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Mega Man Battle Network Legacy Collection Vol. 1 on Steam

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The renowned Mega Man Battle Network series is back! Vol. 1 contains Mega Man Battle Network 1-3, including both versions of Mega Man Battle Network 3 for a total of four titles, plus additional features like a gallery of illustrations and music! In addition, online play is supported!

Mega Man Battle Network Legacy Collection Vol. 1 is a rpg, action and action rpg game developed and published by CAPCOM Co. and Ltd..
Released on April 13th 2023 is available on Windows, Steam Deck and Steam Machine in 4 languages: English, Japanese, Simplified Chinese and Traditional Chinese.

It has received 1,291 reviews of which 1,123 were positive and 168 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 12.79€ on Steam with a 68% discount.


The Steam community has classified Mega Man Battle Network Legacy Collection Vol. 1 into these genres:


Here is the detailed breakdown of supported languages for Mega Man Battle Network Legacy Collection Vol. 1:

UI Subtitle Audio
English
Simplified Chinese
Traditional Chinese
Japanese

Media & Screenshots

Get an in-depth look at Mega Man Battle Network Legacy Collection Vol. 1 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64 bit)
  • Processor: Intel Core i5-4460 3.4GHz or AMD FX-8300
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 950 2GB or AMD Radeon RX 460 2GB
  • DirectX: Version 11
  • Sound Card: DirectSound compatible (DirectX 10 or later)
  • Additional Notes: No tests have been performed for hardware below the minimum requirements. We cannot guarantee the product will run properly on such hardware.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

