Men of War: Assault Squad 2 on Steam - User reviews, Price & Information

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Men of War: Assault Squad 2 expands the real-time tactics series with new skirmish missions, massive multiplayer battles, enhanced visuals, improved AI, and full Direct Control. Command five factions across 65 maps, 250 vehicles, and 200 soldiers in one of the most detailed WWII RTS experiences.

Men of War: Assault Squad 2 is a strategy, world war ii and war game developed by Digitalmindsoft and published by Fulqrum Publishing.
Released on May 15th 2014 is available only on Windows in 9 languages: English, German, Russian, French, Italian, Spanish - Spain, Polish, Turkish and Simplified Chinese.

It has received 44,401 reviews of which 40,520 were positive and 3,881 were negative resulting in a rating of 9.0 out of 10. 😎

The game is currently priced at 29.99€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified Men of War: Assault Squad 2 into these genres:

Media & Screenshots

Get an in-depth look at Men of War: Assault Squad 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: 64bit - Windows 7, 8, 10
  • Processor: 4.0 GHz single-core, 2.0 GHz dual-core or higher
  • Memory: 4 GB RAM
  • Graphics: DirectX 11 compatible
  • DirectX: Version 11
  • Storage: 6 GB available space
  • Sound Card: DirectX 11 compatible

