Mega Man Battle Network Legacy Collection Vol. 2 on Steam - User reviews, Price & Information

Quick menu

The renowned Mega Man Battle Network series, which has expanded into anime and comics, is back. Volume 2 includes six action packed games from both versions of Mega Man Battle Network 4 to both versions of Mega Man Battle Network 6, plus additional features like a gallery and online play!

Mega Man Battle Network Legacy Collection Vol. 2 is a rpg, action and action rpg game developed and published by CAPCOM Co. and Ltd..
Released on April 13th 2023 is available only on Windows in 4 languages: English, Japanese, Simplified Chinese and Traditional Chinese.

It has received 501 reviews of which 430 were positive and 71 were negative resulting in a rating of 8.0 out of 10. 😎

The game is currently priced at 39.99€ on Steam, but you can find it for less on Instant Gaming.


The Steam community has classified Mega Man Battle Network Legacy Collection Vol. 2 into these genres:

Media & Screenshots

Get an in-depth look at Mega Man Battle Network Legacy Collection Vol. 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64 bit)
  • Processor: Intel Core i5-4460 3.4GHz or AMD FX-8300
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 950 2GB or AMD Radeon RX 460 2GB
  • DirectX: Version 11
  • Sound Card: DirectSound compatible (DirectX 10 or later)
  • Additional Notes: No tests have been performed for hardware below the minimum requirements. We cannot guarantee the product will run properly on such hardware.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
Loved these games since I was a little kid, and it's wonderful to have them at my fingertips again.
Expand the review
Dec. 2025
What comes after 1? 2. What comes after 3? 5. This is the second Battle Network Collection, containing Battle Network 5 and 6, with BN6 being considered one of the best, if not the best BN game. The games have had a face lift which not everyone liked, however it is trivial in the whole scheme of things, the characters in the world became more "chibi" compared to the style of BN1~3. Speaking of style, BN5 dropped the style system of BN2 and 3, and it introduced the Soul Unison system, instead of the game giving you a transformation that is based on your playstyle, you instead have to sacrifice a chip to do a Soul Unison with navis after a certain point in the game, in Team Colonel, you have KnightMan,TomahawkMan,ShadowMan(yes, the professional terrorist navi),NumberMan,ToadMan and Colonel, while in Team Protoman you've got MagnetMan,NapalmMan,GyroMan,Meddy,SearchMan and Protoman, I'll leave picking which version to play up to you, just keep in mind that Team Protoman has arguably better Giga Chips in Delta Ray Edge and Bass, while Colonel has Screen Divide(Easier to aim but lower damage than full potential Delta Ray Edge), and Bass Anomaly(Hits closest target 4 times for massive damage instead of hitting every single enemy tile many times for weaker baser damage). I went with Colonel fwiw, Soul Unisons also prevent full sync, so honestly you may avoid using Soul Unison as a whole if you don't need their bonuses or if they won't help your setup. The NaviCust is still very similar to BN3, but lacks the PET Mods, so you don't have as much space for customization, I tend to go with maxed buster+undershirt+first barrier and whatever shoes or body packs you can fit in. The game itself is not everyone's cup of tea, someone at Capcom woke up and decided to make a pseudo-SRPG game, BN5 has "Liberation Missions" which are just that, sort of SRPG but the actual battles are the usual BN style battles, many people think it's repetitive, I like it. BN5 also had dark chips, if you thought they were cool in the anime, just keep in mind that their use in BN5 will permanently reduce your max HP by 1 each battle you use a dark chip, you also lose access to several features. 1-You can't use normal and SP Navi chips(But you gain access to DS versions of them) 2-Losing full sync 3-Losing Soul Unison 4-Final boss is supposedly immune to dark chips lol However you get access to 1-DS chips as mentioned above 2-Invincible second wind for like a turn/10 seconds where MegaMan goes apeshit on your enemies, unfortunately he's restricted compared to the original releases in how insane he can go. 3-3 Dark Chips per folder, with shitty codes. 