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Solarpunk™ on Steam

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Solarpunk is a survival game in a technologically advanced world of floating islands. Alone or together with your friends, you can construct buildings, grow food, craft gadgets and hop on your airship to explore distant islands in the sky.

Solarpunk™ is a open world survival craft, co-op and base building game developed by Cyberwave and published by rokaplay and Metaroot.
Released on June 08th 2026 is available only on Windows.

It has received 4,569 reviews of which 3,709 were positive and 860 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 22.99€ on Steam, but you can find it for 12.59€ on Instant Gaming.


The Steam community has classified Solarpunk™ into these genres:

Media & Screenshots

Get an in-depth look at Solarpunk™ through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 64-bit
  • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
  • Memory: 6 GB RAM
  • Graphics: GeForce GTX 1660 6GB | RX 5500 XT 6GB
  • Network: Broadband Internet connection
  • Storage: 5 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

15 hours played
Aug. 2026
EDIT: I've switched form a soft recommend to a simple straightforward, recommend. I've left my previous review below because I'm not sure if my increased enjoyment of the game stems from the game improving as you progress further, or from a potential patch that improved resource generation speeds or lowered the cost of upgrades. Either way, it's a lot less tedious now than when I first was playing, and I find myself with a lot more things with which I can occupy my time in an enjoyable way. Furthermore, I've noticed how much attention to detail there is here. I mentioned this below as well, but everything from the sound of steps changing on carpet vs wood, the sound of rain inside your workshop or house versus outside, the quality of light through the window changing depending on whether it's paned glass or non paned - all these make for a true cozy crafting game. I have some mild complaints around some minor bugginess, especially with animals, and also from the range of sprinklers being such that it's impossible to build symmetrical gardens or farms, but I'm very much enjoying my time with this game now, and expect to do so for many more hours to come. I can't wait to expand my building from the home island to other ones! Previous review: It's a soft recommend. If you like survival / crafting games for their exploration, like minecraft, it's probably not for you. If you like these kinds of games for their story, like subnautica, definitely not for you. If you like survival crafting games for their resource management mechanics, like planet crafter, it's probably not for you. If however, in those games, you're the kind of person that really enjoys making really nice houses or awesome home builds, THEN this game could be for you. There is this progression in this game, however, very quickly a choice becomes clear: either build cute homes and make your island look really nice, or, progress the game. These two branches use the same resources, and these resources are severely bottlenecked. As others have mentioned, cotton is a very critical resource, and if you "waste" any of it on making couches, you push back your advancement a day or two of in game time. You're given a very limited amount of seeds, and farming just takes time. So, the best balance seems to be, build as many beehives and cotton fields as possible, always harvest them the instant they're ready, and the rest of the time, chop wood and bushes to turn into furniture and housing so as to keep you entertained while waiting for your cotton to grow (making sure to not build anything that uses cotton or other resources you'll need). In later stages though you get hard bottlenecked on resources like watermelons, which also must be grown, and for which you get even less seeds. Or on Copper, which you need an absurd amount of. The resource upgrade chain between "have an airship" and "can actually use it to go to more than one island" is HUGE, as is the chain to actually get solarpunk technology unlocks. This only gets worse once you get to wheat stage, where you must tediously grow as much wheat as possible while ignoring feed mechanics because you can't spare a single bit of wheat. It really feels like the only way to enjoy all the bits of the game is to just leave it running while you go read a book, coming back occasionally to harvest everything, and then once you farm all the resources, blowing all the research / trades in one go so then you can actually build things and enjoy the game without stressing about "wasting" resources on aesthetics. But, even though the wall between you and actually being able to fly your airship places or engage in solarpunk activities is quite a few hours of gameplay, there's still things here to love. The choice of furniture is diverse but controlled, everything looks great as you fill out your house, and you have lots of nice plants to choose from. Furniture has variations but it's not slop-filled, it all feels intentional. There's a lot of coziness around the sound design, such as how rain sounds different in your house vs outside. tbh I think this game would benefit tremendously from a creative mode or a less resource-aggressive mode. It's a treadmill but a very narrow one, and that's making progression quite frustrating.
23 hours played
Aug. 2026
☀️🌿 Solarpunk 🌿☀️ I picked up Solarpunk together with a friend because we were looking for another game we could just chill in together. That's pretty much exactly what we got. Solarpunk is basically a mix of survival, farming, exploration, automation and base building, but without most of the stress that usually comes with survival games. Instead of constantly fighting monsters or desperately trying not to starve, you're building your own little paradise on floating islands above the clouds. You gather resources, grow crops, build stuff, generate energy through solar panels and wind turbines, unlock new technologies and build your own airship to explore the world around you. Gameplay: The gameplay loop is simple but incredibly addictive. You always find yourself saying "let's just do this one thing real quick" and well, ya know what I mean. One moment you're gathering wood, the next you're redesigning your entire base because something wont fit in well. The progression feels rewarding and there is always something new to unlock, build or discover. I especially liked that the game gives you a lot of freedom. There isn't really any pressure. You can just take your time and play however you want. The multiplayer is a lot of fun for us. Building a shared base together, dividing tasks and exploring new islands felt really relaxing. https://steamcommunity.com/sharedfiles/filedetails/?id=3744740139 Graphics: Easy but yet beautiful. The character design could deserve some more depth, same as the animals, especially the pigs (and their creepy eyes) The floating islands, the greenery, the flowers, the lighting, the clouds. Everything is bright and cozy looking. I know people call every second game "cozy" nowadays, but Solarpunk genuinely deserves that label. Sometimes I found myself just standing somewhere and looking at the scenery for a min because it simply looked nice lmao. https://steamcommunity.com/sharedfiles/filedetails/?id=3744741255 Sound: Calm, relaxing and never annoying, very easy and light designed. Combined with the ambient sounds of nature and the wind around your island it creates a peaceful atmosphere for me. Things I'd love to see improved: Even though I really enjoyed the game, there are still a few things I'd love to see added or polished in the future. For starters: Please let me pet the farm animals. You can't give me adorable animals and then not let me pet them. That's illegal in cozy game law. There are also still a few small bugs here and there, especially involving the animals and sometimes while flying with the airship. Nothing game-breaking for us, but definitely noticeable from time to time. Also the achievements are broken if you play together, only the host will get them, which is fairly annoying, especially for achievement hunters like me. And one feature I would absolutely love is being able to properly fly together with friends on the same airship. Since I played most of the game with my friend, it would've been amazing if we could both hop onto the same airship and travel around the world together instead of feeling a bit separated during those moments. I really hope that's something the developers consider in the future. Final Thoughts: Solarpunk feels like a game for people who are simply tired of stress and like a base-builder survival game without fighting mobs and things. Just you, your floating island, your crops, your little cozy home in the clouds and a beautiful world waiting to be explored. I have a genuinely lovely time with it, and despite a few bugs and some features I'd still love to see added, I can absolutely recommend it. If you enjoy cozy builders, farming games, exploration and creating your own little piece of paradise, Solarpunk is definitely worth checking out. If you enjoy my reviews, follow my curator pages: [url=https://store.steampowered.com/curator/45761053/]Starpatch on Steam [url=https://store.steampowered.com/curator/43807398-SoleSurvivor/]SoleSurvivor Reviews
111 hours played
July 2026
I played on relaxed mode, didn't see the incentive to stress about food and storms and inventory loss. no pressure, no demands, no time crunch, just gentle self directed game play unlock all the things, explore all the places, build what you like Gathering resources can be slow going, I enjoyed the pace. This was a chill game for decompressing and slowing down. Don't look away when flying though! Flying needed all my attention!
25 hours played
June 2026
This game does not do anything mechanically more interesting than other survival games. You are in for a 20+ hour loop of pick stuff up, combine it with other stuff to unlock the next part of the game, and repeat. What sets it apart is the "Solar Punk" aesthetic, which is what I bought it for. I wanted to live the fantasy of having a self sustaining existence somewhere with nice views. On that the game delivers.
20 hours played
June 2026
nice chill game to relax on, but i just cant overlook the fact the Moon rotates opposite of the Sun, the sun goes behind a horizon that isnt there, AND NO STARS AT ALL. This concludes my Autistic Space Rant

