Oddworld: Abe's Oddysee® on Steam - User reviews, Price & Information

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Selected by the fickle finger of fate, Abe™, floor-waxer first class for RuptureFarms, was catapulted into a life of adventure when he overheard plans by his boss, Molluck the Glukkon™, to turn Abe and his fellow Mudokons into Tasty Treats as part of a last-ditch effort to rescue Molluck's failing meat-packing empire.

Oddworld: Abe's Oddysee® is a adventure, platformer and classic game developed and published by Oddworld Inhabitants.
Released on August 28th 2008 is available only on Windows in 6 languages: English, French, German, Italian, Japanese and Spanish - Spain.

It has received 4,341 reviews of which 3,706 were positive and 635 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 2.99€ on Steam.


The Steam community has classified Oddworld: Abe's Oddysee® into these genres:

Media & Screenshots

Get an in-depth look at Oddworld: Abe's Oddysee® through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Supported OS: A 100% Windows 2000/XP-compatible computer system (only)
  • Processor: 166 MHz Pentium processor (200 MHz recommended)
  • Memory: 16 MB (32 MB or higher recommended)
  • Direct X: 6
  • Sound: 100% Soundblaster compatible
  • Hard Drive: 700 MB Free

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
An idea that's been lost in modern game design is that obtuse controls are the key to the success of certain games. The obvious example is the once beelined tank controls of survival horror games. The balance of agency between player and enemy has never been more tense than Resident Evil. When the series abandoned tank controls it immediately led to a more action focused approach because the limitations in movement were integral to the fear. Beyond explicit horror games, some early sidescrollers like Castlevania are criticized for their stiffness and limitations. Paradoxically these limitations are what makes older games so compelling to me. As long as they're consistent, a strict set of rules can narrow the focus of a title to its core essence. Games like Castlevania proved early on that making progression feel more like a puzzle than strictly a test of twitch reflexes could yield interesting results. It's like a closed system, when options are limited mastery is feasible. I think this principle is best seen in the niche Cinematic Platformer genre that followed in Castlevania’s cinematic ambitions. In these games stiff deliberate controls build character. Not only in how they narrow the focus of gameplay to its core elements, but also in how they present more detailed animations. A good example is a character like Abe from Abe's Odyssey. The deliberate nature of Abe's movement characterizes him as gentle. He requires a certain finesse and careful planning to make it through the screens. While Abe’s basic movement is limited to running, grabbing ledges, and jumping, he has 8 different communication abilities that can be used at any time using the number keys. Despite the limited movement options this sound bar brings its own unique sense of player expression, the game’s manual even encourages such creativity. In turn the player deduces that Abe is skilled at communicating, but physically sluggish and mostly defenseless. You could even tie this to the throughline of Abe being an unlikely hero. He brings the Mudokons together, but is no mightier than the creatures he saves. The richness of unwieldy controls is part of why I gravitate towards older less polished titles. More control is not explicitly a positive trait, not every game needs to be Super Mario Bros. Instead of standardizing controls and conveniences between games I think developers should whittle down what the heart of their design actually is and evaluate how controls should feel accordingly. Oddworld was in the right place at the right time. If we go back 5 years earlier games couldn't have look like this. The rich immersive details accomplished with pre-rendering had not yet developed, only now being perfected with the PS1 generation. If we travel 5 years later, besides the Resident Evil remake pre-rendering was discarded in pursue of real time effects. Games in general were striving to escape the trial and error approach of old school game design. Unfortunately the core traits which made Oddworld so special were on the way out. Fortunately this mix of 2D design principals, and 3D ambition makes Oddworld worth playing to this day. The game is a masterpiece.
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Oct. 2024
The 90s had some seriously weird auteur stuff slip through the cracks, and thank god. Such a strange, unique world that holds up to this day, except for the really nasty controls, which pretty much on their own make the game really hard. If you're prepared for a frustrating puzzle platformer, the story and atmosphere takes care of the rest. I still quote the cutscenes to this 20 years after playing it
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Oct. 2024
best puzzle platformer of all time imo and that could be nostolgia, but nothing beats the atmosphere and uniqueness of this game save your buds and avoid dying, seems simple until 3 of your fellow mudokons end up trapped between two industrial meat saws also if you're having issues (you probably will considering this game came out 20+ years ago) you should google and download the R.E.L.I.V.E engine, it updates the engine for modern systems
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Sept. 2024
One of the best puzzle platformers of all time as far as I'm concerned, but as much as I would recommend this version for accessibility it does have issues with crashing and not being able to adjust aspect ratios and resolution is a problem.
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Aug. 2024
very conflicted with this one. wanted to go back to it after playing it as a kindergartner on a ps1 demo disc, but it is a bit too cryptic. amazing world though and worth experiencing for the intro alone lmao
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Frequently Asked Questions

Oddworld: Abe's Oddysee® is currently priced at 2.99€ on Steam.

Oddworld: Abe's Oddysee® is currently not on sale. You can purchase it for 2.99€ on Steam.

Oddworld: Abe's Oddysee® received 3,706 positive votes out of a total of 4,341 achieving a rating of 8.25.
😎

Oddworld: Abe's Oddysee® was developed and published by Oddworld Inhabitants.

Oddworld: Abe's Oddysee® is playable and fully supported on Windows.

Oddworld: Abe's Oddysee® is not playable on MacOS.

Oddworld: Abe's Oddysee® is not playable on Linux.

Oddworld: Abe's Oddysee® is a single-player game.

Oddworld: Abe's Oddysee® does not currently offer any DLC.

Oddworld: Abe's Oddysee® does not support mods via Steam Workshop.

Oddworld: Abe's Oddysee® does not support Steam Remote Play.

Oddworld: Abe's Oddysee® is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Oddworld: Abe's Oddysee®.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 April 2025 04:01
SteamSpy data 28 April 2025 16:17
Steam price 30 April 2025 04:49
Steam reviews 29 April 2025 11:50

If you'd like to dive deeper into the details about Oddworld: Abe's Oddysee®, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Oddworld: Abe's Oddysee®
  • SteamCharts - Analysis of Oddworld: Abe's Oddysee® concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Oddworld: Abe's Oddysee® compatibility
Oddworld: Abe's Oddysee®
8.3
3,706
635
Game modes
Features
Online players
10
Developer
Oddworld Inhabitants
Publisher
Oddworld Inhabitants
Release 28 Aug 2008
Platforms