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Ore Factory Squad ⛏️ on Steam - User reviews, Price & Information

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Ore Factory Squad is a co-op mining and factory-building game with procedural mining and fun at its core! Play alone or with friends, buy properties, dig deep for valuable resources, complete contracts, upgrade and automate production lines and grow your factory from zero to industry!

Ore Factory Squad ⛏️ is a simulation, mining and online co-op game developed by threeW and published by PlayWay S.A..
Released on July 16th 2026 is available on Windows, Steam Deck and Steam Machine in 14 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese, Turkish and Portuguese - Brazil.

It has received 1,700 reviews of which 1,511 were positive and 189 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 9.48€ on Steam with a 27% discount.


The Steam community has classified Ore Factory Squad ⛏️ into these genres:

Media & Screenshots

Get an in-depth look at Ore Factory Squad ⛏️ through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 or later (64-Bit)
  • Processor: i7-6700 or Ryzen 3 1200X
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 1060 6GB or AMD equivalent
  • DirectX: Version 11
  • Storage: 15 GB available space
  • Additional Notes: Internet connection required for multiplayer

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

29 hours played
Aug. 2026
This game is way more fun than I expected. Digging around and searching for ore is probably my favorite part, but working on the factory and getting everything running is just as fun. You constantly find something else you want to build, upgrade or change and somehow the time just disappears. I’ve only played solo so far and already really enjoy it. Haven’t tried co-op yet, but with a few friends I can see this getting pretty chaotic in the best way.
23 hours played
Aug. 2026
Ore Factory Squad is one of those games that I started playing thinking, "I'll just play for a little while," and then somehow realized I'd been playing for hours. The core gameplay loop is incredibly satisfying. You start with very little, begin digging for resources, process what you find, sell it, reinvest the money, upgrade your equipment, and slowly turn a small mining operation into a proper industrial factory. And honestly, that progression is probably my favorite part of the game. At the beginning, you're doing almost everything yourself. You're mining, collecting resources, moving things around, figuring out the systems, and trying to make enough money to improve your operation. But as you progress, you unlock better equipment, machines, automation, transportation, production options, and other upgrades. Eventually, you go from basically being a person with a shovel to running an entire mining and manufacturing operation. The mining is also a lot of fun. The underground terrain being diggable and procedurally generated makes exploring for resources much more interesting than simply walking between predetermined resource nodes. You actually get to decide where you dig and how you approach the underground. Starting with basic tools and eventually working toward more powerful equipment gives the mining a really nice sense of progression. You can genuinely feel your operation becoming more capable as you upgrade. Then you have the factory side of the game, which is where things can get dangerously addictive for anyone who enjoys automation games. You start thinking: "Okay, I can make this." Then: "How can I make this faster?" Then: "Why am I manually doing this when I could automate it?" And suddenly you're rearranging machines, conveyors, storage, and production lines because you absolutely NEED to make everything more efficient. That progression from manual work to automation is incredibly satisfying. The combination of mining and factory management is what makes Ore Factory Squad stand out to me. You get the relaxing side of digging and gathering resources, combined with the more strategic side of production, logistics, contracts, upgrades, and expansion. If you get tired of one side of the game, there's usually something else to work on. Want to mine? Go dig. Want to improve the factory? Start building. Want to make more money? Improve your production. Want to optimize everything? Congratulations, you're now staring at conveyor belts for the next hour. The progression is especially satisfying. There's always another upgrade or improvement to work toward. You're constantly making the operation more efficient, and your upgrades actually feel meaningful. You're not just making money because there's a number going up. You're making money so you can buy better equipment, which lets you mine more efficiently, which lets you produce more, which lets you fulfill better contracts, which lets you expand even further. It's a very satisfying gameplay loop. I also really like the economy and production systems. You aren't necessarily just mining something and immediately selling it. You can process resources, create more valuable products, fulfill contracts, manage deliveries, and decide how you want to grow your operation. That gives you actual decisions to make and keeps the game from feeling like you're repeating exactly the same task forever. The logistics side is surprisingly fun too. Forklifts, trucks, storage, transportation, warehouses, and production lines might not sound exciting on paper, but once you have a factory running, you start caring about every little part of the process. You start noticing bottlenecks. You wonder why something isn't moving. You realize one machine isn't producing fast enough. You move something slightly. Suddenly everything works. And somehow that feels like a major accomplishment. That's the kind of game Ore Factory Squad is: it makes you feel proud about solving problems that you probably wouldn't care about in any other game. The co-op is another huge plus. Playing with friends makes the whole operation feel like an actual team effort. One person can focus on mining, someone else can work on the factory, another person can handle transportation or logistics, and everyone contributes toward expanding the business. Of course, there will also be the inevitable moment when someone completely ignores the carefully planned production system and starts doing something ridiculous. That's part of the fun. The ability to play with up to four people makes this a great game for a small group of friends, especially if everyone enjoys management, automation, or simulation games. At the same time, I appreciate that it can also be played solo. If you're the kind of player who likes taking your time, organizing everything exactly how you want it, and building an efficient operation without anyone messing up your plans, there's plenty here to enjoy on your own. Another thing I really enjoy is seeing the factory physically grow. You start with a small setup and gradually turn it into something much larger. Your factory becomes something that feels like it belongs to you because you've built and organized it yourself. Being able to look around after several hours and think, "I built all of this," is one of the best feelings these types of games can provide. The game also has a surprisingly relaxing atmosphere. There are plenty of moments where you're just mining, organizing resources, watching machines run, or improving your setup, and it's incredibly easy to get into that "just one more thing" mindset. You finish one task. Then another. Then you decide to upgrade something. Then you need more resources for the upgrade. So you go mining. Then you come back and process everything. Then you notice your production line could be more efficient. And suddenly several hours have disappeared. That is usually a very good sign for a simulation game. There are definitely things I'd still like to see improved or expanded over time. Like most games in this genre, there are systems that could be smoother or more intuitive, and I'd love to see even more machines, resources, production chains, customization options, locations, and reasons to keep expanding an established factory. But honestly, those are the kinds of complaints I don't mind having. I'd much rather finish a game session thinking "I want MORE of this" than wondering why I was playing in the first place. At the end of the day, Ore Factory Squad works because the basic gameplay loop is just really satisfying: Mine. Process. Build. Automate. Sell. Upgrade. Expand. Repeat. It sounds simple when you put it that way, but once all of those systems start interacting with each other, it's incredibly easy to lose yourself in the game. If you enjoy mining, factory building, automation, logistics, resource gathering, management, simulation, or progression, I think Ore Factory Squad is absolutely worth checking out. And if you have a few friends who enjoy those kinds of games, even better. There is something genuinely fun about starting with practically nothing and gradually turning your little operation into a huge production system together. Ore Factory Squad isn't trying to reinvent every genre it touches, but it doesn't need to. It takes a bunch of mechanics that are already fun individually and combines them into a gameplay loop that works really well. The mining is satisfying. The factory building is addictive. The automation is fun. The progression feels rewarding. The contracts give you goals. The logistics give you plenty to manage. And the co-op gives you the opportunity to either build an incredibly efficient operation or completely destroy it with your friends. That's a win in my book. Now excuse me while I go "fix one tiny thing" in my factory for the next four hours.
41 hours played
July 2026
Basically I get fried and grind this and pretty much it’s infinite dopamine
19 hours played
July 2026
very fun but they should remove the telleporting to locations for mining just make it a GIANT map and add a ramp so it can go above
10 hours played
July 2026
Mechanically I enjoy it. There are some questionable choices, like how when driving to the mining site it goes through a loading screen and then drops you directly next to the property while maintaining forward momentum, but the thing that gets me is the presence of STEEL and BRONZE as ores in the game. How in the hell are you supposed to have "Steel Ore" that's the dumbest thing I've seen all week. Steel is an alloy, it has to be manufactured, you don't dig it out of the ground! My immersion is broken and my day is ruined.

