Outcast - Second Contact on Steam - User reviews, Price & Information

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Outcast – Second Contact is the complete remake of the cult title which sparked the open world, action-adventure genre. Take off on an exploration of Adelpha, an alien world as beautiful as it is dangerous, where your heroic journey places the fate of two worlds in your hands.

Outcast - Second Contact is a adventure, action and open world game developed by Appeal Studios and published by Nacon.
Released on November 14th 2017 is available only on Windows in 7 languages: English, French, Italian, German, Spanish - Spain, Dutch and Portuguese - Portugal.

It has received 934 reviews of which 726 were positive and 208 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 1.49€ on Steam with a 90% discount, but you can find it for 0.98€ on K4G.


The Steam community has classified Outcast - Second Contact into these genres:

Media & Screenshots

Get an in-depth look at Outcast - Second Contact through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 64bits or higher
  • Processor: 4th Gen Intel® Core™ i5 Processors / AMD FX® 8300
  • Memory: 6 GB RAM
  • Graphics: GeForce GTX670 / AMD Radeon® 7950
  • DirectX: Version 11
  • Storage: 15 GB available space
  • Sound Card: Yes

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2026
Second contact: It captured te core essence of the original. So I can recommend it for people who experienced it already and new players alike. +Improved graphics +Improved movement speed +UI and map +Fixed some animations, but -That also removed some of the charm. -Uglier talan. They made them look less alien. Kroax is probably the worst. From menacing cool they turned him into goofy lame. -Save speed damages the mechanics of this gameplay function. -Translations in the subtitles is not based on exploration. -Items are harder to see because they stand out less in the improved graphics and the foliage. My Outcast 1.1 review: It's hard to give a fair review of this title. This game had been a favorite of mine as a kid. I'll do my best to assess it without bias and fanboying too hard. I'll start with the bad: It's dated, undoubtedly. Looks old (It used to look great for it's time, and this is probably the nostalgia speaking but I think it still looks great), The voice acting is old(there are only a few actors for way too many characters, the recording quality isn't the best, but the acting isn't that bad), The animations are old. The combat is a bit horrible in the beginning. Enemies are massive bullet sponges. you'd think 500 rounds is a lot, until you encounter your first pack of dogs and used up 200 on 5 enemies. This gets better once you upgaded your weaponsand progressed some quests. I suggest not engaging when you don't have to early on. But is it worth a play? Absolutely. This is an advnture rpg at it's core, and it's main two focus are the exploration and the dialogue. It's is a cartoonish simple story, but a well written one. It is two-fold: You are a soldier, who's sent to another world to get a mcguffin to save Earth. And in Adelpha you are the chosen one, that has to recover 5 mcguffins, overthrow an evil ruler and free it's people. And this may sound bland but it's anything but. Getting the 5 quest items is the goal in each zone, and they are all pretty well done. And the twist about the evil ruler is quite cool as well. It's relatively short you can finish it in a single afternoon if you skipped all dialogue, but that is one half of the game. the characters are charming. There's some cheesy funny humor. and the world building is excellent. Exploration is the other heart of the game, you are on an alien planet, so you need to learn everything. And instead of someone exposition dumping on you, it's organic. You talk with someone, they say a word you don't understand, then you can ask about that foreign word, they explain, you get a Lexicon entry, and gain knowledge about the world's culture, history, flora and fauna, and locale as a player. One of the best world building systems a game can have. The world of Adelpha is a place I always found wonderous. I loved to explore the zones, they are all unique. You start in a snowy mountain, then Rice field, A central city in a desert, A forest/jungle, an island in the middle of a vast ocean. All connected via portals. It really feels like you are exploring an entire world. All of them have their own sub-plots and it's tied to getting your quest item of the zone, and it's always an adventure to do them. The soundtrack is so great, I remember it clearly after 27 years and it is brilliant. It's hauntingly beautiful, it's majestic, and gives a sense of mystery. Hearing it, I am immediately being pulled back into a nostalgic state of awe and wonder. Not many modern games excite me as much as revisiting this cherised old title. Gameplay is a bit dated as of today's standards, but not bad in the slightest. And I find even the jank to be endearing. You have all sorts of useful gadgets to help you get around, or gain an edge over the enemies. There are explosives that can be used in combat as well as to open up new paths, or open loot containers. It's a bit slower paced, but that's why you have to be a bit strategic about engaging enemies. It has an unconventional way of saving progress via an in game item, and it takes a little time to save, so you can't just save-scum in the middle of combat. The early combat might be bad but you get some cool weapons and once you've upgraded them and have plenty of ammo you are a real force to be reconed with. So the feeling of progression is really there. I think this game wold really benefit from a remake. Second contact is a step to the right direction (and sometimes a step backwards) But a proper remake could give this title the attention it deserves. Because it's core is already a masterpiece. "Should I play 1.1 or the Second contact?" Yes. No, really it's up to you. If you played it way back then, I'd recommend 1.1 If you are not old enough to drink, and you think it looks way too old, then play Second contact. Or even both back to back like I did If you are a massive fan.
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Dec. 2025
Outcast is a 3D, non-linear, action-adventure game, released in 1999. At the time it was totally amazing, even with its kinda ugly voxel graphics. It's important to know what you're getting with Second Contact. This is very much a remaster, not a remake. The graphics aren't as chunky, and there are some very welcome quality of life changes, but at its core, this is a 26 year old game. The spoken dialog has been cleaned up, but it's a bit scratchy, due to the original recording quality. The UX is vastly improved, but it's still pretty clunky, as is a lot of the gameplay. And some of the story elements (particularly how it treats its solitary female character) haven't aged very well. At least that gorgeous, fully orchestrated score sounds as good as ever (it was redbook/CD audio before, so nothing really needed there!). But if you can look its flaws, this game was amazing in '99, and it's still a lot of fun. My only real complaint (other than this being a fairly modest remaster) is that the replacement cut-scenes are not an improvement at all. I get that the old files were probably 320x240, and would look absolutely awful on a modern screen, but the replacement isn't much better, even if it is in the proper resolution. So yeah. Great game. A little rough around the edges, but well worth playing. And if you really, want to see what the voxel version looked like, check out Outcast 1.1, also available on Steam. It's too bad the two versions aren't save compatible, but at least it's still there.
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Nov. 2025
I didn't know this game, so I wondered a little bit about the 90'-ies -touch in the gameplay. As common back then the gameplay is a kind of slow and not without a challenge. The game has a strong story and is very atmospheric. The diologues are very charming and humorous. The combat is kind of simple but feels fluent. The movements are clunky - you need patiance for this kind of game. For me the story was amazing and after I started playing I was looking forward to continue after work every day. I really enjoyed playing this game and do recommend it.
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Nov. 2025
Jumping mechanics like the old Tomb Raider games had me pulling my hair out but Outcast is alright other that that. Outcast is a remaster that maintains the feeling of the original version, driven by a good narrative structure that puts the player in a big world populated by different alien races that give a lot of different quests. Instead the gameplay is old and unfriendly and graphics that dont hold up.
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Sept. 2025
I played this game when I was a boy. Couldn't win it back then, wasn't ready. Now I bought it and won it. I needed that. Great game, especially for its time. This remade version (higher graphics) made it playable. I wouldn't have played the game with classic graphics. So big thanks to the re-creator ;) I feel like I broke through something. Will help me in in real life.
Expand the review