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Frequently Asked Questions

Solarpunk™ is currently priced at 22.99€ on Steam.

No, Solarpunk™ is currently not on sale. You can purchase it for 22.99€ on Steam.

Yes, Solarpunk™ received 3,709 positive votes out of a total of 4,569 achieving a rating of 7.87.
😊

Solarpunk™ was developed by Cyberwave and published by rokaplay and Metaroot.

Yes, Solarpunk™ is playable and fully supported on Windows.

No, Solarpunk™ is not playable on MacOS.

No, Solarpunk™ is not playable on Linux.

This information about Solarpunk™ is not available yet.

This information about Solarpunk™ is not available yet.

No, Solarpunk™ does not support VR.

Solarpunk™ offers both single-player and multi-player modes.

Solarpunk™ includes Co-op mode where you can team up with friends.

Yes, there are 2 DLCs available for Solarpunk™. Explore additional content available for Solarpunk™ on Steam.

No, Solarpunk™ does not support mods via Steam Workshop.

No, Solarpunk™ does not support Steam Remote Play.

Yes, Solarpunk™ is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Solarpunk™.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 15 October 2026 23:16 UTC
SteamSpy data 19 October 2026 23:27 UTC
Steam price 26 October 2026 20:08 UTC
Steam reviews 18 October 2026 22:02 UTC

If you'd like to dive deeper into the details about Solarpunk™, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Solarpunk™
  • SteamCharts - Analysis of Solarpunk™ concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Solarpunk™ compatibility
Solarpunk™
Rating
7.9
3,709
860
Game modes
Multiplayer
Features
Online players
312
Developer
Cyberwave
Publisher
rokaplay, Metaroot
Release 08 Jun 2026
Platforms
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