MINOS on Steam - User reviews, Price & Information

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Minos is a maze-building roguelite where you, the fabled Minotaur, must defend your sanctuary from bloodthirsty adventurers. Design and re-design deadly labyrinths, set traps, and turn every brave fool into your next victim.

MINOS is a strategy, action and tower defense game developed by Artificer and published by Devolver Digital.
Released on April 09th 2026 is available only on Windows in 11 languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese and Traditional Chinese.

It has received 307 reviews of which 283 were positive and 24 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 17.99€ on Steam, but you can find it for 14.75€ on Eneba.


The Steam community has classified MINOS into these genres:

Media & Screenshots

Get an in-depth look at MINOS through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 x64 Bit
  • Processor: Intel Core i5-6600K / AMD Ryzen 5 2500U
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 960 / Radeon RX 570 / Arc A380
  • DirectX: Version 11
  • Storage: 5 GB available space
  • Additional Notes: Low Quality setting, in 1080p, producing 30 FPS

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2026
I didn't expect to love this game so much. Every wave I sit there for 10 minutes and calculate which path what guys will take and what is the most efficient way to separate and murder them all. And it is sooo much fuun. The story is fully voiced, not complicated and I enjoy following it along! I also really like little "in between zones" before the levels, with pickups, breakables, camp establishment. Really cute! I also really want to mention the UI and HUD. Those are so very clean, very responsive and have satisfying sound/imagery. You can do everything very fast, with no waiting time. Don't remember seeing such well made UI in a while! And controls themselves are also very responsive. No slog animations or anything. Everything fast and on point, taking how many times you'd need to rearrange and break things. Lovely! The only thing I didn't like was when I have found a secret hatch on the level, as I was 70% done with it (a hard one at that). I didn't know if it would forfeit my progress or what, but decided to enter it with a key. Ended up in a chamber I couldn't seem to do anything in at the moment at all, at least I didn't figure it out. And the only option was to leave it through that "escape hatch", with no way back to current battle level, losing all my rewards I was working and planning hard for. That was quite upsetting. Other than that, looooving it! Couldn't stop playing, will be coming back to it in the future!
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April 2026
Don't even hesitate - Minos is an absolute gem, incorporating some of the best elements of Tower Defence, Puzzle and Roguelite games to create a beautifully engaging concoction that is challenging (in a fair way), engaging and very replayable. The art direction brings it all together into a coesive package that makes this one of my personal highlights of the year (so far). Worth its full price and then some, it's a fully fledged, fully packaged, fully optimised, fully functional game that offers a lot of value, replayablity, challenge and fun. 10 hours in at the time of writing and feel like I only just scratched the surface, as I keep finding new enemies, secret combos, new kinds of levels with their own challenges. Fantastic, support these devs and grab yourself a proper game for a fairly modest price.
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April 2026
Is this a good game? Yes! Would I recommend it? Not quite. You see, the game advertises itself as a roguelite, but it's not. It's an interesting take on the tower defence genre, mixed with puzzles and gorgeous visuals, with a twist of classic Greek mythology. When you buy and play a roguelite, you expect many hours of ever-changing gameplay, unique runs, lots of things to unlock and a fun yet deadly element of randomness. Games like Mewgenics, TboI, ETG and NT spring to mind when you think of roguelites: games with hundreds, if not thousands, of hours of gameplay where no two runs are the same. The problem with Minos is that it's not like that. Minos has a beginning and an end. It's a good linear game, but not a good roguelite. You can finish it in one run — in fact, in your very first run — and after that, there's no reason to play again. In that one run, you will unlock 95% of unlocks in the game and see like 98% of content game has to offer. So why start another run? Imagine TboI, where you kill your mother for the first time and that's the end of the game. The only difference is that this run took me about 14 hours. Again, no roguelite has runs that long. So dying and starting again does not sound like an interesting option. The only reason Minos is labelled 'roguelite' is the small amount of meta progression, which is pretty negligible. Adding new content, such as traps, levels, enemies, artefacts and another shorter game mode, could solve this, but I don't see the game getting much attention, so I don't expect the developers to do that. In short, if you want a game that scratches the tower defence itch, get this game. But if you're expecting a roguelite, avoid it.
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April 2026
Interesting and creative game: the demo's still available in the side menu and that'll do a better job of saying if this'll be your sort of fun than anything I can say. A maze-building puzzle variant on tower defence ideas. I spent a lot of time with the demo and have been looking forward to this. (sidebar: it feels weird that people feel ambushed about what the game's actually like given how long the demo's been available, particularly since it's STILL available, and there's a whole "Minos: Home A-Labyrinth" free sidegame still out there. "I did no research and this isn't what I expected at all.")
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April 2026
I love reviews after 1 hour that are wrong because they only played for 1 hour and and point out things that are wrong. Each trap can kill only one guard, at the start, there are traps that can kill multiple, that you have to trigger manualy, that you can rearm, trigger combo interactions, you can change the layout, etc. etc. its not tower defence where you set up traps and can chill, you as a character interact in it as well or join the battle, of course you dont carry traps between layers because that would be easy af, but you do expand the pool you carry over and can draw from, so it is actually deckbuilding, dont know what the dude was talking about, you build your pool of traps, that you then draw on the next layer, and that pools STAYS with you, you only just draw from it. The game is not about artifacts, yes they give you some special interactions, options etc, but the traps themselves are the whole core and focus, not artifacts because the traps themselves are game changing. its not slay the spire where you stack 20 artifacts in a run.
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Frequently Asked Questions

MINOS is currently priced at 17.99€ on Steam.

MINOS is currently not on sale. You can purchase it for 17.99€ on Steam.

MINOS received 283 positive votes out of a total of 307 achieving a rating of 8.47.
😎

MINOS was developed by Artificer and published by Devolver Digital.

MINOS is playable and fully supported on Windows.

MINOS is not playable on MacOS.

MINOS is not playable on Linux.

MINOS is a single-player game.

There are 2 DLCs available for MINOS. Explore additional content available for MINOS on Steam.

MINOS does not support mods via Steam Workshop.

MINOS does not support Steam Remote Play.

MINOS is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for MINOS.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 18 April 2026 15:27
SteamSpy data 18 April 2026 07:14
Steam price 18 April 2026 21:05
Steam reviews 18 April 2026 15:45

If you'd like to dive deeper into the details about MINOS, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about MINOS
  • SteamCharts - Analysis of MINOS concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck MINOS compatibility
MINOS
Rating
8.5
283
24
Game modes
Features
Developer
Artificer
Publisher
Devolver Digital
Release 09 Apr 2026
Platforms
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