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
Men of War: Assault Squad 2 is what happens when someone takes a WWII RTS and says: “Cool… now let’s give you full control of every single bullet.” This isn’t Company of Heroes-style “macro with some cover”. This is hyper-detailed, squad-level warfare where you can: Manually loot corpses for ammo and grenades Drag AT guns into position by hand Take direct control of a single soldier or tank and aim every shot yourself Turn a wrecked street into a kill zone with one well-placed MG and a couple of sandbags When it clicks, the game is pure tactical bliss. You set up overlapping fields of fire, hide infantry behind a stone wall, ambush a tank with a single brave sapper, and watch entire enemy pushes evaporate because your plan actually worked. The real strengths: Skirmish & co-op: This is where AS2 shines. Cooperative skirmishes against the AI are ridiculously fun – desperate, messy, cinematic in that unscripted way. Direct control: Being able to jump into a tank, manually aim HE rounds at infantry, then switch to AP and snipe enemy armor never gets old. Physics & detail: Explosions matter, cover gets shredded, tanks lose tracks, and a single well-placed shell can change everything. But it’s also absolutely not a casual game. The downsides: The UI and learning curve are harsh. There’s a lot of micro, a lot of hotkeys, and the game explains almost nothing. Some missions and skirmishes can feel like meat grinders – the AI just keeps coming, and if your lines collapse, they really collapse. The progression/unlocks can feel grindy if you just want to jump in and play with all the toys. In short: If you want a relaxed RTS, Assault Squad 2 will probably just stress you out. But if you enjoy painfully detailed tactics, improvising under pressure, and turning hopeless situations into heroic last stands through clever play and a few stolen Panzerfausts – this is one of the best WWII sandboxes out there. It’s not pretty in a modern AAA sense, but the stories it generates on the battlefield? Those are unforgettable.
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Oct. 2025
It may look dated, but it is extremely fun with granular levels of command - to the extent you can even take direct control of individual soldiers, vehicles and tanks. It also has mods for pretty much any conflict you could think of (there's even Revolutionary War and Star Wars mods). The Italians are conspicuously absent from the list of Axis powers but there are no doubt countless mods for them too.
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May 2025
good game, my laptop crashes alot but still good to see your soliders shoot enemy soldiers, worth my money
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April 2025
Men of War: Assault Squad 2 – Singleplayer Review Hello everyone, hope you're doing well! As you can see, I’ve spent quite a bit of time on this game, and I thought it was finally time to share my review. First, a quick disclaimer: this review is focused exclusively on the singleplayer aspect of the game. I haven't touched the multiplayer, so please keep that in mind—my evaluation is based almost entirely on the solo content. I know the Men of War series is often recognized for its multiplayer, but I’m a campaign player at heart. Also, I won't be covering any of the DLCs, as I don’t own them. So again—this is a base game, singleplayer-only review. For me, the Men of War series has always been about the solo experience, even if Assault Squad 2 clearly shifted focus toward multiplayer. That said, let’s dive in. Introduction Men of War: Assault Squad 2 is a World War II real-time tactics/strategy game released in 2014. It was developed by Digitalmindsoft and published by 1C Company. It serves as a sequel to Men of War: Assault Squad (2011), and to be honest, the two games are extremely similar. In fact, I’d recommend skipping the first game entirely—Assault Squad 2 contains nearly everything it had, and more. That said, I don’t own the first game myself, so take that with a grain of salt. Overall, the critical reception has been decent—not amazing, but not terrible either. I’d say that sentiment matches my own. I enjoyed my time with the game, but it has its fair share of frustrating moments. ---Story and Setting--- Let’s be honest: there’s barely any story here. The "campaign" is simply a sequence of missions with no narrative thread connecting them. Each mission begins with a short line from a random soldier saying things are going badly—and that’s about the extent of the storytelling. There are no named characters, no meaningful plotlines, and practically no surprises during the missions themselves. There’s also no lore or historical background to speak of. In this regard, it’s definitely disappointing. ---Gameplay--- This is where the game shines. As a real-time strategy title, the focus is on managing infantry, vehicles, and support units. You have access to anti-tank guns, mounted machine guns, support trucks, and a wide variety of vehicles. The vehicle selection is a strong point—ranging from light scout cars to heavy tanks. There are five playable nations (USA, Britain, Germany, Japan, and the USSR), each with its own mini-campaign. Micromanagement is a core element here. You can loot bodies, steal enemy equipment, repair vehicles, and even manage fuel. It’s quite demanding in that regard. Another plus is the destruction system. While terrain isn’t deformable, buildings and props can be impressively destroyed. It’s not flawless—some debris behaves oddly—but it adds immersion. Each unit can be controlled individually, which is important since the AI can be unreliable. Pathfinding isn’t great, and micromanagement is often essential to avoid units doing something dumb. You can also slow down or speed up time, which is helpful during intense or dull segments. ---Mission Design and Progression--- The five "campaigns" (again, just a set of missions) offer minimal variety. Most missions follow one of a few templates: - Push missions: Capture three lines of enemy points, culminating in a final objective. - Infiltration: Use limited troops to sabotage vehicles or take outpoints scattered across the map. - Defense: Hold one or several positions against waves of enemies. That’s essentially it. Some missions offer side objectives—like stealing an enemy tank—but the overall variety is low. You start most missions with a basic squad that’s usually not strong enough on its own. As you capture points, you earn "MP" (manpower points) to call in reinforcements. New units unlock as you progress through a mission. The callable unit roster depends on your nation, but within each campaign, unit variety is limited, with occasional special vehicles. So, it's quite a dissapointment here as well. There are four difficulty levels: Easy, Normal, Hard, and Heroic. Easy and Normal are manageable, Hard offers a fair challenge, and Heroic is... brutal. Good luck. Fog of war can be toggled on or off before missions. Turning it off can make things significantly easier. There are around 40 missions, and depending on your skill and difficulty level, they can take a while to complete. Add in Steam Workshop mods, and the content expands even more. Note: Using mods disables achievement tracking. ---Graphics and Performance--- Visually, the game has a nostalgic charm, but by 2025 standards, it’s clearly dated. Even in 2014, the visuals weren’t top-tier. The color palette is muted, which fits the WWII setting well. Environments include plains, deserts, snowfields, and urban areas—fairly standard fare. However, visual consistency is lacking. Some vehicles have HD textures, others look pulled from older games. This gives the game an uneven, sometimes unfinished feel. ---Performance--- - GPU load is light—most modern PCs (even from 2013) can handle it easily. - CPU load can spike, especially during intense destruction scenes. I’m using a Ryzen 5 5600G, and even it saw dips during larger battles. The game ran fine on both an SSD and an HDD during testing. I experienced two crashes over 80 hours of playtime (without mods). Not bad, but I still recommend saving regularly. ---Audio and Music--- I’m no audio expert, but the gunfire sounds are punchy and loud—satisfying overall. Nothing revolutionary, but effective. My main complaint is the lack of variety in vehicle engine sounds. The music is present, but largely unmemorable. ---UI and Controls--- The UI can be intimidating at first, but once you get used to it, it works well. You can assign shortcuts, and the icons are generally clear. The minimap is simple and effective—friendly and enemy units are easily identifiable, which helps prevent surprise attacks. You can form squads and select them quickly. However, one annoyance: the unit silhouettes in the bottom-right corner (used to select specific soldiers) doesn't work properly. ---Multiplayer and DLC (Brief Note)--- The game offers multiplayer with multiple maps and modes, but as mentioned, I haven’t played it. From what I’ve heard, the online community is full of experienced players—newcomers beware. Also, you need a DLC to play against bots in skirmish, which is a frustrating decision from the devs. The game features several DLCs. Some add single-player content with new mechanics, others add multiplayer units. I don’t own any of them, but reviews are mixed, so I recommend picking them up on sale if you're interested. Conclusion Overall, Men of War: Assault Squad 2 is a solid game, with a repetitive singleplayer experience that should be grabbed if possible on sale. The developers often discount it heavily, and that’s when it’s really worth grabbing. The game offers a huge variety of units across five nations and provides a decent challenge with lots of micromanagement. However, mission variety is lacking, and the AI (especially pathfinding) can be frustrating. The visuals are totally functional but dated, and the audio does the job. Performance is decent overall, though large battles can stress your CPU. The UI is effective once learned, and the game is reasonably stable. There are bugs and clunky mechanics—trenches and vehicles don’t always mix well—but nothing game-breaking. In short: a flawed but enjoyable with short sessions strategy title which has a lot to offer if you're into tactical micromanagement. Definitely one to grab on discount. Thanks for reading! Let me know if I missed anything. Please bear with me, this is my first long review. Note that English is not my first language, so I needed some help.
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March 2025
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☐ Good ☑ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☑ Eargasm ☐ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☑ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☑ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☑ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9 ☑ 10 ---{ Author }--- ☑ https://vojtastruhar.github.io/steam-review-template
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Frequently Asked Questions

