tycoon is playable and fully supported on Windows.

Mad Smartphone Tycoon is not playable on MacOS.

Mad Smartphone Tycoon is not playable on Linux.

Mad Smartphone Tycoon is a single-player game.

Mad Smartphone Tycoon does not currently offer any DLC.

Mad Smartphone Tycoon does not support mods via Steam Workshop.

Mad Smartphone Tycoon does not support Steam Remote Play.

Mad Smartphone Tycoon is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Mad Smartphone Tycoon.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 15 March 2026 00:56
SteamSpy data 09 March 2026 06:36
Steam price 15 March 2026 04:50
Steam reviews 14 March 2026 23:58

If you'd like to dive deeper into the details about Mad Smartphone Tycoon, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Mad Smartphone Tycoon
  • SteamCharts - Analysis of Mad Smartphone Tycoon concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Mad Smartphone Tycoon compatibility
Mad Smartphone Tycoon
Rating
7.1
345
117
Game modes
Features
Online players
1
Developer
Miradil
Publisher
Miradil
Release 12 Sep 2024
Platforms
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