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Frequently Asked Questions

Outcast - Second Contact is currently priced at 1.49€ on Steam.

Outcast - Second Contact is currently available at a 90% discount. You can purchase it for 1.49€ on Steam.

Outcast - Second Contact received 726 positive votes out of a total of 934 achieving a rating of 7.42.
😊

Outcast - Second Contact was developed by Appeal Studios and published by Nacon.

Outcast - Second Contact is playable and fully supported on Windows.

Outcast - Second Contact is not playable on MacOS.

Outcast - Second Contact is not playable on Linux.

Outcast - Second Contact is a single-player game.

There are 2 DLCs available for Outcast - Second Contact. Explore additional content available for Outcast - Second Contact on Steam.

Outcast - Second Contact does not support mods via Steam Workshop.

Outcast - Second Contact does not support Steam Remote Play.

Outcast - Second Contact is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Outcast - Second Contact.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 17 April 2026 22:16
SteamSpy data 21 April 2026 13:22
Steam price 29 April 2026 04:42
Steam reviews 28 April 2026 13:55

If you'd like to dive deeper into the details about Outcast - Second Contact, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Outcast - Second Contact
  • SteamCharts - Analysis of Outcast - Second Contact concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Outcast - Second Contact compatibility
Outcast - Second Contact PEGI 12
Rating
7.4
726
208
Game modes
Features
Online players
4
Developer
Appeal Studios
Publisher
Nacon
Release 14 Nov 2017
Platforms
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