4-Honestly a kind of neat way of playing, if it weren't for the max HP penalty, conveniently, you have 2 versions of BN5 in the collection, you can make your second playthrough a dark chip run. Oh yeah you get a relatively safer way to use dark chips later on so lol, but its consistently depends on your timing and skills. The patch cards include Bass Cross, I made sure to use it from the get go since you needed to have either some wacky event thing on GBA to obtain Bass Cross(Colonel and Protoman has different versions of Bass Cross), or you had to play BN5DS with a GBA BN5 cart in Slot 2 on the DS to obtain Bass Cross.... Oh yeah, just like BN1, BN5 is NOT the definitive version of the game, not sure what state BN5DS is at where you could just use the Crosses you want using cheats, but BN5DS has Sol Cross(Remember Boktai, anyone?). Play BN5DS, it has Sol Cross. Sol Cross is cool. BN6 is by far my most played BN game, if I skip cutscenes I could probably finish it in less than 10 hours. The game is the most fledged out of all the game in the series, NaviCust is broken. Most chips can be made broken. It's fun to utterly demolish everything in sight. BN6 replaced the Soul Unison in BN5 by Crosses(Not the same as Bass/Sol Cross) which get unlocked by optional sidequests(you can't miss them) with the first Cross being mandatory to progress the story. You lose on FullSync with BN6 crosses like BN5 Soul Unison but they aren't limited to 3 turns and overall more useful imo. Falzar has Spout Cross which I found to be essential to defeat a superboss because of how fast it charges and that it can flinch. Gregar has Delta Ray Edge and Bass Giga Chips, but I think Bass Anomaly is strong enough that the point where Bass breaks even is very high. You also get a "Beast Out" form for your respective Cybeast in each version, Falzar has air shoes and hits a wider area, while Gregar gets a different set of effects and has a single column rapid buster. Both Beast Out forms also boost the power of non dimming chips, can enter fullsync, and has lock-on. By holding A with a chip in Beast Out, you can charge a chip, which consumes that chip but uses a lock-on claw attack on the nearest enemy. The most important thing, to me though, BN6 in the Legacy Collection returned the REMOVED Boktai content in the GBA/VC releases of BN6, while I've not gone through the content in the Legacy Collection yet, it provides you with Django mega chips, Otenko's chip, an additional boss, more Internet areas, and Program Advance. The reason it was removed in the GBA version is allegedly because Boktai 3 wasn't localized which I think is a weak excuse, given how GunDelSol chip series exists in BN6 and it has a Solar form(Which was added in Boktai 3) Django poster. I think Capcom definitely dropped the ball on the original release with that in context. So all in all, this collection has 2 decent games, one of which has a superior version elsewhere, just like BN1. The game that was not mentioned should only be played on an emulator with fast forward and save states, preferably not played at all, or read the LP by Epee Em. It's kind of a shame that half the total games in the collection have a "better" version elsewhere, BN1 has OSS, BN5 has BN5DS, but the normal versions is how most people experienced it and it isn't bad per se, just disappointing to see in a collection that supposedly had a lot of love and care put into it, but I would never regret buying BNLC and playing through the original versions.
Expand the review
Aug. 2025
Mega Man Battle Network Legacy Collection Vol. 2 is a nostalgic yet impressively functional collection that brings the second half of Capcom’s cult-classic tactical RPG series into the modern era. Comprising Battle Network 4, 5, and 6—along with their various version splits like Red Sun/Blue Moon, Team Colonel/Team ProtoMan, and Cybeast Gregar/Falzar—this volume offers not only a huge amount of gameplay but also a comprehensive look at how the series matured, both mechanically and narratively. For fans of the original releases on the Game Boy Advance or curious newcomers intrigued by its genre fusion of real-time grid combat, deck-building, and story-driven progression, this collection serves as both a time capsule and a polished reintroduction. The Battle Network series has always stood out within the broader Mega Man universe, not just because of its shift away from side-scrolling action but due to its unique cyberpunk tone and innovative gameplay mechanics. Vol. 2 picks up where Vol. 1 left off, placing players once again in the shoes of Lan Hikari and his NetNavi, MegaMan.EXE, as they navigate both the real and digital worlds to combat cybercrime. The setting—a world fully integrated with a virtual Internet where humans and AI coexist—is surprisingly prescient even now, and the way the games use their split world mechanic (real life and cyberspace) to tell layered, interconnected stories remains engaging. Where Vol. 1 featured the more experimental beginnings of the series, Vol. 2 contains what many fans consider the more refined, content-rich, and narratively ambitious entries. Battle Network 4, while divisive due to its repetitive structure and tournament arc-style progression, introduces important concepts like emotion-based