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Outbound on Steam

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Explore a colorful world and build your own cozy home on wheels. Craft workstations, and source energy from the sun, wind, or water. Upgrade and customize your vehicle, grow crops, and live sustainably off-grid with up to 4 players.

Outbound is a cozy, exploration and online co-op game developed and published by Square Glade Games.
Released on May 11th 2026 is available on Windows, Steam Deck and Steam Machine in 16 languages: English, German, French, Italian, Spanish - Spain, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Turkish, Spanish - Latin America, Japanese, Korean, Ukrainian, Dutch and Indonesian.

It has received 1,797 reviews of which 1,312 were positive and 485 were negative resulting in a rating of 7.1 out of 10. 😊

The game is currently priced at 24.99€ on Steam, but you can find it for 15.11€ on Eneba.


The Steam community has classified Outbound into these genres:


Here is the detailed breakdown of supported languages for Outbound:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Japanese
Polish
Dutch
Turkish
Portuguese - Brazil
Ukrainian
Spanish - Latin America
Indonesian

Media & Screenshots

Get an in-depth look at Outbound through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10-64 bit
  • Processor: Intel Core i3 10100F | Ryzen 3 3100 or equivalent
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 1050 | AMD RX 570 or equivalent
  • DirectX: Version 11
  • Storage: 16 GB available space
  • Sound Card: DirectX Compatible Sound Card

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

33 hours played
Sept. 2026
I saw a few negative reviews so I felt like I had to review this game before it was further developed. My review will be updated as the game gets updated. Overall, this is a very good game. I love its cosiness, the idea of discovering new biomes in new maps, the landscape, the cap n snap, the fishing minigame and more. I enjoy the building on top of your van, although it can be a bit annoying especially weigh limit wise. I find the game fairly easy, it's more about patience because it can take a very long time having to drive back and forth the maps. What I love the MOST is the rain sounds. God you guys nailed it, I love rain so much and the fact you can hear it fall on the van when you're in it is just wholesome. I do hope the devs will add tps at some point, at least between each map, because it gets really draining when you're on the 4th map and have to go back to the 2nd map so you can reach the 3rd map because you are out of materials that are on the 3rd map. I also find it sad that we can only save one dog, it feels like we're abandoning the others. The lack of interaction with NPCs is probably the most potent issue, but I've heard the devs will add some NPC quests soon, so that might get fixed! I also agree that it's too bad that you can only fish but not get any reward, and only have it in your journal. I can understand if you don't want to add any animal food to the game, but then, you need to find another way to make it more exciting. Also, the grass is a png (probably not literally) that turns so that it always looks at you: personally, I don't like it, but that might just be my opinion. I think that many people here expect to see a perfect AAA game, hence how harsh they are in the reviews. Games are hard to make and it's obvious that some things might not work as intended or that not everything is in the game yet when it gets released. I think (especially for a COSY game) that patience is really important. We need to be more tolerant, especially since this game is already pretty good. The only thing I can say is that the game might be a bit too expensive for what it currently is, but I can see that the devs have big ideas for the future, so it's understandable!
25 hours played
Aug. 2026
Mostly Positive is exactly what this game feels like. The exploration, the environment, the puzzels, all amazing <3 HOWEVER... there is a workstation for EVERY DAMN ITEM, so instead of building something cute I was forced to build something that was able to host all of the workstations. The food doesn't give you any bonus so why bother making anything if 3 berries have the same effect. Fishing does not give you fish, its just a tick in your ledger I guess. The first 75% of the game there is no grinding and collecting stuff really felt chill and relaxing. The last 25% tho, suddenly you have to remember which biome you can find that distinct resource to finally get up that hill and overcome the dumbest obsticle. You can drive your van off mountains in the first couple of biomes, but suddenly its unable to drive up a hill, twas very frustrating. Anyway. I finished the game with...mostly positive vibes....
30 hours played
Aug. 2026
I've read some of the negative reviews. And I do agree with some.. Some players doesn't like the walking and running speed. Well, it's a cozy game. It is supposed to be that way. Later on you can adopt a dog, and one of its unlockable skills is to cather, or more like fetch, resources. Some have issues with engine overheating. I only encounter that once, when I drove with almost flat tires. There are unlocks that helps with engine issues. Dark at night. Well, you are suposed to sleep during the night. You will later on, unloch a flashlight. "The maze". Well, there are arrows you can flip, so you know where you been. Solved the maze relativily quickly. The god. Very cozy and relaxing. Many things to unlock, explore, some puzzles and things to collect. I played this game with my 9yo son. He usually play minecraft such, and he did like the game. The bad. To be honest, I only found one thing, and the same I find in the negative reviews. The light from lamps and candles are just "cones". The lamps doesn't provide much. The vans light, and the flashlight is ok though. (Not good, but ok..) What's the dog-treats for? Some unlucks, sure, but the amount of treats, and you can't give them to the dog.. ¯\(ツ)/¯ No cat! (My son wanted a cat, not a dog ;D ) Me. I don't do "cozy". But still, here I am, writing a positive review on a cozy game.
9 hours played
May 2026
As someone who played the demo, this game is exactly what I expected and I still love it. Due to the mixed reviews, I would like to take this time to give some tips/tricks and game details that can make or break your experience Here are my caveats for my fellow cozy gamers: - there are a couple of settings I find important to change from the beginning: day length -> crank that ♥♥♥♥ up to max; auto turn vehicle lights on -> off; keep in mind there are still some bugs in this game, so both of these settings are currently resetting each time I load up the game and will need to be reset each time as of my writing this review; this takes only like 2 seconds to do each time tho - there are currently no npcs or anything which I love bc it's just me exploring the world, but this bugs some people - make sure to collect all of the things you see (especially wood and fiber) as it is critical for a lot of crafting; as long as you are aware of this, having enough resources isn't an issue; like yea you can't just blow through all of your wood going crazy designing the top of your vehicle early on, but it's not outrageous for games of this type - first chance you get, choose the sewing machine blueprint so you can upgrade your backpack and clothing for more carry capacity and stamina; first backpack upgrade takes your capacity from 20 to 40 which is gaming changing - in order of importance for main tools I highly rec taking axe, then scythe, then pickaxe - you can take your vehicle off roading so don't be afraid to get it as close as possible to wherever you want to go - before you upgrade your backpack, don't wander too far from your vehicle or you will be frustratingly slow trying to get back to it if you are over encumbered; making frequent trips back to your vehicle is important especially early on (less so as you upgrade) - this game involves a lot of resource gathering and driving around to blue print towers which some people find repetitive/annoying, I don't but some might - the music is very enjoyable and relaxing - there are photoflash graphics and such, but you can turn off the storm flashing effects which are the only thing I have noticed so far as photosensitivity (I'm not photosensitive tho so I may have missed something) - character creation is meh and the color options are meh, but you typically only ever see your arms/hands so it doesn't really matter Those are the big points and advice I have to offer others. I for one am thoroughly enjoying myself and think the negative reviews are a bit over critical and misunderstand what this game is about. Back during next fest I played a bunch of cozy demos and took notes on positive and negatives and also wrote down prices I would be willing to pay for each based on my experience. They fixed my only real complaint of how loud the storms were by allowing for volume adjustment of the storms. As for the price I wrote down, I was cool with $20-30 which this games fits perfectly within. If I could, I would post a pic as proof, but c'est la vie. So yea, I hope this review helps you make an informed decision and you enjoy the game as much as I do :) Tldr: game plays just like the demo so don't expect something else, backpack upgrade is critical early on so get the sewing machine asap, game is super enjoyable and has even temporarily pulled me away from Pokopia
37 hours played
May 2026
Actually kinda addicted to this game. Thought it was small at first. Nope. More stuff keeps showing up the longer we play, who knew there was more than one map? Super fun with a friend. Although we share the car and spend half the game waiting for each other. Skill issue honestly. BUT. If the Kickstarter backer stuff is true… yikes. Don’t do your early supporters dirty like that. Hope you make it right. Good game though. Which somehow makes that part even more annoying.