129 hours played
July 2026
The Mega Man Battle Network series follows the story of Lan Hikari and his trusty Navi Megaman.Exe. It happens in an alternative universe of the Mega Man series, where pretty much everything is connected to the internet (that part aged really well considering our current time huh?). You will be able to fight against various viruses and other Navis, gaining their powers via Chips after you defeat them. What really makes those games so special to this day is its unique combat. It's a tactical RPG where you fight on a 6x3 grid, with Megaman.Exe on the left and the viruses on the right. Megaman can move around in his area and either attack with his Buster or with Battle Chips. Battle Chips are basically cards, and Megaman has his own Folder that you can customize and put the Chips that you get throughout the game. It's a really unique gameplay style that very few games tried to replicate. This collection has Battle Network 1, 2, and both Blue and White versions of 3. Battle Network 3 having 2 versions was from when they copied the trend that Pokémon started back then. Sadly, they're almost the same game, so you're really getting 3 games instead of 4 in there. When you open the game, you will be greeted by Megaman.Exe himself, with a beautiful 3D model. Megaman has multiple unique lines for different things, such as time of day, or if a specific event happened in one of the games. They even got the voice actor from the anime to reprise his role. The developers really went all out in this part of the game, making you feel like Lan himself using his PET (PErsonal Terminal). It has the usual stuff you would expect a collection to have. An Art Gallery where you can see a bunch of official artwork and a Music Player allowing you to listen to the entire sountrack of the games. But of course it also makes changes to those games and adds some extra features. It fixes a bunch of bugs, translates parts of the original games that were left untranslated, allows you to apply a filter to smoother the pixels and even apply a border around the game. They even translated it into another language, Chinese. Both the tradicional and simplified versions. One of the best things they added was the Buster MAX Mode, where uncharged shots deal 100x times damage. It might seem really overkill, but those games are old and haven't really aged that well. Trust me, having this is a massive convenience. It allows you to grind for Chips faster, get to a specific area quicker, or recover progress faster in case you get a Game Over and forgot to save for a while. The collection also gives the ability to download Event Chips. The original games had some very powerful Chips that were only accessible through real life events, so being able to just easily get them is a huge boon. But by far the best thing is the online features. It allows you to do PVP and trade things with other, such as Chips or Styles. This is honestly the biggest reason to get this collection. However, that's kind of it. While Battle Network is by far my favorite of the Mega Man series, and it is nice to once again pIay those games that I played back when I was a teenager, I would be lying to you if I said that they aged well. The games from the previous collections didn't really had any kind of massive problem with them, with some exceptions (*cough* Mega Man X7 *cough*). But in this one, every game has issues. Those games have several archaic game design decisions. The biggest ones being random encounters, a massive reliance on luck to get anything, and how grindy it can be. The Battle Network games needed so many quality of life features. Such as a map (would have been really nice to have in BN1), bestiary, slider for enemy encounter rate, faster movement outside of fights, autosaves. But the only thing we got was a cheat to deal 100 times damage with the Buster. Don't get me wrong, it's a really helpful thing, but we could have gotten much more. Not only did previous games such as Rockman EXE Operate Shooting Star already had some, even the collection we got afterwards, the Star Force Legacy Collection, also had way more. The only unique feature is online trading and PVP, but it's a nightmare to make a proper folder. For example: Wanna get a Firesword chip? Pray to get the enemy encounter, pray that you get a good starting hand to get rid of them quick enough to get the chip, pray you get the chip from the right enemy if others are present, and pray you don't get money instead despite getting an S rank. Now do it 4 to 5 times to put as many copies as you can in the Folder. You basically need to use the [url=https://www.therockmanexezone.com/wiki/The_Rockman_EXE_Zone_Wiki] Rockman EXE Zone website to be able to find what you're looking for. And even if you have everything you want, the PVP is very unbalanced anyways, so it's not really worth getting into it. Also, if you want to get access to the Hard Mode in Battle Network 2, you need to play the PVP, and get lucky on specific Chips as a reward. And if you wanna get access to the Omega version of the bosses and their Chips in Battle Network 3, you need to trade Chips with others. There's very few people still playing this collection nowadays, so you will struggle to get access to those. The collection also lacks a unique feature like we had in the other collections (Challenges in Classic, X Challenge in X, Z-Chaser in Zero/ZX). The only "unique feature' is online pvp, but that's the bare minimum, and there's all the issues I previously mentioned. They didn't retranslate any of the games. While they did translate some parts that were originally left ustranlated, typos and other things are still the same. Only English, Japanese and a new Chinese lamguage option is available. Capcom made a system to overlay most of the original text and somehow only bothered to add Chinese as a new language. I actually first got into this series thanks to a ROM Hack that translated the first game to Portuguese. Sure the previous collection didn't translate the games into other languages, but you didn't need it to be done to be able to finish those games. You don't need to know what "Metal Blade" means in your language to be able to use it Mega Man 2. You don't need to know what Zero means by yelling "What am I fighting for!" to be able to beat X4. Sure, you will not be able to fully understand the story, but the games are still perfectly playable. But the Battle Network games? Games that have tons of dialogue and that will ask you to do a very specific thing to be able to proceed? Yeah, those really needed it. And an option to make the text pixelated like the original games would have been nice. You eventually get used to it, but it does look a bit out of place, specially considering that it doesn't replace all of the text with the smoother version. Kinda reminds me of those old Flash animations people would do using GBA or SNES sprites but then use whatever is the default font from Word on it. Conclusion: While the collection isn't bad, it doesn't really do anything to stand out from just emulating the games yourself. This collection really needed more quality of life features and similar things that we had in the other collections, such as the Challenges from the Classic and X, or Z-Chaser from Zero. The only reason I recommend is due to convenience. It's far easier for me to tell you to just buy this collection and play the games, than having to ask of you to get an Emulator and the ROMs for the games. And it's also easier to get into PVP due to it being online. Overall, it's a 5/10, it's ok. I assume my thoughts will be very similar to Volume 2.
83 hours played
June 2026
Finally came around on experiencing a few of the Battle Network games. Pretty decent bundle of 3 games that also features buster max mode which helps a lot with grinding and hard boss fights, download chips, the main menu having Megaman.EXE be the menu navigator that surprisedly has a lot of voicelines plus extra dialogue as you progress the games, art music galleries and more. The games especially BN1 does suffer from early rpgs elements such as grinding, backtracking (looking at you BN2 undernet) and frequent random encounters. -BN1 is the roughest with constantly getting lost and running around aimlessy on where or what to do. Though it's a good enough introduction to its battle system and game's world. -BN2 was fine expect for the style system sucking that kept me getting shield style and the annoying backtracking in the last scenario. BN3 for the most part the best out of them with its battle system and story. The only things I didn't like were constantly changing the setup on the navi customizer for a lot of areas and consuming battle chips to progress through paths (big fan of heat chips). Regardless, give it a shot if you like strategy RPGs plus deck building or just a fan of MegaMan and wanna check out one of its RPG games
34 hours played
June 2026
Amazing leap back in time!! This game is a time machine to the good parts of my youth! I cant believe the game is fun 20+ years later >.<. Can't wait to finish the whole collection :D
153 hours played
June 2026
What you gain: - BusterMAX mode, which gives you an instakill buster that helps a lot with grinding and other repeat content - Exclusive event chips and features, such as the battle chip reader in MMBN4 - Online functionality, which is great if you have friends that play or if you engage with the wider community What you LOSE: - The ability to reset to the title screen quickly What's missing: - Speedup. For as nice as BusterMAX is, I still prefer emulation because of the speedup and VITAL fast-reset command. - I'll also mention there's no system for savestates. I don't really mind this, as I wouldn't use it, but given that even Nintendo is including it as an emulation feature these days, I figured I should mention it for those who care. The Battle Network games are so great - at least in terms of the setting and battle system, if not always the writing - that I'm thrilled they got a collection at all, and I absolutely recommend the games to anyone who hasn't played them. It's just a shame it's missing those two vital features of quick reset and speedup that would've brought this particular collection from "great" to "perfect."
89 hours played
April 2026
This kept me sane on the Deck during some very long commutes for quite a while. Blast from the past from the GBA-era and definitely recommend supporting Capcom for re-releasing these bangers, warts and all. You'll probably dislike that you encounter a battle every 3 steps, but it'll also teach you how to be really good at the game really fast. As usual back in the day there is a lot of endgame and hidden content, and some secret combos and mechanics, giving the Battle Network games more depth than you thought when you were 8.