power-ups and new customization systems. It may be the weakest of the bunch, with a story that can feel less impactful due to reruns and RNG-based content paths, but it’s still mechanically solid and brings in a lot of variety depending on version choice. The biggest strength of BN4 is its flexibility in combat strategy, with the new Double Soul mechanic offering more creative loadout options than ever before. Battle Network 5 shifts toward a more focused narrative and introduces the Liberation Missions, a semi-tactical minigame that blends strategy grid movement with standard battles, as players attempt to reclaim areas from enemy control. It’s a notable departure from the series’ usual formula and can be hit-or-miss depending on the player's tolerance for slower-paced segments. However, the story—which centers around the kidnapping of Lan’s father and MegaMan’s own corruption—adds an emotional depth not often seen in earlier entries. The ability to control other NetNavis during these missions also gives the game variety and breaks up the typical pacing. Then comes Battle Network 6, which many fans consider the mechanical pinnacle of the series. Taking lessons from all prior entries, it streamlines systems, balances combat, and delivers a strong, cohesive story about evolution, change, and identity. The introduction of the Beast Out and Cross System mechanics gives players unprecedented versatility in battle, making every encounter feel customizable and strategic. The shift in setting—from DenCity to Cyber City—also gives the game a fresh aesthetic and new narrative themes about technology’s role in society. It’s a fitting conclusion to the Battle Network saga, both in terms of storytelling and gameplay refinement. Capcom has done a commendable job updating the collection for modern platforms. The new high-resolution visual filters are optional but welcome, giving players the choice between authentic pixel graphics or smoother HD sprites. A music player, art gallery, and online battle/trade functionality enhance the value significantly. The ability to toggle quality-of-life features like Buster Max Mode—which makes battles much faster by drastically increasing your default weapon damage—is a game-changer for those revisiting the series who want to focus on story or exploration rather than grinding. Even small additions like chip libraries and battle record tracking help round out the experience as a proper legacy product. One of the most appreciated inclusions in Vol. 2 is the previously inaccessible content that was once region-locked or event-exclusive. Through this collection, players can finally access special chips, bosses, and crossover content that were difficult—or outright impossible—to obtain in the original GBA versions without external tools. This not only helps preservation but gives modern players a more complete experience without resorting to ROM hacks or fan patches. It shows that Capcom understands the value of completeness in a retro-focused collection. However, the compilation isn’t without its drawbacks. The UI and menu navigation can sometimes feel clunky, especially when switching between versions or saving progress. Online functionality, while a welcome feature, can be hit or miss in terms of matchmaking quality. And for those who didn’t grow up with or aren’t used to the pacing of early 2000s handheld RPGs, some parts of the games—especially side quests and backtracking—might feel outdated or tedious. Nevertheless, these issues are largely endemic to the source material rather than the collection itself. Mega Man Battle Network Legacy Collection Vol. 2 is not just a preservation effort—it’s a celebration of a series that dared to reinvent a classic character in bold and experimental ways. It delivers a hefty dose of content, adds much-needed polish and accessibility features, and offers both returning fans and new players an easy and enjoyable way to experience some of the most creative RPG-action hybrids of their time. The unique blend of tactical grid-based combat, card-like chip systems, and a surprisingly heartfelt story about AI, friendship, and human connection remains as engaging today as it was two decades ago. For anyone even remotely interested in retro handheld RPGs, digital-era sci-fi stories, or Mega Man’s most unconventional journey, this collection is a must-play. Rating: 8/10
Expand the review
March 2025
This, together with Pokémon and Harvest Moon: FoMT was my childhood. It was as good as I remember it.
Expand the review
Feb. 2025
The nostalgia is real! Played the series for a few years in my childhood, barely understanding anything I'm doing. Just enjoying myself. Now I understand the true depth of those games and having a blast! Oh, and the story (except the 4th game) is amazing :D
Expand the review