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Frequently Asked Questions

Outbound is currently priced at 24.99€ on Steam.

No, Outbound is currently not on sale. You can purchase it for 24.99€ on Steam.

Yes, Outbound received 1,312 positive votes out of a total of 1,797 achieving a rating of 7.06.
😊

Outbound was developed and published by Square Glade Games.

Yes, Outbound is playable and fully supported on Windows.

No, Outbound is not playable on MacOS.

No, Outbound is not playable on Linux.

Yes, Outbound is playable and fully supported on Steam Deck.

Yes, Outbound is playable and fully supported on Steam Machine.

No, Outbound does not support VR.

Outbound offers both single-player and multi-player modes.

Outbound includes Co-op mode where you can team up with friends.

Yes, there are 2 DLCs available for Outbound. Explore additional content available for Outbound on Steam.

No, Outbound does not support mods via Steam Workshop.

No, Outbound does not support Steam Remote Play.

Yes, Outbound is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Outbound.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 November 2026 00:31 UTC
SteamSpy data 08 November 2026 02:30 UTC
Steam price 13 November 2026 19:25 UTC
Steam reviews 22 October 2026 06:01 UTC

If you'd like to dive deeper into the details about Outbound, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Outbound
  • SteamCharts - Analysis of Outbound concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Outbound compatibility
Outbound
Rating
7.1
1,312
485
Game modes
Multiplayer
Features
Online players
67
Developer
Square Glade Games
Publisher
Square Glade Games
Release 11 May 2026
Platforms
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