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Frequently Asked Questions

Mega Man Battle Network Legacy Collection Vol. 1 is currently priced at 12.79€ on Steam.

Yes, Mega Man Battle Network Legacy Collection Vol. 1 is currently available at a 68% discount. You can purchase it for 12.79€ on Steam.

Yes, Mega Man Battle Network Legacy Collection Vol. 1 received 1,123 positive votes out of a total of 1,291 achieving a rating of 8.27.
😎

Mega Man Battle Network Legacy Collection Vol. 1 was developed and published by CAPCOM Co. and Ltd..

Yes, Mega Man Battle Network Legacy Collection Vol. 1 is playable and fully supported on Windows.

No, Mega Man Battle Network Legacy Collection Vol. 1 is not playable on MacOS.

No, Mega Man Battle Network Legacy Collection Vol. 1 is not playable on Linux.

Yes, Mega Man Battle Network Legacy Collection Vol. 1 is playable and fully supported on Steam Deck.

Yes, Mega Man Battle Network Legacy Collection Vol. 1 is playable and fully supported on Steam Machine.

No, Mega Man Battle Network Legacy Collection Vol. 1 does not support VR.

Mega Man Battle Network Legacy Collection Vol. 1 offers both single-player and multi-player modes.

Mega Man Battle Network Legacy Collection Vol. 1 offers both Co-op and PvP modes.

Yes, there are 2 DLCs available for Mega Man Battle Network Legacy Collection Vol. 1. Explore additional content available for Mega Man Battle Network Legacy Collection Vol. 1 on Steam.

No, Mega Man Battle Network Legacy Collection Vol. 1 does not support mods via Steam Workshop.

No, Mega Man Battle Network Legacy Collection Vol. 1 does not support Steam Remote Play.

Yes, Mega Man Battle Network Legacy Collection Vol. 1 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Mega Man Battle Network Legacy Collection Vol. 1.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 September 2026 12:06 UTC
SteamSpy data 19 October 2026 15:29 UTC
Steam price 27 October 2026 03:28 UTC
Steam reviews 18 October 2026 22:03 UTC

If you'd like to dive deeper into the details about Mega Man Battle Network Legacy Collection Vol. 1, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Mega Man Battle Network Legacy Collection Vol. 1
  • SteamCharts - Analysis of Mega Man Battle Network Legacy Collection Vol. 1 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Mega Man Battle Network Legacy Collection Vol. 1 compatibility
Mega Man Battle Network Legacy Collection Vol. 1 PEGI 7
Rating
8.3
1,123
168
Game modes
Multiplayer
Features
Online players
53
Developer
CAPCOM Co., Ltd.
Publisher
CAPCOM Co., Ltd.
Release 13 Apr 2023
Platforms
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