Men of War: Assault Squad 2 is currently priced at 29.99€ on Steam.

Men of War: Assault Squad 2 is currently not on sale. You can purchase it for 29.99€ on Steam.

Men of War: Assault Squad 2 received 40,520 positive votes out of a total of 44,401 achieving a rating of 8.96.
😎

Men of War: Assault Squad 2 was developed by Digitalmindsoft and published by Fulqrum Publishing.

Men of War: Assault Squad 2 is playable and fully supported on Windows.

Men of War: Assault Squad 2 is not playable on MacOS.

Men of War: Assault Squad 2 is not playable on Linux.

Men of War: Assault Squad 2 offers both single-player and multi-player modes.

Men of War: Assault Squad 2 offers both Co-op and PvP modes.

There are 5 DLCs available for Men of War: Assault Squad 2. Explore additional content available for Men of War: Assault Squad 2 on Steam.

Men of War: Assault Squad 2 is fully integrated with Steam Workshop. Visit Steam Workshop.

Men of War: Assault Squad 2 does not support Steam Remote Play.

Men of War: Assault Squad 2 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Men of War: Assault Squad 2.

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 17 January 2026 00:30
SteamSpy data 25 January 2026 21:41
Steam price 28 January 2026 20:44
Steam reviews 27 January 2026 13:56

If you'd like to dive deeper into the details about Men of War: Assault Squad 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Men of War: Assault Squad 2
  • SteamCharts - Analysis of Men of War: Assault Squad 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Men of War: Assault Squad 2 compatibility
Men of War: Assault Squad 2 PEGI 16
Rating
9.0
40,520
3,881
Game modes
Multiplayer
Features
Online players
593
Developer
Digitalmindsoft
Publisher
Fulqrum Publishing
Release 15 May 2014
Platforms
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