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Frequently Asked Questions

Ore Factory Squad ⛏️ is currently priced at 9.48€ on Steam.

Yes, Ore Factory Squad ⛏️ is currently available at a 27% discount. You can purchase it for 9.48€ on Steam.

Yes, Ore Factory Squad ⛏️ received 1,511 positive votes out of a total of 1,700 achieving a rating of 8.47.
😎

Ore Factory Squad ⛏️ was developed by threeW and published by PlayWay S.A..

Yes, Ore Factory Squad ⛏️ is playable and fully supported on Windows.

No, Ore Factory Squad ⛏️ is not playable on MacOS.

No, Ore Factory Squad ⛏️ is not playable on Linux.

Yes, Ore Factory Squad ⛏️ is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Ore Factory Squad ⛏️ is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Ore Factory Squad ⛏️ does not support VR.

Ore Factory Squad ⛏️ offers both single-player and multi-player modes.

Ore Factory Squad ⛏️ includes Co-op mode where you can team up with friends.

No, Ore Factory Squad ⛏️ does not currently offer any DLC.

No, Ore Factory Squad ⛏️ does not support mods via Steam Workshop.

No, Ore Factory Squad ⛏️ does not support Steam Remote Play.

Yes, Ore Factory Squad ⛏️ is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Ore Factory Squad ⛏️.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 10 September 2026 23:59 UTC
SteamSpy data 08 September 2026 09:44 UTC
Steam price 11 September 2026 11:07 UTC
Steam reviews 09 September 2026 17:52 UTC

If you'd like to dive deeper into the details about Ore Factory Squad ⛏️, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Ore Factory Squad ⛏️
  • SteamCharts - Analysis of Ore Factory Squad ⛏️ concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Ore Factory Squad ⛏️ compatibility
Ore Factory Squad ⛏️
Rating
8.5
1,511
189
Game modes
Multiplayer
Features
Online players
909
Developer
threeW
Publisher
PlayWay S.A.
Release 16 Jul 2026
Platforms