Similar games

View all
Mega Man Battle Network Legacy Collection Vol. 1 The renowned Mega Man Battle Network series is back! Vol. 1 contains Mega Man Battle Network 1-3, including both versions of Mega Man Battle Network 3 for a total of four titles, plus additional features like a gallery of illustrations and music! In addition, online play is supported!

Similarity 98%
Price -12% 35.32€
Rating 8.3
Release 13 Apr 2023
Weird RPG "Weird RPG" is a highly difficult and fast-paced action RPG game focusing on boss battle,

Similarity 68%
Price -80% 1.79€
Rating 8.9
Release 30 Sep 2022
Summoner Summoners have toppled empires and challenged gods. They are venerated as saviours and feared as destroyers. With rings crafted by the ancient Khosani, the gifted can call forth demons, dragons, and elementals, but only the strongest can control the forces they unleash.

Similarity 67%
Price -95% 0.28€
Rating 7.9
Release 12 Mar 2014
Darkstone Lord Draak's henchmen are spreading chaos in Uma. Are you going to let them get away with it?

Similarity 67%
Price -80% 1.02€
Rating 7.4
Release 25 Sep 2014
Xanadu Next Whenever mist hangs over Lake Orwell, sailors catch sight of a phantom castle just out of reach. As they draw near, it fades away, leaving only questions for all who have seen this “Castle Strangerock.” Now, you must aid your charge in uncovering its secrets...even if it costs you your very soul.

Similarity 65%
Price -85% 2.38€
Rating 8.7
Release 03 Nov 2016
Ys: Memories of Celceta World-famous red-haired adventurer Adol Christin awakens in the unfamiliar land of Celceta, remembering nothing more than his name. Join Adol and his new friends as he embarks on an adventure to map the wilderness and reclaim his memories in this beloved action RPG from Nihon Falcom.

Similarity 64%
Price -13% 21.99€
Rating 8.7
Release 25 Jul 2018
The Elder Scrolls: Arena THE LEGEND BEGINS

Similarity 64%
Price Free to play
Rating 7.8
Release 26 Apr 2022
CrossCode A retro-inspired 2D Action RPG set in the distant future. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.

Similarity 63%
Price 19.99€
Rating 9.1
Release 20 Sep 2018
Silver Silver, a corrupt and sinister sorcerer, rules the land of Jarrah with an iron fist. He and his henchmen have abducted the village women as part of a pact with the almighty god, Apocalypse. Now, only one man can put a stop to Silver and his minions. That man is you, David, a promising young knight whose wife is among the captured.

Similarity 63%
Price -67% 1.97€
Rating 8.7
Release 02 Jun 2017
STAR OCEAN THE SECOND STORY R In this science fantasy RPG, choose between Claude or Rena, play through their perspectives, and unlock various endings. Recruit allies and defeat foes in fast paced real-time battles.

Similarity 62%
Price -63% 18.74€
Rating 9.1
Release 02 Nov 2023
Kingdoms of Amalur: Re-Reckoning The hit RPG returns! Remastered with stunning visuals and refined gameplay Re-Reckoning delivers intense, customizable RPG combat inside a sprawling game world.

Similarity 62%
Price -89% 4.47€
Rating 7.5
Release 08 Sep 2020
Arisen Force: HeroTest Experience stylish-action battles and beautiful pixel art, summon heroes across time and space, and challenge the magic tower to save the heroic spirits and goddesses!

Similarity 62%
Price 10.79€
Rating 7.9
Release 22 Oct 2024

Frequently Asked Questions

Mega Man Battle Network Legacy Collection Vol. 2 is currently priced at 39.99€ on Steam.

Mega Man Battle Network Legacy Collection Vol. 2 is currently not on sale. You can purchase it for 39.99€ on Steam.

Mega Man Battle Network Legacy Collection Vol. 2 received 430 positive votes out of a total of 501 achieving a rating of 8.03.
😎

Mega Man Battle Network Legacy Collection Vol. 2 was developed and published by CAPCOM Co. and Ltd..

Mega Man Battle Network Legacy Collection Vol. 2 is playable and fully supported on Windows.

Mega Man Battle Network Legacy Collection Vol. 2 is not playable on MacOS.

Mega Man Battle Network Legacy Collection Vol. 2 is not playable on Linux.

Mega Man Battle Network Legacy Collection Vol. 2 offers both single-player and multi-player modes.

Mega Man Battle Network Legacy Collection Vol. 2 offers both Co-op and PvP modes.

There are 2 DLCs available for Mega Man Battle Network Legacy Collection Vol. 2. Explore additional content available for Mega Man Battle Network Legacy Collection Vol. 2 on Steam.

Mega Man Battle Network Legacy Collection Vol. 2 does not support mods via Steam Workshop.

Mega Man Battle Network Legacy Collection Vol. 2 does not support Steam Remote Play.

Mega Man Battle Network Legacy Collection Vol. 2 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Mega Man Battle Network Legacy Collection Vol. 2.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 January 2026 00:40
SteamSpy data 22 January 2026 09:58
Steam price 28 January 2026 20:23
Steam reviews 28 January 2026 20:01

If you'd like to dive deeper into the details about Mega Man Battle Network Legacy Collection Vol. 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Mega Man Battle Network Legacy Collection Vol. 2
  • SteamCharts - Analysis of Mega Man Battle Network Legacy Collection Vol. 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Mega Man Battle Network Legacy Collection Vol. 2 compatibility
Mega Man Battle Network Legacy Collection Vol. 2 PEGI 7
Rating
8.0
430
71
Game modes
Multiplayer
Features
Online players
46
Developer
CAPCOM Co., Ltd.
Publisher
CAPCOM Co., Ltd.
Release 13 Apr 2023
Platforms
Clicking and buying through these links helps us earn a commission to maintain our services.