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Moonlight Peaks on Steam

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Welcome to your new vampiric life in the magical town of Moonlight Peaks. Raise mystical crops, learn spell-casting and potion-making, and befriend – or even romance – the local werewolves, witches, and mermaids in this heartwarming supernatural life-sim. Eternity awaits!

Moonlight Peaks is a life sim, farming sim and vampires game developed by Little Chicken and published by XSEED Games and Marvelous Europe.
Released on July 06th 2026 is available on Windows and MacOS.

It has received 2,174 reviews of which 1,930 were positive and 244 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 29.74€ on Steam with a 15% discount, but you can find it for 18.79€ on Instant Gaming.


The Steam community has classified Moonlight Peaks into these genres:

Media & Screenshots

Get an in-depth look at Moonlight Peaks through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 64 bit
  • Processor: Intel i3 Processor
  • Memory: 6 GB RAM
  • Graphics: Nvidia GeForce GTX 660 2GB
  • DirectX: Version 10
  • Storage: 8 GB available space
MacOS
  • OS: MAC OS 14 +
  • Processor: Apple M1
  • Memory: 4 GB RAM
  • Graphics: Apple M1
  • Storage: 8 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

39 hours played
Aug. 2026
I love the aesthetic of this game, and the villagers, and the story, BUT... The pacing is off. I also wish there were more to interactions, especially when it comes to romancing. There also needs to be an option to reset oneself, I've found myself bugged in my own crops one too many times having to wait the day out to escape LOL Not a bad game though, just needs some updates and a few more qol features :p
104 hours played
July 2026
Having played 100 hours +, I feel like I can give a detailed and honest review. - First of all i've seen a lot of criticism about how quickly your energy drains at the beginning of the game. That's very true but it's the case of most games in this genre like Stardew valley so I don't see the issue at all to be honest ? On top of that, you unlock immediately the ability to cook contrary to stardew. - I've also seen people recommending Fields of Mistria who is a great game but doesn't have this spooky vibe that is moonlight peaks greatest strength. Personnally I enjoyed Moonlight Peaks far more than Fields of Mistria who I found pretty boring honestly but it's personal because i prefer its atmosphere, art style and the characters resonated with me more. On the other hand, my complaints about the game are : - Not enought characters customization, clothings, accessories - not enough furnitures especially gothic ones - the shops are closed most of the time or only open for a short period which makes upgrading tools or house etc frustrating - having to wait 20 days or more without any quests for the main story line to trigger makes the game feel slower than it needs to, it would be so much better if new story events unlocked more quickly - finally, outside of the main story line the characters have very few dialogues. The romance also feels underdeveloped : theres only one date location and only few dialogues after marriage. I would have loved cutscenes that trigger at certain heart levels to show the relationship growing. As it is now, the romance feels really rushed. Despite everything I really enjoyed the game and I know it would be even better in the future :)
39 hours played
July 2026
I had fun with Moonlight Peaks at first, but after a while it started to feel like the same thing over and over. Some days there was honestly nothing to do except farm, sell your stuff, and go to bed. It definitely could've used a better story to keep things interesting. The biggest downside for me is the price. With no multiplayer and a pretty average story, I don't think it's worth full price. I'd say it's more of a $20 game, so I'd wait for a sale before picking it up. I would recommend for a cheaper price but its definitely not worth $34.99
32 hours played
July 2026
This is a "get it on sale" type of recommendation. I didn't know much about this game aside from some trailers going into it, and its definitely a cool setting with the supernatural vibes. A few things I really like: -watering your crops does not consume stamina and you don't have to go tile by tile, I can water 50+ crops within a half-hour in game. -2 artstyles of character portraits to choose from -a global storage that the game can pull from for all recipes -lots and lots of options for decor -main quests unlock significant progress like useable food for our vampire, farming spells, new areas -no skill system you need to grind -fishing is super easy with no real minigame attached -instead of a mount you turn yourself into various animals to travel faster -you can also talk to the animals -your roommate is a cat -wide age range of the dateables -each character gets a cutscene for every heart increase -the characters have meaningful relationships with each other -Tool wheel so they don't actually take up space in the inventory Things I wish could be better: -there are 5 different sets of collectables (insects, fish, souls, cards and vampsters) and only 2 of them actually reward you for getting them -money goes from really slow to incredibly fast within 2 seasons -stamina goes from scarce to barely an issue in the same time -In dialogues, your character gets the illusion of choice by being offered 2 different lines saying the same thing -there are no gates to the fences that I have found so my animals just roam across the fields -if there is no main quest ongoing there is not much to do. On those days I run a loop of taking care of the farm, checking out the shops, and talking to the various NPCs. Even with that, I can end the night after abt 3/4ths of it is over. I don't actually know what happens when the sun comes up bc I have never had enough to do to find out -the menuing can be tedious at times and there is no button to put an entire stack into storage -My canonically grumpy player character does a very cutesy "item get" animation that does not fit the way I headcanon the personality and takes me out of immersion every time xD
117 hours played
July 2026
I just want to start by saying that I love this game. It feels so rare nowadays that you can spend years getting hyped over a game pre-release and then it lives up your expectations and even exceeds them. This game does so many things so well, and even though I do have several negatives listed below, the positives win hands down. It's absolutely worth picking up if you love story, well developed characters, beautiful graphics, smooth gameplay, exploration, and decorating. The magical elements are really fun, and the theme is so well incorporated. Some games in the genre just feel like a typical farming game but with a new skin slapped on, but this game is living like a magical farm sim and isn't just dressed up like one, if that makes sense. THINGS I LIKE: ♦ STORY AND NPCS: This game is very story driven, especially in the beginning, far more than a lot of other farm sims. And the NPCs are some of the best I’ve encountered. They’re constantly getting into shenanigans and roping you in along the way. There’s so much drama and it’s so fun to see some chaos; a lot of farm games play it safe with their NPCs, but this game has family rivalries, drama within families, and occasional tension between supernatural groups. NPCs sometimes comment on events happening around town, and will notice when you change your outfit. The heart events I’ve encountered have been really cute and do a proper job of showing insight to the characters. I am not far enough along to comment on romance mechanics, but there is a really nice selection of candidates. ♦ THERE ARE TWO SETS OF PORTRAITS: This is such a unique option. If you go into settings, there is an option to use a different set of character portraits. Both are really well done. ♦ THE GRAPHICS AND OVERALL LOOK ARE AMAZING: This game is just so cute. I don't love that the characters have weird little toddler bodies, but their faces and expressions are adorable. The world looks amazing and the NPC houses and shops are decorated really well. It feels lively, with the NPCs all running around doing stuff. The times, animals, trees, buildings -- basically everything -- are all well designed. ♦ THE MAP IS BIG: There’s a central town area with shops, but also several other zones you can run around in. There’s a million flowers to forage in the spring and all the NPCs seem to like them as gifts (except Noel, the picky little ♥♥♥♥), although the flowers mostly vanish after spring and that's annoying. All the zones have a different aesthetic and variations in flowers, bugs, etc. There’s also different caves to mine in that offer different resources. Some of the areas are locked to start, but the map gives you clues of what you might get access to in the future. ♦ THERE ARE A LOT OF COLLECTABLES: Fish are kind of limited, but there are a lot of bugs to find, and there are also flying little skulls and fuzzy blobs called vampsters that you can discover in various places. The skulls are basically little spirits, and when you catch them, you get a little blurb about how the spirit died and they’re always very silly. There’s also a ton of blueprints and recipes to discover by digging. ♦ RANCHING: I’m really enjoying the ranching so far. There are four options for animals, and they’re wacky versions of animals you already know. The shop rotates every day with three different animals, so you can watch for different species and color variations to appear. Animals don’t require building a relationship, which I find very refreshing. You can also talk to them while you’re transformed into a cat. ♦ FARMING AND MAGICAL PLANTS: There’s a decent selection of crops, and many that are available year round. The magical plants are really fun too, because some of them require something extra from you, such as feeding them fish or bugs. ♦ YOU CAN PLAY A CARD GAME WITH THE NPCS: At one point, a character will introduce you to Nocturna, which is a very simple but very fun game, and you can collect cards around the world to build your deck. Most characters will let you challenge them to a game. You can also go into your settings to create new decks to play with. ♦ YOU CAN USE ANYTHING AS DECOR: Bugs, fish, clothing, flowers, food, etc. There’s so many extra types of things you can use for decorating in this game. ♦ THE MINI GAMES ARE SIMPLE AND SATISFYING: I’m not big on minigames, especially if they’re unnecessarily complicated. But the cooking and fishing minigames are nice and easy. There’s also a brief game for casting spells, and it’s quite satisfying to memorize the pattern to cast a spell and then be able to do it. ♦ THE GAME RUNS REALLY WELL AND FEELS GOOD TO PLAY: I can only think of one tiny tiny bug I’ve encountered. Otherwise it runs perfectly. It’s super smooth, the controls feel good, the menus and UI are great, and overall it just feels really good. ♦ THERE’S NO COMBAT: Look, I like combat quite a lot. But not every farming game needs it. It’s nice to see a game do something different. ♦ QUALITY OF LIFE - THE GOOD STUFF: There’s infinite storage in your house, and you can craft directly from there. You can also create storage boxes and crafting will NOT draw from there, so it’s nice if you have things you want to hoard/protect from crafting. The tool wheel feels really good. When you build from the carpenter, you just need to pay a fee, you don’t need to supply the materials. You can leave and come back to festivals, which I’ve never encountered in any other farm game. THINGS I DON'T LIKE: ♦ STAMINA: It’s pretty typical of farming sims to start you off with low stamina, but it can be particularly brutal in this game. I feel like I really can’t accomplish much before it runs out. And some activities seem to cost too much. Like I catch six or so bugs and I’m done for the day; it doesn’t help that bugs can be tricky to catch and a failed swing seems to still drain stamina. Some cooking recipes help regain it, but a lot of recipes offer really low stamina recovery for some reason. I think stamina could do with being a little more forgiving in the early game. ♦ FORCED CAMERA ZOOMING: When you swap tools, the screen zooms in on your character. It sounds like a small thing, but I cannot express how much it annoys me when games force your camera to do certain things. Just let me live my life. I don’t need to count my character’s freckles from two inches away while they’re swinging the axe. ♦ THE FARM IS SMALL: For a game full of decor options, there seems to be very little space allotted to the farm. Maybe it can be expanded later; not sure. But there is not a lot of space compared to some other games in the genre. ♦ CUT SCENES INTERRUPT YOU: I have had several occasions now where I’ve carted a vampster across the map, only to encounter a cut scene. After the cut scene ends, the vampster has returned to where it was, and I have to redo the whole walk. ♦ THE RELATIONSHIP MENU DOESN’T KEEP TRACK OF LIKES OR DISLIKES: When you gift a character, you can go into their profile to see a list of recently gifted items and their reactions. But this list is short, and once the items fall off, the menu does not remember for you what the NPC has liked or disliked. That’s usually a given in these types of games, so it’s weird that it’s left out here. I already hate having gifting in games, it’s one of my least favorite mechanics, and the lack of proper tracking makes it even more annoying in this game. ♦ QUALITY OF LIFE - THE BAD STUFF: There’s no mini map. There’re no quick buttons to move things to and from inventory and storage. Mana doesn’t fully refill each night. You have to buy a potion to change your physical appearance. You can’t see values of items in your inventory until you open the sales bin.

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Frequently Asked Questions

Moonlight Peaks is currently priced at 29.74€ on Steam.

Yes, Moonlight Peaks is currently available at a 15% discount. You can purchase it for 29.74€ on Steam.

Yes, Moonlight Peaks received 1,930 positive votes out of a total of 2,174 achieving a rating of 8.49.
😎

Moonlight Peaks was developed by Little Chicken and published by XSEED Games and Marvelous Europe.

Yes, Moonlight Peaks is playable and fully supported on Windows.

Yes, Moonlight Peaks is playable and fully supported on MacOS.

No, Moonlight Peaks is not playable on Linux.

This information about Moonlight Peaks is not available yet.

This information about Moonlight Peaks is not available yet.

No, Moonlight Peaks does not support VR.

Moonlight Peaks is a single-player game.

Yes, there are 2 DLCs available for Moonlight Peaks. Explore additional content available for Moonlight Peaks on Steam.

No, Moonlight Peaks does not support mods via Steam Workshop.

No, Moonlight Peaks does not support Steam Remote Play.

Yes, Moonlight Peaks is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Moonlight Peaks.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 02 October 2026 23:07 UTC
SteamSpy data 06 October 2026 16:07 UTC
Steam price 07 October 2026 19:10 UTC
Steam reviews 07 October 2026 06:09 UTC

If you'd like to dive deeper into the details about Moonlight Peaks, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Moonlight Peaks
  • SteamCharts - Analysis of Moonlight Peaks concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Moonlight Peaks compatibility
Moonlight Peaks
Rating
8.5
1,930
244
Game modes
Features
Online players
621
Developer
Little Chicken
Publisher
XSEED Games, Marvelous Europe
Release 06 Jul 2026
Platforms
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